diff --git a/ReallifeGamemode.Client/Business/cardealer.ts b/ReallifeGamemode.Client/Business/cardealer.ts
index 96b5822c..b6667a31 100644
--- a/ReallifeGamemode.Client/Business/cardealer.ts
+++ b/ReallifeGamemode.Client/Business/cardealer.ts
@@ -72,7 +72,7 @@ export default function carDealer(globalData: IGlobalData) {
priceItem.SetRightLabel("~g~$~s~ " + moneyFormat(price));
break;
case 'Fraktion':
- priceItem.SetRightLabel("~g~$~s~ " + moneyFormat(price * 3));
+ priceItem.SetRightLabel("~g~$~s~ " + moneyFormat(price * 1.5));
break;
}
}
diff --git a/ReallifeGamemode.Client/Gui/deathscreen.ts b/ReallifeGamemode.Client/Gui/deathscreen.ts
index 375f989a..8374bd18 100644
--- a/ReallifeGamemode.Client/Gui/deathscreen.ts
+++ b/ReallifeGamemode.Client/Gui/deathscreen.ts
@@ -36,7 +36,8 @@ export default function deathScreen() {
deathDate = new Date();
respawnTime = Math.floor(deathDate.getTime() / 1000 + maxDeathTime);
fade = 255 - maxDeathTime;
- mp.game.graphics.requestStreamedTextureDict("Mptattoos", true);
+ mp.game.graphics.requestStreamedTextureDict("Mptattoos", true);
+ mp.events.call("GetDutyMedics");
taskTimeout = false;
}
});
diff --git a/ReallifeGamemode.Client/Gui/infobox.ts b/ReallifeGamemode.Client/Gui/infobox.ts
index 74f48eeb..eb8a65fa 100644
--- a/ReallifeGamemode.Client/Gui/infobox.ts
+++ b/ReallifeGamemode.Client/Gui/infobox.ts
@@ -86,8 +86,8 @@ export default function (globalData: IGlobalData): void {
gangwarTimer = gwTimer;
});
- mp.events.add("countdown", (timer, text) => {
- countdown = timer;
+ mp.events.add("countdown", (timer: number, text) => {
+ countdown = Math.round(timer);
cdTimestamp = Date.now();
countdownText = text;
});
diff --git a/ReallifeGamemode.Client/Interaction/bankmenu.ts b/ReallifeGamemode.Client/Interaction/bankmenu.ts
index 791c9899..b886c0a6 100644
--- a/ReallifeGamemode.Client/Interaction/bankmenu.ts
+++ b/ReallifeGamemode.Client/Interaction/bankmenu.ts
@@ -137,9 +137,11 @@ export default function bankMenuHandle(globalData: IGlobalData) {
mp.events.add('removeFactionBankmenu', () => {
- mp.gui.cursor.show(false, false);
- factionBankmenu.Close(true);
- globalData.InMenu = false;
+ if (globalData.InMenu && factionBankmenu) {
+ mp.gui.cursor.show(false, false);
+ factionBankmenu.Close(true);
+ globalData.InMenu = false;
+ }
});
diff --git a/ReallifeGamemode.Client/Interaction/elevator.ts b/ReallifeGamemode.Client/Interaction/elevator.ts
index d61c7d26..99220cd7 100644
--- a/ReallifeGamemode.Client/Interaction/elevator.ts
+++ b/ReallifeGamemode.Client/Interaction/elevator.ts
@@ -32,6 +32,7 @@ export default function elevatorList(globalData: IGlobalData) {
globalData.InMenu = true;
stages = JSON.parse(stagesArr);
+ stage = stages[0];
elevatorMenu = new Menu("Aufzug", "", new Point(0, screenRes.y / 3), null, null);
diff --git a/ReallifeGamemode.Client/Interaction/factioninteraction.ts b/ReallifeGamemode.Client/Interaction/factioninteraction.ts
index 22948bf8..1b75b5ed 100644
--- a/ReallifeGamemode.Client/Interaction/factioninteraction.ts
+++ b/ReallifeGamemode.Client/Interaction/factioninteraction.ts
@@ -1,5 +1,6 @@
import * as NativeUI from '../libs/NativeUI';
import InputHelper from '../inputhelper';
+import relativeVector from '../util/relativevector';
const Menu = NativeUI.Menu;
const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
@@ -17,7 +18,7 @@ export default function factionInteraction(globalData: IGlobalData) {
var sorting = 0;
var firstSorting = true;
var activeTask = null;
- var activeCheckpoint;
+ var activeCheckpoint: CheckpointMp;
var taskStart;
var taskFinish;
var taskRange;
@@ -216,6 +217,7 @@ export default function factionInteraction(globalData: IGlobalData) {
let reviveTaskMenuMedic;
let healTaskMenuMedic;
let fireTaskMenuMedic;
+ let deleteCheckpointItem;
if (userFactionId == 2) {
if (isDuty) {
@@ -231,6 +233,12 @@ export default function factionInteraction(globalData: IGlobalData) {
fireTaskMenuMedic.SetRightLabel(fPM + fireTaskCountMedic);
factionInteractionMenu.AddItem(fireTaskMenuMedic);
*/
+ if (activeTask != null) {
+ if (activeCheckpoint && mp.checkpoints.exists(activeCheckpoint)) {
+ deleteCheckpointItem = new UIMenuItem("~r~Checkpoint löschen");
+ factionInteractionMenu.AddItem(deleteCheckpointItem);
+ }
+ }
}
}
@@ -260,6 +268,14 @@ export default function factionInteraction(globalData: IGlobalData) {
mp.gui.chat.activate(true);
globalData.InMenu = false;
break;
+ case deleteCheckpointItem:
+ factionInteractionMenu.Close();
+ mp.gui.chat.activate(true);
+ globalData.InMenu = false;
+ mp.events.callRemote("updateMedicTask", 1, activeTask.Victim, true);
+ mp.events.call("destroyMedicTaskCheckpoint");
+ break;
+
}
});
@@ -303,11 +319,10 @@ export default function factionInteraction(globalData: IGlobalData) {
} else {
if (tasks[index].MedicName === "none") {
mp.game.graphics.requestStreamedTextureDict("medicimages", true);
- mp.events.callRemote("updateMedicTask", 0, tasks[index].Victim);
+ mp.events.callRemote("updateMedicTask", 0, tasks[index].Victim, false);
mp.game.ui.setNewWaypoint(tasks[index].Position.x, tasks[index].Position.y);
- activeCheckpoint = mp.checkpoints.new(1, new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 2), 3.0,
+ activeCheckpoint = mp.checkpoints.new(4, new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 2), 3.0,
{
- direction: new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 5),
color: [255, 0, 0, 150],
visible: true,
dimension: 0
@@ -342,7 +357,7 @@ export default function factionInteraction(globalData: IGlobalData) {
}
aTask1.SetRightLabel(mp.game.gameplay.getDistanceBetweenCoords(player.position.x, player.position.y, player.position.z, tasks[i].Position.x, tasks[i].Position.y, tasks[i].Position.z, true).toFixed(2).toString() + " ~g~m");
- healTaskMenuMedic.AddItem(aTask1);
+ healTaskMenuMedic.AddItem(aTask1);
}
let backItem1 = new UIMenuItem("Zur\u00fcck", "Zur\u00fcck zur Fraktionsinteraktion.");
@@ -355,13 +370,12 @@ export default function factionInteraction(globalData: IGlobalData) {
healTaskMenuMedic.Close();
factionInteractionMenu.Visible = true;
} else {
- if (tasks[index].MedicName === "none") {
+ if (tasks[index].MedicName === "none" && tasks[index].Victim != mp.players.local.name) {
mp.game.graphics.requestStreamedTextureDict("medicimages", true);
- mp.events.callRemote("updateMedicTask", 1, tasks[index].Victim);
+ mp.events.callRemote("updateMedicTask", 1, tasks[index].Victim, false);
mp.game.ui.setNewWaypoint(tasks[index].Position.x, tasks[index].Position.y);
- activeCheckpoint = mp.checkpoints.new(1, new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 2), 3.0,
+ activeCheckpoint = mp.checkpoints.new(4, new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 2), 3.0,
{
- direction: new mp.Vector3(tasks[index].Position.x, tasks[index].Position.y, tasks[index].Position.z - 5),
color: [255, 0, 0, 150],
visible: true,
dimension: 0
@@ -389,73 +403,13 @@ export default function factionInteraction(globalData: IGlobalData) {
}
});
- /*
- mp.events.add("sortFactionTasks", (sortByKey) => {
- if (firstSorting) {
- sortText = "Nach Uhrzeit";
- firstSorting = false;
- //mp.gui.chat.push("Init Sort");
- return;
- } else {
- if (sortByKey) {
- if (sorting < 1) {
- sorting++;
- } else {
- sorting = 0;
- }
-
- switch (sorting) {
- case 0: //Standartsortierung
-
- reviveTaskMenuMedic.Close();
- factionInteractionMenu.Close();
- sortText = "Nach Uhrzeit";
- mp.events.call("showMedicTasks", 0, JSON.stringify(initTasks));
- break;
-
- case 1: //Sortierung nach Metern (aufsteigend)
- for (var d = 0; d < tasks.length; d++) {
- for (var e = 0; e < tasks.length - 1; e++) {
- if (getDistance1(e) > getDistance2(e + 1)) {
- var tempTask = tasks[e];
- tasks[e] = tasks[e + 1];
- tasks[e + 1] = tempTask;
- mp.gui.chat.push("SWITCH");
- }
- }
- }
- reviveTaskMenuMedic.Close();
- factionInteractionMenu.Close();
- sortText = "Entfernung aufsteigend";
- mp.events.call("showMedicTasks", 0, JSON.stringify(tasks));
- break;
-
- //case 2: //Sortierung nach Metern (absteigend)
- // mp.gui.chat.push("Sorting 2");
- // sortText = "Entfernung absteigend";
- // break;
- //case 3: //Sortierung nach Zeit (aufsteigend)
- // mp.gui.chat.push("Sorting 3");
- // sortText = "Restzeit aufsteigend";
- // break;
- //case 4: //Sortierung nach Zeit (absteigend)
- // mp.gui.chat.push("Sorting 4");
- // sortText = "Restzeit absteigend";
- // break;
- }
- }
+ mp.events.add('playerEnterCheckpoint', (activeCheckpoint) => {
+ if (activeTask.Type == 1) {
+ activeCheckpoint.destroy();
+ activeCheckpoint = null;
+ activeTask = null;
+ timeLeft = null;
}
- });*/
-
- function getDistance1(index) {
- return mp.game.gameplay.getDistanceBetweenCoords(player.position.x, player.position.y, player.position.z, newTasks[index].Position.x, newTasks[index].Position.y, newTasks[index].Position.z, true).toFixed(2);
- }
- function getDistance2(index) {
- return mp.game.gameplay.getDistanceBetweenCoords(player.position.x, player.position.y, player.position.z, newTasks[index].Position.x, newTasks[index].Position.y, newTasks[index].Position.z, true).toFixed(2);
- }
-
- mp.events.add("cutMedicEarnings", () => {
- deadRespawned = true;
});
mp.events.add("destroyMedicTaskCheckpoint", () => {
@@ -464,24 +418,6 @@ export default function factionInteraction(globalData: IGlobalData) {
activeCheckpoint = null;
activeTask = null;
timeLeft = null;
- mp.events.callRemote("MedicTaskTimeout");
- }
- });
-
- mp.events.add('playerEnterCheckpoint', (activeCheckpoint) => {
- if (deadRespawned == true) {
- activeCheckpoint.destroy();
- activeCheckpoint = null;
- mp.events.callRemote("PayCutMedicEarnings");
- activeTask = null;
- deadRespawned = false;
- timeLeft = null;
- } else if (activeTask.Type == 1) {
- activeCheckpoint.destroy();
- activeCheckpoint = null;
- mp.events.callRemote("delHealTaskAsMedic", activeTask.Victim);
- activeTask = null;
- timeLeft = null;
}
});
@@ -491,7 +427,25 @@ export default function factionInteraction(globalData: IGlobalData) {
}
});
- mp.events.add('render', () => {
+ mp.events.add('updateHealCheckpoint', (xPos, yPos, zPos) => {
+ if (activeTask && activeTask.Type == 1) {
+ if (activeCheckpoint && mp.checkpoints.exists(activeCheckpoint)) {
+ activeCheckpoint.destroy();
+ activeCheckpoint = mp.checkpoints.new(4, new mp.Vector3(xPos, yPos, zPos - 2), 3.0,
+ {
+ color: [255, 0, 0, 150],
+ visible: true,
+ dimension: 0
+ });
+ mp.game.ui.setNewWaypoint(xPos, yPos);
+ taskFinish.x = xPos;
+ taskFinish.y = yPos;
+ taskFinish.z = zPos;
+ }
+ }
+ });
+
+ function renderMedicGui() {
if (activeTask) {
rangeLeft = mp.game.gameplay.getDistanceBetweenCoords(player.position.x, player.position.y, player.position.z, taskFinish.x, taskFinish.y, taskFinish.z, true).toFixed(2);
if (rangeLeft > 1.9) {
@@ -513,18 +467,10 @@ export default function factionInteraction(globalData: IGlobalData) {
}
}
- var currentDate = new Date();
-
if (timeLeft != null) {
if (deadRespawned == false) {
- //timeLeft = Math.round(Math.abs(Math.floor(currentDate.getTime() / 1000) - activeTask.TimeLeft - 60));
- if (timeLeft < 120) mp.events.call("cutMedicEarnings");
- } else {
- //timeLeft = Math.round(Math.abs(Math.floor(currentDate.getTime() / 1000) - activeTask.TimeLeft - 120));
if (timeLeft < 1) mp.events.call("destroyMedicTaskCheckpoint");
- }
- if (deadRespawned == false) {
mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], {
font: 7,
color: [60, 179, 113, 255],
@@ -545,5 +491,9 @@ export default function factionInteraction(globalData: IGlobalData) {
}
}
}
+ }
+
+ mp.events.add('render', () => {
+ renderMedicGui();
});
}
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/Interaction/interactionmenu.ts b/ReallifeGamemode.Client/Interaction/interactionmenu.ts
index 2efdd786..3864a46d 100644
--- a/ReallifeGamemode.Client/Interaction/interactionmenu.ts
+++ b/ReallifeGamemode.Client/Interaction/interactionmenu.ts
@@ -42,9 +42,10 @@ export default function (globalData: IGlobalData) {
var groupRank = null;
- mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, jobDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => {
+ mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, members: string, jobDataJson: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => {
var accountData: AccountData = JSON.parse(accountDataJson);
var jobData: JobData = JSON.parse(jobDataJson);
+ var memberList: FactionMember[] = JSON.parse(members)
//var ticket_amount = JSON.parse(ticket_amountJson);
var menu = getInteractionMenu();
@@ -67,15 +68,15 @@ export default function (globalData: IGlobalData) {
menu.BindMenuToItem(getVehiclesMenu(vehicles, "CLIENT:InteractionMenu_PlayerVehicleInteraction", true, menu), vehiclesItem);
}
- if (faction && !factionleader) {
+ if (faction && !factionleader && faction != "Zivilist") {
factionItem.SetRightLabel(faction);
menu.AddItem(factionItem);
- menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionItem);
+ menu.BindMenuToItem(getFactionMenu(faction, accountData.factionVehicles, memberList, accountData.stateFaction, menu), factionItem);
}
if (faction && factionleader) {
factionleaderItem.SetRightLabel(factionleader);
menu.AddItem(factionleaderItem);
- menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, accountData.stateFaction, menu), factionleaderItem);
+ menu.BindMenuToItem(getFactionLeaderMenu(faction, accountData.factionVehicles, memberList, accountData.stateFaction, menu), factionleaderItem);
}
menu.AddItem(jobItem);
menu.BindMenuToItem(getJobMenu(jobData, menu), jobItem);
@@ -304,7 +305,7 @@ export default function (globalData: IGlobalData) {
return licenseMenu;
}
- function getFactionMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
+ function getFactionMenu(faction: string, vehData: VehicleData[], memberList: FactionMember[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.Visible = false;
@@ -315,13 +316,61 @@ export default function (globalData: IGlobalData) {
factionMenu.BindMenuToItem(getVehiclesMenuFaction(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem);
}
+ var memberListItem = new UIMenuItem("Mitgliederliste", "Mitgliederliste");
+ factionMenu.AddItem(memberListItem);
+ factionMenu.BindMenuToItem(getMembersMenuFaction(faction, memberList, false, parentMenu), memberListItem);
+
return factionMenu;
}
- function getFactionLeaderMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
+
+ function getMembersMenuFaction(faction: string, memberList: FactionMember[], leader: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
+ var memberListMenu = new NativeUI.Menu(faction, "Mitglieder", new Point(0, screenRes.y / 3), null, null);
+ memberListMenu.Visible = false;
+ memberList.forEach(member => {
+ var memberItem: NativeUI.UIMenuItem;
+ if (member.isOnline) {
+ memberItem = new UIMenuItem("~g~ " + member.username, "");
+ } else {
+ if (leader) memberItem = new UIMenuItem("~r~ " + member.username, "");
+ }
+ if (memberItem) {
+ if (member.isLeader) memberItem.SetLeftBadge(BadgeStyle.Star);
+ memberItem.SetRightLabel(member.factionRankName);
+ memberListMenu.AddItem(memberItem);
+ if (leader) memberListMenu.BindMenuToItem(manageFactionMember(member.username, member.factionRankName, parentMenu), memberItem);
+ }
+ });
+
+ return memberListMenu;
+ }
+
+ function manageFactionMember(username: string, factionrank: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
+ var manageFactionMemberMenu = new NativeUI.Menu(username, factionrank + " " + username, new Point(0, screenRes.y / 3), null, null);
+
+ manageFactionMemberMenu.Visible = false;
+
+ var uninviteItem = new UIMenuItem("Spieler rauswerfen", "");
+ manageFactionMemberMenu.AddItem(uninviteItem);
+
+ manageFactionMemberMenu.ItemSelect.on((item) => {
+ switch (item) {
+ case uninviteItem:
+ manageFactionMemberMenu.Visible = false;
+ mp.gui.chat.activate(true);
+ globalData.InMenu = false;
+ mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Fraktion", username);
+ manageFactionMemberMenu.Close(true);
+ }
+ });
+
+ return manageFactionMemberMenu;
+ }
+
+ function getFactionLeaderMenu(faction: string, vehData: VehicleData[], memberList: FactionMember[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.AddItem(new UIMenuItem("Spieler einladen"));
- factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
+ //factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
factionMenu.Visible = false;
mp.gui.chat.show(false);
if (vehData.length > 0) {
@@ -330,6 +379,10 @@ export default function (globalData: IGlobalData) {
factionMenu.BindMenuToItem(getVehiclesMenu(vehData, "CLIENT:InteractionMenu_FactionVehicleInteraction", !stateFaction, parentMenu), factionVehicleItem);
}
+ var memberListItem = new UIMenuItem("Mitgliederliste", "Mitgliederliste");
+ factionMenu.AddItem(memberListItem);
+ factionMenu.BindMenuToItem(getMembersMenuFaction(faction, memberList, true, parentMenu), memberListItem);
+
factionMenu.ItemSelect.on((item, index) => {
if (index === 0) { // Inviten
globalData.InMenu = true;
@@ -340,7 +393,7 @@ export default function (globalData: IGlobalData) {
factionMenu.Close();
globalData.InMenu = false;
});
- } else if (index === 1) { // Uninviten
+ } /*else if (index === 1) { // Uninviten
globalData.InMenu == true;
var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
input.show();
@@ -349,7 +402,7 @@ export default function (globalData: IGlobalData) {
factionMenu.Close();
globalData.InMenu = false;
});
- }
+ }*/
});
return factionMenu;
@@ -362,43 +415,43 @@ export default function (globalData: IGlobalData) {
var busLevel;
if (jobdata.pilotskill >= 300) {
- pilotLevel = 2;
+ pilotLevel = "Fortgeschrittener";
} else {
- pilotLevel = 1;
+ pilotLevel = "Anfänger";
}
if (jobdata.busskill >= 800) {
- busLevel = 3;
+ busLevel = "Profi";
} else if (jobdata.busskill >= 300) {
- busLevel = 2;
+ busLevel = "Fortgeschrittener";
} else {
- busLevel = 1;
+ busLevel = "Anfänger";
}
var actJobItem = new UIMenuItem("Aktueller Job:");
actJobItem.SetRightLabel(jobdata.job)
jobMenu.AddItem(actJobItem);
- var pilotSkillItem = new UIMenuItem("Pilot Skill (LVL " + pilotLevel + ")");
+ var pilotSkillItem = new UIMenuItem("Pilot Skill (" + pilotLevel + ")");
switch (pilotLevel) {
- case 1:
+ case "Anfänger":
pilotSkillItem.SetRightLabel(jobdata.pilotskill + "/300")
break;
- case 2:
+ case "Fortgeschrittener":
pilotSkillItem.SetRightLabel("MAX")
break;
}
jobMenu.AddItem(pilotSkillItem);
- var busSkillItem = new UIMenuItem("Bus Skill (LVL " + busLevel + ")");
+ var busSkillItem = new UIMenuItem("Bus Skill (" + busLevel + ")");
switch (busLevel) {
- case 1:
+ case "Anfänger":
busSkillItem.SetRightLabel(jobdata.busskill + "/300")
break;
- case 2:
+ case "Fortgeschrittener":
busSkillItem.SetRightLabel(jobdata.busskill + "/800")
break;
- case 3:
+ case "Profi":
busSkillItem.SetRightLabel("MAX")
break;
}
diff --git a/ReallifeGamemode.Client/Jobs/BusRouteSelect.ts b/ReallifeGamemode.Client/Jobs/BusRouteSelect.ts
index 90e0b33e..f9ca378f 100644
--- a/ReallifeGamemode.Client/Jobs/BusRouteSelect.ts
+++ b/ReallifeGamemode.Client/Jobs/BusRouteSelect.ts
@@ -19,41 +19,54 @@ let cancelItem = new UIMenuItem("Abbrechen", "");
cancelItem.BackColor = new Color(213, 0, 0);
cancelItem.HighlightedBackColor = new Color(229, 57, 53);
-
export default function busRouteList(globalData: IGlobalData) {
-
var routeMenu: NativeUI.Menu;
- var routeTexts;
- var routeText;
+ var skillSelect;
+ var routeSelect;
+ var skill = 0;
- mp.events.add('showBusRouteMenu', (listRoutes) => {
+ mp.events.add('SERVER:StartBusJob', (jobskill) => {
+ skill = jobskill;
if (!globalData.InMenu) {
-
globalData.InMenu = true;
- routeTexts = JSON.parse(listRoutes);
+ skillSelect = ["Anfänger", "Fortgeschrittener", "Profi"];
