fahrschule als nodm zone eingefügt
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@@ -351,7 +351,7 @@ export default function (globalData: IGlobalData): void {
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}
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if (noDmZone) {
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mp.game.graphics.drawText("~r~No-DM Zone", [0.92, 0.7],
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mp.game.graphics.drawText("~r~NoDM Zone", [0.92, 0.7],
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{
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font: 2,
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color: [255, 255, 255, 255],
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@@ -10,8 +10,16 @@ let stadthalleVector2 = new mp.Vector3(-505.32938, -170.14832, 37.859695);
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let stadthalleVector3 = new mp.Vector3(-589.5164, -224.41574, 36.648193);
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let stadthalleVector4 = new mp.Vector3(-556.6909, -280.71564, 35.163292);
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let fahrschuleVector1 = new mp.Vector3(-812.13043, -1406.9983, 4.9805145);
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let fahrschuleVector2 = new mp.Vector3(-727.035, -1305.2482, 5.084054);
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let fahrschuleVector3 = new mp.Vector3(-757.4177, -1279.31, 5.1093183);
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let fahrschuleVector4 = new mp.Vector3(-832.14087, -1268.561, 4.9827914);
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let fahrschuleVector5 = new mp.Vector3(-856.8085, -1286.7786, 6.474576);
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const polygon_busbase = polygons.add([busbaseVector1, busbaseVector2, busbaseVector3, busbaseVector4], 15, true, [255, 155, 0, 255], 0);
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const polygon_stadthalle = polygons.add([stadthalleVector1, stadthalleVector2, stadthalleVector3, stadthalleVector4], 15, true, [255, 155, 0, 255], 0);
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const polygon_fahrschule = polygons.add([fahrschuleVector1, fahrschuleVector2, fahrschuleVector3, fahrschuleVector4, fahrschuleVector5], 15, true, [255, 155, 0, 255], 0);
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export let isInAnyPolygon;
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