add tog ip, deathlogs,lc

This commit is contained in:
michael.reiswich
2021-03-24 17:40:42 +01:00
parent d80b58551a
commit 45ce80c139
4 changed files with 60 additions and 6 deletions

View File

@@ -208,6 +208,57 @@ namespace ReallifeGamemode.Server.Commands
#region Support
[Command("tog", "~m~Benutzung: ~s~/tog [Typ = ~g~ip~s~, ~g~deathlogs~s~,~g~lc~s~", GreedyArg = true)]
public void CmdTog(Player player, string typ, string option1 = null, string option2 = null)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
switch (typ.ToLower())
{
case "ip":
if(player.HasData("togip"))
{
player.SetData("togip", false);
player.SendNotification("~g~[Info]~w~ Ip´s werden nun ausgeblendet.");
}
else
{
player.SetData("togip", true);
player.SendNotification("~g~[Info]~w~ Ip´s werden nun angezeigt.");
}
break;
case "deathlogs":
if (player.HasData("togdeath"))
{
player.SetData("togdeath", false);
player.SendNotification("~g~[Info]~w~ Deathlogs werden nun ausgeblendet.");
}
else
{
player.SetData("togdeath", true);
player.SendNotification("~g~[Info]~w~ Deathlogs werden nun angezeigt.");
}
break;
case "lc":
if (player.HasData("toglc"))
{
player.SetData("toglc", false);
player.SendNotification("~g~[Info]~w~ Leaderchat wird nun ausgeblendet.");
}
else
{
player.SetData("toglc", true);
player.SendNotification("~g~[Info]~w~ Leaderchat wird nun angezeigt.");
}
break;
}
}
[Command("tsupport", "~m~Benutzung: ~s~/tsupport", Alias = "ts")]
public void CmdAdminTSupport(Player player)
{

View File

@@ -177,7 +177,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("lc", "~m~Benutzung: ~s~/lc [Nachricht]", GreedyArg = true)]
public void CmdFactionLc(Player player, string message)
{
if (player.GetUser()?.FactionId == null || player.GetUser().FactionLeader == false)
if (player.GetUser()?.FactionId == null || player.GetUser().FactionLeader == false || player.HasData("toglc") == false )
{
ChatService.NotAuthorized(player);
return;
@@ -189,7 +189,7 @@ namespace ReallifeGamemode.Server.Commands
NAPI.Pools.GetAllPlayers().ForEach(p =>
{
if (p.GetUser()?.FactionLeader ?? false) ChatService.SendMessage(p, broadcastMsg);
if (p.GetUser()?.FactionLeader ?? false || player.HasData("toglc")) ChatService.SendMessage(p, broadcastMsg);
});
}