medic /revive in notification

This commit is contained in:
hydrant
2020-05-07 23:09:17 +02:00
parent df66b0e2a5
commit 41d1443f3f

View File

@@ -227,8 +227,8 @@ namespace ReallifeGamemode.Server.Commands
player.PlayAnimation("amb@medic@standing@kneel@enter", "enter", 0);
deadPlayer.TriggerEvent("onPlayerRevived");
ChatService.SendMessage(deadPlayer, $"Du wurdest von ~y~{player.Name}~s~ für ~g~{100.ToMoneyString()} ~s~wiederbelebt.");
ChatService.SendMessage(player, $"Du hast ~y~{deadPlayer.Name}~s~ wiederbelebt.");
deadPlayer.SendNotification($"Du wurdest von ~y~{player.Name}~s~ für ~g~{100.ToMoneyString()} ~s~wiederbelebt.");
player.SendNotification($"Du hast ~y~{deadPlayer.Name}~s~ wiederbelebt.");
deadPlayer.SetData("isDead", false);
NAPI.Player.SpawnPlayer(deadPlayer, deadPlayer.Position);
deadPlayer.Health = 50;