Removed Timers for Cooldowns for Items.
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@@ -34,7 +34,7 @@ namespace ReallifeGamemode.Server.Managers
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public static Dictionary<Player, List<InventoryItem>> backpackItems { get; set; } = new Dictionary<Player, List<InventoryItem>>();
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public static Dictionary<Player, List<InventoryItem>> vehicleItems { get; set; } = new Dictionary<Player, List<InventoryItem>>();
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public static Dictionary<Player, PlayerTimer> itemCooldown = new Dictionary<Player, PlayerTimer>();
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public static Dictionary<User, DateTime> itemCooldown = new Dictionary<User, DateTime>();
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public class InventoryItem
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{
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