routeMenu = new Menu("Bus Job", "", new Point(0, screenRes.y / 3), null, null);
- routeMenu.AddItem(new UIMenuListItem("Route", "", new ItemsCollection(routeTexts)));
-
+ routeMenu.AddItem(new UIMenuListItem("Route wählen", "", new ItemsCollection(skillSelect)));
+ routeSelect = "Anfänger";
routeMenu.AddItem(sendItem);
routeMenu.AddItem(cancelItem);
routeMenu.Visible = true;
- routeText = "Kurz 1";
routeMenu.ListChange.on((item, index) => {
switch (item.Text) {
- case "Route":
- routeText = String(item.SelectedItem.DisplayText);
+ case "Route wählen":
+ routeSelect = String(item.SelectedItem.DisplayText);
break;
}
});
routeMenu.ItemSelect.on((item) => {
if (item.Text === "Starten") {
- mp.events.callRemote("startBusRoute", routeText);
- routeMenu.Close();
- globalData.InMenu = false;
+
+ if (routeSelect == skillSelect[1] && skill < 300) {
+ mp.game.audio.playSoundFrontend(1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
+ }
+ else if (routeSelect == skillSelect[2] && skill < 800)
+ {
+ mp.game.audio.playSoundFrontend(1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
+ }
+ else
+ {
+ mp.events.callRemote("CLIENT:StartBusRoute", routeSelect);
+ routeMenu.Close();
+ globalData.InMenu = false;
+ }
+
+
} else if (item.Text === "Abbrechen") {
+ mp.events.callRemote("CLIENT:Job_StopJob");
+
routeMenu.Close();
globalData.InMenu = false;
}
@@ -64,4 +77,8 @@ export default function busRouteList(globalData: IGlobalData) {
});
}
});
+
+ mp.events.add("MenuSelect:Error", () => {
+ mp.game.audio.playSoundFrontend(1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", true);
+ });
}
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/Player/weaponlist.ts b/ReallifeGamemode.Client/Player/weaponlist.ts
index cb7f8ac0..49f640c0 100644
--- a/ReallifeGamemode.Client/Player/weaponlist.ts
+++ b/ReallifeGamemode.Client/Player/weaponlist.ts
@@ -44,7 +44,7 @@ export default function weaponList(globalData: IGlobalData) {
//Weapon Menu
- mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, armorArr, jsonTime, pistol_Amount, pistol50_Amount, Pistol_mk2_Amount, Combatpistol_Amount, SMG_Amount, Carbinerifle_Amount, Compactrifle_Amount, sniperrifle_Amount, Pumpshotgun_Amount, Schutzweste_Amount, Stungun_Amount) => {
+ mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, armorArr, jsonTime, jsonAmountInfos) => {
if (!globalData.InMenu) {
globalData.InMenu = true;
@@ -118,39 +118,13 @@ export default function weaponList(globalData: IGlobalData) {
function getWeaponStockMenu(parentMenu: NativeUI.Menu, ): NativeUI.Menu {
var weaponStockMenu = new NativeUI.Menu("Bestand","", new Point(0, screenRes.y / 3), null, null);
- var menuItem = new UIMenuItem("Pistol");
- menuItem.SetRightLabel(pistol_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Pistol50");
- menuItem.SetRightLabel(pistol50_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Pistol_mk2");
- menuItem.SetRightLabel(Pistol_mk2_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Combatpistol");
- menuItem.SetRightLabel(Combatpistol_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("SMG");
- menuItem.SetRightLabel(SMG_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Carbinerifle");
- menuItem.SetRightLabel(Carbinerifle_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Compactrifle");
- menuItem.SetRightLabel(Compactrifle_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Sniperrifle");
- menuItem.SetRightLabel(sniperrifle_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Pumpshotgun");
- menuItem.SetRightLabel(Pumpshotgun_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Schutzweste");
- menuItem.SetRightLabel(Schutzweste_Amount);
- weaponStockMenu.AddItem(menuItem);
- var menuItem = new UIMenuItem("Stungun");
- menuItem.SetRightLabel(Stungun_Amount);
- weaponStockMenu.AddItem(menuItem);
+ var amountInfos: { WeaponModel: string, Amount: number }[] = JSON.parse(jsonAmountInfos);
+ amountInfos.forEach(amount => {
+ var amountItem = new NativeUI.UIMenuItem(amount.WeaponModel);
+ amountItem.SetRightLabel(amount.Amount.toString());
+ weaponStockMenu.AddItem(amountItem);
+ });
+
weaponStockMenu.Visible = false;
return weaponStockMenu;
}
diff --git a/ReallifeGamemode.Client/admin/anticheat.ts b/ReallifeGamemode.Client/admin/anticheat.ts
new file mode 100644
index 00000000..078a8b86
--- /dev/null
+++ b/ReallifeGamemode.Client/admin/anticheat.ts
@@ -0,0 +1,217 @@
+export default function antiCheat(globalData: IGlobalData) {
+
+ const allowedWeaponHashes: number[] = [
+ 453432689,
+ 3219281620,
+ 1593441988,
+ 2578377531,
+ 736523883,
+ 171789620,
+ 3220176749,
+ 487013001,
+ 2210333304,
+ 1649403952,
+ 100416529,
+ 2725352035,
+ 2508868239,
+ 2343591895,
+ 3638508604,
+ 1737195953,
+ -270015777,
+ 911657153,
+ -1716589765,
+ -2084633992,
+ -1075685676,
+ -1786099057,
+ -1074790547
+ ]
+
+ mp.events.add("playerJoin", () => {
+ mp.events.call("client:respawning")
+ });
+
+ mp.events.add("client:checkInvincible", () => {
+ if (mp.players.local.dimension == 0) return
+ if (!Behaviour.active) return
+ var healthBefore = Behaviour.health
+ mp.players.local.applyDamageTo(1, true);
+ setTimeout(() => {
+ if (healthBefore == Behaviour.health) {
+ if (mp.players.local.getHealth() > 0) {
+ mp.events.callRemote('CLIENT:CheatDetection', "Static Godmode")
+ }
+ }
+ else {
+ Behaviour.sleep(1)
+ mp.players.local.setHealth(healthBefore + 100)
+ }
+ }, 500);
+ })
+
+ setInterval(() => {
+ mp.events.call("client:checkInvincible")
+ }, 30000);
+
+ mp.events.add('SERVER:AntiCheat:weaponSwap', () => {
+ Behaviour.resetWeapon()
+ })
+
+ mp.events.add('playerWeaponShot', () => {
+ if (Behaviour.checkWeaponhash()) {
+ mp.events.callRemote("CLIENT:CheatDetection", "Unallowed Weapon", Behaviour.weapon)
+ }
+ if (Behaviour.reloadingWeapon) {
+ mp.events.callRemote("CLIENT:CheatDetection", "No Reload")
+ Behaviour.resetWeapon()
+ }
+ Behaviour.updateMagSize()
+ });
+
+ mp.keys.bind(0x52, true, () => {
+ Behaviour.reloading = true
+ setTimeout(() => {
+ Behaviour.magazin = mp.game.weapon.getWeaponClipSize(mp.game.invoke(`0x0A6DB4965674D243`, mp.players.local.handle))
+ Behaviour.reloading = false
+ }, 2000);
+ })
+
+ mp.events.add('client:respawning', () => {
+ if (Behaviour.active) Behaviour.sleep(3)
+ })
+
+ class PlayerBehaviour {
+ active: boolean;
+ flags: number;
+ hits: number;
+ reloadingWeapon: boolean;
+ pos: Vector3Mp;
+ health: number;
+ weapon: number;
+ magazin: number;
+ firstshot: boolean;
+ reloading: boolean;
+ range_to_btm: number;
+
+ constructor() {
+ this.active = true
+ this.flags, this.hits = 0
+ this.reloadingWeapon = false
+ this.pos = mp.players.local.position
+ this.health = Number(mp.players.local.getHealth()) + Number(mp.players.local.getArmour())
+ this.weapon = Number(mp.game.invoke(`0x0A6DB4965674D243`, mp.players.local.handle));
+ this.magazin = mp.game.weapon.getWeaponClipSize(this.weapon)
+ this.firstshot = true
+ }
+ sleep(duration) {
+ this.active = false
+ setTimeout(() => {
+ this.active = true
+ }, duration * 1000);
+ }
+ secs() {
+ return Math.round(Date.now() / 1000)
+ }
+
+ isRagdollOnHeight(height) {
+ this.range_to_btm = mp.game.gameplay.getGroundZFor3dCoord(mp.players.local.position.x, mp.players.local.position.y, mp.players.local.position.z, 0, false);
+ if (Math.abs(mp.players.local.position.z - this.range_to_btm) > Math.abs(height - this.range_to_btm)) {
+ if (!this.isWalking()) {
+ return false;
+ } else if (this.active && this.range_to_btm > 0) {
+ return true;
+ }
+ return false
+ }
+ }
+ isWalking() {
+ if (mp.players.local.isFalling() || mp.players.local.isRagdoll()) return false
+ else if (!mp.players.local.vehicle) return true
+ }
+ subtractVector(v1, v2) {
+ return { "x": v1.x - v2.x, "y": v1.y - v2.y, "z": v1.z - v2.z }
+ }
+ VehicleFasterThan(max) {
+ if (mp.players.local.vehicle) {
+ if (mp.players.local.vehicle.getClass() != 16) {
+ return mp.players.local.vehicle.getSpeed() * 3.6 > max
+ }
+ }
+ return false
+ }
+ checkCarPos(maxHeight = 50) {
+ if (mp.players.local.vehicle) {
+ if (mp.players.local.vehicle.getClass() != 15 && mp.players.local.vehicle.getClass() != 16) {
+ this.range_to_btm = mp.game.gameplay.getGroundZFor3dCoord(mp.players.local.position.x, mp.players.local.position.y, mp.players.local.position.z, 0, false);
+ if (mp.players.local.position.z - this.range_to_btm > maxHeight + this.range_to_btm) {
+ return true
+ }
+ return false
+ }
+ }
+ }
+ checkWeaponhash() {
+ let h = this.weapon;
+ if (allowedWeaponHashes.indexOf(h) === -1) {
+ mp.gui.chat.push("unallowed weapon: " + h);
+ return true
+ }
+ return false
+ }
+ resetWeapon() {
+ this.weapon = mp.game.invoke(`0x0A6DB4965674D243`, mp.players.local.handle)
+ this.magazin = mp.game.weapon.getWeaponClipSize(this.weapon)
+ this.reloadingWeapon = false
+ }
+ updateMagSize() {
+ this.weapon = mp.game.invoke(`0x0A6DB4965674D243`, mp.players.local.handle)
+ if (this.firstshot) {
+ this.firstshot = false
+ this.resetWeapon()
+ }
+ this.magazin -= 1
+ if (this.magazin <= 0) {
+ this.reloadingWeapon = true
+ setTimeout(() => {
+ this.reloadingWeapon = false
+ this.resetWeapon()
+ }, 1250);
+ }
+ }
+ }
+
+ var Behaviour = new PlayerBehaviour()
+ var loop = Behaviour.secs()
+
+ mp.events.add("render", () => {
+ Behaviour.health = Number(mp.players.local.getHealth()) + Number(mp.players.local.getArmour())
+ if (loop < Behaviour.secs()) {
+ if (Behaviour.active) {
+ let Difference = Behaviour.subtractVector(Behaviour.pos, mp.players.local.position)
+ if (Math.abs(Difference.x) > 30 || Math.abs(Difference.y) > 30) {
+ if (Behaviour.isWalking()) {
+ mp.events.callRemote("CLIENT:CheatDetection", "Flyhack/Teleport")
+ }
+ }
+ if (mp.players.local.vehicle) {
+ if (Behaviour.checkCarPos(25)) {
+ mp.events.callRemote("CLIENT:CheatDetection", "Vehicle Flyhack")
+ }
+ if (Behaviour.VehicleFasterThan(250)) {
+ mp.events.callRemote("CLIENT:CheatDetection", "Vehicle Speedhack")
+ }
+ }
+ }
+ Behaviour.pos = mp.players.local.position
+ loop = Behaviour.secs() + 3;
+ }
+ });
+
+ setInterval(() => {
+ let hp = Behaviour.health
+ setTimeout(() => {
+ if (hp < Behaviour.health && Behaviour.active) {
+ mp.events.callRemote("CLIENT:CheatDetection", "Healkey (unexpected HP added)")
+ }
+ }, 400);
+ }, 500);
+}
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/chat/fonts/CenturyGothicRegular.ttf b/ReallifeGamemode.Client/assets/chat/fonts/CenturyGothicRegular.ttf
new file mode 100644
index 00000000..c60a3241
Binary files /dev/null and b/ReallifeGamemode.Client/assets/chat/fonts/CenturyGothicRegular.ttf differ
diff --git a/ReallifeGamemode.Client/assets/chat/fonts/CodeProLC.otf b/ReallifeGamemode.Client/assets/chat/fonts/CodeProLC.otf
new file mode 100644
index 00000000..13a08a46
Binary files /dev/null and b/ReallifeGamemode.Client/assets/chat/fonts/CodeProLC.otf differ
diff --git a/ReallifeGamemode.Client/assets/chat/fonts/emoji_unicode.php b/ReallifeGamemode.Client/assets/chat/fonts/emoji_unicode.php
new file mode 100644
index 00000000..5b7af9c4
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/chat/fonts/emoji_unicode.php
@@ -0,0 +1,1348 @@
+
+$emoji_unicode = array(
+'copyright' => '00A9',
+'registered' => '00AE',
+'bangbang' => '203C',
+'interrobang' => '2049',
+'tm' => '2122',
+'information_source' => '2139',
+'left_right_arrow' => '2194',
+'arrow_up_down' => '2195',
+'arrow_upper_left' => '2196',
+'arrow_upper_right' => '2197',
+'arrow_lower_right' => '2198',
+'arrow_lower_left' => '2199',
+'leftwards_arrow_with_hook' => '21A9',
+'arrow_right_hook' => '21AA',
+'watch' => '231A',
+'hourglass' => '231B',
+'keyboard' => '2328',
+'eject' => '23CF',
+'fast_forward' => '23E9',
+'rewind' => '23EA',
+'arrow_double_up' => '23EB',
+'arrow_double_down' => '23EC',
+'black_right_pointing_double_triangle_with_vertical_bar' => '23ED',
+'black_left_pointing_double_triangle_with_vertical_bar' => '23EE',
+'black_right_pointing_triangle_with_double_vertical_bar' => '23EF',
+'alarm_clock' => '23F0',
+'stopwatch' => '23F1',
+'timer_clock' => '23F2',
+'hourglass_flowing_sand' => '23F3',
+'double_vertical_bar' => '23F8',
+'black_square_for_stop' => '23F9',
+'black_circle_for_record' => '23FA',
+'m' => '24C2',
+'black_small_square' => '25AA',
+'white_small_square' => '25AB',
+'arrow_forward' => '25B6',
+'arrow_backward' => '25C0',
+'white_medium_square' => '25FB',
+'black_medium_square' => '25FC',
+'white_medium_small_square' => '25FD',
+'black_medium_small_square' => '25FE',
+'sunny' => '2600',
+'cloud' => '2601',
+'umbrella' => '2602',
+'snowman' => '2603',
+'comet' => '2604',
+'phone' => '260E',
+'telephone' => '260E',
+'ballot_box_with_check' => '2611',
+'umbrella_with_rain_drops' => '2614',
+'coffee' => '2615',
+'shamrock' => '2618',
+'point_up' => '261D',
+'skull_and_crossbones' => '2620',
+'radioactive_sign' => '2622',
+'biohazard_sign' => '2623',
+'orthodox_cross' => '2626',
+'star_and_crescent' => '262A',
+'peace_symbol' => '262E',
+'yin_yang' => '262F',
+'wheel_of_dharma' => '2638',
+'white_frowning_face' => '2639',
+'relaxed' => '263A',
+'aries' => '2648',
+'taurus' => '2649',
+'gemini' => '264A',
+'cancer' => '264B',
+'leo' => '264C',
+'virgo' => '264D',
+'libra' => '264E',
+'scorpius' => '264F',
+'sagittarius' => '2650',
+'capricorn' => '2651',
+'aquarius' => '2652',
+'pisces' => '2653',
+'spades' => '2660',
+'clubs' => '2663',
+'hearts' => '2665',
+'diamonds' => '2666',
+'hotsprings' => '2668',
+'recycle' => '267B',
+'wheelchair' => '267F',
+'hammer_and_pick' => '2692',
+'anchor' => '2693',
+'crossed_swords' => '2694',
+'scales' => '2696',
+'alembic' => '2697',
+'gear' => '2699',
+'atom_symbol' => '269B',
+'fleur_de_lis' => '269C',
+'warning' => '26A0',
+'zap' => '26A1',
+'white_circle' => '26AA',
+'black_circle' => '26AB',
+'coffin' => '26B0',
+'funeral_urn' => '26B1',
+'soccer' => '26BD',
+'baseball' => '26BE',
+'snowman_without_snow' => '26C4',
+'partly_sunny' => '26C5',
+'thunder_cloud_and_rain' => '26C8',
+'ophiuchus' => '26CE',
+'pick' => '26CF',
+'helmet_with_white_cross' => '26D1',
+'chains' => '26D3',
+'no_entry' => '26D4',
+'shinto_shrine' => '26E9',
+'church' => '26EA',
+'mountain' => '26F0',
+'umbrella_on_ground' => '26F1',
+'fountain' => '26F2',
+'golf' => '26F3',
+'ferry' => '26F4',
+'boat' => '26F5',
+'sailboat' => '26F5',
+'skier' => '26F7',
+'ice_skate' => '26F8',
+'person_with_ball' => '26F9',
+'tent' => '26FA',
+'fuelpump' => '26FD',
+'scissors' => '2702',
+'white_check_mark' => '2705',
+'airplane' => '2708',
+'email' => '2709',
+'envelope' => '2709',
+'fist' => '270A',
+'hand' => '270B',
+'raised_hand' => '270B',
+'v' => '270C',
+'writing_hand' => '270D',
+'pencil2' => '270F',
+'black_nib' => '2712',
+'heavy_check_mark' => '2714',
+'heavy_multiplication_x' => '2716',
+'latin_cross' => '271D',
+'star_of_david' => '2721',
+'sparkles' => '2728',
+'eight_spoked_asterisk' => '2733',
+'eight_pointed_black_star' => '2734',
+'snowflake' => '2744',
+'sparkle' => '2747',
+'x' => '274C',
+'negative_squared_cross_mark' => '274E',
+'question' => '2753',
+'grey_question' => '2754',
+'grey_exclamation' => '2755',
+'exclamation' => '2757',
+'heavy_exclamation_mark' => '2757',
+'heavy_heart_exclamation_mark_ornament' => '2763',
+'heart' => '2764',
+'heavy_plus_sign' => '2795',
+'heavy_minus_sign' => '2796',
+'heavy_division_sign' => '2797',
+'arrow_right' => '27A1',
+'curly_loop' => '27B0',
+'loop' => '27BF',
+'arrow_heading_up' => '2934',
+'arrow_heading_down' => '2935',
+'arrow_left' => '2B05',
+'arrow_up' => '2B06',
+'arrow_down' => '2B07',
+'black_large_square' => '2B1B',
+'white_large_square' => '2B1C',
+'star' => '2B50',
+'o' => '2B55',
+'wavy_dash' => '3030',
+'part_alternation_mark' => '303D',
+'congratulations' => '3297',
+'secret' => '3299',
+'mahjong' => '1F004',
+'black_joker' => '1F0CF',
+'a' => '1F170',
+'b' => '1F171',
+'o2' => '1F17E',
+'parking' => '1F17F',
+'ab' => '1F18E',
+'cl' => '1F191',
+'cool' => '1F192',
+'free' => '1F193',
+'id' => '1F194',
+'new' => '1F195',
+'ng' => '1F196',
+'ok' => '1F197',
+'sos' => '1F198',
+'up' => '1F199',
+'vs' => '1F19A',
+'koko' => '1F201',
+'sa' => '1F202',
+'u7121' => '1F21A',
+'u6307' => '1F22F',
+'u7981' => '1F232',
+'u7a7a' => '1F233',
+'u5408' => '1F234',
+'u6e80' => '1F235',
+'u6709' => '1F236',
+'u6708' => '1F237',
+'u7533' => '1F238',
+'u5272' => '1F239',
+'u55b6' => '1F23A',
+'ideograph_advantage' => '1F250',
+'accept' => '1F251',
+'cyclone' => '1F300',
+'foggy' => '1F301',
+'closed_umbrella' => '1F302',
+'night_with_stars' => '1F303',
+'sunrise_over_mountains' => '1F304',
+'sunrise' => '1F305',
+'city_sunset' => '1F306',
+'city_sunrise' => '1F307',
+'rainbow' => '1F308',
+'bridge_at_night' => '1F309',
+'ocean' => '1F30A',
+'volcano' => '1F30B',
+'milky_way' => '1F30C',
+'earth_africa' => '1F30D',
+'earth_americas' => '1F30E',
+'earth_asia' => '1F30F',
+'globe_with_meridians' => '1F310',
+'new_moon' => '1F311',
+'waxing_crescent_moon' => '1F312',
+'first_quarter_moon' => '1F313',
+'moon' => '1F314',
+'waxing_gibbous_moon' => '1F314',
+'full_moon' => '1F315',
+'waning_gibbous_moon' => '1F316',
+'last_quarter_moon' => '1F317',
+'waning_crescent_moon' => '1F318',
+'crescent_moon' => '1F319',
+'new_moon_with_face' => '1F31A',
+'first_quarter_moon_with_face' => '1F31B',
+'last_quarter_moon_with_face' => '1F31C',
+'full_moon_with_face' => '1F31D',
+'sun_with_face' => '1F31E',
+'star2' => '1F31F',
+'stars' => '1F320',
+'thermometer' => '1F321',
+'mostly_sunny' => '1F324',
+'sun_small_cloud' => '1F324',
+'barely_sunny' => '1F325',
+'sun_behind_cloud' => '1F325',
+'partly_sunny_rain' => '1F326',
+'sun_behind_rain_cloud' => '1F326',
+'rain_cloud' => '1F327',
+'snow_cloud' => '1F328',
+'lightning' => '1F329',
+'lightning_cloud' => '1F329',
+'tornado' => '1F32A',
+'tornado_cloud' => '1F32A',
+'fog' => '1F32B',
+'wind_blowing_face' => '1F32C',
+'hotdog' => '1F32D',
+'taco' => '1F32E',
+'burrito' => '1F32F',
+'chestnut' => '1F330',
+'seedling' => '1F331',
+'evergreen_tree' => '1F332',
+'deciduous_tree' => '1F333',
+'palm_tree' => '1F334',
+'cactus' => '1F335',
+'hot_pepper' => '1F336',
+'tulip' => '1F337',
+'cherry_blossom' => '1F338',
+'rose' => '1F339',
+'hibiscus' => '1F33A',
+'sunflower' => '1F33B',
+'blossom' => '1F33C',
+'corn' => '1F33D',
+'ear_of_rice' => '1F33E',
+'herb' => '1F33F',
+'four_leaf_clover' => '1F340',
+'maple_leaf' => '1F341',
+'fallen_leaf' => '1F342',
+'leaves' => '1F343',
+'mushroom' => '1F344',
+'tomato' => '1F345',
+'eggplant' => '1F346',
+'grapes' => '1F347',
+'melon' => '1F348',
+'watermelon' => '1F349',
+'tangerine' => '1F34A',
+'lemon' => '1F34B',
+'banana' => '1F34C',
+'pineapple' => '1F34D',
+'apple' => '1F34E',
+'green_apple' => '1F34F',
+'pear' => '1F350',
+'peach' => '1F351',
+'cherries' => '1F352',
+'strawberry' => '1F353',
+'hamburger' => '1F354',
+'pizza' => '1F355',
+'meat_on_bone' => '1F356',
+'poultry_leg' => '1F357',
+'rice_cracker' => '1F358',
+'rice_ball' => '1F359',
+'rice' => '1F35A',
+'curry' => '1F35B',
+'ramen' => '1F35C',
+'spaghetti' => '1F35D',
+'bread' => '1F35E',
+'fries' => '1F35F',
+'sweet_potato' => '1F360',
+'dango' => '1F361',
+'oden' => '1F362',
+'sushi' => '1F363',
+'fried_shrimp' => '1F364',
+'fish_cake' => '1F365',
+'icecream' => '1F366',
+'shaved_ice' => '1F367',
+'ice_cream' => '1F368',
+'doughnut' => '1F369',
+'cookie' => '1F36A',
+'chocolate_bar' => '1F36B',
+'candy' => '1F36C',
+'lollipop' => '1F36D',
+'custard' => '1F36E',
+'honey_pot' => '1F36F',
+'cake' => '1F370',
+'bento' => '1F371',
+'stew' => '1F372',
+'egg' => '1F373',
+'fork_and_knife' => '1F374',
+'tea' => '1F375',
+'sake' => '1F376',
+'wine_glass' => '1F377',
+'cocktail' => '1F378',
+'tropical_drink' => '1F379',
+'beer' => '1F37A',
+'beers' => '1F37B',
+'baby_bottle' => '1F37C',
