vehicle neuerstellung wenn bumm
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@@ -1,6 +1,7 @@
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using GTANetworkAPI;
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using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Extensions;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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@@ -8,7 +9,7 @@ using System.Timers;
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namespace ReallifeGamemode.Server.Managers
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namespace ReallifeGamemode.Server.Managers
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{
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{
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public class VehicleManager
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public class VehicleManager : Script
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{
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{
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private static readonly List<string> _enabledMods = new List<string>()
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private static readonly List<string> _enabledMods = new List<string>()
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{
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{
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@@ -830,5 +831,19 @@ namespace ReallifeGamemode.Server.Managers
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return false;
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return false;
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}
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}
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[ServerEvent(Event.VehicleDeath)]
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public void VehicleManagerVehicleDeath(Vehicle vehicle)
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{
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ServerVehicle serverVehicle = GetServerVehicleFromVehicle(vehicle);
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if(serverVehicle == null)
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{
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vehicle.Delete();
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return;
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}
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serverVehicle.Spawn(vehicle);
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}
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}
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}
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}
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}
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