TEST: gangwar kill message

This commit is contained in:
Fabian
2021-04-29 18:57:46 +02:00
parent e517b4ac81
commit 3bf0f82abb
3 changed files with 29 additions and 2 deletions

View File

@@ -56,6 +56,9 @@ export default function (globalData: IGlobalData): void {
var playerId;
var playerMoney = "5000";
var gangwarMessage = "";
var gangwarMessageTimer;
mp.events.add("draw", (pName, pId) => {
playerName = pName;
playerId = pId;
@@ -94,6 +97,15 @@ export default function (globalData: IGlobalData): void {
spawnschutz = toggle;
});
mp.events.add("setGangwarKillMessage", (msg) => {
gangwarMessage = msg;
clearInterval(gangwarMessageTimer);
gangwarMessageTimer = setTimeout(() => {
gangwarMessage = "";
}, 5000);
});
mp.events.add("jailTime", (time) => {
jailTime = JSON.parse(time);
});
@@ -307,9 +319,18 @@ export default function (globalData: IGlobalData): void {
centre: false
})
mp.game.graphics.drawRect(0.0, 0.555, 0.3, 0.11, 0, 0, 0, 70)
}
mp.game.graphics.drawText(gangwarMessage, [0.08, 0.68],
{
font: 4,
color: [255, 255, 255, 255],
scale: [0.5, 0.5],
outline: true,
centre: false
})
}
}
if (editMode === true) {
mp.game.graphics.drawText("~r~EDIT-MODE AKTIV", [0.5, 0],
{