From 43f2b912f4559bf0add87595edfd66a4e3578dd3 Mon Sep 17 00:00:00 2001 From: VegaZ Date: Mon, 5 Apr 2021 17:34:21 +0200 Subject: [PATCH] testen Medic --- ReallifeGamemode.Server/Events/Key.cs | 4 ++-- ReallifeGamemode.Server/Factions/Medic/Medic.cs | 2 ++ 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ReallifeGamemode.Server/Events/Key.cs b/ReallifeGamemode.Server/Events/Key.cs index 2591ed2a..503dfc5e 100644 --- a/ReallifeGamemode.Server/Events/Key.cs +++ b/ReallifeGamemode.Server/Events/Key.cs @@ -765,9 +765,9 @@ namespace ReallifeGamemode.Server.Events if (!player.IsLoggedIn()) return; if (player.GetData("healDecision") == true) - { - player.SetData("healDecision", false); + { Medic.MakeHealDecision(player, false); + player.SetData("healDecision", false); } if (!player.IsInVehicle) return; diff --git a/ReallifeGamemode.Server/Factions/Medic/Medic.cs b/ReallifeGamemode.Server/Factions/Medic/Medic.cs index c296676f..fad61601 100644 --- a/ReallifeGamemode.Server/Factions/Medic/Medic.cs +++ b/ReallifeGamemode.Server/Factions/Medic/Medic.cs @@ -87,11 +87,13 @@ namespace ReallifeGamemode.Server.Factions.Medic if(decision == false) { activeDecision.dMedic.SendNotification(activeDecision.dTarget.Name + " hat den Heal ~r~abgelehnt",false); + activeDecision.dTarget.SendNotification("Du hast den Heal ~r~abgelehnt", false); return; } else { activeDecision.dMedic.SendNotification(activeDecision.dTarget.Name + " hat den Heal ~g~akzeptiert", false); + activeDecision.dTarget.SendNotification("Du hast den Heal ~g~akzeptiert", false); using var dbContext = new DatabaseContext(); { User targetUser = target.GetUser(dbContext);