hanf continuation
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using System;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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namespace ReallifeGamemode.Database.Migrations
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{
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public partial class AddCannabisPlants : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "CannabisPlants",
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columns: table => new
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{
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Id = table.Column<long>(nullable: false)
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.Annotation("MySql:ValueGenerationStrategy", MySqlValueGenerationStrategy.IdentityColumn),
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PlantDate = table.Column<DateTime>(nullable: false),
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X = table.Column<float>(nullable: false),
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Y = table.Column<float>(nullable: false),
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Z = table.Column<float>(nullable: false),
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Harvested = table.Column<bool>(nullable: false),
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PlantedById = table.Column<int>(nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_CannabisPlants", x => x.Id);
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table.ForeignKey(
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name: "FK_CannabisPlants_Users_PlantedById",
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column: x => x.PlantedById,
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principalTable: "Users",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_CannabisPlants_PlantedById",
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table: "CannabisPlants",
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column: "PlantedById");
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}
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "CannabisPlants");
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}
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}
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}
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