/lc und /ga für admins
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@@ -52,11 +52,12 @@ namespace ReallifeGamemode.Server.Services
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/// </summary>
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/// <param name="message">Die Nachricht, die gesendet werden soll</param>
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/// <param name="factions">Die Liste an Fraktionen, die diese Nachricht bekommen sollen</param>
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public static void BroadcastFaction(string message, List<Faction> factions)
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public static void BroadcastFaction(string message, List<Faction> factions, bool toAdmins = false)
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{
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foreach (Player c in NAPI.Pools.GetAllPlayers())
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{
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Faction f = c.GetUser()?.Faction;
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User user = c.GetUser();
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Faction f = user.Faction;
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if (f != null)
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{
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if (factions.Find(fT => fT.Id == f.Id) != null)
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@@ -64,6 +65,10 @@ namespace ReallifeGamemode.Server.Services
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ChatService.SendMessage(c, message);
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}
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}
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else if(user.IsAdmin(AdminLevel.ADMIN) && toAdmins)
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{
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ChatService.SendMessage(c, message);
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}
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}
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}
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