Fix ChatService.BroadcastFaction(string, List<int>)

This commit is contained in:
hydrant
2019-07-20 13:45:52 +02:00
parent 3b2918ecc2
commit 3d9fffea92
2 changed files with 20 additions and 17 deletions

View File

@@ -2,6 +2,7 @@
using ReallifeGamemode.Server.Entities; using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Job; using ReallifeGamemode.Server.Job;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Util; using ReallifeGamemode.Server.Util;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -105,9 +106,12 @@ namespace ReallifeGamemode.Server.Services
job.GetUsersInJob().ForEach(c => ChatService.SendMessage(c, message)); job.GetUsersInJob().ForEach(c => ChatService.SendMessage(c, message));
} }
internal static void BroadcastFaction(string v, List<int> list) internal static void BroadcastFaction(string message, List<int> factionIds)
{ {
throw new NotImplementedException(); using(var dbContext = new DatabaseContext())
{
BroadcastFaction(message, dbContext.Factions.Where(f => factionIds.Contains(f.Id)).ToList());
}
} }
} }
} }

View File

@@ -42,18 +42,17 @@ namespace ReallifeGamemode.Server.Wanted
{ {
if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(client.Position) <= 200 && (!copClient.HasData("isDead") || copClient.GetData("isDead") != true)) if (cop.GetData<bool>("duty") && copClient.Position.DistanceTo2D(client.Position) <= 200 && (!copClient.HasData("isDead") || copClient.GetData("isDead") != true))
{ {
int jailTime = user.Wanteds * 54; ;
using (var dbContext = new DatabaseContext()) using (var dbContext = new DatabaseContext())
{ {
if(!client.HasData("isDead") || client.GetData("isDead") == false) if (!client.HasData("isDead") || client.GetData("isDead") == false)
{ {
client.GetUser(dbContext).JailTime = (user.Wanteds * 54) / 2; // 54 sec for each wanted star -> in total 45min for 50 Wanteds jailTime /= 2;
Jailtime[user.Id] = (user.JailTime * 54) / 2; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
}
else
{
client.GetUser(dbContext).JailTime = user.Wanteds * 54;
Jailtime[user.Id] = user.JailTime * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
} }
client.GetUser(dbContext).JailTime = jailTime;
Jailtime[user.Id] = jailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
client.GetUser(dbContext).Wanteds = 0; client.GetUser(dbContext).Wanteds = 0;
dbContext.SaveChanges(); dbContext.SaveChanges();
} }
@@ -74,11 +73,11 @@ namespace ReallifeGamemode.Server.Wanted
Medic.RemoveTaskFromList(task); Medic.RemoveTaskFromList(task);
client.Health = 100; client.Health = 100;
ChatService.BroadcastFaction("~r~HQ: " + user.Name + " wurde im Gefängnis zugewiesen.", new List<int>() {1,3}); ChatService.BroadcastFaction("~r~HQ: " + user.Name + " wurde im Gefängnis zugewiesen.", new List<Faction>() { , 3 });
ChatService.SendMessage(client, "Du bist im Gefängnis für " + user.JailTime + " Sekunden."); ChatService.SendMessage(client, "Du bist im Gefängnis für " + jailTime + " Sekunden.");
} }
} }
} }
@@ -134,7 +133,7 @@ namespace ReallifeGamemode.Server.Wanted
if (user != null && player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) > 7 && Jailtime.ContainsKey(user.Id)) if (user != null && player.Position.DistanceTo2D(new Vector3(458.9842, -997.2126, 24.91485)) > 7 && Jailtime.ContainsKey(user.Id))
{ {
using (var dbContext = new DatabaseContext()) using (var dbContext = new DatabaseContext())
{ {
user = player.GetUser(dbContext); user = player.GetUser(dbContext);
user.JailTime = 0; user.JailTime = 0;
user.GiveWanteds(null, 50, "Knast-Ausbruch"); user.GiveWanteds(null, 50, "Knast-Ausbruch");
@@ -199,6 +198,6 @@ namespace ReallifeGamemode.Server.Wanted
} }
} }
} }
} }
} }