+'knife_fork_plate' => '1F37D',
+'champagne' => '1F37E',
+'popcorn' => '1F37F',
+'ribbon' => '1F380',
+'gift' => '1F381',
+'birthday' => '1F382',
+'jack_o_lantern' => '1F383',
+'christmas_tree' => '1F384',
+'santa' => '1F385',
+'fireworks' => '1F386',
+'sparkler' => '1F387',
+'balloon' => '1F388',
+'tada' => '1F389',
+'confetti_ball' => '1F38A',
+'tanabata_tree' => '1F38B',
+'crossed_flags' => '1F38C',
+'bamboo' => '1F38D',
+'dolls' => '1F38E',
+'flags' => '1F38F',
+'wind_chime' => '1F390',
+'rice_scene' => '1F391',
+'school_satchel' => '1F392',
+'mortar_board' => '1F393',
+'medal' => '1F396',
+'reminder_ribbon' => '1F397',
+'studio_microphone' => '1F399',
+'level_slider' => '1F39A',
+'control_knobs' => '1F39B',
+'film_frames' => '1F39E',
+'admission_tickets' => '1F39F',
+'carousel_horse' => '1F3A0',
+'ferris_wheel' => '1F3A1',
+'roller_coaster' => '1F3A2',
+'fishing_pole_and_fish' => '1F3A3',
+'microphone' => '1F3A4',
+'movie_camera' => '1F3A5',
+'cinema' => '1F3A6',
+'headphones' => '1F3A7',
+'art' => '1F3A8',
+'tophat' => '1F3A9',
+'circus_tent' => '1F3AA',
+'ticket' => '1F3AB',
+'clapper' => '1F3AC',
+'performing_arts' => '1F3AD',
+'video_game' => '1F3AE',
+'dart' => '1F3AF',
+'slot_machine' => '1F3B0',
+'8ball' => '1F3B1',
+'game_die' => '1F3B2',
+'bowling' => '1F3B3',
+'flower_playing_cards' => '1F3B4',
+'musical_note' => '1F3B5',
+'notes' => '1F3B6',
+'saxophone' => '1F3B7',
+'guitar' => '1F3B8',
+'musical_keyboard' => '1F3B9',
+'trumpet' => '1F3BA',
+'violin' => '1F3BB',
+'musical_score' => '1F3BC',
+'running_shirt_with_sash' => '1F3BD',
+'tennis' => '1F3BE',
+'ski' => '1F3BF',
+'basketball' => '1F3C0',
+'checkered_flag' => '1F3C1',
+'snowboarder' => '1F3C2',
+'runner' => '1F3C3',
+'running' => '1F3C3',
+'surfer' => '1F3C4',
+'sports_medal' => '1F3C5',
+'trophy' => '1F3C6',
+'horse_racing' => '1F3C7',
+'football' => '1F3C8',
+'rugby_football' => '1F3C9',
+'swimmer' => '1F3CA',
+'weight_lifter' => '1F3CB',
+'golfer' => '1F3CC',
+'racing_motorcycle' => '1F3CD',
+'racing_car' => '1F3CE',
+'cricket_bat_and_ball' => '1F3CF',
+'volleyball' => '1F3D0',
+'field_hockey_stick_and_ball' => '1F3D1',
+'ice_hockey_stick_and_puck' => '1F3D2',
+'table_tennis_paddle_and_ball' => '1F3D3',
+'snow_capped_mountain' => '1F3D4',
+'camping' => '1F3D5',
+'beach_with_umbrella' => '1F3D6',
+'building_construction' => '1F3D7',
+'house_buildings' => '1F3D8',
+'cityscape' => '1F3D9',
+'derelict_house_building' => '1F3DA',
+'classical_building' => '1F3DB',
+'desert' => '1F3DC',
+'desert_island' => '1F3DD',
+'national_park' => '1F3DE',
+'stadium' => '1F3DF',
+'house' => '1F3E0',
+'house_with_garden' => '1F3E1',
+'office' => '1F3E2',
+'post_office' => '1F3E3',
+'european_post_office' => '1F3E4',
+'hospital' => '1F3E5',
+'bank' => '1F3E6',
+'atm' => '1F3E7',
+'hotel' => '1F3E8',
+'love_hotel' => '1F3E9',
+'convenience_store' => '1F3EA',
+'school' => '1F3EB',
+'department_store' => '1F3EC',
+'factory' => '1F3ED',
+'izakaya_lantern' => '1F3EE',
+'lantern' => '1F3EE',
+'japanese_castle' => '1F3EF',
+'european_castle' => '1F3F0',
+'waving_white_flag' => '1F3F3',
+'waving_black_flag' => '1F3F4',
+'rosette' => '1F3F5',
+'label' => '1F3F7',
+'badminton_racquet_and_shuttlecock' => '1F3F8',
+'bow_and_arrow' => '1F3F9',
+'amphora' => '1F3FA',
+'skin-tone-2' => '1F3FB',
+'skin-tone-3' => '1F3FC',
+'skin-tone-4' => '1F3FD',
+'skin-tone-5' => '1F3FE',
+'skin-tone-6' => '1F3FF',
+'rat' => '1F400',
+'mouse2' => '1F401',
+'ox' => '1F402',
+'water_buffalo' => '1F403',
+'cow2' => '1F404',
+'tiger2' => '1F405',
+'leopard' => '1F406',
+'rabbit2' => '1F407',
+'cat2' => '1F408',
+'dragon' => '1F409',
+'crocodile' => '1F40A',
+'whale2' => '1F40B',
+'snail' => '1F40C',
+'snake' => '1F40D',
+'racehorse' => '1F40E',
+'ram' => '1F40F',
+'goat' => '1F410',
+'sheep' => '1F411',
+'monkey' => '1F412',
+'rooster' => '1F413',
+'chicken' => '1F414',
+'dog2' => '1F415',
+'pig2' => '1F416',
+'boar' => '1F417',
+'elephant' => '1F418',
+'octopus' => '1F419',
+'shell' => '1F41A',
+'bug' => '1F41B',
+'ant' => '1F41C',
+'bee' => '1F41D',
+'honeybee' => '1F41D',
+'beetle' => '1F41E',
+'fish' => '1F41F',
+'tropical_fish' => '1F420',
+'blowfish' => '1F421',
+'turtle' => '1F422',
+'hatching_chick' => '1F423',
+'baby_chick' => '1F424',
+'hatched_chick' => '1F425',
+'bird' => '1F426',
+'penguin' => '1F427',
+'koala' => '1F428',
+'poodle' => '1F429',
+'dromedary_camel' => '1F42A',
+'camel' => '1F42B',
+'dolphin' => '1F42C',
+'flipper' => '1F42C',
+'mouse' => '1F42D',
+'cow' => '1F42E',
+'tiger' => '1F42F',
+'rabbit' => '1F430',
+'cat' => '1F431',
+'dragon_face' => '1F432',
+'whale' => '1F433',
+'horse' => '1F434',
+'monkey_face' => '1F435',
+'dog' => '1F436',
+'pig' => '1F437',
+'frog' => '1F438',
+'hamster' => '1F439',
+'wolf' => '1F43A',
+'bear' => '1F43B',
+'panda_face' => '1F43C',
+'pig_nose' => '1F43D',
+'feet' => '1F43E',
+'paw_prints' => '1F43E',
+'chipmunk' => '1F43F',
+'eyes' => '1F440',
+'eye' => '1F441',
+'ear' => '1F442',
+'nose' => '1F443',
+'lips' => '1F444',
+'tongue' => '1F445',
+'point_up_2' => '1F446',
+'point_down' => '1F447',
+'point_left' => '1F448',
+'point_right' => '1F449',
+'facepunch' => '1F44A',
+'punch' => '1F44A',
+'wave' => '1F44B',
+'ok_hand' => '1F44C',
+'+1' => '1F44D',
+'thumbsup' => '1F44D',
+'-1' => '1F44E',
+'thumbsdown' => '1F44E',
+'clap' => '1F44F',
+'open_hands' => '1F450',
+'crown' => '1F451',
+'womans_hat' => '1F452',
+'eyeglasses' => '1F453',
+'necktie' => '1F454',
+'shirt' => '1F455',
+'tshirt' => '1F455',
+'jeans' => '1F456',
+'dress' => '1F457',
+'kimono' => '1F458',
+'bikini' => '1F459',
+'womans_clothes' => '1F45A',
+'purse' => '1F45B',
+'handbag' => '1F45C',
+'pouch' => '1F45D',
+'mans_shoe' => '1F45E',
+'shoe' => '1F45E',
+'athletic_shoe' => '1F45F',
+'high_heel' => '1F460',
+'sandal' => '1F461',
+'boot' => '1F462',
+'footprints' => '1F463',
+'bust_in_silhouette' => '1F464',
+'busts_in_silhouette' => '1F465',
+'boy' => '1F466',
+'girl' => '1F467',
+'man' => '1F468',
+'woman' => '1F469',
+'family' => '1F46A',
+'man-woman-boy' => '1F46A',
+'couple' => '1F46B',
+'man_and_woman_holding_hands' => '1F46B',
+'two_men_holding_hands' => '1F46C',
+'two_women_holding_hands' => '1F46D',
+'cop' => '1F46E',
+'dancers' => '1F46F',
+'bride_with_veil' => '1F470',
+'person_with_blond_hair' => '1F471',
+'man_with_gua_pi_mao' => '1F472',
+'man_with_turban' => '1F473',
+'older_man' => '1F474',
+'older_woman' => '1F475',
+'baby' => '1F476',
+'construction_worker' => '1F477',
+'princess' => '1F478',
+'japanese_ogre' => '1F479',
+'japanese_goblin' => '1F47A',
+'ghost' => '1F47B',
+'angel' => '1F47C',
+'alien' => '1F47D',
+'space_invader' => '1F47E',
+'imp' => '1F47F',
+'skull' => '1F480',
+'information_desk_person' => '1F481',
+'guardsman' => '1F482',
+'dancer' => '1F483',
+'lipstick' => '1F484',
+'nail_care' => '1F485',
+'massage' => '1F486',
+'haircut' => '1F487',
+'barber' => '1F488',
+'syringe' => '1F489',
+'pill' => '1F48A',
+'kiss' => '1F48B',
+'love_letter' => '1F48C',
+'ring' => '1F48D',
+'gem' => '1F48E',
+'couplekiss' => '1F48F',
+'bouquet' => '1F490',
+'couple_with_heart' => '1F491',
+'wedding' => '1F492',
+'heartbeat' => '1F493',
+'broken_heart' => '1F494',
+'two_hearts' => '1F495',
+'sparkling_heart' => '1F496',
+'heartpulse' => '1F497',
+'cupid' => '1F498',
+'blue_heart' => '1F499',
+'green_heart' => '1F49A',
+'yellow_heart' => '1F49B',
+'purple_heart' => '1F49C',
+'gift_heart' => '1F49D',
+'revolving_hearts' => '1F49E',
+'heart_decoration' => '1F49F',
+'diamond_shape_with_a_dot_inside' => '1F4A0',
+'bulb' => '1F4A1',
+'anger' => '1F4A2',
+'bomb' => '1F4A3',
+'zzz' => '1F4A4',
+'boom' => '1F4A5',
+'collision' => '1F4A5',
+'sweat_drops' => '1F4A6',
+'droplet' => '1F4A7',
+'dash' => '1F4A8',
+'hankey' => '1F4A9',
+'poop' => '1F4A9',
+'shit' => '1F4A9',
+'muscle' => '1F4AA',
+'dizzy' => '1F4AB',
+'speech_balloon' => '1F4AC',
+'thought_balloon' => '1F4AD',
+'white_flower' => '1F4AE',
+'100' => '1F4AF',
+'moneybag' => '1F4B0',
+'currency_exchange' => '1F4B1',
+'heavy_dollar_sign' => '1F4B2',
+'credit_card' => '1F4B3',
+'yen' => '1F4B4',
+'dollar' => '1F4B5',
+'euro' => '1F4B6',
+'pound' => '1F4B7',
+'money_with_wings' => '1F4B8',
+'chart' => '1F4B9',
+'seat' => '1F4BA',
+'computer' => '1F4BB',
+'briefcase' => '1F4BC',
+'minidisc' => '1F4BD',
+'floppy_disk' => '1F4BE',
+'cd' => '1F4BF',
+'dvd' => '1F4C0',
+'file_folder' => '1F4C1',
+'open_file_folder' => '1F4C2',
+'page_with_curl' => '1F4C3',
+'page_facing_up' => '1F4C4',
+'date' => '1F4C5',
+'calendar' => '1F4C6',
+'card_index' => '1F4C7',
+'chart_with_upwards_trend' => '1F4C8',
+'chart_with_downwards_trend' => '1F4C9',
+'bar_chart' => '1F4CA',
+'clipboard' => '1F4CB',
+'pushpin' => '1F4CC',
+'round_pushpin' => '1F4CD',
+'paperclip' => '1F4CE',
+'straight_ruler' => '1F4CF',
+'triangular_ruler' => '1F4D0',
+'bookmark_tabs' => '1F4D1',
+'ledger' => '1F4D2',
+'notebook' => '1F4D3',
+'notebook_with_decorative_cover' => '1F4D4',
+'closed_book' => '1F4D5',
+'book' => '1F4D6',
+'open_book' => '1F4D6',
+'green_book' => '1F4D7',
+'blue_book' => '1F4D8',
+'orange_book' => '1F4D9',
+'books' => '1F4DA',
+'name_badge' => '1F4DB',
+'scroll' => '1F4DC',
+'memo' => '1F4DD',
+'pencil' => '1F4DD',
+'telephone_receiver' => '1F4DE',
+'pager' => '1F4DF',
+'fax' => '1F4E0',
+'satellite_antenna' => '1F4E1',
+'loudspeaker' => '1F4E2',
+'mega' => '1F4E3',
+'outbox_tray' => '1F4E4',
+'inbox_tray' => '1F4E5',
+'package' => '1F4E6',
+'e-mail' => '1F4E7',
+'incoming_envelope' => '1F4E8',
+'envelope_with_arrow' => '1F4E9',
+'mailbox_closed' => '1F4EA',
+'mailbox' => '1F4EB',
+'mailbox_with_mail' => '1F4EC',
+'mailbox_with_no_mail' => '1F4ED',
+'postbox' => '1F4EE',
+'postal_horn' => '1F4EF',
+'newspaper' => '1F4F0',
+'iphone' => '1F4F1',
+'calling' => '1F4F2',
+'vibration_mode' => '1F4F3',
+'mobile_phone_off' => '1F4F4',
+'no_mobile_phones' => '1F4F5',
+'signal_strength' => '1F4F6',
+'camera' => '1F4F7',
+'camera_with_flash' => '1F4F8',
+'video_camera' => '1F4F9',
+'tv' => '1F4FA',
+'radio' => '1F4FB',
+'vhs' => '1F4FC',
+'film_projector' => '1F4FD',
+'prayer_beads' => '1F4FF',
+'twisted_rightwards_arrows' => '1F500',
+'repeat' => '1F501',
+'repeat_one' => '1F502',
+'arrows_clockwise' => '1F503',
+'arrows_counterclockwise' => '1F504',
+'low_brightness' => '1F505',
+'high_brightness' => '1F506',
+'mute' => '1F507',
+'speaker' => '1F508',
+'sound' => '1F509',
+'loud_sound' => '1F50A',
+'battery' => '1F50B',
+'electric_plug' => '1F50C',
+'mag' => '1F50D',
+'mag_right' => '1F50E',
+'lock_with_ink_pen' => '1F50F',
+'closed_lock_with_key' => '1F510',
+'key' => '1F511',
+'lock' => '1F512',
+'unlock' => '1F513',
+'bell' => '1F514',
+'no_bell' => '1F515',
+'bookmark' => '1F516',
+'link' => '1F517',
+'radio_button' => '1F518',
+'back' => '1F519',
+'end' => '1F51A',
+'on' => '1F51B',
+'soon' => '1F51C',
+'top' => '1F51D',
+'underage' => '1F51E',
+'keycap_ten' => '1F51F',
+'capital_abcd' => '1F520',
+'abcd' => '1F521',
+'1234' => '1F522',
+'symbols' => '1F523',
+'abc' => '1F524',
+'fire' => '1F525',
+'flashlight' => '1F526',
+'wrench' => '1F527',
+'hammer' => '1F528',
+'nut_and_bolt' => '1F529',
+'hocho' => '1F52A',
+'knife' => '1F52A',
+'gun' => '1F52B',
+'microscope' => '1F52C',
+'telescope' => '1F52D',
+'crystal_ball' => '1F52E',
+'six_pointed_star' => '1F52F',
+'beginner' => '1F530',
+'trident' => '1F531',
+'black_square_button' => '1F532',
+'white_square_button' => '1F533',
+'red_circle' => '1F534',
+'large_blue_circle' => '1F535',
+'large_orange_diamond' => '1F536',
+'large_blue_diamond' => '1F537',
+'small_orange_diamond' => '1F538',
+'small_blue_diamond' => '1F539',
+'small_red_triangle' => '1F53A',
+'small_red_triangle_down' => '1F53B',
+'arrow_up_small' => '1F53C',
+'arrow_down_small' => '1F53D',
+'om_symbol' => '1F549',
+'dove_of_peace' => '1F54A',
+'kaaba' => '1F54B',
+'mosque' => '1F54C',
+'synagogue' => '1F54D',
+'menorah_with_nine_branches' => '1F54E',
+'clock1' => '1F550',
+'clock2' => '1F551',
+'clock3' => '1F552',
+'clock4' => '1F553',
+'clock5' => '1F554',
+'clock6' => '1F555',
+'clock7' => '1F556',
+'clock8' => '1F557',
+'clock9' => '1F558',
+'clock10' => '1F559',
+'clock11' => '1F55A',
+'clock12' => '1F55B',
+'clock130' => '1F55C',
+'clock230' => '1F55D',
+'clock330' => '1F55E',
+'clock430' => '1F55F',
+'clock530' => '1F560',
+'clock630' => '1F561',
+'clock730' => '1F562',
+'clock830' => '1F563',
+'clock930' => '1F564',
+'clock1030' => '1F565',
+'clock1130' => '1F566',
+'clock1230' => '1F567',
+'candle' => '1F56F',
+'mantelpiece_clock' => '1F570',
+'hole' => '1F573',
+'man_in_business_suit_levitating' => '1F574',
+'sleuth_or_spy' => '1F575',
+'dark_sunglasses' => '1F576',
+'spider' => '1F577',
+'spider_web' => '1F578',
+'joystick' => '1F579',
+'linked_paperclips' => '1F587',
+'lower_left_ballpoint_pen' => '1F58A',
+'lower_left_fountain_pen' => '1F58B',
+'lower_left_paintbrush' => '1F58C',
+'lower_left_crayon' => '1F58D',
+'raised_hand_with_fingers_splayed' => '1F590',
+'middle_finger' => '1F595',
+'reversed_hand_with_middle_finger_extended' => '1F595',
+'spock-hand' => '1F596',
+'desktop_computer' => '1F5A5',
+'printer' => '1F5A8',
+'three_button_mouse' => '1F5B1',
+'trackball' => '1F5B2',
+'frame_with_picture' => '1F5BC',
+'card_index_dividers' => '1F5C2',
+'card_file_box' => '1F5C3',
+'file_cabinet' => '1F5C4',
+'wastebasket' => '1F5D1',
+'spiral_note_pad' => '1F5D2',
+'spiral_calendar_pad' => '1F5D3',
+'compression' => '1F5DC',
+'old_key' => '1F5DD',
+'rolled_up_newspaper' => '1F5DE',
+'dagger_knife' => '1F5E1',
+'speaking_head_in_silhouette' => '1F5E3',
+'left_speech_bubble' => '1F5E8',
+'right_anger_bubble' => '1F5EF',
+'ballot_box_with_ballot' => '1F5F3',
+'world_map' => '1F5FA',
+'mount_fuji' => '1F5FB',
+'tokyo_tower' => '1F5FC',
+'statue_of_liberty' => '1F5FD',
+'japan' => '1F5FE',
+'moyai' => '1F5FF',
+'grinning' => '1F600',
+'grin' => '1F601',
+'joy' => '1F602',
+'smiley' => '1F603',
+'smile' => '1F604',
+'sweat_smile' => '1F605',
+'laughing' => '1F606',
+'satisfied' => '1F606',
+'innocent' => '1F607',
+'smiling_imp' => '1F608',
+'wink' => '1F609',
+'blush' => '1F60A',
+'yum' => '1F60B',
+'relieved' => '1F60C',
+'heart_eyes' => '1F60D',
+'sunglasses' => '1F60E',
+'smirk' => '1F60F',
+'neutral_face' => '1F610',
+'expressionless' => '1F611',
+'unamused' => '1F612',
+'sweat' => '1F613',
+'pensive' => '1F614',
+'confused' => '1F615',
+'confounded' => '1F616',
+'kissing' => '1F617',
+'kissing_heart' => '1F618',
+'kissing_smiling_eyes' => '1F619',
+'kissing_closed_eyes' => '1F61A',
+'stuck_out_tongue' => '1F61B',
+'stuck_out_tongue_winking_eye' => '1F61C',
+'stuck_out_tongue_closed_eyes' => '1F61D',
+'disappointed' => '1F61E',
+'worried' => '1F61F',
+'angry' => '1F620',
+'rage' => '1F621',
+'cry' => '1F622',
+'persevere' => '1F623',
+'triumph' => '1F624',
+'disappointed_relieved' => '1F625',
+'frowning' => '1F626',
+'anguished' => '1F627',
+'fearful' => '1F628',
+'weary' => '1F629',
+'sleepy' => '1F62A',
+'tired_face' => '1F62B',
+'grimacing' => '1F62C',
+'sob' => '1F62D',
+'open_mouth' => '1F62E',
+'hushed' => '1F62F',
+'cold_sweat' => '1F630',
+'scream' => '1F631',
+'astonished' => '1F632',
+'flushed' => '1F633',
+'sleeping' => '1F634',
+'dizzy_face' => '1F635',
+'no_mouth' => '1F636',
+'mask' => '1F637',
+'smile_cat' => '1F638',
+'joy_cat' => '1F639',
+'smiley_cat' => '1F63A',
+'heart_eyes_cat' => '1F63B',
+'smirk_cat' => '1F63C',
+'kissing_cat' => '1F63D',
+'pouting_cat' => '1F63E',
+'crying_cat_face' => '1F63F',
+'scream_cat' => '1F640',
+'slightly_frowning_face' => '1F641',
+'slightly_smiling_face' => '1F642',
+'upside_down_face' => '1F643',
+'face_with_rolling_eyes' => '1F644',
+'no_good' => '1F645',
+'ok_woman' => '1F646',
+'bow' => '1F647',
+'see_no_evil' => '1F648',
+'hear_no_evil' => '1F649',
+'speak_no_evil' => '1F64A',
+'raising_hand' => '1F64B',
+'raised_hands' => '1F64C',
+'person_frowning' => '1F64D',
+'person_with_pouting_face' => '1F64E',
+'pray' => '1F64F',
+'rocket' => '1F680',
+'helicopter' => '1F681',
+'steam_locomotive' => '1F682',
+'railway_car' => '1F683',
+'bullettrain_side' => '1F684',
+'bullettrain_front' => '1F685',
+'train2' => '1F686',
+'metro' => '1F687',
+'light_rail' => '1F688',
+'station' => '1F689',
+'tram' => '1F68A',
+'train' => '1F68B',
+'bus' => '1F68C',
+'oncoming_bus' => '1F68D',
+'trolleybus' => '1F68E',
+'busstop' => '1F68F',
+'minibus' => '1F690',
+'ambulance' => '1F691',
+'fire_engine' => '1F692',
+'police_car' => '1F693',
+'oncoming_police_car' => '1F694',
+'taxi' => '1F695',
+'oncoming_taxi' => '1F696',
+'car' => '1F697',
+'red_car' => '1F697',
+'oncoming_automobile' => '1F698',
+'blue_car' => '1F699',
+'truck' => '1F69A',
+'articulated_lorry' => '1F69B',
+'tractor' => '1F69C',
+'monorail' => '1F69D',
+'mountain_railway' => '1F69E',
+'suspension_railway' => '1F69F',
+'mountain_cableway' => '1F6A0',
+'aerial_tramway' => '1F6A1',
+'ship' => '1F6A2',
+'rowboat' => '1F6A3',
+'speedboat' => '1F6A4',
+'traffic_light' => '1F6A5',
+'vertical_traffic_light' => '1F6A6',
+'construction' => '1F6A7',
+'rotating_light' => '1F6A8',
+'triangular_flag_on_post' => '1F6A9',
+'door' => '1F6AA',
+'no_entry_sign' => '1F6AB',
+'smoking' => '1F6AC',
+'no_smoking' => '1F6AD',
+'put_litter_in_its_place' => '1F6AE',
+'do_not_litter' => '1F6AF',
+'potable_water' => '1F6B0',
+'non-potable_water' => '1F6B1',
+'bike' => '1F6B2',
+'no_bicycles' => '1F6B3',
+'bicyclist' => '1F6B4',
+'mountain_bicyclist' => '1F6B5',
+'walking' => '1F6B6',
+'no_pedestrians' => '1F6B7',
+'children_crossing' => '1F6B8',
+'mens' => '1F6B9',
+'womens' => '1F6BA',
+'restroom' => '1F6BB',
+'baby_symbol' => '1F6BC',
+'toilet' => '1F6BD',
+'wc' => '1F6BE',
+'shower' => '1F6BF',
+'bath' => '1F6C0',
+'bathtub' => '1F6C1',
+'passport_control' => '1F6C2',
+'customs' => '1F6C3',
+'baggage_claim' => '1F6C4',
+'left_luggage' => '1F6C5',
+'couch_and_lamp' => '1F6CB',
+'sleeping_accommodation' => '1F6CC',
+'shopping_bags' => '1F6CD',
+'bellhop_bell' => '1F6CE',
+'bed' => '1F6CF',
+'place_of_worship' => '1F6D0',
+'hammer_and_wrench' => '1F6E0',
+'shield' => '1F6E1',
+'oil_drum' => '1F6E2',
+'motorway' => '1F6E3',
+'railway_track' => '1F6E4',
+'motor_boat' => '1F6E5',
+'small_airplane' => '1F6E9',
+'airplane_departure' => '1F6EB',
+'airplane_arriving' => '1F6EC',
+'satellite' => '1F6F0',
+'passenger_ship' => '1F6F3',
+'zipper_mouth_face' => '1F910',
+'money_mouth_face' => '1F911',
+'face_with_thermometer' => '1F912',
+'nerd_face' => '1F913',
+'thinking_face' => '1F914',
+'face_with_head_bandage' => '1F915',
+'robot_face' => '1F916',
+'hugging_face' => '1F917',
+'the_horns' => '1F918',
+'sign_of_the_horns' => '1F918',
+'crab' => '1F980',
+'lion_face' => '1F981',
+'scorpion' => '1F982',
+'turkey' => '1F983',
+'unicorn_face' => '1F984',
+'cheese_wedge' => '1F9C0',
+'hash' => '0023-20E3',
+'keycap_star' => '002A-20E3',
+'zero' => '0030-20E3',
+'one' => '0031-20E3',
+'two' => '0032-20E3',
+'three' => '0033-20E3',
+'four' => '0034-20E3',
+'five' => '0035-20E3',
+'six' => '0036-20E3',
+'seven' => '0037-20E3',
+'eight' => '0038-20E3',
+'nine' => '0039-20E3',
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+'flag-as' => '1F1E6-1F1F8',
+'flag-at' => '1F1E6-1F1F9',
+'flag-au' => '1F1E6-1F1FA',
+'flag-aw' => '1F1E6-1F1FC',
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+'flag-bd' => '1F1E7-1F1E9',
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+'flag-bg' => '1F1E7-1F1EC',
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+'flag-bj' => '1F1E7-1F1EF',
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+'flag-bn' => '1F1E7-1F1F3',
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+'flag-bw' => '1F1E7-1F1FC',
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+'flag-fj' => '1F1EB-1F1EF',
