notifications bei /tog angepasst
This commit is contained in:
@@ -172,7 +172,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
|
||||
#region Support
|
||||
|
||||
[Command("tog", "~m~Benutzung: ~s~/tog [Typ = ~g~IP~s~, ~g~deathlogs~s~, ~g~LC~s~, ~g~Connect~s~, ~g~D~s~, ~g~GA~s~, ~g~All~s~]", GreedyArg = true)]
|
||||
[Command("tog", "~m~Benutzung: ~s~/tog [Typ = ~g~ip~s~, ~g~deathlogs~s~, ~g~lc~s~, ~g~connect~s~, ~g~d~s~, ~g~ga~s~, ~g~all~s~]", GreedyArg = true)]
|
||||
public void CmdAdminTog(Player player, string typ, string option1 = null, string option2 = null)
|
||||
{
|
||||
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
|
||||
@@ -187,12 +187,12 @@ namespace ReallifeGamemode.Server.Commands
|
||||
if (player.HasData("togip"))
|
||||
{
|
||||
player.ResetData("togip");
|
||||
player.SendNotification("~g~[Info]~w~ Ip´s werden nun ausgeblendet.");
|
||||
player.SendNotification("Die IP-Adressen sind nun ~r~deaktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SetData("togip", true);
|
||||
player.SendNotification("~g~[Info]~w~ Ip´s werden nun angezeigt.");
|
||||
player.SendNotification("Die IP-Adressen sind nun ~g~aktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -200,12 +200,12 @@ namespace ReallifeGamemode.Server.Commands
|
||||
if (player.HasData("togdeath"))
|
||||
{
|
||||
player.ResetData("togdeath");
|
||||
player.SendNotification("~g~[Info]~w~ Deathlogs werden nun ausgeblendet.");
|
||||
player.SendNotification("Du hast die Todesbenachrichtigungen ~r~deaktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SetData("togdeath", true);
|
||||
player.SendNotification("~g~[Info]~w~ Deathlogs werden nun angezeigt.");
|
||||
player.SendNotification("Du hast die Todesbenachrichtigungen ~g~aktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -213,12 +213,12 @@ namespace ReallifeGamemode.Server.Commands
|
||||
if (player.HasData("toglc"))
|
||||
{
|
||||
player.ResetData("toglc");
|
||||
player.SendNotification("~g~[Info]~w~ Leaderchat wird nun ausgeblendet.");
|
||||
player.SendNotification("Du hast den /lc-Chat ~r~deaktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SetData("toglc", true);
|
||||
player.SendNotification("~g~[Info]~w~ Leaderchat wird nun angezeigt.");
|
||||
player.SendNotification("Du hast den /lc-Chat ~g~aktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -226,36 +226,36 @@ namespace ReallifeGamemode.Server.Commands
|
||||
if (player.HasData("togconnect"))
|
||||
{
|
||||
player.ResetData("togconnect");
|
||||
player.SendNotification("~g~[Info]~w~ Connect-Logs werden nun ausgeblendet.");
|
||||
player.SendNotification("Du hast die Connect-Nachrichten ~r~deaktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SetData("togconnect", true);
|
||||
player.SendNotification("~g~[Info]~w~ Connect-Logs werden nun angezeigt.");
|
||||
player.SendNotification("Du hast die Connect-Nachrichten ~g~aktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
case "d":
|
||||
if (player.HasData("togd"))
|
||||
{
|
||||
player.ResetData("togd");
|
||||
player.SendNotification("~g~[Info]~w~ D-Chat wird nun ausgeblendet.");
|
||||
player.SendNotification("Du hast den /d-Chat ~r~deaktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SetData("togd", true);
|
||||
player.SendNotification("~g~[Info]~w~ D-Chat wird nun angezeigt.");
|
||||
player.SendNotification("Du hast den /d-Chat ~g~aktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
case "ga":
|
||||
if (player.HasData("togga"))
|
||||
{
|
||||
player.ResetData("togga");
|
||||
player.SendNotification("~g~[Info]~w~ GA-Chat wird nun ausgeblendet.");
|
||||
player.SendNotification("Du hast den /ga-Chat ~r~deaktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SetData("togga", true);
|
||||
player.SendNotification("~g~[Info]~w~ GA-Chat wird nun angezeigt.");
|
||||
player.SendNotification("Du hast den /ga-Chat ~g~aktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
case "all":
|
||||
@@ -270,7 +270,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
player.SetData("togga", true);
|
||||
player.SetData("togall", true);
|
||||
|
||||
player.SendNotification("~g~[Info]~s~ Alle Logs wurden eingeschaltet");
|
||||
player.SendNotification("Du hast alle Benachrichtigungen ~g~aktiviert~s~.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -283,7 +283,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
player.ResetData("togga");
|
||||
player.ResetData("togall");
|
||||
|
||||
player.SendNotification("~g~[Info]~s~ Alle Logs wurden ausgeschaltet");
|
||||
player.SendNotification("Du hast alle Benachrichtigungen ~r~deaktiviert~s~.");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user