diff --git a/Server/Events/Connect.cs b/Server/Events/Connect.cs index cd81172c..42281a56 100644 --- a/Server/Events/Connect.cs +++ b/Server/Events/Connect.cs @@ -23,7 +23,7 @@ namespace reallife_gamemode.Server.Events [ServerEvent(Event.PlayerConnected)] public void OnPlayerConnected(Client player) { - if(!(player.SocialClubName == "VegasZ") || (player.SocialClubName == "datgame_") || (player.SocialClubName == "xSprite")) + if(!(player.SocialClubName == "VegasZ") || !(player.SocialClubName == "datgame_") || !(player.SocialClubName == "xSprite")) { player.Kick(); return;