+'flag-fk' => '1F1EB-1F1F0',
+'flag-fm' => '1F1EB-1F1F2',
+'flag-fo' => '1F1EB-1F1F4',
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+'fr' => '1F1EB-1F1F7',
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+'gb' => '1F1EC-1F1E7',
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+'flag-gi' => '1F1EC-1F1EE',
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+'flag-gm' => '1F1EC-1F1F2',
+'flag-gn' => '1F1EC-1F1F3',
+'flag-gp' => '1F1EC-1F1F5',
+'flag-gq' => '1F1EC-1F1F6',
+'flag-gr' => '1F1EC-1F1F7',
+'flag-gs' => '1F1EC-1F1F8',
+'flag-gt' => '1F1EC-1F1F9',
+'flag-gu' => '1F1EC-1F1FA',
+'flag-gw' => '1F1EC-1F1FC',
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+'flag-hk' => '1F1ED-1F1F0',
+'flag-hm' => '1F1ED-1F1F2',
+'flag-hn' => '1F1ED-1F1F3',
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+'flag-ht' => '1F1ED-1F1F9',
+'flag-hu' => '1F1ED-1F1FA',
+'flag-ic' => '1F1EE-1F1E8',
+'flag-id' => '1F1EE-1F1E9',
+'flag-ie' => '1F1EE-1F1EA',
+'flag-il' => '1F1EE-1F1F1',
+'flag-im' => '1F1EE-1F1F2',
+'flag-in' => '1F1EE-1F1F3',
+'flag-io' => '1F1EE-1F1F4',
+'flag-iq' => '1F1EE-1F1F6',
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+'flag-jo' => '1F1EF-1F1F4',
+'flag-jp' => '1F1EF-1F1F5',
+'jp' => '1F1EF-1F1F5',
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+'flag-kg' => '1F1F0-1F1EC',
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+'flag-km' => '1F1F0-1F1F2',
+'flag-kn' => '1F1F0-1F1F3',
+'flag-kp' => '1F1F0-1F1F5',
+'flag-kr' => '1F1F0-1F1F7',
+'kr' => '1F1F0-1F1F7',
+'flag-kw' => '1F1F0-1F1FC',
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+'flag-kz' => '1F1F0-1F1FF',
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+'flag-lr' => '1F1F1-1F1F7',
+'flag-ls' => '1F1F1-1F1F8',
+'flag-lt' => '1F1F1-1F1F9',
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+'flag-mf' => '1F1F2-1F1EB',
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+'flag-mh' => '1F1F2-1F1ED',
+'flag-mk' => '1F1F2-1F1F0',
+'flag-ml' => '1F1F2-1F1F1',
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+'flag-mn' => '1F1F2-1F1F3',
+'flag-mo' => '1F1F2-1F1F4',
+'flag-mp' => '1F1F2-1F1F5',
+'flag-mq' => '1F1F2-1F1F6',
+'flag-mr' => '1F1F2-1F1F7',
+'flag-ms' => '1F1F2-1F1F8',
+'flag-mt' => '1F1F2-1F1F9',
+'flag-mu' => '1F1F2-1F1FA',
+'flag-mv' => '1F1F2-1F1FB',
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+'flag-nc' => '1F1F3-1F1E8',
+'flag-ne' => '1F1F3-1F1EA',
+'flag-nf' => '1F1F3-1F1EB',
+'flag-ng' => '1F1F3-1F1EC',
+'flag-ni' => '1F1F3-1F1EE',
+'flag-nl' => '1F1F3-1F1F1',
+'flag-no' => '1F1F3-1F1F4',
+'flag-np' => '1F1F3-1F1F5',
+'flag-nr' => '1F1F3-1F1F7',
+'flag-nu' => '1F1F3-1F1FA',
+'flag-nz' => '1F1F3-1F1FF',
+'flag-om' => '1F1F4-1F1F2',
+'flag-pa' => '1F1F5-1F1E6',
+'flag-pe' => '1F1F5-1F1EA',
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+'flag-pk' => '1F1F5-1F1F0',
+'flag-pl' => '1F1F5-1F1F1',
+'flag-pm' => '1F1F5-1F1F2',
+'flag-pn' => '1F1F5-1F1F3',
+'flag-pr' => '1F1F5-1F1F7',
+'flag-ps' => '1F1F5-1F1F8',
+'flag-pt' => '1F1F5-1F1F9',
+'flag-pw' => '1F1F5-1F1FC',
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+'flag-qa' => '1F1F6-1F1E6',
+'flag-re' => '1F1F7-1F1EA',
+'flag-ro' => '1F1F7-1F1F4',
+'flag-rs' => '1F1F7-1F1F8',
+'flag-ru' => '1F1F7-1F1FA',
+'ru' => '1F1F7-1F1FA',
+'flag-rw' => '1F1F7-1F1FC',
+'flag-sa' => '1F1F8-1F1E6',
+'flag-sb' => '1F1F8-1F1E7',
+'flag-sc' => '1F1F8-1F1E8',
+'flag-sd' => '1F1F8-1F1E9',
+'flag-se' => '1F1F8-1F1EA',
+'flag-sg' => '1F1F8-1F1EC',
+'flag-sh' => '1F1F8-1F1ED',
+'flag-si' => '1F1F8-1F1EE',
+'flag-sj' => '1F1F8-1F1EF',
+'flag-sk' => '1F1F8-1F1F0',
+'flag-sl' => '1F1F8-1F1F1',
+'flag-sm' => '1F1F8-1F1F2',
+'flag-sn' => '1F1F8-1F1F3',
+'flag-so' => '1F1F8-1F1F4',
+'flag-sr' => '1F1F8-1F1F7',
+'flag-ss' => '1F1F8-1F1F8',
+'flag-st' => '1F1F8-1F1F9',
+'flag-sv' => '1F1F8-1F1FB',
+'flag-sx' => '1F1F8-1F1FD',
+'flag-sy' => '1F1F8-1F1FE',
+'flag-sz' => '1F1F8-1F1FF',
+'flag-ta' => '1F1F9-1F1E6',
+'flag-tc' => '1F1F9-1F1E8',
+'flag-td' => '1F1F9-1F1E9',
+'flag-tf' => '1F1F9-1F1EB',
+'flag-tg' => '1F1F9-1F1EC',
+'flag-th' => '1F1F9-1F1ED',
+'flag-tj' => '1F1F9-1F1EF',
+'flag-tk' => '1F1F9-1F1F0',
+'flag-tl' => '1F1F9-1F1F1',
+'flag-tm' => '1F1F9-1F1F2',
+'flag-tn' => '1F1F9-1F1F3',
+'flag-to' => '1F1F9-1F1F4',
+'flag-tr' => '1F1F9-1F1F7',
+'flag-tt' => '1F1F9-1F1F9',
+'flag-tv' => '1F1F9-1F1FB',
+'flag-tw' => '1F1F9-1F1FC',
+'flag-tz' => '1F1F9-1F1FF',
+'flag-ua' => '1F1FA-1F1E6',
+'flag-ug' => '1F1FA-1F1EC',
+'flag-um' => '1F1FA-1F1F2',
+'flag-us' => '1F1FA-1F1F8',
+'us' => '1F1FA-1F1F8',
+'flag-uy' => '1F1FA-1F1FE',
+'flag-uz' => '1F1FA-1F1FF',
+'flag-va' => '1F1FB-1F1E6',
+'flag-vc' => '1F1FB-1F1E8',
+'flag-ve' => '1F1FB-1F1EA',
+'flag-vg' => '1F1FB-1F1EC',
+'flag-vi' => '1F1FB-1F1EE',
+'flag-vn' => '1F1FB-1F1F3',
+'flag-vu' => '1F1FB-1F1FA',
+'flag-wf' => '1F1FC-1F1EB',
+'flag-ws' => '1F1FC-1F1F8',
+'flag-xk' => '1F1FD-1F1F0',
+'flag-ye' => '1F1FE-1F1EA',
+'flag-yt' => '1F1FE-1F1F9',
+'flag-za' => '1F1FF-1F1E6',
+'flag-zm' => '1F1FF-1F1F2',
+'flag-zw' => '1F1FF-1F1FC',
+'man-man-boy' => '1F468-200D-1F468-200D-1F466',
+'man-man-boy-boy' => '1F468-200D-1F468-200D-1F466-200D-1F466',
+'man-man-girl' => '1F468-200D-1F468-200D-1F467',
+'man-man-girl-boy' => '1F468-200D-1F468-200D-1F467-200D-1F466',
+'man-man-girl-girl' => '1F468-200D-1F468-200D-1F467-200D-1F467',
+'man-woman-boy-boy' => '1F468-200D-1F469-200D-1F466-200D-1F466',
+'man-woman-girl' => '1F468-200D-1F469-200D-1F467',
+'man-woman-girl-boy' => '1F468-200D-1F469-200D-1F467-200D-1F466',
+'man-woman-girl-girl' => '1F468-200D-1F469-200D-1F467-200D-1F467',
+'man-heart-man' => '1F468-200D-2764-FE0F-200D-1F468',
+'man-kiss-man' => '1F468-200D-2764-FE0F-200D-1F48B-200D-1F468',
+'woman-woman-boy' => '1F469-200D-1F469-200D-1F466',
+'woman-woman-boy-boy' => '1F469-200D-1F469-200D-1F466-200D-1F466',
+'woman-woman-girl' => '1F469-200D-1F469-200D-1F467',
+'woman-woman-girl-boy' => '1F469-200D-1F469-200D-1F467-200D-1F466',
+'woman-woman-girl-girl' => '1F469-200D-1F469-200D-1F467-200D-1F467',
+'woman-heart-woman' => '1F469-200D-2764-FE0F-200D-1F469',
+'woman-kiss-woman' => '1F469-200D-2764-FE0F-200D-1F48B-200D-1F469'
+);
+?>
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/chat/index.html b/ReallifeGamemode.Client/assets/chat/index.html
new file mode 100644
index 00000000..18c61eb2
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/chat/index.html
@@ -0,0 +1,14 @@
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/chat/jquery-1.11.3.min.js b/ReallifeGamemode.Client/assets/chat/jquery-1.11.3.min.js
new file mode 100644
index 00000000..2d4d98f1
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/chat/jquery-1.11.3.min.js
@@ -0,0 +1,3337 @@
+/*! jQuery v1.11.3 | (c) 2005, 2015 jQuery Foundation, Inc. | jquery.org/license */ ! function (a, b) {
+ "object" == typeof module && "object" == typeof module.exports ? module.exports = a.document ? b(a, !0) : function (a) {
+ if (!a.document) throw new Error("jQuery requires a window with a document");
+ return b(a)
+ } : b(a)
+}("undefined" != typeof window ? window : this, function (a, b) {
+ var c = [],
+ d = c.slice,
+ e = c.concat,
+ f = c.push,
+ g = c.indexOf,
+ h = {},
+ i = h.toString,
+ j = h.hasOwnProperty,
+ k = {},
+ l = "1.11.3",
+ m = function (a, b) {
+ return new m.fn.init(a, b)
+ },
+ n = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,
+ o = /^-ms-/,
+ p = /-([\da-z])/gi,
+ q = function (a, b) {
+ return b.toUpperCase()
+ };
+ m.fn = m.prototype = {
+ jquery: l,
+ constructor: m,
+ selector: "",
+ length: 0,
+ toArray: function () {
+ return d.call(this)
+ },
+ get: function (a) {
+ return null != a ? 0 > a ? this[a + this.length] : this[a] : d.call(this)
+ },
+ pushStack: function (a) {
+ var b = m.merge(this.constructor(), a);
+ return b.prevObject = this, b.context = this.context, b
+ },
+ each: function (a, b) {
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+ },
+ map: function (a) {
+ return this.pushStack(m.map(this, function (b, c) {
+ return a.call(b, c, b)
+ }))
+ },
+ slice: function () {
+ return this.pushStack(d.apply(this, arguments))
+ },
+ first: function () {
+ return this.eq(0)
+ },
+ last: function () {
+ return this.eq(-1)
+ },
+ eq: function (a) {
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+ c = +a + (0 > a ? b : 0);
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+ return this.prevObject || this.constructor(null)
+ },
+ push: f,
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+ splice: c.splice
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+ isReady: !0,
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+ },
+ isArray: Array.isArray || function (a) {
+ return "array" === m.type(a)
+ },
+ isWindow: function (a) {
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+ },
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+ },
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+ for (b in a);
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+ },
+ type: function (a) {
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+ },
+ globalEval: function (b) {
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+ camelCase: function (a) {
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+ },
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+ var c = "undefined" != typeof a.getAttributeNode && a.getAttributeNode("id");
+ return c && c.value === b
+ }
+ }), d.find.TAG = c.getElementsByTagName ? function (a, b) {
+ return "undefined" != typeof b.getElementsByTagName ? b.getElementsByTagName(a) : c.qsa ? b.querySelectorAll(a) : void 0
+ } : function (a, b) {
+ var c, d = [],
+ e = 0,
+ f = b.getElementsByTagName(a);
+ if ("*" === a) {
+ while (c = f[e++]) 1 === c.nodeType && d.push(c);
+ return d
+ }
+ return f
+ }, d.find.CLASS = c.getElementsByClassName && function (a, b) {
+ return p ? b.getElementsByClassName(a) : void 0
+ }, r = [], q = [], (c.qsa = $.test(g.querySelectorAll)) && (ja(function (a) {
+ o.appendChild(a).innerHTML = "", a.querySelectorAll("[msallowcapture^='']").length && q.push("[*^$]=" + L + "*(?:''|\"\")"), a.querySelectorAll("[selected]").length || q.push("\\[" + L + "*(?:value|" + K + ")"), a.querySelectorAll("[id~=" + u + "-]").length || q.push("~="), a.querySelectorAll(":checked").length || q.push(":checked"), a.querySelectorAll("a#" + u + "+*").length || q.push(".#.+[+~]")
+ }), ja(function (a) {
+ var b = g.createElement("input");
+ b.setAttribute("type", "hidden"), a.appendChild(b).setAttribute("name", "D"), a.querySelectorAll("[name=d]").length && q.push("name" + L + "*[*^$|!~]?="), a.querySelectorAll(":enabled").length || q.push(":enabled", ":disabled"), a.querySelectorAll("*,:x"), q.push(",.*:")
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+ c.disconnectedMatch = s.call(a, "div"), s.call(a, "[s!='']:x"), r.push("!=", P)
+ }), q = q.length && new RegExp(q.join("|")), r = r.length && new RegExp(r.join("|")), b = $.test(o.compareDocumentPosition), t = b || $.test(o.contains) ? function (a, b) {
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+ d = b && b.parentNode;
+ return a === d || !(!d || 1 !== d.nodeType || !(c.contains ? c.contains(d) : a.compareDocumentPosition && 16 & a.compareDocumentPosition(d)))
+ } : function (a, b) {
+ if (b)
+ while (b = b.parentNode)
+ if (b === a) return !0;
+ return !1
+ }, B = b ? function (a, b) {
+ if (a === b) return l = !0, 0;
+ var d = !a.compareDocumentPosition - !b.compareDocumentPosition;
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+ c = a;
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+ }, g) : n
+ }, ga.matches = function (a, b) {
+ return ga(a, null, null, b)
+ }, ga.matchesSelector = function (a, b) {
+ if ((a.ownerDocument || a) !== n && m(a), b = b.replace(U, "='$1']"), !(!c.matchesSelector || !p || r && r.test(b) || q && q.test(b))) try {
+ var d = s.call(a, b);
+ if (d || c.disconnectedMatch || a.document && 11 !== a.document.nodeType) return d
+ } catch (e) { }
+ return ga(b, n, null, [a]).length > 0
+ }, ga.contains = function (a, b) {
+ return (a.ownerDocument || a) !== n && m(a), t(a, b)
+ }, ga.attr = function (a, b) {
+ (a.ownerDocument || a) !== n && m(a);
+ var e = d.attrHandle[b.toLowerCase()],
+ f = e && D.call(d.attrHandle, b.toLowerCase()) ? e(a, b, !p) : void 0;
+ return void 0 !== f ? f : c.attributes || !p ? a.getAttribute(b) : (f = a.getAttributeNode(b)) && f.specified ? f.value : null
+ }, ga.error = function (a) {
+ throw new Error("Syntax error, unrecognized expression: " + a)
+ }, ga.uniqueSort = function (a) {
+ var b, d = [],
+ e = 0,
+ f = 0;
+ if (l = !c.detectDuplicates, k = !c.sortStable && a.slice(0), a.sort(B), l) {
+ while (b = a[f++]) b === a[f] && (e = d.push(f));
+ while (e--) a.splice(d[e], 1)
+ }
+ return k = null, a
+ }, e = ga.getText = function (a) {
+ var b, c = "",
+ d = 0,
+ f = a.nodeType;
+ if (f) {
+ if (1 === f || 9 === f || 11 === f) {
+ if ("string" == typeof a.textContent) return a.textContent;
+ for (a = a.firstChild; a; a = a.nextSibling) c += e(a)
+ } else if (3 === f || 4 === f) return a.nodeValue
+ } else
+ while (b = a[d++]) c += e(b);
+ return c
+ }, d = ga.selectors = {
+ cacheLength: 50,
+ createPseudo: ia,
+ match: X,
+ attrHandle: {},
+ find: {},
+ relative: {
+ ">": {
+ dir: "parentNode",
+ first: !0
+ },
+ " ": {
+ dir: "parentNode"
+ },
+ "+": {
+ dir: "previousSibling",
+ first: !0
+ },
+ "~": {
+ dir: "previousSibling"
+ }
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+ },
+ CHILD: function (a) {
+ return a[1] = a[1].toLowerCase(), "nth" === a[1].slice(0, 3) ? (a[3] || ga.error(a[0]), a[4] = +(a[4] ? a[5] + (a[6] || 1) : 2 * ("even" === a[3] || "odd" === a[3])), a[5] = +(a[7] + a[8] || "odd" === a[3])) : a[3] && ga.error(a[0]), a
+ },
+ PSEUDO: function (a) {
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+ }
+ },
+ filter: {
+ TAG: function (a) {
+ var b = a.replace(ca, da).toLowerCase();
+ return "*" === a ? function () {
+ return !0
+ } : function (a) {
+ return a.nodeName && a.nodeName.toLowerCase() === b
+ }
+ },
+ CLASS: function (a) {
+ var b = y[a + " "];
+ return b || (b = new RegExp("(^|" + L + ")" + a + "(" + L + "|$)")) && y(a, function (a) {
+ return b.test("string" == typeof a.className && a.className || "undefined" != typeof a.getAttribute && a.getAttribute("class") || "")
+ })
+ },
+ ATTR: function (a, b, c) {
+ return function (d) {
+ var e = ga.attr(d, a);
+ return null == e ? "!=" === b : b ? (e += "", "=" === b ? e === c : "!=" === b ? e !== c : "^=" === b ? c && 0 === e.indexOf(c) : "*=" === b ? c && e.indexOf(c) > -1 : "$=" === b ? c && e.slice(-c.length) === c : "~=" === b ? (" " + e.replace(Q, " ") + " ").indexOf(c) > -1 : "|=" === b ? e === c || e.slice(0, c.length + 1) === c + "-" : !1) : !0
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+ CHILD: function (a, b, c, d, e) {
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+ h = "of-type" === b;
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+ return !!a.parentNode
+ } : function (b, c, i) {
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+ while (p) {
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+ }
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+ }
+ }
+ },
+ PSEUDO: function (a, b) {
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+ }
+ },
+ pseudos: {
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+ var b = [],
+ c = [],
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+ }) : function (a, e, f) {
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+ }
+ }),
+ has: ia(function (a) {
+ return function (b) {
+ return ga(a, b).length > 0
+ }
+ }),
+ contains: ia(function (a) {
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+ function (b) {
+ return (b.textContent || b.innerText || e(b)).indexOf(a) > -1
+ }
+ }),
+ lang: ia(function (a) {
+ return W.test(a || "") || ga.error("unsupported lang: " + a), a = a.replace(ca, da).toLowerCase(),
+ function (b) {
+ var c;
+ do
+ if (c = p ? b.lang : b.getAttribute("xml:lang") || b.getAttribute("lang")) return c = c.toLowerCase(), c === a || 0 === c.indexOf(a + "-"); while ((b = b.parentNode) && 1 === b.nodeType);
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+ }
+ }),
+ target: function (b) {
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+ root: function (a) {
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+ },
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+ },
+ selected: function (a) {
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+ },
+ empty: function (a) {
+ for (a = a.firstChild; a; a = a.nextSibling)
+ if (a.nodeType < 6) return !1;
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+ },
+ parent: function (a) {
+ return !d.pseudos.empty(a)
+ },
+ header: function (a) {
+ return Z.test(a.nodeName)
+ },
+ input: function (a) {
+ return Y.test(a.nodeName)
+ },
+ button: function (a) {
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+ },
+ text: function (a) {
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+ checkbox: !0,
+ file: !0,
+ password: !0,
+ image: !0
+ }) d.pseudos[b] = ma(b);
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+ reset: !0
+ }) d.pseudos[b] = na(b);
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+ function qa() { }
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+ function ua(a, b, c) {
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+ function wa(a, b, c, d, e, f) {
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+ }
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+ if (e) {
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+ }
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+ while (k--) (l = r[k]) && (j = e ? J(f, l) : m[k]) > -1 && (f[j] = !(g[j] = l))
+ }
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+ })
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+ function xa(a) {
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+ return a === b
+ }, h, !0), l = sa(function (a) {
+ return J(b, a) > -1
+ }, h, !0), m = [function (a, c, d) {
+ var e = !g && (d || c !== j) || ((b = c).nodeType ? k(a, c, d) : l(a, c, d));
+ return b = null, e
+ }]; f > i; i++)
+ if (c = d.relative[a[i].type]) m = [sa(ta(m), c)];
+ else {
+ if (c = d.filter[a[i].type].apply(null, a[i].matches), c[u]) {
+ for (e = ++i; f > e; e++)
+ if (d.relative[a[e].type]) break;
+ return wa(i > 1 && ta(m), i > 1 && ra(a.slice(0, i - 1).concat({
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+ })).replace(R, "$1"), c, e > i && xa(a.slice(i, e)), f > e && xa(a = a.slice(e)), f > e && ra(a))
+ }
+ m.push(c)
+ } return ta(m)
+ }
+
+ function ya(a, b) {
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+ e = a.length > 0,
+ f = function (f, g, h, i, k) {
+ var l, m, o, p = 0,
+ q = "0",
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+ break
+ } k && (w = v)
+ }
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+ }
+ if (p += q, c && q !== p) {
+ m = 0;
+ while (o = b[m++]) o(r, s, g, h);
+ if (f) {
+ if (p > 0)
+ while (q--) r[q] || s[q] || (s[q] = F.call(i));
+ s = va(s)
+ }
+ H.apply(i, s), k && !f && s.length > 0 && p + b.length > 1 && ga.uniqueSort(i)
+ }
+ return k && (w = v, j = t), r
+ };
+ return c ? ia(f) : f
+ }
+ return h = ga.compile = function (a, b) {
+ var c, d = [],
+ e = [],
+ f = A[a + " "];
+ if (!f) {
+ b || (b = g(a)), c = b.length;
+ while (c--) f = xa(b[c]), f[u] ? d.push(f) : e.push(f);
+ f = A(a, ya(e, d)), f.selector = a
+ }
+ return f
+ }, i = ga.select = function (a, b, e, f) {
+ var i, j, k, l, m, n = "function" == typeof a && a,
+ o = !f && g(a = n.selector || a);
+ if (e = e || [], 1 === o.length) {
