*WhitelistStatus hinzugefügt *Servervariablen hinzugefügt: /setsvar

This commit is contained in:
VegaZ
2021-04-01 22:43:03 +02:00
parent 42b7be7770
commit 4079b4bd3c
11 changed files with 2070 additions and 13 deletions

View File

@@ -2,6 +2,7 @@
using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Types;
@@ -29,21 +30,39 @@ namespace ReallifeGamemode.Server.Events
bool registered = false;
var whitelistStatus = Managers.SVarManager.SVars.FirstOrDefault(v => v.Variable == "WhitelistStatus").Value;
using (var dbContext = new DatabaseContext())
{
registered = dbContext.Users.Where(u => u.Name == player.Name).Any();
if (!dbContext.WhitelistEntries.Any(w => w.SocialClubName == player.SocialClubName))
switch (whitelistStatus)
{
string msg2 = "~m~*** " + player.Name + "[" + player.SocialClubName + "] (" + player.Address + ") hat versucht, sich einzuloggen, steht aber nicht auf der Whitelist.";
ChatService.BroadcastAdmin(msg2, AdminLevel.ADMIN);
case 0: //Whitelist aus
break;
NAPI.Util.ConsoleOutput(player.Name + " tried to join without whitelist entry");
case 1: //Whitelist aktiv (Main-Server)
if (dbContext.Users.FirstOrDefault(u => u.SocialClubName == player.SocialClubName).AdminLevel < AdminLevel.MAPPING)
{
NAPI.Util.ConsoleOutput(player.Name + " versucht sich einzuloggen während die Whitelist an ist. [STATUS 1]");
player.Kick();
return;
}
break;
ChatService.SendMessage(player, "~m~Du stehst nicht auf der Whitelist");
case 2: //Whitelist aktiv (Test-Server)
if (!dbContext.WhitelistEntries.Any(w => w.SocialClubName == player.SocialClubName))
{
string msg2 = "~m~*** " + player.Name + "[" + player.SocialClubName + "] (" + player.Address + ") hat versucht, sich einzuloggen, steht aber nicht auf der Whitelist.";
ChatService.BroadcastAdmin(msg2, AdminLevel.ADMIN);
player.Kick();
return;
NAPI.Util.ConsoleOutput(player.Name + " tried to join without whitelist entry [STATUS 2]");
ChatService.SendMessage(player, "~m~Du stehst nicht auf der Whitelist");
player.Kick();
return;
}
break;
}
}
@@ -64,7 +83,7 @@ namespace ReallifeGamemode.Server.Events
string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
if(player.HasData("togip"))
{
ChatService.SendMessage(player, msg);
ChatService.SendMessage(player, msg);
}
}