fix2
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@@ -209,6 +209,7 @@
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return;
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return;
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}
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}
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if (status == "conquered") {
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if (status == "conquered") {
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mp.game.graphics.stopScreenEffect("MinigameTransitionIn");
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self._status = "normal";
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self._status = "normal";
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self.owner = args[0];
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self.owner = args[0];
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self.attacker = null;
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self.attacker = null;
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@@ -257,6 +258,7 @@
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self._entered = true;
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self._entered = true;
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if (self._status === "attack") {
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if (self._status === "attack") {
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mp.game.audio.playSoundFrontend(1, "Enter_Capture_Zone", "DLC_Apartments_Drop_Zone_Sounds", true);
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mp.game.audio.playSoundFrontend(1, "Enter_Capture_Zone", "DLC_Apartments_Drop_Zone_Sounds", true);
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mp.game.graphics.stopScreenEffect("MinigameTransitionIn");
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mp.game.graphics.startScreenEffect("MinigameTransitionOut", 500, false);
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mp.game.graphics.startScreenEffect("MinigameTransitionOut", 500, false);
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}
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}
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