Fix jailtime on interface
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@@ -34,6 +34,17 @@ namespace ReallifeGamemode.Server.Wanted
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if (rndInt == 3)
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NAPI.Player.SpawnPlayer(client, new Vector3(458.3372, -1001.258, 24.91485)); //send client to jail
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Jailtime[user.Id] = user.JailTime; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
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int timeMinutes = 0;
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if (((int)(user.JailTime / 60)) <= 1 && user.JailTime != 0)
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{
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timeMinutes = 1;
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}
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else
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{
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timeMinutes = (int)(user.JailTime / 60);
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}
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client.TriggerEvent("jailTime", timeMinutes);
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return;
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}
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if (user.Wanteds <= 0)
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