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2223
ReallifeGamemode.Database/Migrations/20210524202105_AddCannabisPlants.Designer.cs
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2223
ReallifeGamemode.Database/Migrations/20210524202105_AddCannabisPlants.Designer.cs
generated
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File diff suppressed because it is too large
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using System;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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namespace ReallifeGamemode.Database.Migrations
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{
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public partial class AddCannabisPlants : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "CannabisPlants",
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columns: table => new
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{
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Id = table.Column<long>(nullable: false)
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.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
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PlantDate = table.Column<DateTime>(nullable: false),
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X = table.Column<float>(nullable: false),
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Y = table.Column<float>(nullable: false),
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Z = table.Column<float>(nullable: false),
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Harvested = table.Column<bool>(nullable: false),
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PlantedById = table.Column<int>(nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_CannabisPlants", x => x.Id);
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table.ForeignKey(
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name: "FK_CannabisPlants_Users_PlantedById",
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column: x => x.PlantedById,
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principalTable: "Users",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_CannabisPlants_PlantedById",
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table: "CannabisPlants",
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column: "PlantedById");
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "CannabisPlants");
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}
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}
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}
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@@ -154,6 +154,37 @@ namespace ReallifeGamemode.Database.Migrations
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b.ToTable("BusinessData");
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});
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modelBuilder.Entity("ReallifeGamemode.Database.Entities.CannabisPlant", b =>
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{
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b.Property<long>("Id")
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.ValueGeneratedOnAdd()
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.HasColumnType("bigint");
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b.Property<bool>("Harvested")
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.HasColumnType("tinyint(1)");
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b.Property<DateTime>("PlantDate")
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.HasColumnType("datetime(6)");
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b.Property<int>("PlantedById")
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.HasColumnType("int");
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b.Property<float>("X")
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.HasColumnType("float");
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b.Property<float>("Y")
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.HasColumnType("float");
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b.Property<float>("Z")
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.HasColumnType("float");
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b.HasKey("Id");
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b.HasIndex("PlantedById");
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b.ToTable("CannabisPlants");
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});
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modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b =>
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{
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b.Property<int>("Id")
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@@ -1931,6 +1962,15 @@ namespace ReallifeGamemode.Database.Migrations
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.HasForeignKey("BusRouteId");
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});
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modelBuilder.Entity("ReallifeGamemode.Database.Entities.CannabisPlant", b =>
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{
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b.HasOne("ReallifeGamemode.Database.Entities.User", "PlantedBy")
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.WithMany()
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.HasForeignKey("PlantedById")
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.OnDelete(DeleteBehavior.Cascade)
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.IsRequired();
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});
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modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b =>
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{
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b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
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