diff --git a/ReallifeGamemode.Server/Commands/FactionCommands.cs b/ReallifeGamemode.Server/Commands/FactionCommands.cs index 2eb39311..e754ea1e 100644 --- a/ReallifeGamemode.Server/Commands/FactionCommands.cs +++ b/ReallifeGamemode.Server/Commands/FactionCommands.cs @@ -5,6 +5,7 @@ using ReallifeGamemode.Server.Factions.Medic; using ReallifeGamemode.Server.Models; using ReallifeGamemode.Server.Services; using ReallifeGamemode.Server.Wanted; +using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; @@ -247,15 +248,9 @@ namespace ReallifeGamemode.Server.Commands ChatService.ErrorMessage(player, "Der Spieler hat keine Wanteds"); return; } - ChatService.SendMessage(target, "Deine Akte wurde von "+ player.Name + " gelöscht. Grund:" + reason); - foreach (var copPlayer in NAPI.Pools.GetAllPlayers()) - { - User copUser = copPlayer.GetUser(); - if ((copUser.FactionId == 1 || copUser.FactionId == 3)) - { - ChatService.SendMessage(copPlayer, "~r~HQ: Die Akte von " + user.Name + " wurde von "+ player.Name +" gelöscht. Grund: " + reason + "."); - } - } + ChatService.SendMessage(target, "Deine Akte wurde von "+ player.Name + " gelöscht. Grund:" + reason); + ChatService.BroadcastFaction("~r~HQ: Die Akte von " + user.Name + " wurde von "+ player.Name +" gelöscht. Grund: " + reason + ".", new List(){1, 3}); + targetUser.Wanteds = 0; dbContext.SaveChanges(); } @@ -291,14 +286,8 @@ namespace ReallifeGamemode.Server.Commands { Jail.Release_Jail(target, reason); ChatService.SendMessage(target, "~r~Du wurdest von "+ player.Name +" aus dem Knast befreit"); - foreach (var copPlayer in NAPI.Pools.GetAllPlayers()) - { - User copUser = copPlayer.GetUser(); - if ((copUser.FactionId == 1 || copUser.FactionId == 3)) - { - ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " wurde von " + player.Name + " aus dem Knast entlassen. Grund: " + reason + "."); - } - } + + ChatService.BroadcastFaction("~r~HQ: " + user.Name + " wurde von " + player.Name + " aus dem Knast entlassen. Grund: " + reason + ".", new List() { 1, 3 }); } else { diff --git a/ReallifeGamemode.Server/Extensions/ClientExtension.cs b/ReallifeGamemode.Server/Extensions/ClientExtension.cs index 97579d4b..be36f4df 100644 --- a/ReallifeGamemode.Server/Extensions/ClientExtension.cs +++ b/ReallifeGamemode.Server/Extensions/ClientExtension.cs @@ -106,7 +106,7 @@ namespace ReallifeGamemode.Server.Extensions foreach(var copPlayer in NAPI.Pools.GetAllPlayers()) { User copUser = copPlayer.GetUser(); - if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop != null) + if(cop != null && (copUser.FactionId == 1 || copUser.FactionId == 3)) { ChatService.SendMessage(copPlayer, "~r~HQ: Straftat gemeldet von " + cop.Name + " mit Fahndungslevel "+ amount +". Straftäter: "+ user.Name + "."); ChatService.SendMessage(copPlayer, "~r~HQ: Grund: " + reason + "."); diff --git a/ReallifeGamemode.Server/Services/ChatService.cs b/ReallifeGamemode.Server/Services/ChatService.cs index 7712d604..e8919b3b 100644 --- a/ReallifeGamemode.Server/Services/ChatService.cs +++ b/ReallifeGamemode.Server/Services/ChatService.cs @@ -3,6 +3,7 @@ using ReallifeGamemode.Server.Entities; using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Job; using ReallifeGamemode.Server.Util; +using System; using System.Collections.Generic; using System.Linq; @@ -103,5 +104,10 @@ namespace ReallifeGamemode.Server.Services { job.GetUsersInJob().ForEach(c => ChatService.SendMessage(c, message)); } + + internal static void BroadcastFaction(string v, List list) + { + throw new NotImplementedException(); + } } } diff --git a/ReallifeGamemode.Server/Wanted/Jail.cs b/ReallifeGamemode.Server/Wanted/Jail.cs index 8bff1474..4ae2c404 100644 --- a/ReallifeGamemode.Server/Wanted/Jail.cs +++ b/ReallifeGamemode.Server/Wanted/Jail.cs @@ -74,14 +74,8 @@ namespace ReallifeGamemode.Server.Wanted Medic.RemoveTaskFromList(task); client.Health = 100; - foreach (var copPlayer in NAPI.Pools.GetAllPlayers()) - { - User copUser = copPlayer.GetUser(); - if ((copUser.FactionId == 1 || copUser.FactionId == 3)) - { - ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " wurde im Gefängnis zugewiesen."); - } - } + + ChatService.BroadcastFaction("~r~HQ: " + user.Name + " wurde im Gefängnis zugewiesen.", new List() {1,3}); ChatService.SendMessage(client, "Du bist im Gefängnis für " + user.JailTime + " Sekunden.");