diff --git a/ReallifeGamemode.Server/Events/Vehicle.cs b/ReallifeGamemode.Server/Events/Vehicle.cs index edc9c57c..be252db3 100644 --- a/ReallifeGamemode.Server/Events/Vehicle.cs +++ b/ReallifeGamemode.Server/Events/Vehicle.cs @@ -173,7 +173,7 @@ namespace ReallifeGamemode.Server.Events state = !state; VehicleStreaming.SetLockStatus(vehicle, state); string msg = "Fahrzeug "; - msg += state ? "~g~abgeschlossen" : "~r~aufgeschlossen"; + msg += state ? "~r~abgeschlossen" : "~g~aufgeschlossen"; player.TriggerEvent("vehsync:OpenCar", state); player.SendNotification(msg); }