+ if (j = o[0] = o[0].slice(0), j.length > 2 && "ID" === (k = j[0]).type && c.getById && 9 === b.nodeType && p && d.relative[j[1].type]) {
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+ }
+ i = X.needsContext.test(a) ? 0 : j.length;
+ while (i--) {
+ if (k = j[i], d.relative[l = k.type]) break;
+ if ((m = d.find[l]) && (f = m(k.matches[0].replace(ca, da), aa.test(j[0].type) && pa(b.parentNode) || b))) {
+ if (j.splice(i, 1), a = f.length && ra(j), !a) return H.apply(e, f), e;
+ break
+ }
+ }
+ }
+ return (n || h(a, o))(f, b, !p, e, aa.test(a) && pa(b.parentNode) || b), e
+ }, c.sortStable = u.split("").sort(B).join("") === u, c.detectDuplicates = !!l, m(), c.sortDetached = ja(function (a) {
+ return 1 & a.compareDocumentPosition(n.createElement("div"))
+ }), ja(function (a) {
+ return a.innerHTML = "", "#" === a.firstChild.getAttribute("href")
+ }) || ka("type|href|height|width", function (a, b, c) {
+ return c ? void 0 : a.getAttribute(b, "type" === b.toLowerCase() ? 1 : 2)
+ }), c.attributes && ja(function (a) {
+ return a.innerHTML = "", a.firstChild.setAttribute("value", ""), "" === a.firstChild.getAttribute("value")
+ }) || ka("value", function (a, b, c) {
+ return c || "input" !== a.nodeName.toLowerCase() ? void 0 : a.defaultValue
+ }), ja(function (a) {
+ return null == a.getAttribute("disabled")
+ }) || ka(K, function (a, b, c) {
+ var d;
+ return c ? void 0 : a[b] === !0 ? b.toLowerCase() : (d = a.getAttributeNode(b)) && d.specified ? d.value : null
+ }), ga
+ }(a);
+ m.find = s, m.expr = s.selectors, m.expr[":"] = m.expr.pseudos, m.unique = s.uniqueSort, m.text = s.getText, m.isXMLDoc = s.isXML, m.contains = s.contains;
+ var t = m.expr.match.needsContext,
+ u = /^<(\w+)\s*\/?>(?:<\/\1>|)$/,
+ v = /^.[^:#\[\.,]*$/;
+
+ function w(a, b, c) {
+ if (m.isFunction(b)) return m.grep(a, function (a, d) {
+ return !!b.call(a, d, a) !== c
+ });
+ if (b.nodeType) return m.grep(a, function (a) {
+ return a === b !== c
+ });
+ if ("string" == typeof b) {
+ if (v.test(b)) return m.filter(b, a, c);
+ b = m.filter(b, a)
+ }
+ return m.grep(a, function (a) {
+ return m.inArray(a, b) >= 0 !== c
+ })
+ }
+ m.filter = function (a, b, c) {
+ var d = b[0];
+ return c && (a = ":not(" + a + ")"), 1 === b.length && 1 === d.nodeType ? m.find.matchesSelector(d, a) ? [d] : [] : m.find.matches(a, m.grep(b, function (a) {
+ return 1 === a.nodeType
+ }))
+ }, m.fn.extend({
+ find: function (a) {
+ var b, c = [],
+ d = this,
+ e = d.length;
+ if ("string" != typeof a) return this.pushStack(m(a).filter(function () {
+ for (b = 0; e > b; b++)
+ if (m.contains(d[b], this)) return !0
+ }));
+ for (b = 0; e > b; b++) m.find(a, d[b], c);
+ return c = this.pushStack(e > 1 ? m.unique(c) : c), c.selector = this.selector ? this.selector + " " + a : a, c
+ },
+ filter: function (a) {
+ return this.pushStack(w(this, a || [], !1))
+ },
+ not: function (a) {
+ return this.pushStack(w(this, a || [], !0))
+ },
+ is: function (a) {
+ return !!w(this, "string" == typeof a && t.test(a) ? m(a) : a || [], !1).length
+ }
+ });
+ var x, y = a.document,
+ z = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/,
+ A = m.fn.init = function (a, b) {
+ var c, d;
+ if (!a) return this;
+ if ("string" == typeof a) {
+ if (c = "<" === a.charAt(0) && ">" === a.charAt(a.length - 1) && a.length >= 3 ? [null, a, null] : z.exec(a), !c || !c[1] && b) return !b || b.jquery ? (b || x).find(a) : this.constructor(b).find(a);
+ if (c[1]) {
+ if (b = b instanceof m ? b[0] : b, m.merge(this, m.parseHTML(c[1], b && b.nodeType ? b.ownerDocument || b : y, !0)), u.test(c[1]) && m.isPlainObject(b))
+ for (c in b) m.isFunction(this[c]) ? this[c](b[c]) : this.attr(c, b[c]);
+ return this
+ }
+ if (d = y.getElementById(c[2]), d && d.parentNode) {
+ if (d.id !== c[2]) return x.find(a);
+ this.length = 1, this[0] = d
+ }
+ return this.context = y, this.selector = a, this
+ }
+ return a.nodeType ? (this.context = this[0] = a, this.length = 1, this) : m.isFunction(a) ? "undefined" != typeof x.ready ? x.ready(a) : a(m) : (void 0 !== a.selector && (this.selector = a.selector, this.context = a.context), m.makeArray(a, this))
+ };
+ A.prototype = m.fn, x = m(y);
+ var B = /^(?:parents|prev(?:Until|All))/,
+ C = {
+ children: !0,
+ contents: !0,
+ next: !0,
+ prev: !0
+ };
+ m.extend({
+ dir: function (a, b, c) {
+ var d = [],
+ e = a[b];
+ while (e && 9 !== e.nodeType && (void 0 === c || 1 !== e.nodeType || !m(e).is(c))) 1 === e.nodeType && d.push(e), e = e[b];
+ return d
+ },
+ sibling: function (a, b) {
+ for (var c = []; a; a = a.nextSibling) 1 === a.nodeType && a !== b && c.push(a);
+ return c
+ }
+ }), m.fn.extend({
+ has: function (a) {
+ var b, c = m(a, this),
+ d = c.length;
+ return this.filter(function () {
+ for (b = 0; d > b; b++)
+ if (m.contains(this, c[b])) return !0
+ })
+ },
+ closest: function (a, b) {
+ for (var c, d = 0, e = this.length, f = [], g = t.test(a) || "string" != typeof a ? m(a, b || this.context) : 0; e > d; d++)
+ for (c = this[d]; c && c !== b; c = c.parentNode)
+ if (c.nodeType < 11 && (g ? g.index(c) > -1 : 1 === c.nodeType && m.find.matchesSelector(c, a))) {
+ f.push(c);
+ break
+ } return this.pushStack(f.length > 1 ? m.unique(f) : f)
+ },
+ index: function (a) {
+ return a ? "string" == typeof a ? m.inArray(this[0], m(a)) : m.inArray(a.jquery ? a[0] : a, this) : this[0] && this[0].parentNode ? this.first().prevAll().length : -1
+ },
+ add: function (a, b) {
+ return this.pushStack(m.unique(m.merge(this.get(), m(a, b))))
+ },
+ addBack: function (a) {
+ return this.add(null == a ? this.prevObject : this.prevObject.filter(a))
+ }
+ });
+
+ function D(a, b) {
+ do a = a[b]; while (a && 1 !== a.nodeType);
+ return a
+ }
+ m.each({
+ parent: function (a) {
+ var b = a.parentNode;
+ return b && 11 !== b.nodeType ? b : null
+ },
+ parents: function (a) {
+ return m.dir(a, "parentNode")
+ },
+ parentsUntil: function (a, b, c) {
+ return m.dir(a, "parentNode", c)
+ },
+ next: function (a) {
+ return D(a, "nextSibling")
+ },
+ prev: function (a) {
+ return D(a, "previousSibling")
+ },
+ nextAll: function (a) {
+ return m.dir(a, "nextSibling")
+ },
+ prevAll: function (a) {
+ return m.dir(a, "previousSibling")
+ },
+ nextUntil: function (a, b, c) {
+ return m.dir(a, "nextSibling", c)
+ },
+ prevUntil: function (a, b, c) {
+ return m.dir(a, "previousSibling", c)
+ },
+ siblings: function (a) {
+ return m.sibling((a.parentNode || {}).firstChild, a)
+ },
+ children: function (a) {
+ return m.sibling(a.firstChild)
+ },
+ contents: function (a) {
+ return m.nodeName(a, "iframe") ? a.contentDocument || a.contentWindow.document : m.merge([], a.childNodes)
+ }
+ }, function (a, b) {
+ m.fn[a] = function (c, d) {
+ var e = m.map(this, b, c);
+ return "Until" !== a.slice(-5) && (d = c), d && "string" == typeof d && (e = m.filter(d, e)), this.length > 1 && (C[a] || (e = m.unique(e)), B.test(a) && (e = e.reverse())), this.pushStack(e)
+ }
+ });
+ var E = /\S+/g,
+ F = {};
+
+ function G(a) {
+ var b = F[a] = {};
+ return m.each(a.match(E) || [], function (a, c) {
+ b[c] = !0
+ }), b
+ }
+ m.Callbacks = function (a) {
+ a = "string" == typeof a ? F[a] || G(a) : m.extend({}, a);
+ var b, c, d, e, f, g, h = [],
+ i = !a.once && [],
+ j = function (l) {
+ for (c = a.memory && l, d = !0, f = g || 0, g = 0, e = h.length, b = !0; h && e > f; f++)
+ if (h[f].apply(l[0], l[1]) === !1 && a.stopOnFalse) {
+ c = !1;
+ break
+ } b = !1, h && (i ? i.length && j(i.shift()) : c ? h = [] : k.disable())
+ },
+ k = {
+ add: function () {
+ if (h) {
+ var d = h.length;
+ ! function f(b) {
+ m.each(b, function (b, c) {
+ var d = m.type(c);
+ "function" === d ? a.unique && k.has(c) || h.push(c) : c && c.length && "string" !== d && f(c)
+ })
+ }(arguments), b ? e = h.length : c && (g = d, j(c))
+ }
+ return this
+ },
+ remove: function () {
+ return h && m.each(arguments, function (a, c) {
+ var d;
+ while ((d = m.inArray(c, h, d)) > -1) h.splice(d, 1), b && (e >= d && e--, f >= d && f--)
+ }), this
+ },
+ has: function (a) {
+ return a ? m.inArray(a, h) > -1 : !(!h || !h.length)
+ },
+ empty: function () {
+ return h = [], e = 0, this
+ },
+ disable: function () {
+ return h = i = c = void 0, this
+ },
+ disabled: function () {
+ return !h
+ },
+ lock: function () {
+ return i = void 0, c || k.disable(), this
+ },
+ locked: function () {
+ return !i
+ },
+ fireWith: function (a, c) {
+ return !h || d && !i || (c = c || [], c = [a, c.slice ? c.slice() : c], b ? i.push(c) : j(c)), this
+ },
+ fire: function () {
+ return k.fireWith(this, arguments), this
+ },
+ fired: function () {
+ return !!d
+ }
+ };
+ return k
+ }, m.extend({
+ Deferred: function (a) {
+ var b = [
+ ["resolve", "done", m.Callbacks("once memory"), "resolved"],
+ ["reject", "fail", m.Callbacks("once memory"), "rejected"],
+ ["notify", "progress", m.Callbacks("memory")]
+ ],
+ c = "pending",
+ d = {
+ state: function () {
+ return c
+ },
+ always: function () {
+ return e.done(arguments).fail(arguments), this
+ },
+ then: function () {
+ var a = arguments;
+ return m.Deferred(function (c) {
+ m.each(b, function (b, f) {
+ var g = m.isFunction(a[b]) && a[b];
+ e[f[1]](function () {
+ var a = g && g.apply(this, arguments);
+ a && m.isFunction(a.promise) ? a.promise().done(c.resolve).fail(c.reject).progress(c.notify) : c[f[0] + "With"](this === d ? c.promise() : this, g ? [a] : arguments)
+ })
+ }), a = null
+ }).promise()
+ },
+ promise: function (a) {
+ return null != a ? m.extend(a, d) : d
+ }
+ },
+ e = {};
+ return d.pipe = d.then, m.each(b, function (a, f) {
+ var g = f[2],
+ h = f[3];
+ d[f[1]] = g.add, h && g.add(function () {
+ c = h
+ }, b[1 ^ a][2].disable, b[2][2].lock), e[f[0]] = function () {
+ return e[f[0] + "With"](this === e ? d : this, arguments), this
+ }, e[f[0] + "With"] = g.fireWith
+ }), d.promise(e), a && a.call(e, e), e
+ },
+ when: function (a) {
+ var b = 0,
+ c = d.call(arguments),
+ e = c.length,
+ f = 1 !== e || a && m.isFunction(a.promise) ? e : 0,
+ g = 1 === f ? a : m.Deferred(),
+ h = function (a, b, c) {
+ return function (e) {
+ b[a] = this, c[a] = arguments.length > 1 ? d.call(arguments) : e, c === i ? g.notifyWith(b, c) : --f || g.resolveWith(b, c)
+ }
+ },
+ i, j, k;
+ if (e > 1)
+ for (i = new Array(e), j = new Array(e), k = new Array(e); e > b; b++) c[b] && m.isFunction(c[b].promise) ? c[b].promise().done(h(b, k, c)).fail(g.reject).progress(h(b, j, i)) : --f;
+ return f || g.resolveWith(k, c), g.promise()
+ }
+ });
+ var H;
+ m.fn.ready = function (a) {
+ return m.ready.promise().done(a), this
+ }, m.extend({
+ isReady: !1,
+ readyWait: 1,
+ holdReady: function (a) {
+ a ? m.readyWait++ : m.ready(!0)
+ },
+ ready: function (a) {
+ if (a === !0 ? !--m.readyWait : !m.isReady) {
+ if (!y.body) return setTimeout(m.ready);
+ m.isReady = !0, a !== !0 && --m.readyWait > 0 || (H.resolveWith(y, [m]), m.fn.triggerHandler && (m(y).triggerHandler("ready"), m(y).off("ready")))
+ }
+ }
+ });
+
+ function I() {
+ y.addEventListener ? (y.removeEventListener("DOMContentLoaded", J, !1), a.removeEventListener("load", J, !1)) : (y.detachEvent("onreadystatechange", J), a.detachEvent("onload", J))
+ }
+
+ function J() {
+ (y.addEventListener || "load" === event.type || "complete" === y.readyState) && (I(), m.ready())
+ }
+ m.ready.promise = function (b) {
+ if (!H)
+ if (H = m.Deferred(), "complete" === y.readyState) setTimeout(m.ready);
+ else if (y.addEventListener) y.addEventListener("DOMContentLoaded", J, !1), a.addEventListener("load", J, !1);
+ else {
+ y.attachEvent("onreadystatechange", J), a.attachEvent("onload", J);
+ var c = !1;
+ try {
+ c = null == a.frameElement && y.documentElement
+ } catch (d) { }
+ c && c.doScroll && ! function e() {
+ if (!m.isReady) {
+ try {
+ c.doScroll("left")
+ } catch (a) {
+ return setTimeout(e, 50)
+ }
+ I(), m.ready()
+ }
+ }()
+ }
+ return H.promise(b)
+ };
+ var K = "undefined",
+ L;
+ for (L in m(k)) break;
+ k.ownLast = "0" !== L, k.inlineBlockNeedsLayout = !1, m(function () {
+ var a, b, c, d;
+ c = y.getElementsByTagName("body")[0], c && c.style && (b = y.createElement("div"), d = y.createElement("div"), d.style.cssText = "position:absolute;border:0;width:0;height:0;top:0;left:-9999px", c.appendChild(d).appendChild(b), typeof b.style.zoom !== K && (b.style.cssText = "display:inline;margin:0;border:0;padding:1px;width:1px;zoom:1", k.inlineBlockNeedsLayout = a = 3 === b.offsetWidth, a && (c.style.zoom = 1)), c.removeChild(d))
+ }),
+ function () {
+ var a = y.createElement("div");
+ if (null == k.deleteExpando) {
+ k.deleteExpando = !0;
+ try {
+ delete a.test
+ } catch (b) {
+ k.deleteExpando = !1
+ }
+ }
+ a = null
+ }(), m.acceptData = function (a) {
+ var b = m.noData[(a.nodeName + " ").toLowerCase()],
+ c = +a.nodeType || 1;
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+ };
+ var M = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/,
+ N = /([A-Z])/g;
+
+ function O(a, b, c) {
+ if (void 0 === c && 1 === a.nodeType) {
+ var d = "data-" + b.replace(N, "-$1").toLowerCase();
+ if (c = a.getAttribute(d), "string" == typeof c) {
+ try {
+ c = "true" === c ? !0 : "false" === c ? !1 : "null" === c ? null : +c + "" === c ? +c : M.test(c) ? m.parseJSON(c) : c
+ } catch (e) { }
+ m.data(a, b, c)
+ } else c = void 0
+ }
+ return c
+ }
+
+ function P(a) {
+ var b;
+ for (b in a)
+ if (("data" !== b || !m.isEmptyObject(a[b])) && "toJSON" !== b) return !1;
+
+ return !0
+ }
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+ function Q(a, b, d, e) {
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+ }
+ }
+
+ function R(a, b, c) {
+ if (m.acceptData(a)) {
+ var d, e, f = a.nodeType,
+ g = f ? m.cache : a,
+ h = f ? a[m.expando] : m.expando;
+ if (g[h]) {
+ if (b && (d = c ? g[h] : g[h].data)) {
+ m.isArray(b) ? b = b.concat(m.map(b, m.camelCase)) : b in d ? b = [b] : (b = m.camelCase(b), b = b in d ? [b] : b.split(" ")), e = b.length;
+ while (e--) delete d[b[e]];
+ if (c ? !P(d) : !m.isEmptyObject(d)) return
+ } (c || (delete g[h].data, P(g[h]))) && (f ? m.cleanData([a], !0) : k.deleteExpando || g != g.window ? delete g[h] : g[h] = null)
+ }
+ }
+ }
+ m.extend({
+ cache: {},
+ noData: {
+ "applet ": !0,
+ "embed ": !0,
+ "object ": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
+ },
+ hasData: function (a) {
+ return a = a.nodeType ? m.cache[a[m.expando]] : a[m.expando], !!a && !P(a)
+ },
+ data: function (a, b, c) {
+ return Q(a, b, c)
+ },
+ removeData: function (a, b) {
+ return R(a, b)
+ },
+ _data: function (a, b, c) {
+ return Q(a, b, c, !0)
+ },
+ _removeData: function (a, b) {
+ return R(a, b, !0)
+ }
+ }), m.fn.extend({
+ data: function (a, b) {
+ var c, d, e, f = this[0],
+ g = f && f.attributes;
+ if (void 0 === a) {
+ if (this.length && (e = m.data(f), 1 === f.nodeType && !m._data(f, "parsedAttrs"))) {
+ c = g.length;
+ while (c--) g[c] && (d = g[c].name, 0 === d.indexOf("data-") && (d = m.camelCase(d.slice(5)), O(f, d, e[d])));
+ m._data(f, "parsedAttrs", !0)
+ }
+ return e
+ }
+ return "object" == typeof a ? this.each(function () {
+ m.data(this, a)
+ }) : arguments.length > 1 ? this.each(function () {
+ m.data(this, a, b)
+ }) : f ? O(f, a, m.data(f, a)) : void 0
+ },
+ removeData: function (a) {
+ return this.each(function () {
+ m.removeData(this, a)
+ })
+ }
+ }), m.extend({
+ queue: function (a, b, c) {
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+ },
+ dequeue: function (a, b) {
+ b = b || "fx";
+ var c = m.queue(a, b),
+ d = c.length,
+ e = c.shift(),
+ f = m._queueHooks(a, b),
+ g = function () {
+ m.dequeue(a, b)
+ };
+ "inprogress" === e && (e = c.shift(), d--), e && ("fx" === b && c.unshift("inprogress"), delete f.stop, e.call(a, g, f)), !d && f && f.empty.fire()
+ },
+ _queueHooks: function (a, b) {
+ var c = b + "queueHooks";
+ return m._data(a, c) || m._data(a, c, {
+ empty: m.Callbacks("once memory").add(function () {
+ m._removeData(a, b + "queue"), m._removeData(a, c)
+ })
+ })
+ }
+ }), m.fn.extend({
+ queue: function (a, b) {
+ var c = 2;
+ return "string" != typeof a && (b = a, a = "fx", c--), arguments.length < c ? m.queue(this[0], a) : void 0 === b ? this : this.each(function () {
+ var c = m.queue(this, a, b);
+ m._queueHooks(this, a), "fx" === a && "inprogress" !== c[0] && m.dequeue(this, a)
+ })
+ },
+ dequeue: function (a) {
+ return this.each(function () {
+ m.dequeue(this, a)
+ })
+ },
+ clearQueue: function (a) {
+ return this.queue(a || "fx", [])
+ },
+ promise: function (a, b) {
+ var c, d = 1,
+ e = m.Deferred(),
+ f = this,
+ g = this.length,
+ h = function () {
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+ while (g--) c = m._data(f[g], a + "queueHooks"), c && c.empty && (d++, c.empty.add(h));
+ return h(), e.promise(b)
+ }
+ });
+ var S = /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source,
+ T = ["Top", "Right", "Bottom", "Left"],
+ U = function (a, b) {
+ return a = b || a, "none" === m.css(a, "display") || !m.contains(a.ownerDocument, a)
+ },
+ V = m.access = function (a, b, c, d, e, f, g) {
+ var h = 0,
+ i = a.length,
+ j = null == c;
+ if ("object" === m.type(c)) {
+ e = !0;
+ for (h in c) m.access(a, b, h, c[h], !0, f, g)
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+ return j.call(m(a), c)
+ })), b))
+ for (; i > h; h++) b(a[h], c, g ? d : d.call(a[h], h, b(a[h], c)));
+ return e ? a : j ? b.call(a) : i ? b(a[0], c) : f
+ },
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+ ! function () {
+ var a = y.createElement("input"),
+ b = y.createElement("div"),
+ c = y.createDocumentFragment();
+ if (b.innerHTML = " a", k.leadingWhitespace = 3 === b.firstChild.nodeType, k.tbody = !b.getElementsByTagName("tbody").length, k.htmlSerialize = !!b.getElementsByTagName("link").length, k.html5Clone = "<:nav>" !== y.createElement("nav").cloneNode(!0).outerHTML, a.type = "checkbox", a.checked = !0, c.appendChild(a), k.appendChecked = a.checked, b.innerHTML = "", k.noCloneChecked = !!b.cloneNode(!0).lastChild.defaultValue, c.appendChild(b), b.innerHTML = "", k.checkClone = b.cloneNode(!0).cloneNode(!0).lastChild.checked, k.noCloneEvent = !0, b.attachEvent && (b.attachEvent("onclick", function () {
+ k.noCloneEvent = !1
+ }), b.cloneNode(!0).click()), null == k.deleteExpando) {
+ k.deleteExpando = !0;
+ try {
+ delete b.test
+ } catch (d) {
+ k.deleteExpando = !1
+ }
+ }
+ }(),
+ function () {
+ var b, c, d = y.createElement("div");
+ for (b in {
+ submit: !0,
+ change: !0,
+ focusin: !0
+ }) c = "on" + b, (k[b + "Bubbles"] = c in a) || (d.setAttribute(c, "t"), k[b + "Bubbles"] = d.attributes[c].expando === !1);
+ d = null
+ }();
+ var X = /^(?:input|select|textarea)$/i,
+ Y = /^key/,
+ Z = /^(?:mouse|pointer|contextmenu)|click/,
+ $ = /^(?:focusinfocus|focusoutblur)$/,
+ _ = /^([^.]*)(?:\.(.+)|)$/;
+
+ function aa() {
+ return !0
+ }
+
+ function ba() {
+ return !1
+ }
+
+ function ca() {
+ try {
+ return y.activeElement
+ } catch (a) { }
+ }
+ m.event = {
+ global: {},
+ add: function (a, b, c, d, e) {
+ var f, g, h, i, j, k, l, n, o, p, q, r = m._data(a);
+ if (r) {
+ c.handler && (i = c, c = i.handler, e = i.selector), c.guid || (c.guid = m.guid++), (g = r.events) || (g = r.events = {}), (k = r.handle) || (k = r.handle = function (a) {
+ return typeof m === K || a && m.event.triggered === a.type ? void 0 : m.event.dispatch.apply(k.elem, arguments)
+ }, k.elem = a), b = (b || "").match(E) || [""], h = b.length;
+ while (h--) f = _.exec(b[h]) || [], o = q = f[1], p = (f[2] || "").split(".").sort(), o && (j = m.event.special[o] || {}, o = (e ? j.delegateType : j.bindType) || o, j = m.event.special[o] || {}, l = m.extend({
+ type: o,
+ origType: q,
+ data: d,
+ handler: c,
+ guid: c.guid,
+ selector: e,
+ needsContext: e && m.expr.match.needsContext.test(e),
+ namespace: p.join(".")
