/save fvehicle fac1,fac2 preis

This commit is contained in:
hydrant
2021-05-09 20:21:05 +02:00
parent 1cb976f270
commit 3e4dd82194
2 changed files with 11 additions and 5 deletions

View File

@@ -158,7 +158,7 @@ namespace ReallifeGamemode.Server.Managers
public static Vehicle SaveFactionVehicleData(Vehicle veh, VehicleHash vehicleModel, Vector3 vehiclePosition, float vehicleHeading,
string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, bool vehicleLocked, bool vehicleEngine, int[] factionId, int livery)
string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, bool vehicleLocked, bool vehicleEngine, int[] factionId, int livery, int buyPrice)
{
using (var saveData = new DatabaseContext())
{
@@ -175,7 +175,8 @@ namespace ReallifeGamemode.Server.Managers
SecondaryColor = vehicleSecondaryColor,
Locked = vehicleLocked,
Active = true,
Livery = livery
Livery = livery,
BuyPrice = buyPrice
};
saveData.FactionVehicles.Add(dataSet);
saveData.SaveChanges();