logs bei tod items verloren + items weg wenn knast

This commit is contained in:
hydrant
2021-06-01 23:50:21 +02:00
parent 3b59731bd5
commit 44ba8dba61
3 changed files with 35 additions and 8 deletions

View File

@@ -64,7 +64,6 @@ namespace ReallifeGamemode.Server.Events
PositionManager.cuffPoints.Remove(player);
player.TriggerEvent("abortSpawnschutz");
//TODO: Zum Full Release entfernen
if (player.HasData("togdeath") && user.IsAdmin(AdminLevel.ADMIN))
{
ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString());
@@ -235,7 +234,15 @@ namespace ReallifeGamemode.Server.Events
public void RespawnPlayerAtHospital(Player player)
{
logger.LogInformation("Player {0} respawned at the hospital", player.Name);
InventoryManager.RemoveIllegalItemsFromInventory(player);
var lostItems = InventoryManager.RemoveIllegalItemsFromInventory(player);
if (lostItems.Any())
{
logger.LogInformation("Player {0} lost the following items on death: " + string.Join(", ", lostItems.Select(i =>
{
IItem item = InventoryManager.GetItemById(i.ItemId);
return $"{item.Name} ({item.Id}, amount: {i.Amount})";
})));
}
player.SetData("isDead", false);
using (var dbContext = new DatabaseContext())
{