seatbelt
This commit is contained in:
@@ -324,5 +324,16 @@ namespace ReallifeGamemode.Server.Events
|
||||
VehicleStreaming.SetDoorState(veh, doorId, DoorState.DoorClosed);
|
||||
}
|
||||
}
|
||||
|
||||
[RemoteEvent("CLIENT:VehicleMenu_UseSeatbelt")]
|
||||
public void VehicleMenuUseSeatbelt(Player player)
|
||||
{
|
||||
if (!player.IsInVehicle)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
player.TriggerEvent("SERVER:ChangeSeatbeltState");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user