maybe fix knast

This commit is contained in:
hydrant
2021-04-07 23:32:52 +02:00
parent 79ab18b65b
commit 3f2cdbeea8
7 changed files with 148 additions and 184 deletions

View File

@@ -33,17 +33,12 @@ namespace ReallifeGamemode.Server.Events
return;
}
using var dbContext = new DatabaseContext();
User user = player.GetUser(dbContext);
PositionManager.cuffPoints.Remove(player);
player.SetData("isDead", true);
using (var userDeath = new DatabaseContext())
{
User userisdead = player.GetUser(userDeath);
userisdead.Dead = true;
userDeath.SaveChanges();
}
//TODO: Zum Full Release entfernen
if (player.HasData("togdeath"))
{
@@ -88,10 +83,25 @@ namespace ReallifeGamemode.Server.Events
}
}
User user = player.GetUser();
bool copNearby = NAPI.Pools.GetAllPlayers().Any(u => u.IsDuty() && u.IsAlive() && u.Position.DistanceToSquared(player.Position) <= 200 * 200);
if (copNearby)
{
user.SetJailTime(true);
Jail.Check_PutBehindBars(user);
ChatService.HQMessage(user.Name + " wurde ins Gefängnis eingeliefert.");
}
else
{
ChatService.HQMessage(user.Name + " wurde soeben ins Krankenhaus eingeliefert.");
}
if (user.JailTime <= 0)
{
player.SetData("isDead", true);
user.Dead = true;
if (!player.HasData("reviveSperre"))
{
//MEDIC AUFTRAG
@@ -123,32 +133,28 @@ namespace ReallifeGamemode.Server.Events
//TODO PICTURE NOTIFICATION + SOUND für Medics
player.ClearAttachments();
using (var userDeath = new DatabaseContext())
List<UserItem> fItem = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
foreach (var item in fItem)
{
List<UserItem> fItem = userDeath.UserItems.Where(u => u.UserId == user.Id).ToList();
foreach (var item in fItem)
IItem iItem = InventoryManager.GetItemById(item.ItemId);
if (iItem is IWeaponDealItem obj)
{
IItem iItem = InventoryManager.GetItemById(item.ItemId);
if (iItem is IWeaponDealItem obj)
{
int amount = item.Amount;
int amount = item.Amount;
Vector3 dropPosition = PlayerExtension.GetPositionFromPlayer(player, 0.6f, 0);
//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
Random r = new Random();
GTANetworkAPI.Object grndObject;
Vector3 textPos = dropPosition;
Vector3 dropPosition = PlayerExtension.GetPositionFromPlayer(player, 0.6f, 0);
//new Vector3(player.Position.X, player.Position.Y, player.Position.Z - 0.8f);
Random r = new Random();
GTANetworkAPI.Object grndObject;
Vector3 textPos = dropPosition;
dropPosition.Z -= 1.05f;
grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
dropPosition.Z -= 1.05f;
grndObject = NAPI.Object.CreateObject(3666746839, dropPosition, new Vector3(0, 0, r.Next(0, 360)), 255, 0);
GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
GroundItem grndItem = new GroundItem { ItemId = iItem.Id, Amount = amount, Position = dropPosition };
TextLabel grndTxtLbl = NAPI.TextLabel.CreateTextLabel(iItem.Name + " ~s~(~y~" + amount + "~s~)", textPos, 5, 0.5f, 4, new Color(255, 255, 255), false, 0);
GroundItem.AddGroundItem(grndItem, grndObject, grndTxtLbl);
userDeath.Remove(item);
}
dbContext.Remove(item);
}
var dead = new Database.Entities.Logs.Death
@@ -165,8 +171,8 @@ namespace ReallifeGamemode.Server.Events
VictimHeading = player.Heading,
CauseOfDeath = reason.ToString()
};
userDeath.DeathLogs.Add(dead);
userDeath.SaveChanges();
dbContext.DeathLogs.Add(dead);
dbContext.SaveChanges();
}
}
Job.JobBase job = Managers.JobManager.GetJob(player.GetUser().JobId ?? -1);
@@ -219,9 +225,6 @@ namespace ReallifeGamemode.Server.Events
//ChatService.SendMessage(player, "Debug10");
}
}
//JailTime.cs
Jail.Check_PutBehindBars(player);
}
[RemoteEvent("RespawnPlayerAtHospital")]