+ }, i), (n = g[o]) || (n = g[o] = [], n.delegateCount = 0, j.setup && j.setup.call(a, d, p, k) !== !1 || (a.addEventListener ? a.addEventListener(o, k, !1) : a.attachEvent && a.attachEvent("on" + o, k))), j.add && (j.add.call(a, l), l.handler.guid || (l.handler.guid = c.guid)), e ? n.splice(n.delegateCount++, 0, l) : n.push(l), m.event.global[o] = !0);
+ a = null
+ }
+ },
+ remove: function (a, b, c, d, e) {
+ var f, g, h, i, j, k, l, n, o, p, q, r = m.hasData(a) && m._data(a);
+ if (r && (k = r.events)) {
+ b = (b || "").match(E) || [""], j = b.length;
+ while (j--)
+ if (h = _.exec(b[j]) || [], o = q = h[1], p = (h[2] || "").split(".").sort(), o) {
+ l = m.event.special[o] || {}, o = (d ? l.delegateType : l.bindType) || o, n = k[o] || [], h = h[2] && new RegExp("(^|\\.)" + p.join("\\.(?:.*\\.|)") + "(\\.|$)"), i = f = n.length;
+ while (f--) g = n[f], !e && q !== g.origType || c && c.guid !== g.guid || h && !h.test(g.namespace) || d && d !== g.selector && ("**" !== d || !g.selector) || (n.splice(f, 1), g.selector && n.delegateCount--, l.remove && l.remove.call(a, g));
+ i && !n.length && (l.teardown && l.teardown.call(a, p, r.handle) !== !1 || m.removeEvent(a, o, r.handle), delete k[o])
+ } else
+ for (o in k) m.event.remove(a, o + b[j], c, d, !0);
+ m.isEmptyObject(k) && (delete r.handle, m._removeData(a, "events"))
+ }
+ },
+ trigger: function (b, c, d, e) {
+ var f, g, h, i, k, l, n, o = [d || y],
+ p = j.call(b, "type") ? b.type : b,
+ q = j.call(b, "namespace") ? b.namespace.split(".") : [];
+ if (h = l = d = d || y, 3 !== d.nodeType && 8 !== d.nodeType && !$.test(p + m.event.triggered) && (p.indexOf(".") >= 0 && (q = p.split("."), p = q.shift(), q.sort()), g = p.indexOf(":") < 0 && "on" + p, b = b[m.expando] ? b : new m.Event(p, "object" == typeof b && b), b.isTrigger = e ? 2 : 3, b.namespace = q.join("."), b.namespace_re = b.namespace ? new RegExp("(^|\\.)" + q.join("\\.(?:.*\\.|)") + "(\\.|$)") : null, b.result = void 0, b.target || (b.target = d), c = null == c ? [b] : m.makeArray(c, [b]), k = m.event.special[p] || {}, e || !k.trigger || k.trigger.apply(d, c) !== !1)) {
+ if (!e && !k.noBubble && !m.isWindow(d)) {
+ for (i = k.delegateType || p, $.test(i + p) || (h = h.parentNode); h; h = h.parentNode) o.push(h), l = h;
+ l === (d.ownerDocument || y) && o.push(l.defaultView || l.parentWindow || a)
+ }
+ n = 0;
+ while ((h = o[n++]) && !b.isPropagationStopped()) b.type = n > 1 ? i : k.bindType || p, f = (m._data(h, "events") || {})[b.type] && m._data(h, "handle"), f && f.apply(h, c), f = g && h[g], f && f.apply && m.acceptData(h) && (b.result = f.apply(h, c), b.result === !1 && b.preventDefault());
+ if (b.type = p, !e && !b.isDefaultPrevented() && (!k._default || k._default.apply(o.pop(), c) === !1) && m.acceptData(d) && g && d[p] && !m.isWindow(d)) {
+ l = d[g], l && (d[g] = null), m.event.triggered = p;
+ try {
+ d[p]()
+ } catch (r) { }
+ m.event.triggered = void 0, l && (d[g] = l)
+ }
+ return b.result
+ }
+ },
+ dispatch: function (a) {
+ a = m.event.fix(a);
+ var b, c, e, f, g, h = [],
+ i = d.call(arguments),
+ j = (m._data(this, "events") || {})[a.type] || [],
+ k = m.event.special[a.type] || {};
+ if (i[0] = a, a.delegateTarget = this, !k.preDispatch || k.preDispatch.call(this, a) !== !1) {
+ h = m.event.handlers.call(this, a, j), b = 0;
+ while ((f = h[b++]) && !a.isPropagationStopped()) {
+ a.currentTarget = f.elem, g = 0;
+ while ((e = f.handlers[g++]) && !a.isImmediatePropagationStopped()) (!a.namespace_re || a.namespace_re.test(e.namespace)) && (a.handleObj = e, a.data = e.data, c = ((m.event.special[e.origType] || {}).handle || e.handler).apply(f.elem, i), void 0 !== c && (a.result = c) === !1 && (a.preventDefault(), a.stopPropagation()))
+ }
+ return k.postDispatch && k.postDispatch.call(this, a), a.result
+ }
+ },
+ handlers: function (a, b) {
+ var c, d, e, f, g = [],
+ h = b.delegateCount,
+ i = a.target;
+ if (h && i.nodeType && (!a.button || "click" !== a.type))
+ for (; i != this; i = i.parentNode || this)
+ if (1 === i.nodeType && (i.disabled !== !0 || "click" !== a.type)) {
+ for (e = [], f = 0; h > f; f++) d = b[f], c = d.selector + " ", void 0 === e[c] && (e[c] = d.needsContext ? m(c, this).index(i) >= 0 : m.find(c, this, null, [i]).length), e[c] && e.push(d);
+ e.length && g.push({
+ elem: i,
+ handlers: e
+ })
+ } return h < b.length && g.push({
+ elem: this,
+ handlers: b.slice(h)
+ }), g
+ },
+ fix: function (a) {
+ if (a[m.expando]) return a;
+ var b, c, d, e = a.type,
+ f = a,
+ g = this.fixHooks[e];
+ g || (this.fixHooks[e] = g = Z.test(e) ? this.mouseHooks : Y.test(e) ? this.keyHooks : {}), d = g.props ? this.props.concat(g.props) : this.props, a = new m.Event(f), b = d.length;
+ while (b--) c = d[b], a[c] = f[c];
+ return a.target || (a.target = f.srcElement || y), 3 === a.target.nodeType && (a.target = a.target.parentNode), a.metaKey = !!a.metaKey, g.filter ? g.filter(a, f) : a
+ },
+ props: "altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "),
+ fixHooks: {},
+ keyHooks: {
+ props: "char charCode key keyCode".split(" "),
+ filter: function (a, b) {
+ return null == a.which && (a.which = null != b.charCode ? b.charCode : b.keyCode), a
+ }
+ },
+ mouseHooks: {
+ props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "),
+ filter: function (a, b) {
+ var c, d, e, f = b.button,
+ g = b.fromElement;
+ return null == a.pageX && null != b.clientX && (d = a.target.ownerDocument || y, e = d.documentElement, c = d.body, a.pageX = b.clientX + (e && e.scrollLeft || c && c.scrollLeft || 0) - (e && e.clientLeft || c && c.clientLeft || 0), a.pageY = b.clientY + (e && e.scrollTop || c && c.scrollTop || 0) - (e && e.clientTop || c && c.clientTop || 0)), !a.relatedTarget && g && (a.relatedTarget = g === a.target ? b.toElement : g), a.which || void 0 === f || (a.which = 1 & f ? 1 : 2 & f ? 3 : 4 & f ? 2 : 0), a
+ }
+ },
+ special: {
+ load: {
+ noBubble: !0
+ },
+ focus: {
+ trigger: function () {
+ if (this !== ca() && this.focus) try {
+ return this.focus(), !1
+ } catch (a) { }
+ },
+ delegateType: "focusin"
+ },
+ blur: {
+ trigger: function () {
+ return this === ca() && this.blur ? (this.blur(), !1) : void 0
+ },
+ delegateType: "focusout"
+ },
+ click: {
+ trigger: function () {
+ return m.nodeName(this, "input") && "checkbox" === this.type && this.click ? (this.click(), !1) : void 0
+ },
+ _default: function (a) {
+ return m.nodeName(a.target, "a")
+ }
+ },
+ beforeunload: {
+ postDispatch: function (a) {
+ void 0 !== a.result && a.originalEvent && (a.originalEvent.returnValue = a.result)
+ }
+ }
+ },
+ simulate: function (a, b, c, d) {
+ var e = m.extend(new m.Event, c, {
+ type: a,
+ isSimulated: !0,
+ originalEvent: {}
+ });
+ d ? m.event.trigger(e, null, b) : m.event.dispatch.call(b, e), e.isDefaultPrevented() && c.preventDefault()
+ }
+ }, m.removeEvent = y.removeEventListener ? function (a, b, c) {
+ a.removeEventListener && a.removeEventListener(b, c, !1)
+ } : function (a, b, c) {
+ var d = "on" + b;
+ a.detachEvent && (typeof a[d] === K && (a[d] = null), a.detachEvent(d, c))
+ }, m.Event = function (a, b) {
+ return this instanceof m.Event ? (a && a.type ? (this.originalEvent = a, this.type = a.type, this.isDefaultPrevented = a.defaultPrevented || void 0 === a.defaultPrevented && a.returnValue === !1 ? aa : ba) : this.type = a, b && m.extend(this, b), this.timeStamp = a && a.timeStamp || m.now(), void (this[m.expando] = !0)) : new m.Event(a, b)
+ }, m.Event.prototype = {
+ isDefaultPrevented: ba,
+ isPropagationStopped: ba,
+ isImmediatePropagationStopped: ba,
+ preventDefault: function () {
+ var a = this.originalEvent;
+ this.isDefaultPrevented = aa, a && (a.preventDefault ? a.preventDefault() : a.returnValue = !1)
+ },
+ stopPropagation: function () {
+ var a = this.originalEvent;
+ this.isPropagationStopped = aa, a && (a.stopPropagation && a.stopPropagation(), a.cancelBubble = !0)
+ },
+ stopImmediatePropagation: function () {
+ var a = this.originalEvent;
+ this.isImmediatePropagationStopped = aa, a && a.stopImmediatePropagation && a.stopImmediatePropagation(), this.stopPropagation()
+ }
+ }, m.each({
+ mouseenter: "mouseover",
+ mouseleave: "mouseout",
+ pointerenter: "pointerover",
+ pointerleave: "pointerout"
+ }, function (a, b) {
+ m.event.special[a] = {
+ delegateType: b,
+ bindType: b,
+ handle: function (a) {
+ var c, d = this,
+ e = a.relatedTarget,
+ f = a.handleObj;
+ return (!e || e !== d && !m.contains(d, e)) && (a.type = f.origType, c = f.handler.apply(this, arguments), a.type = b), c
+ }
+ }
+ }), k.submitBubbles || (m.event.special.submit = {
+ setup: function () {
+ return m.nodeName(this, "form") ? !1 : void m.event.add(this, "click._submit keypress._submit", function (a) {
+ var b = a.target,
+ c = m.nodeName(b, "input") || m.nodeName(b, "button") ? b.form : void 0;
+ c && !m._data(c, "submitBubbles") && (m.event.add(c, "submit._submit", function (a) {
+ a._submit_bubble = !0
+ }), m._data(c, "submitBubbles", !0))
+ })
+ },
+ postDispatch: function (a) {
+ a._submit_bubble && (delete a._submit_bubble, this.parentNode && !a.isTrigger && m.event.simulate("submit", this.parentNode, a, !0))
+ },
+ teardown: function () {
+ return m.nodeName(this, "form") ? !1 : void m.event.remove(this, "._submit")
+ }
+ }), k.changeBubbles || (m.event.special.change = {
+ setup: function () {
+ return X.test(this.nodeName) ? (("checkbox" === this.type || "radio" === this.type) && (m.event.add(this, "propertychange._change", function (a) {
+ "checked" === a.originalEvent.propertyName && (this._just_changed = !0)
+ }), m.event.add(this, "click._change", function (a) {
+ this._just_changed && !a.isTrigger && (this._just_changed = !1), m.event.simulate("change", this, a, !0)
+ })), !1) : void m.event.add(this, "beforeactivate._change", function (a) {
+ var b = a.target;
+ X.test(b.nodeName) && !m._data(b, "changeBubbles") && (m.event.add(b, "change._change", function (a) {
+ !this.parentNode || a.isSimulated || a.isTrigger || m.event.simulate("change", this.parentNode, a, !0)
+ }), m._data(b, "changeBubbles", !0))
+ })
+ },
+ handle: function (a) {
+ var b = a.target;
+ return this !== b || a.isSimulated || a.isTrigger || "radio" !== b.type && "checkbox" !== b.type ? a.handleObj.handler.apply(this, arguments) : void 0
+ },
+ teardown: function () {
+ return m.event.remove(this, "._change"), !X.test(this.nodeName)
+ }
+ }), k.focusinBubbles || m.each({
+ focus: "focusin",
+ blur: "focusout"
+ }, function (a, b) {
+ var c = function (a) {
+ m.event.simulate(b, a.target, m.event.fix(a), !0)
+ };
+ m.event.special[b] = {
+ setup: function () {
+ var d = this.ownerDocument || this,
+ e = m._data(d, b);
+ e || d.addEventListener(a, c, !0), m._data(d, b, (e || 0) + 1)
+ },
+ teardown: function () {
+ var d = this.ownerDocument || this,
+ e = m._data(d, b) - 1;
+ e ? m._data(d, b, e) : (d.removeEventListener(a, c, !0), m._removeData(d, b))
+ }
+ }
+ }), m.fn.extend({
+ on: function (a, b, c, d, e) {
+ var f, g;
+ if ("object" == typeof a) {
+ "string" != typeof b && (c = c || b, b = void 0);
+ for (f in a) this.on(f, b, c, a[f], e);
+ return this
+ }
+ if (null == c && null == d ? (d = b, c = b = void 0) : null == d && ("string" == typeof b ? (d = c, c = void 0) : (d = c, c = b, b = void 0)), d === !1) d = ba;
+ else if (!d) return this;
+ return 1 === e && (g = d, d = function (a) {
+ return m().off(a), g.apply(this, arguments)
+ }, d.guid = g.guid || (g.guid = m.guid++)), this.each(function () {
+ m.event.add(this, a, d, c, b)
+ })
+ },
+ one: function (a, b, c, d) {
+ return this.on(a, b, c, d, 1)
+ },
+ off: function (a, b, c) {
+ var d, e;
+ if (a && a.preventDefault && a.handleObj) return d = a.handleObj, m(a.delegateTarget).off(d.namespace ? d.origType + "." + d.namespace : d.origType, d.selector, d.handler), this;
+ if ("object" == typeof a) {
+ for (e in a) this.off(e, b, a[e]);
+ return this
+ }
+ return (b === !1 || "function" == typeof b) && (c = b, b = void 0), c === !1 && (c = ba), this.each(function () {
+ m.event.remove(this, a, c, b)
+ })
+ },
+ trigger: function (a, b) {
+ return this.each(function () {
+ m.event.trigger(a, b, this)
+ })
+ },
+ triggerHandler: function (a, b) {
+ var c = this[0];
+ return c ? m.event.trigger(a, b, c, !0) : void 0
+ }
+ });
+
+ function da(a) {
+ var b = ea.split("|"),
+ c = a.createDocumentFragment();
+ if (c.createElement)
+ while (b.length) c.createElement(b.pop());
+ return c
+ }
+ var ea = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|header|hgroup|mark|meter|nav|output|progress|section|summary|time|video",
+ fa = / jQuery\d+="(?:null|\d+)"/g,
+ ga = new RegExp("<(?:" + ea + ")[\\s/>]", "i"),
+ ha = /^\s+/,
+ ia = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi,
+ ja = /<([\w:]+)/,
+ ka = /\s*$/g,
+ ra = {
+ option: [1, ""],
+ legend: [1, ""],
+ area: [1, ""],
+ param: [1, ""],
+ thead: [1, ""],
+ tr: [2, ""],
+ col: [2, ""],
+ td: [3, ""],
+ _default: k.htmlSerialize ? [0, "", ""] : [1, "X", "
"]
+ },
+ sa = da(y),
+ ta = sa.appendChild(y.createElement("div"));
+ ra.optgroup = ra.option, ra.tbody = ra.tfoot = ra.colgroup = ra.caption = ra.thead, ra.th = ra.td;
+
+ function ua(a, b) {
+ var c, d, e = 0,
+ f = typeof a.getElementsByTagName !== K ? a.getElementsByTagName(b || "*") : typeof a.querySelectorAll !== K ? a.querySelectorAll(b || "*") : void 0;
+ if (!f)
+ for (f = [], c = a.childNodes || a; null != (d = c[e]); e++) !b || m.nodeName(d, b) ? f.push(d) : m.merge(f, ua(d, b));
+ return void 0 === b || b && m.nodeName(a, b) ? m.merge([a], f) : f
+ }
+
+ function va(a) {
+ W.test(a.type) && (a.defaultChecked = a.checked)
+ }
+
+ function wa(a, b) {
+ return m.nodeName(a, "table") && m.nodeName(11 !== b.nodeType ? b : b.firstChild, "tr") ? a.getElementsByTagName("tbody")[0] || a.appendChild(a.ownerDocument.createElement("tbody")) : a
+ }
+
+ function xa(a) {
+ return a.type = (null !== m.find.attr(a, "type")) + "/" + a.type, a
+ }
+
+ function ya(a) {
+ var b = pa.exec(a.type);
+ return b ? a.type = b[1] : a.removeAttribute("type"), a
+ }
+
+ function za(a, b) {
+ for (var c, d = 0; null != (c = a[d]); d++) m._data(c, "globalEval", !b || m._data(b[d], "globalEval"))
+ }
+
+ function Aa(a, b) {
+ if (1 === b.nodeType && m.hasData(a)) {
+ var c, d, e, f = m._data(a),
+ g = m._data(b, f),
+ h = f.events;
+ if (h) {
+ delete g.handle, g.events = {};
+ for (c in h)
+ for (d = 0, e = h[c].length; e > d; d++) m.event.add(b, c, h[c][d])
+ }
+ g.data && (g.data = m.extend({}, g.data))
+ }
+ }
+
+ function Ba(a, b) {
+ var c, d, e;
+ if (1 === b.nodeType) {
+ if (c = b.nodeName.toLowerCase(), !k.noCloneEvent && b[m.expando]) {
+ e = m._data(b);
+ for (d in e.events) m.removeEvent(b, d, e.handle);
+ b.removeAttribute(m.expando)
+ }
+ "script" === c && b.text !== a.text ? (xa(b).text = a.text, ya(b)) : "object" === c ? (b.parentNode && (b.outerHTML = a.outerHTML), k.html5Clone && a.innerHTML && !m.trim(b.innerHTML) && (b.innerHTML = a.innerHTML)) : "input" === c && W.test(a.type) ? (b.defaultChecked = b.checked = a.checked, b.value !== a.value && (b.value = a.value)) : "option" === c ? b.defaultSelected = b.selected = a.defaultSelected : ("input" === c || "textarea" === c) && (b.defaultValue = a.defaultValue)
+ }
+ }
+ m.extend({
+ clone: function (a, b, c) {
+ var d, e, f, g, h, i = m.contains(a.ownerDocument, a);
+ if (k.html5Clone || m.isXMLDoc(a) || !ga.test("<" + a.nodeName + ">") ? f = a.cloneNode(!0) : (ta.innerHTML = a.outerHTML, ta.removeChild(f = ta.firstChild)), !(k.noCloneEvent && k.noCloneChecked || 1 !== a.nodeType && 11 !== a.nodeType || m.isXMLDoc(a)))
+ for (d = ua(f), h = ua(a), g = 0; null != (e = h[g]); ++g) d[g] && Ba(e, d[g]);
+ if (b)
+ if (c)
+ for (h = h || ua(a), d = d || ua(f), g = 0; null != (e = h[g]); g++) Aa(e, d[g]);
+ else Aa(a, f);
+ return d = ua(f, "script"), d.length > 0 && za(d, !i && ua(a, "script")), d = h = e = null, f
+ },
+ buildFragment: function (a, b, c, d) {
+ for (var e, f, g, h, i, j, l, n = a.length, o = da(b), p = [], q = 0; n > q; q++)
+ if (f = a[q], f || 0 === f)
+ if ("object" === m.type(f)) m.merge(p, f.nodeType ? [f] : f);
+ else if (la.test(f)) {
+ h = h || o.appendChild(b.createElement("div")), i = (ja.exec(f) || ["", ""])[1].toLowerCase(), l = ra[i] || ra._default, h.innerHTML = l[1] + f.replace(ia, "<$1>$2>") + l[2], e = l[0];
+ while (e--) h = h.lastChild;
+ if (!k.leadingWhitespace && ha.test(f) && p.push(b.createTextNode(ha.exec(f)[0])), !k.tbody) {
+ f = "table" !== i || ka.test(f) ? "" !== l[1] || ka.test(f) ? 0 : h : h.firstChild, e = f && f.childNodes.length;
+ while (e--) m.nodeName(j = f.childNodes[e], "tbody") && !j.childNodes.length && f.removeChild(j)
+ }
+ m.merge(p, h.childNodes), h.textContent = "";
+ while (h.firstChild) h.removeChild(h.firstChild);
+ h = o.lastChild
+ } else p.push(b.createTextNode(f));
+ h && o.removeChild(h), k.appendChecked || m.grep(ua(p, "input"), va), q = 0;
+ while (f = p[q++])
+ if ((!d || -1 === m.inArray(f, d)) && (g = m.contains(f.ownerDocument, f), h = ua(o.appendChild(f), "script"), g && za(h), c)) {
+ e = 0;
+ while (f = h[e++]) oa.test(f.type || "") && c.push(f)
+ } return h = null, o
+ },
+ cleanData: function (a, b) {
+ for (var d, e, f, g, h = 0, i = m.expando, j = m.cache, l = k.deleteExpando, n = m.event.special; null != (d = a[h]); h++)
+ if ((b || m.acceptData(d)) && (f = d[i], g = f && j[f])) {
+ if (g.events)
+ for (e in g.events) n[e] ? m.event.remove(d, e) : m.removeEvent(d, e, g.handle);
+ j[f] && (delete j[f], l ? delete d[i] : typeof d.removeAttribute !== K ? d.removeAttribute(i) : d[i] = null, c.push(f))
+ }
+ }
+ }), m.fn.extend({
+ text: function (a) {
+ return V(this, function (a) {
+ return void 0 === a ? m.text(this) : this.empty().append((this[0] && this[0].ownerDocument || y).createTextNode(a))
+ }, null, a, arguments.length)
+ },
+ append: function () {
+ return this.domManip(arguments, function (a) {
+ if (1 === this.nodeType || 11 === this.nodeType || 9 === this.nodeType) {
+ var b = wa(this, a);
+ b.appendChild(a)
+ }
+ })
+ },
+ prepend: function () {
+ return this.domManip(arguments, function (a) {
+ if (1 === this.nodeType || 11 === this.nodeType || 9 === this.nodeType) {
+ var b = wa(this, a);
+ b.insertBefore(a, b.firstChild)
+ }
+ })
+ },
+ before: function () {
+ return this.domManip(arguments, function (a) {
+ this.parentNode && this.parentNode.insertBefore(a, this)
+ })
+ },
+ after: function () {
+ return this.domManip(arguments, function (a) {
+ this.parentNode && this.parentNode.insertBefore(a, this.nextSibling)
+ })
+ },
+ remove: function (a, b) {
+ for (var c, d = a ? m.filter(a, this) : this, e = 0; null != (c = d[e]); e++) b || 1 !== c.nodeType || m.cleanData(ua(c)), c.parentNode && (b && m.contains(c.ownerDocument, c) && za(ua(c, "script")), c.parentNode.removeChild(c));
+ return this
+ },
+ empty: function () {
+ for (var a, b = 0; null != (a = this[b]); b++) {
+ 1 === a.nodeType && m.cleanData(ua(a, !1));
+ while (a.firstChild) a.removeChild(a.firstChild);
+ a.options && m.nodeName(a, "select") && (a.options.length = 0)
+ }
+ return this
+ },
+ clone: function (a, b) {
+ return a = null == a ? !1 : a, b = null == b ? a : b, this.map(function () {
+ return m.clone(this, a, b)
+ })
+ },
+ html: function (a) {
+ return V(this, function (a) {
+ var b = this[0] || {},
+ c = 0,
+ d = this.length;
+ if (void 0 === a) return 1 === b.nodeType ? b.innerHTML.replace(fa, "") : void 0;
+ if (!("string" != typeof a || ma.test(a) || !k.htmlSerialize && ga.test(a) || !k.leadingWhitespace && ha.test(a) || ra[(ja.exec(a) || ["", ""])[1].toLowerCase()])) {
+ a = a.replace(ia, "<$1>$2>");
+ try {
+ for (; d > c; c++) b = this[c] || {}, 1 === b.nodeType && (m.cleanData(ua(b, !1)), b.innerHTML = a);
+ b = 0
+ } catch (e) { }
+ }
+ b && this.empty().append(a)
+ }, null, a, arguments.length)
+ },
+ replaceWith: function () {
+ var a = arguments[0];
+ return this.domManip(arguments, function (b) {
+ a = this.parentNode, m.cleanData(ua(this)), a && a.replaceChild(b, this)
+ }), a && (a.length || a.nodeType) ? this : this.remove()
+ },
+ detach: function (a) {
+ return this.remove(a, !0)
+ },
+ domManip: function (a, b) {
+ a = e.apply([], a);
+ var c, d, f, g, h, i, j = 0,
+ l = this.length,
+ n = this,
+ o = l - 1,
+ p = a[0],
+ q = m.isFunction(p);
+ if (q || l > 1 && "string" == typeof p && !k.checkClone && na.test(p)) return this.each(function (c) {
+ var d = n.eq(c);
+ q && (a[0] = p.call(this, c, d.html())), d.domManip(a, b)
+ });
+ if (l && (i = m.buildFragment(a, this[0].ownerDocument, !1, this), c = i.firstChild, 1 === i.childNodes.length && (i = c), c)) {
+ for (g = m.map(ua(i, "script"), xa), f = g.length; l > j; j++) d = i, j !== o && (d = m.clone(d, !0, !0), f && m.merge(g, ua(d, "script"))), b.call(this[j], d, j);
+ if (f)
+ for (h = g[g.length - 1].ownerDocument, m.map(g, ya), j = 0; f > j; j++) d = g[j], oa.test(d.type || "") && !m._data(d, "globalEval") && m.contains(h, d) && (d.src ? m._evalUrl && m._evalUrl(d.src) : m.globalEval((d.text || d.textContent || d.innerHTML || "").replace(qa, "")));
+ i = c = null
+ }
+ return this
+ }
+ }), m.each({
+ appendTo: "append",
+ prependTo: "prepend",
