vehicle neuerstellung wenn bumm

This commit is contained in:
hydrant
2019-10-03 20:52:44 +02:00
parent fc8922f34a
commit 45f8069729

View File

@@ -1,6 +1,7 @@
using GTANetworkAPI; using GTANetworkAPI;
using ReallifeGamemode.Database.Entities; using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models; using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -8,7 +9,7 @@ using System.Timers;
namespace ReallifeGamemode.Server.Managers namespace ReallifeGamemode.Server.Managers
{ {
public class VehicleManager public class VehicleManager : Script
{ {
private static readonly List<string> _enabledMods = new List<string>() private static readonly List<string> _enabledMods = new List<string>()
{ {
@@ -830,5 +831,19 @@ namespace ReallifeGamemode.Server.Managers
return false; return false;
} }
[ServerEvent(Event.VehicleDeath)]
public void VehicleManagerVehicleDeath(Vehicle vehicle)
{
ServerVehicle serverVehicle = GetServerVehicleFromVehicle(vehicle);
if(serverVehicle == null)
{
vehicle.Delete();
return;
}
serverVehicle.Spawn(vehicle);
}
} }
} }