Refactored inventory system

This commit is contained in:
hydrant
2018-12-18 22:23:33 +01:00
parent 4b81803883
commit 402b7d4f41
8 changed files with 42 additions and 37 deletions

View File

@@ -10,14 +10,14 @@ using System.Text;
*/
namespace reallife_gamemode.Server.Inventory.Items
{
public class Holz : FoodItem, IItem
{
public int Id => 4;
public string Name => "Holz";
public string Description => "Ich und mein Holz.";
public int Gewicht => 1000;
public string Einheit => "g";
{
public class Holz : FoodItem
{
public override int Id => 4;
public override string Name => "Holz";
public override string Description => "Ich und mein Holz.";
public override int Gewicht => 1000;
public override string Einheit => "g";
public override int HpAmount => 20;
}
}