+ insertBefore: "before",
+ insertAfter: "after",
+ replaceAll: "replaceWith"
+ }, function (a, b) {
+ m.fn[a] = function (a) {
+ for (var c, d = 0, e = [], g = m(a), h = g.length - 1; h >= d; d++) c = d === h ? this : this.clone(!0), m(g[d])[b](c), f.apply(e, c.get());
+ return this.pushStack(e)
+ }
+ });
+ var Ca, Da = {};
+
+ function Ea(b, c) {
+ var d, e = m(c.createElement(b)).appendTo(c.body),
+ f = a.getDefaultComputedStyle && (d = a.getDefaultComputedStyle(e[0])) ? d.display : m.css(e[0], "display");
+ return e.detach(), f
+ }
+
+ function Fa(a) {
+ var b = y,
+ c = Da[a];
+ return c || (c = Ea(a, b), "none" !== c && c || (Ca = (Ca || m("")).appendTo(b.documentElement), b = (Ca[0].contentWindow || Ca[0].contentDocument).document, b.write(), b.close(), c = Ea(a, b), Ca.detach()), Da[a] = c), c
+ } ! function () {
+ var a;
+ k.shrinkWrapBlocks = function () {
+ if (null != a) return a;
+ a = !1;
+ var b, c, d;
+ return c = y.getElementsByTagName("body")[0], c && c.style ? (b = y.createElement("div"), d = y.createElement("div"), d.style.cssText = "position:absolute;border:0;width:0;height:0;top:0;left:-9999px", c.appendChild(d).appendChild(b), typeof b.style.zoom !== K && (b.style.cssText = "-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box;display:block;margin:0;border:0;padding:1px;width:1px;zoom:1", b.appendChild(y.createElement("div")).style.width = "5px", a = 3 !== b.offsetWidth), c.removeChild(d), a) : void 0
+ }
+ }();
+ var Ga = /^margin/,
+ Ha = new RegExp("^(" + S + ")(?!px)[a-z%]+$", "i"),
+ Ia, Ja, Ka = /^(top|right|bottom|left)$/;
+ a.getComputedStyle ? (Ia = function (b) {
+ return b.ownerDocument.defaultView.opener ? b.ownerDocument.defaultView.getComputedStyle(b, null) : a.getComputedStyle(b, null)
+ }, Ja = function (a, b, c) {
+ var d, e, f, g, h = a.style;
+ return c = c || Ia(a), g = c ? c.getPropertyValue(b) || c[b] : void 0, c && ("" !== g || m.contains(a.ownerDocument, a) || (g = m.style(a, b)), Ha.test(g) && Ga.test(b) && (d = h.width, e = h.minWidth, f = h.maxWidth, h.minWidth = h.maxWidth = h.width = g, g = c.width, h.width = d, h.minWidth = e, h.maxWidth = f)), void 0 === g ? g : g + ""
+ }) : y.documentElement.currentStyle && (Ia = function (a) {
+ return a.currentStyle
+ }, Ja = function (a, b, c) {
+ var d, e, f, g, h = a.style;
+ return c = c || Ia(a), g = c ? c[b] : void 0, null == g && h && h[b] && (g = h[b]), Ha.test(g) && !Ka.test(b) && (d = h.left, e = a.runtimeStyle, f = e && e.left, f && (e.left = a.currentStyle.left), h.left = "fontSize" === b ? "1em" : g, g = h.pixelLeft + "px", h.left = d, f && (e.left = f)), void 0 === g ? g : g + "" || "auto"
+ });
+
+ function La(a, b) {
+ return {
+ get: function () {
+ var c = a();
+ if (null != c) return c ? void delete this.get : (this.get = b).apply(this, arguments)
+ }
+ }
+ } ! function () {
+ var b, c, d, e, f, g, h;
+ if (b = y.createElement("div"), b.innerHTML = " a", d = b.getElementsByTagName("a")[0], c = d && d.style) {
+ c.cssText = "float:left;opacity:.5", k.opacity = "0.5" === c.opacity, k.cssFloat = !!c.cssFloat, b.style.backgroundClip = "content-box", b.cloneNode(!0).style.backgroundClip = "", k.clearCloneStyle = "content-box" === b.style.backgroundClip, k.boxSizing = "" === c.boxSizing || "" === c.MozBoxSizing || "" === c.WebkitBoxSizing, m.extend(k, {
+ reliableHiddenOffsets: function () {
+ return null == g && i(), g
+ },
+ boxSizingReliable: function () {
+ return null == f && i(), f
+ },
+ pixelPosition: function () {
+ return null == e && i(), e
+ },
+ reliableMarginRight: function () {
+ return null == h && i(), h
+ }
+ });
+
+ function i() {
+ var b, c, d, i;
+ c = y.getElementsByTagName("body")[0], c && c.style && (b = y.createElement("div"), d = y.createElement("div"), d.style.cssText = "position:absolute;border:0;width:0;height:0;top:0;left:-9999px", c.appendChild(d).appendChild(b), b.style.cssText = "-webkit-box-sizing:border-box;-moz-box-sizing:border-box;box-sizing:border-box;display:block;margin-top:1%;top:1%;border:1px;padding:1px;width:4px;position:absolute", e = f = !1, h = !0, a.getComputedStyle && (e = "1%" !== (a.getComputedStyle(b, null) || {}).top, f = "4px" === (a.getComputedStyle(b, null) || {
+ width: "4px"
+ }).width, i = b.appendChild(y.createElement("div")), i.style.cssText = b.style.cssText = "-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box;display:block;margin:0;border:0;padding:0", i.style.marginRight = i.style.width = "0", b.style.width = "1px", h = !parseFloat((a.getComputedStyle(i, null) || {}).marginRight), b.removeChild(i)), b.innerHTML = "", i = b.getElementsByTagName("td"), i[0].style.cssText = "margin:0;border:0;padding:0;display:none", g = 0 === i[0].offsetHeight, g && (i[0].style.display = "", i[1].style.display = "none", g = 0 === i[0].offsetHeight), c.removeChild(d))
+ }
+ }
+ }(), m.swap = function (a, b, c, d) {
+ var e, f, g = {};
+ for (f in b) g[f] = a.style[f], a.style[f] = b[f];
+ e = c.apply(a, d || []);
+ for (f in b) a.style[f] = g[f];
+ return e
+ };
+ var Ma = /alpha\([^)]*\)/i,
+ Na = /opacity\s*=\s*([^)]*)/,
+ Oa = /^(none|table(?!-c[ea]).+)/,
+ Pa = new RegExp("^(" + S + ")(.*)$", "i"),
+ Qa = new RegExp("^([+-])=(" + S + ")", "i"),
+ Ra = {
+ position: "absolute",
+ visibility: "hidden",
+ display: "block"
+ },
+ Sa = {
+ letterSpacing: "0",
+ fontWeight: "400"
+ },
+ Ta = ["Webkit", "O", "Moz", "ms"];
+
+ function Ua(a, b) {
+ if (b in a) return b;
+ var c = b.charAt(0).toUpperCase() + b.slice(1),
+ d = b,
+ e = Ta.length;
+ while (e--)
+ if (b = Ta[e] + c, b in a) return b;
+ return d
+ }
+
+ function Va(a, b) {
+ for (var c, d, e, f = [], g = 0, h = a.length; h > g; g++) d = a[g], d.style && (f[g] = m._data(d, "olddisplay"), c = d.style.display, b ? (f[g] || "none" !== c || (d.style.display = ""), "" === d.style.display && U(d) && (f[g] = m._data(d, "olddisplay", Fa(d.nodeName)))) : (e = U(d), (c && "none" !== c || !e) && m._data(d, "olddisplay", e ? c : m.css(d, "display"))));
+ for (g = 0; h > g; g++) d = a[g], d.style && (b && "none" !== d.style.display && "" !== d.style.display || (d.style.display = b ? f[g] || "" : "none"));
+ return a
+ }
+
+ function Wa(a, b, c) {
+ var d = Pa.exec(b);
+ return d ? Math.max(0, d[1] - (c || 0)) + (d[2] || "px") : b
+ }
+
+ function Xa(a, b, c, d, e) {
+ for (var f = c === (d ? "border" : "content") ? 4 : "width" === b ? 1 : 0, g = 0; 4 > f; f += 2) "margin" === c && (g += m.css(a, c + T[f], !0, e)), d ? ("content" === c && (g -= m.css(a, "padding" + T[f], !0, e)), "margin" !== c && (g -= m.css(a, "border" + T[f] + "Width", !0, e))) : (g += m.css(a, "padding" + T[f], !0, e), "padding" !== c && (g += m.css(a, "border" + T[f] + "Width", !0, e)));
+ return g
+ }
+
+ function Ya(a, b, c) {
+ var d = !0,
+ e = "width" === b ? a.offsetWidth : a.offsetHeight,
+ f = Ia(a),
+ g = k.boxSizing && "border-box" === m.css(a, "boxSizing", !1, f);
+ if (0 >= e || null == e) {
+ if (e = Ja(a, b, f), (0 > e || null == e) && (e = a.style[b]), Ha.test(e)) return e;
+ d = g && (k.boxSizingReliable() || e === a.style[b]), e = parseFloat(e) || 0
+ }
+ return e + Xa(a, b, c || (g ? "border" : "content"), d, f) + "px"
+ }
+ m.extend({
+ cssHooks: {
+ opacity: {
+ get: function (a, b) {
+ if (b) {
+ var c = Ja(a, "opacity");
+ return "" === c ? "1" : c
+ }
+ }
+ }
+ },
+ cssNumber: {
+ columnCount: !0,
+ fillOpacity: !0,
+ flexGrow: !0,
+ flexShrink: !0,
+ fontWeight: !0,
+ lineHeight: !0,
+ opacity: !0,
+ order: !0,
+ orphans: !0,
+ widows: !0,
+ zIndex: !0,
+ zoom: !0
+ },
+ cssProps: {
+ "float": k.cssFloat ? "cssFloat" : "styleFloat"
+ },
+ style: function (a, b, c, d) {
+ if (a && 3 !== a.nodeType && 8 !== a.nodeType && a.style) {
+ var e, f, g, h = m.camelCase(b),
+ i = a.style;
+ if (b = m.cssProps[h] || (m.cssProps[h] = Ua(i, h)), g = m.cssHooks[b] || m.cssHooks[h], void 0 === c) return g && "get" in g && void 0 !== (e = g.get(a, !1, d)) ? e : i[b];
+ if (f = typeof c, "string" === f && (e = Qa.exec(c)) && (c = (e[1] + 1) * e[2] + parseFloat(m.css(a, b)), f = "number"), null != c && c === c && ("number" !== f || m.cssNumber[h] || (c += "px"), k.clearCloneStyle || "" !== c || 0 !== b.indexOf("background") || (i[b] = "inherit"), !(g && "set" in g && void 0 === (c = g.set(a, c, d))))) try {
+ i[b] = c
+ } catch (j) { }
+ }
+ },
+ css: function (a, b, c, d) {
+ var e, f, g, h = m.camelCase(b);
+ return b = m.cssProps[h] || (m.cssProps[h] = Ua(a.style, h)), g = m.cssHooks[b] || m.cssHooks[h], g && "get" in g && (f = g.get(a, !0, c)), void 0 === f && (f = Ja(a, b, d)), "normal" === f && b in Sa && (f = Sa[b]), "" === c || c ? (e = parseFloat(f), c === !0 || m.isNumeric(e) ? e || 0 : f) : f
+ }
+ }), m.each(["height", "width"], function (a, b) {
+ m.cssHooks[b] = {
+ get: function (a, c, d) {
+ return c ? Oa.test(m.css(a, "display")) && 0 === a.offsetWidth ? m.swap(a, Ra, function () {
+ return Ya(a, b, d)
+ }) : Ya(a, b, d) : void 0
+ },
+ set: function (a, c, d) {
+ var e = d && Ia(a);
+ return Wa(a, c, d ? Xa(a, b, d, k.boxSizing && "border-box" === m.css(a, "boxSizing", !1, e), e) : 0)
+ }
+ }
+ }), k.opacity || (m.cssHooks.opacity = {
+ get: function (a, b) {
+ return Na.test((b && a.currentStyle ? a.currentStyle.filter : a.style.filter) || "") ? .01 * parseFloat(RegExp.$1) + "" : b ? "1" : ""
+ },
+ set: function (a, b) {
+ var c = a.style,
+ d = a.currentStyle,
+ e = m.isNumeric(b) ? "alpha(opacity=" + 100 * b + ")" : "",
+ f = d && d.filter || c.filter || "";
+ c.zoom = 1, (b >= 1 || "" === b) && "" === m.trim(f.replace(Ma, "")) && c.removeAttribute && (c.removeAttribute("filter"), "" === b || d && !d.filter) || (c.filter = Ma.test(f) ? f.replace(Ma, e) : f + " " + e)
+ }
+ }), m.cssHooks.marginRight = La(k.reliableMarginRight, function (a, b) {
+ return b ? m.swap(a, {
+ display: "inline-block"
+ }, Ja, [a, "marginRight"]) : void 0
+ }), m.each({
+ margin: "",
+ padding: "",
+ border: "Width"
+ }, function (a, b) {
+ m.cssHooks[a + b] = {
+ expand: function (c) {
+ for (var d = 0, e = {}, f = "string" == typeof c ? c.split(" ") : [c]; 4 > d; d++) e[a + T[d] + b] = f[d] || f[d - 2] || f[0];
+ return e
+ }
+ }, Ga.test(a) || (m.cssHooks[a + b].set = Wa)
+ }), m.fn.extend({
+ css: function (a, b) {
+ return V(this, function (a, b, c) {
+ var d, e, f = {},
+ g = 0;
+ if (m.isArray(b)) {
+ for (d = Ia(a), e = b.length; e > g; g++) f[b[g]] = m.css(a, b[g], !1, d);
+ return f
+ }
+ return void 0 !== c ? m.style(a, b, c) : m.css(a, b)
+ }, a, b, arguments.length > 1)
+ },
+ show: function () {
+ return Va(this, !0)
+ },
+ hide: function () {
+ return Va(this)
+ },
+ toggle: function (a) {
+ return "boolean" == typeof a ? a ? this.show() : this.hide() : this.each(function () {
+ U(this) ? m(this).show() : m(this).hide()
+ })
+ }
+ });
+
+ function Za(a, b, c, d, e) {
+ return new Za.prototype.init(a, b, c, d, e)
+ }
+ m.Tween = Za, Za.prototype = {
+ constructor: Za,
+ init: function (a, b, c, d, e, f) {
+ this.elem = a, this.prop = c, this.easing = e || "swing", this.options = b, this.start = this.now = this.cur(), this.end = d, this.unit = f || (m.cssNumber[c] ? "" : "px")
+ },
+ cur: function () {
+ var a = Za.propHooks[this.prop];
+ return a && a.get ? a.get(this) : Za.propHooks._default.get(this)
+ },
+ run: function (a) {
+ var b, c = Za.propHooks[this.prop];
+ return this.options.duration ? this.pos = b = m.easing[this.easing](a, this.options.duration * a, 0, 1, this.options.duration) : this.pos = b = a, this.now = (this.end - this.start) * b + this.start, this.options.step && this.options.step.call(this.elem, this.now, this), c && c.set ? c.set(this) : Za.propHooks._default.set(this), this
+ }
+ }, Za.prototype.init.prototype = Za.prototype, Za.propHooks = {
+ _default: {
+ get: function (a) {
+ var b;
+ return null == a.elem[a.prop] || a.elem.style && null != a.elem.style[a.prop] ? (b = m.css(a.elem, a.prop, ""), b && "auto" !== b ? b : 0) : a.elem[a.prop]
+ },
+ set: function (a) {
+ m.fx.step[a.prop] ? m.fx.step[a.prop](a) : a.elem.style && (null != a.elem.style[m.cssProps[a.prop]] || m.cssHooks[a.prop]) ? m.style(a.elem, a.prop, a.now + a.unit) : a.elem[a.prop] = a.now
+ }
+ }
+ }, Za.propHooks.scrollTop = Za.propHooks.scrollLeft = {
+ set: function (a) {
+ a.elem.nodeType && a.elem.parentNode && (a.elem[a.prop] = a.now)
+ }
+ }, m.easing = {
+ linear: function (a) {
+ return a
+ },
+ swing: function (a) {
+ return .5 - Math.cos(a * Math.PI) / 2
+ }
+ }, m.fx = Za.prototype.init, m.fx.step = {};
+ var $a, _a, ab = /^(?:toggle|show|hide)$/,
+ bb = new RegExp("^(?:([+-])=|)(" + S + ")([a-z%]*)$", "i"),
+ cb = /queueHooks$/,
+ db = [ib],
+ eb = {
+ "*": [function (a, b) {
+ var c = this.createTween(a, b),
+ d = c.cur(),
+ e = bb.exec(b),
+ f = e && e[3] || (m.cssNumber[a] ? "" : "px"),
+ g = (m.cssNumber[a] || "px" !== f && +d) && bb.exec(m.css(c.elem, a)),
+ h = 1,
+ i = 20;
+ if (g && g[3] !== f) {
+ f = f || g[3], e = e || [], g = +d || 1;
+ do h = h || ".5", g /= h, m.style(c.elem, a, g + f); while (h !== (h = c.cur() / d) && 1 !== h && --i)
+ }
+ return e && (g = c.start = +g || +d || 0, c.unit = f, c.end = e[1] ? g + (e[1] + 1) * e[2] : +e[2]), c
+ }]
+ };
+
+ function fb() {
+ return setTimeout(function () {
+ $a = void 0
+ }), $a = m.now()
+ }
+
+ function gb(a, b) {
+ var c, d = {
+ height: a
+ },
+ e = 0;
+ for (b = b ? 1 : 0; 4 > e; e += 2 - b) c = T[e], d["margin" + c] = d["padding" + c] = a;
+ return b && (d.opacity = d.width = a), d
+ }
+
+ function hb(a, b, c) {
+ for (var d, e = (eb[b] || []).concat(eb["*"]), f = 0, g = e.length; g > f; f++)
+ if (d = e[f].call(c, b, a)) return d
+ }
+
+ function ib(a, b, c) {
+ var d, e, f, g, h, i, j, l, n = this,
+ o = {},
+ p = a.style,
+ q = a.nodeType && U(a),
+ r = m._data(a, "fxshow");
+ c.queue || (h = m._queueHooks(a, "fx"), null == h.unqueued && (h.unqueued = 0, i = h.empty.fire, h.empty.fire = function () {
+ h.unqueued || i()
+ }), h.unqueued++, n.always(function () {
+ n.always(function () {
+ h.unqueued--, m.queue(a, "fx").length || h.empty.fire()
+ })
+ })), 1 === a.nodeType && ("height" in b || "width" in b) && (c.overflow = [p.overflow, p.overflowX, p.overflowY], j = m.css(a, "display"), l = "none" === j ? m._data(a, "olddisplay") || Fa(a.nodeName) : j, "inline" === l && "none" === m.css(a, "float") && (k.inlineBlockNeedsLayout && "inline" !== Fa(a.nodeName) ? p.zoom = 1 : p.display = "inline-block")), c.overflow && (p.overflow = "hidden", k.shrinkWrapBlocks() || n.always(function () {
+ p.overflow = c.overflow[0], p.overflowX = c.overflow[1], p.overflowY = c.overflow[2]
+ }));
+ for (d in b)
+ if (e = b[d], ab.exec(e)) {
+ if (delete b[d], f = f || "toggle" === e, e === (q ? "hide" : "show")) {
+ if ("show" !== e || !r || void 0 === r[d]) continue;
+ q = !0
+ }
+ o[d] = r && r[d] || m.style(a, d)
+ } else j = void 0;
+ if (m.isEmptyObject(o)) "inline" === ("none" === j ? Fa(a.nodeName) : j) && (p.display = j);
+ else {
+ r ? "hidden" in r && (q = r.hidden) : r = m._data(a, "fxshow", {}), f && (r.hidden = !q), q ? m(a).show() : n.done(function () {
+ m(a).hide()
+ }), n.done(function () {
+ var b;
+ m._removeData(a, "fxshow");
+ for (b in o) m.style(a, b, o[b])
+ });
+ for (d in o) g = hb(q ? r[d] : 0, d, n), d in r || (r[d] = g.start, q && (g.end = g.start, g.start = "width" === d || "height" === d ? 1 : 0))
+ }
+ }
+
+ function jb(a, b) {
+ var c, d, e, f, g;
+ for (c in a)
+ if (d = m.camelCase(c), e = b[d], f = a[c], m.isArray(f) && (e = f[1], f = a[c] = f[0]), c !== d && (a[d] = f, delete a[c]), g = m.cssHooks[d], g && "expand" in g) {
+ f = g.expand(f), delete a[d];
+ for (c in f) c in a || (a[c] = f[c], b[c] = e)
+ } else b[d] = e
+ }
+
+ function kb(a, b, c) {
+ var d, e, f = 0,
+ g = db.length,
+ h = m.Deferred().always(function () {
+ delete i.elem
+ }),
+ i = function () {
+ if (e) return !1;
+ for (var b = $a || fb(), c = Math.max(0, j.startTime + j.duration - b), d = c / j.duration || 0, f = 1 - d, g = 0, i = j.tweens.length; i > g; g++) j.tweens[g].run(f);
+ return h.notifyWith(a, [j, f, c]), 1 > f && i ? c : (h.resolveWith(a, [j]), !1)
+ },
+ j = h.promise({
+ elem: a,
+ props: m.extend({}, b),
+ opts: m.extend(!0, {
+ specialEasing: {}
+ }, c),
+ originalProperties: b,
+ originalOptions: c,
+ startTime: $a || fb(),
+ duration: c.duration,
+ tweens: [],
+ createTween: function (b, c) {
+ var d = m.Tween(a, j.opts, b, c, j.opts.specialEasing[b] || j.opts.easing);
+ return j.tweens.push(d), d
+ },
+ stop: function (b) {
+ var c = 0,
+ d = b ? j.tweens.length : 0;
+ if (e) return this;
+ for (e = !0; d > c; c++) j.tweens[c].run(1);
+ return b ? h.resolveWith(a, [j, b]) : h.rejectWith(a, [j, b]), this
+ }
+ }),
+ k = j.props;
+ for (jb(k, j.opts.specialEasing); g > f; f++)
+ if (d = db[f].call(j, a, k, j.opts)) return d;
+ return m.map(k, hb, j), m.isFunction(j.opts.start) && j.opts.start.call(a, j), m.fx.timer(m.extend(i, {
+ elem: a,
+ anim: j,
+ queue: j.opts.queue
+ })), j.progress(j.opts.progress).done(j.opts.done, j.opts.complete).fail(j.opts.fail).always(j.opts.always)
+ }
+ m.Animation = m.extend(kb, {
+ tweener: function (a, b) {
+ m.isFunction(a) ? (b = a, a = ["*"]) : a = a.split(" ");
+ for (var c, d = 0, e = a.length; e > d; d++) c = a[d], eb[c] = eb[c] || [], eb[c].unshift(b)
+ },
+ prefilter: function (a, b) {
+ b ? db.unshift(a) : db.push(a)
+ }
+ }), m.speed = function (a, b, c) {
+ var d = a && "object" == typeof a ? m.extend({}, a) : {
+ complete: c || !c && b || m.isFunction(a) && a,
+ duration: a,
+ easing: c && b || b && !m.isFunction(b) && b
+ };
+ return d.duration = m.fx.off ? 0 : "number" == typeof d.duration ? d.duration : d.duration in m.fx.speeds ? m.fx.speeds[d.duration] : m.fx.speeds._default, (null == d.queue || d.queue === !0) && (d.queue = "fx"), d.old = d.complete, d.complete = function () {
+ m.isFunction(d.old) && d.old.call(this), d.queue && m.dequeue(this, d.queue)
+ }, d
+ }, m.fn.extend({
+ fadeTo: function (a, b, c, d) {
+ return this.filter(U).css("opacity", 0).show().end().animate({
+ opacity: b
+ }, a, c, d)
+ },
+ animate: function (a, b, c, d) {
+ var e = m.isEmptyObject(a),
+ f = m.speed(b, c, d),
+ g = function () {
+ var b = kb(this, m.extend({}, a), f);
+ (e || m._data(this, "finish")) && b.stop(!0)
+ };
+ return g.finish = g, e || f.queue === !1 ? this.each(g) : this.queue(f.queue, g)
+ },
+ stop: function (a, b, c) {
+ var d = function (a) {
+ var b = a.stop;
+ delete a.stop, b(c)
+ };
+ return "string" != typeof a && (c = b, b = a, a = void 0), b && a !== !1 && this.queue(a || "fx", []), this.each(function () {
+ var b = !0,
+ e = null != a && a + "queueHooks",
+ f = m.timers,
+ g = m._data(this);
+ if (e) g[e] && g[e].stop && d(g[e]);
+ else
+ for (e in g) g[e] && g[e].stop && cb.test(e) && d(g[e]);
+ for (e = f.length; e--;) f[e].elem !== this || null != a && f[e].queue !== a || (f[e].anim.stop(c), b = !1, f.splice(e, 1));
+ (b || !c) && m.dequeue(this, a)
+ })
+ },
+ finish: function (a) {
+ return a !== !1 && (a = a || "fx"), this.each(function () {
+ var b, c = m._data(this),
+ d = c[a + "queue"],
+ e = c[a + "queueHooks"],
+ f = m.timers,
+ g = d ? d.length : 0;
+ for (c.finish = !0, m.queue(this, a, []), e && e.stop && e.stop.call(this, !0), b = f.length; b--;) f[b].elem === this && f[b].queue === a && (f[b].anim.stop(!0), f.splice(b, 1));
+ for (b = 0; g > b; b++) d[b] && d[b].finish && d[b].finish.call(this);
+ delete c.finish
+ })
+ }
+ }), m.each(["toggle", "show", "hide"], function (a, b) {
+ var c = m.fn[b];
+ m.fn[b] = function (a, d, e) {
+ return null == a || "boolean" == typeof a ? c.apply(this, arguments) : this.animate(gb(b, !0), a, d, e)
+ }
+ }), m.each({
+ slideDown: gb("show"),
+ slideUp: gb("hide"),
+ slideToggle: gb("toggle"),
+ fadeIn: {
+ opacity: "show"
+ },
+ fadeOut: {
+ opacity: "hide"
+ },
+ fadeToggle: {
+ opacity: "toggle"
+ }
+ }, function (a, b) {
+ m.fn[a] = function (a, c, d) {
+ return this.animate(b, a, c, d)
+ }
+ }), m.timers = [], m.fx.tick = function () {
+ var a, b = m.timers,
+ c = 0;
+ for ($a = m.now(); c < b.length; c++) a = b[c], a() || b[c] !== a || b.splice(c--, 1);
+ b.length || m.fx.stop(), $a = void 0
+ }, m.fx.timer = function (a) {
+ m.timers.push(a), a() ? m.fx.start() : m.timers.pop()
+ }, m.fx.interval = 13, m.fx.start = function () {
+ _a || (_a = setInterval(m.fx.tick, m.fx.interval))
+ }, m.fx.stop = function () {
+ clearInterval(_a), _a = null
+ }, m.fx.speeds = {
+ slow: 600,
+ fast: 200,
+ _default: 400
+ }, m.fn.delay = function (a, b) {
+ return a = m.fx ? m.fx.speeds[a] || a : a, b = b || "fx", this.queue(b, function (b, c) {
+ var d = setTimeout(b, a);
+ c.stop = function () {
+ clearTimeout(d)
+ }
+ })
+ },
+ function () {
+ var a, b, c, d, e;
+ b = y.createElement("div"), b.setAttribute("className", "t"), b.innerHTML = " a", d = b.getElementsByTagName("a")[0], c = y.createElement("select"), e = c.appendChild(y.createElement("option")), a = b.getElementsByTagName("input")[0], d.style.cssText = "top:1px", k.getSetAttribute = "t" !== b.className, k.style = /top/.test(d.getAttribute("style")), k.hrefNormalized = "/a" === d.getAttribute("href"), k.checkOn = !!a.value, k.optSelected = e.selected, k.enctype = !!y.createElement("form").enctype, c.disabled = !0, k.optDisabled = !e.disabled, a = y.createElement("input"), a.setAttribute("value", ""), k.input = "" === a.getAttribute("value"), a.value = "t", a.setAttribute("type", "radio"), k.radioValue = "t" === a.value
+ }();
+ var lb = /\r/g;
+ m.fn.extend({
+ val: function (a) {
+ var b, c, d, e = this[0]; {
+ if (arguments.length) return d = m.isFunction(a), this.each(function (c) {
+ var e;
+ 1 === this.nodeType && (e = d ? a.call(this, c, m(this).val()) : a, null == e ? e = "" : "number" == typeof e ? e += "" : m.isArray(e) && (e = m.map(e, function (a) {
+ return null == a ? "" : a + ""
+ })), b = m.valHooks[this.type] || m.valHooks[this.nodeName.toLowerCase()], b && "set" in b && void 0 !== b.set(this, e, "value") || (this.value = e))
+ });
+ if (e) return b = m.valHooks[e.type] || m.valHooks[e.nodeName.toLowerCase()], b && "get" in b && void 0 !== (c = b.get(e, "value")) ? c : (c = e.value, "string" == typeof c ? c.replace(lb, "") : null == c ? "" : c)
+ }
+ }
+ }), m.extend({
+ valHooks: {
+ option: {
+ get: function (a) {
+ var b = m.find.attr(a, "value");
+ return null != b ? b : m.trim(m.text(a))
+ }
+ },
+ select: {
+ get: function (a) {
+ for (var b, c, d = a.options, e = a.selectedIndex, f = "select-one" === a.type || 0 > e, g = f ? null : [], h = f ? e + 1 : d.length, i = 0 > e ? h : f ? e : 0; h > i; i++)
+ if (c = d[i], !(!c.selected && i !== e || (k.optDisabled ? c.disabled : null !== c.getAttribute("disabled")) || c.parentNode.disabled && m.nodeName(c.parentNode, "optgroup"))) {
+ if (b = m(c).val(), f) return b;
+ g.push(b)
+ } return g
+ },
+ set: function (a, b) {
+ var c, d, e = a.options,
+ f = m.makeArray(b),
+ g = e.length;
+ while (g--)
+ if (d = e[g], m.inArray(m.valHooks.option.get(d), f) >= 0) try {
+ d.selected = c = !0
+ } catch (h) {
+ d.scrollHeight
+ } else d.selected = !1;
+ return c || (a.selectedIndex = -1), e
+ }
+ }
+ }
+ }), m.each(["radio", "checkbox"], function () {
+ m.valHooks[this] = {
+ set: function (a, b) {
+ return m.isArray(b) ? a.checked = m.inArray(m(a).val(), b) >= 0 : void 0
+ }
+ }, k.checkOn || (m.valHooks[this].get = function (a) {
+ return null === a.getAttribute("value") ? "on" : a.value
+ })
+ });
+ var mb, nb, ob = m.expr.attrHandle,
+ pb = /^(?:checked|selected)$/i,
+ qb = k.getSetAttribute,
+ rb = k.input;
+ m.fn.extend({
+ attr: function (a, b) {
+ return V(this, m.attr, a, b, arguments.length > 1)
+ },
+ removeAttr: function (a) {
+ return this.each(function () {
+ m.removeAttr(this, a)
+ })
+ }
+ }), m.extend({
+ attr: function (a, b, c) {
+ var d, e, f = a.nodeType;
+ if (a && 3 !== f && 8 !== f && 2 !== f) return typeof a.getAttribute === K ? m.prop(a, b, c) : (1 === f && m.isXMLDoc(a) || (b = b.toLowerCase(), d = m.attrHooks[b] || (m.expr.match.bool.test(b) ? nb : mb)), void 0 === c ? d && "get" in d && null !== (e = d.get(a, b)) ? e : (e = m.find.attr(a, b), null == e ? void 0 : e) : null !== c ? d && "set" in d && void 0 !== (e = d.set(a, c, b)) ? e : (a.setAttribute(b, c + ""), c) : void m.removeAttr(a, b))
+ },
+ removeAttr: function (a, b) {
+ var c, d, e = 0,
+ f = b && b.match(E);
+ if (f && 1 === a.nodeType)
+ while (c = f[e++]) d = m.propFix[c] || c, m.expr.match.bool.test(c) ? rb && qb || !pb.test(c) ? a[d] = !1 : a[m.camelCase("default-" + c)] = a[d] = !1 : m.attr(a, c, ""), a.removeAttribute(qb ? c : d)
+ },
+ attrHooks: {
+ type: {
+ set: function (a, b) {
+ if (!k.radioValue && "radio" === b && m.nodeName(a, "input")) {
+ var c = a.value;
+ return a.setAttribute("type", b), c && (a.value = c), b
+ }
+ }
+ }
+ }
+ }), nb = {
+ set: function (a, b, c) {
+ return b === !1 ? m.removeAttr(a, c) : rb && qb || !pb.test(c) ? a.setAttribute(!qb && m.propFix[c] || c, c) : a[m.camelCase("default-" + c)] = a[c] = !0, c
+ }
+ }, m.each(m.expr.match.bool.source.match(/\w+/g), function (a, b) {
+ var c = ob[b] || m.find.attr;
+ ob[b] = rb && qb || !pb.test(b) ? function (a, b, d) {
+ var e, f;
+ return d || (f = ob[b], ob[b] = e, e = null != c(a, b, d) ? b.toLowerCase() : null, ob[b] = f), e
+ } : function (a, b, c) {
+ return c ? void 0 : a[m.camelCase("default-" + b)] ? b.toLowerCase() : null
+ }
+ }), rb && qb || (m.attrHooks.value = {
+ set: function (a, b, c) {
+ return m.nodeName(a, "input") ? void (a.defaultValue = b) : mb && mb.set(a, b, c)
+ }
+ }), qb || (mb = {
+ set: function (a, b, c) {
+ var d = a.getAttributeNode(c);
+ return d || a.setAttributeNode(d = a.ownerDocument.createAttribute(c)), d.value = b += "", "value" === c || b === a.getAttribute(c) ? b : void 0
+ }
+ }, ob.id = ob.name = ob.coords = function (a, b, c) {
+ var d;
+ return c ? void 0 : (d = a.getAttributeNode(b)) && "" !== d.value ? d.value : null
+ }, m.valHooks.button = {
+ get: function (a, b) {
+ var c = a.getAttributeNode(b);
+ return c && c.specified ? c.value : void 0
+ },
+ set: mb.set
+ }, m.attrHooks.contenteditable = {
+ set: function (a, b, c) {
+ mb.set(a, "" === b ? !1 : b, c)
+ }
+ }, m.each(["width", "height"], function (a, b) {
+ m.attrHooks[b] = {
+ set: function (a, c) {
+ return "" === c ? (a.setAttribute(b, "auto"), c) : void 0
+ }
+ }
+ })), k.style || (m.attrHooks.style = {
+ get: function (a) {
+ return a.style.cssText || void 0
+ },
+ set: function (a, b) {
+ return a.style.cssText = b + ""
+ }
+ });
+ var sb = /^(?:input|select|textarea|button|object)$/i,
+ tb = /^(?:a|area)$/i;
+ m.fn.extend({
+ prop: function (a, b) {
+ return V(this, m.prop, a, b, arguments.length > 1)
+ },
+ removeProp: function (a) {
+ return a = m.propFix[a] || a, this.each(function () {
+ try {
+ this[a] = void 0, delete this[a]
+ } catch (b) { }
+ })
+ }
+ }), m.extend({
+ propFix: {
+ "for": "htmlFor",
+ "class": "className"
+ },
+ prop: function (a, b, c) {
+ var d, e, f, g = a.nodeType;
+ if (a && 3 !== g && 8 !== g && 2 !== g) return f = 1 !== g || !m.isXMLDoc(a), f && (b = m.propFix[b] || b, e = m.propHooks[b]), void 0 !== c ? e && "set" in e && void 0 !== (d = e.set(a, c, b)) ? d : a[b] = c : e && "get" in e && null !== (d = e.get(a, b)) ? d : a[b]
+ },
+ propHooks: {
+ tabIndex: {
+ get: function (a) {
+ var b = m.find.attr(a, "tabindex");
+ return b ? parseInt(b, 10) : sb.test(a.nodeName) || tb.test(a.nodeName) && a.href ? 0 : -1
+ }
+ }
+ }
+ }), k.hrefNormalized || m.each(["href", "src"], function (a, b) {
+ m.propHooks[b] = {
+ get: function (a) {
+ return a.getAttribute(b, 4)
+ }
+ }
+ }), k.optSelected || (m.propHooks.selected = {
+ get: function (a) {
+ var b = a.parentNode;
+ return b && (b.selectedIndex, b.parentNode && b.parentNode.selectedIndex), null
+ }
+ }), m.each(["tabIndex", "readOnly", "maxLength", "cellSpacing", "cellPadding", "rowSpan", "colSpan", "useMap", "frameBorder", "contentEditable"], function () {
+ m.propFix[this.toLowerCase()] = this
+ }), k.enctype || (m.propFix.enctype = "encoding");
+ var ub = /[\t\r\n\f]/g;
+ m.fn.extend({
+ addClass: function (a) {
+ var b, c, d, e, f, g, h = 0,
+ i = this.length,
+ j = "string" == typeof a && a;
+ if (m.isFunction(a)) return this.each(function (b) {
+ m(this).addClass(a.call(this, b, this.className))
+ });
+ if (j)
+ for (b = (a || "").match(E) || []; i > h; h++)
+ if (c = this[h], d = 1 === c.nodeType && (c.className ? (" " + c.className + " ").replace(ub, " ") : " ")) {
+ f = 0;
+ while (e = b[f++]) d.indexOf(" " + e + " ") < 0 && (d += e + " ");
+ g = m.trim(d), c.className !== g && (c.className = g)
+ } return this
+ },
+ removeClass: function (a) {
+ var b, c, d, e, f, g, h = 0,
+ i = this.length,
+ j = 0 === arguments.length || "string" == typeof a && a;
+ if (m.isFunction(a)) return this.each(function (b) {
+ m(this).removeClass(a.call(this, b, this.className))
+ });
+ if (j)
+ for (b = (a || "").match(E) || []; i > h; h++)
+ if (c = this[h], d = 1 === c.nodeType && (c.className ? (" " + c.className + " ").replace(ub, " ") : "")) {
+ f = 0;
+ while (e = b[f++])
+ while (d.indexOf(" " + e + " ") >= 0) d = d.replace(" " + e + " ", " ");
+ g = a ? m.trim(d) : "", c.className !== g && (c.className = g)
+ } return this
+ },
+ toggleClass: function (a, b) {
+ var c = typeof a;
+ return "boolean" == typeof b && "string" === c ? b ? this.addClass(a) : this.removeClass(a) : this.each(m.isFunction(a) ? function (c) {
+ m(this).toggleClass(a.call(this, c, this.className, b), b)
+ } : function () {
+ if ("string" === c) {
+ var b, d = 0,
+ e = m(this),
+ f = a.match(E) || [];
+ while (b = f[d++]) e.hasClass(b) ? e.removeClass(b) : e.addClass(b)
+ } else (c === K || "boolean" === c) && (this.className && m._data(this, "__className__", this.className), this.className = this.className || a === !1 ? "" : m._data(this, "__className__") || "")
+ })
+ },
+ hasClass: function (a) {
+ for (var b = " " + a + " ", c = 0, d = this.length; d > c; c++)
+ if (1 === this[c].nodeType && (" " + this[c].className + " ").replace(ub, " ").indexOf(b) >= 0) return !0;
+ return !1
+ }
+ }), m.each("blur focus focusin focusout load resize scroll unload click dblclick mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave change select submit keydown keypress keyup error contextmenu".split(" "), function (a, b) {
+ m.fn[b] = function (a, c) {
+ return arguments.length > 0 ? this.on(b, null, a, c) : this.trigger(b)
+ }
+ }), m.fn.extend({
+ hover: function (a, b) {
+ return this.mouseenter(a).mouseleave(b || a)
+ },
+ bind: function (a, b, c) {
+ return this.on(a, null, b, c)
+ },
+ unbind: function (a, b) {
+ return this.off(a, null, b)
+ },
+ delegate: function (a, b, c, d) {
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+ },
+ undelegate: function (a, b, c) {
+ return 1 === arguments.length ? this.off(a, "**") : this.off(b, a || "**", c)
+ }
+ });
+ var vb = m.now(),
+ wb = /\?/,
+ xb = /(,)|(\[|{)|(}|])|"(?:[^"\\\r\n]|\\["\\\/bfnrt]|\\u[\da-fA-F]{4})*"\s*:?|true|false|null|-?(?!0\d)\d+(?:\.\d+|)(?:[eE][+-]?\d+|)/g;
+ m.parseJSON = function (b) {
+ if (a.JSON && a.JSON.parse) return a.JSON.parse(b + "");
+ var c, d = null,
+ e = m.trim(b + "");
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+ return c && b && (d = 0), 0 === d ? a : (c = e || b, d += !f - !e, "")
+ })) ? Function("return " + e)() : m.error("Invalid JSON: " + b)
+ }, m.parseXML = function (b) {
+ var c, d;
+ if (!b || "string" != typeof b) return null;
+ try {
+ a.DOMParser ? (d = new DOMParser, c = d.parseFromString(b, "text/xml")) : (c = new ActiveXObject("Microsoft.XMLDOM"), c.async = "false", c.loadXML(b))
+ } catch (e) {
+ c = void 0
+ }
+ return c && c.documentElement && !c.getElementsByTagName("parsererror").length || m.error("Invalid XML: " + b), c
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+ var yb, zb, Ab = /#.*$/,
+ Bb = /([?&])_=[^&]*/,
+ Cb = /^(.*?):[ \t]*([^\r\n]*)\r?$/gm,
+ Db = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/,
+ Eb = /^(?:GET|HEAD)$/,
+ Fb = /^\/\//,
+ Gb = /^([\w.+-]+:)(?:\/\/(?:[^\/?#]*@|)([^\/?#:]*)(?::(\d+)|)|)/,
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+ } catch (Kb) {
+ zb = y.createElement("a"), zb.href = "", zb = zb.href
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+ yb = Gb.exec(zb.toLowerCase()) || [];
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+ if (m.isFunction(c))
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+ }
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+ }
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+ } if (i[0] in c) f = i[0];
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+ }
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+ if ("*" === f) f = i;
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+ if (g = j[i + " " + f] || j["* " + f], !g)
+ for (e in j)
+ if (h = e.split(" "), h[1] === f && (g = j[i + " " + h[0]] || j["* " + h[0]])) {
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+ break
+ } if (g !== !0)
+ if (g && a["throws"]) b = g(b);
+ else try {
+ b = g(b)
+ } catch (l) {
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+ }
+ }
+ }
+ return {
+ state: "success",
+ data: b
+ }
+ }
+ m.extend({
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+ lastModified: {},
+ etag: {},
+ ajaxSettings: {
+ url: zb,
+ type: "GET",
+ isLocal: Db.test(yb[1]),
+ global: !0,
+ processData: !0,
+ async: !0,
+ contentType: "application/x-www-form-urlencoded; charset=UTF-8",
+ accepts: {
+ "*": Jb,
+ text: "text/plain",
+ html: "text/html",
+ xml: "application/xml, text/xml",
+ json: "application/json, text/javascript"
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+ contents: {
+ xml: /xml/,
+ html: /html/,
+ json: /json/
+ },
+ responseFields: {
+ xml: "responseXML",
+ text: "responseText",
+ json: "responseJSON"
+ },
+ converters: {
+ "* text": String,
+ "text html": !0,
+ "text json": m.parseJSON,
+ "text xml": m.parseXML
+ },
+ flatOptions: {
+ url: !0,
+ context: !0
+ }
+ },
+ ajaxSetup: function (a, b) {
+ return b ? Nb(Nb(a, m.ajaxSettings), b) : Nb(m.ajaxSettings, a)
+ },
+ ajaxPrefilter: Lb(Hb),
+ ajaxTransport: Lb(Ib),
+ ajax: function (a, b) {
+ "object" == typeof a && (b = a, a = void 0), b = b || {};
+ var c, d, e, f, g, h, i, j, k = m.ajaxSetup({}, b),
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+ n = k.context && (l.nodeType || l.jquery) ? m(l) : m.event,
+ o = m.Deferred(),
+ p = m.Callbacks("once memory"),
+ q = k.statusCode || {},
+ r = {},
+ s = {},
+ t = 0,
+ u = "canceled",
+ v = {
+ readyState: 0,
+ getResponseHeader: function (a) {
+ var b;
+ if (2 === t) {
+ if (!j) {
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+ }
+ b = j[a.toLowerCase()]
+ }
+ return null == b ? null : b
+ },
+ getAllResponseHeaders: function () {
+ return 2 === t ? f : null
+ },
+ setRequestHeader: function (a, b) {
+ var c = a.toLowerCase();
+ return t || (a = s[c] = s[c] || a, r[a] = b), this
+ },
+ overrideMimeType: function (a) {
+ return t || (k.mimeType = a), this
+ },
+ statusCode: function (a) {
+ var b;
+ if (a)
+ if (2 > t)
+ for (b in a) q[b] = [q[b], a[b]];
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+ return this
+ },
+ abort: function (a) {
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+ complete: 1
+ }) v[d](k[d]);
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+ }, k.timeout));
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+ } catch (w) {
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+ x(-1, w)
+ }
+ } else x(-1, "No Transport");
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+ }
+ return v
+ },
+ getJSON: function (a, b, c) {
+ return m.get(a, b, c, "json")
+ },
+ getScript: function (a, b) {
+ return m.get(a, void 0, b, "script")
+ }
+ }), m.each(["get", "post"], function (a, b) {
+ m[b] = function (a, c, d, e) {
+ return m.isFunction(c) && (e = e || d, d = c, c = void 0), m.ajax({
+ url: a,
+ type: b,
+ dataType: e,
+ data: c,
+ success: d
+ })
+ }
+ }), m._evalUrl = function (a) {
+ return m.ajax({
+ url: a,
+ type: "GET",
+ dataType: "script",
+ async: !1,
+ global: !1,
+ "throws": !0
+ })
+ }, m.fn.extend({
+ wrapAll: function (a) {
+ if (m.isFunction(a)) return this.each(function (b) {
+ m(this).wrapAll(a.call(this, b))
+ });
+ if (this[0]) {
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+ while (a.firstChild && 1 === a.firstChild.nodeType) a = a.firstChild;
+ return a
+ }).append(this)
+ }
+ return this
+ },
+ wrapInner: function (a) {
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+ m(this).wrapInner(a.call(this, b))
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+ c = b.contents();
+ c.length ? c.wrapAll(a) : b.append(a)
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+ wrap: function (a) {
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+ m(this).wrapAll(b ? a.call(this, c) : a)
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+ m.nodeName(this, "body") || m(this).replaceWith(this.childNodes)
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+ }
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+ };
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+ Ub = /^(?:input|select|textarea|keygen)/i;
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+ function Vb(a, b, c, d) {
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+ };
+ if (void 0 === b && (b = m.ajaxSettings && m.ajaxSettings.traditional), m.isArray(a) || a.jquery && !m.isPlainObject(a)) m.each(a, function () {
+ e(this.name, this.value)
+ });
+ else
+ for (c in a) Vb(c, a[c], b, e);
+ return d.join("&").replace(Qb, "+")
+ }, m.fn.extend({
+ serialize: function () {
+ return m.param(this.serializeArray())
+ },
+ serializeArray: function () {
+ return this.map(function () {
+ var a = m.prop(this, "elements");
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+ value: a.replace(Sb, "\r\n")
+ }
+ }) : {
+ name: b.name,
+ value: c.replace(Sb, "\r\n")
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+ }).get()
+ }
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+ var Wb = 0,
+ Xb = {},
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+ if (!a.crossDomain || k.cors) {
+ var b;
+ return {
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+ if (f.open(a.type, a.url, a.async, a.username, a.password), a.xhrFields)
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+ f.send(a.hasContent && a.data || null), b = function (c, e) {
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+ if (b && (e || 4 === f.readyState))
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+ } catch (k) {
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+ }
+ }
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+ function Zb() {
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+ } catch (b) { }
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+ function $b() {
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+ } catch (b) { }
+ }
+ m.ajaxSetup({
+ accepts: {
+ script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript"
+ },
+ contents: {
+ script: /(?:java|ecma)script/
+ },
+ converters: {
+ "text script": function (a) {
+ return m.globalEval(a), a
+ }
+ }
+ }), m.ajaxPrefilter("script", function (a) {
+ void 0 === a.cache && (a.cache = !1), a.crossDomain && (a.type = "GET", a.global = !1)
+ }), m.ajaxTransport("script", function (a) {
+ if (a.crossDomain) {
+ var b, c = y.head || m("head")[0] || y.documentElement;
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+ send: function (d, e) {
+ b = y.createElement("script"), b.async = !0, a.scriptCharset && (b.charset = a.scriptCharset), b.src = a.url, b.onload = b.onreadystatechange = function (a, c) {
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+ abort: function () {
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+ }
+ }
+ }
+ });
+ var _b = [],
+ ac = /(=)\?(?=&|$)|\?\?/;
+ m.ajaxSetup({
+ jsonp: "callback",
+ jsonpCallback: function () {
+ var a = _b.pop() || m.expando + "_" + vb++;
+ return this[a] = !0, a
+ }
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+ return h || "jsonp" === b.dataTypes[0] ? (e = b.jsonpCallback = m.isFunction(b.jsonpCallback) ? b.jsonpCallback() : b.jsonpCallback, h ? b[h] = b[h].replace(ac, "$1" + e) : b.jsonp !== !1 && (b.url += (wb.test(b.url) ? "&" : "?") + b.jsonp + "=" + e), b.converters["script json"] = function () {
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+ }, b.dataTypes[0] = "json", f = a[e], a[e] = function () {
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+ }), m.parseHTML = function (a, b, c) {
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+ var bc = m.fn.load;
+ m.fn.load = function (a, b, c) {
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+ var d, e, f, g = this,
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+ url: a,
+ type: f,
+ dataType: "html",
+ data: b
+ }).done(function (a) {
+ e = arguments, g.html(d ? m("").append(m.parseHTML(a)).find(d) : a)
+ }).complete(c && function (a, b) {
+ g.each(c, e || [a.responseText, b, a])
+ }), this
+ }, m.each(["ajaxStart", "ajaxStop", "ajaxComplete", "ajaxError", "ajaxSuccess", "ajaxSend"], function (a, b) {
+ m.fn[b] = function (a) {
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+ }), m.expr.filters.animated = function (a) {
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+ };
+ var cc = a.document.documentElement;
+
+ function dc(a) {
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+ l = m(a),
+ n = {};
+ "static" === k && (a.style.position = "relative"), h = l.offset(), f = m.css(a, "top"), i = m.css(a, "left"), j = ("absolute" === k || "fixed" === k) && m.inArray("auto", [f, i]) > -1, j ? (d = l.position(), g = d.top, e = d.left) : (g = parseFloat(f) || 0, e = parseFloat(i) || 0), m.isFunction(b) && (b = b.call(a, c, h)), null != b.top && (n.top = b.top - h.top + g), null != b.left && (n.left = b.left - h.left + e), "using" in b ? b.using.call(a, n) : l.css(n)
+ }
+ }, m.fn.extend({
+ offset: function (a) {
+ if (arguments.length) return void 0 === a ? this : this.each(function (b) {
+ m.offset.setOffset(this, a, b)
+ });
+ var b, c, d = {
+ top: 0,
+ left: 0
+ },
+ e = this[0],
+ f = e && e.ownerDocument;
+ if (f) return b = f.documentElement, m.contains(b, e) ? (typeof e.getBoundingClientRect !== K && (d = e.getBoundingClientRect()), c = dc(f), {
+ top: d.top + (c.pageYOffset || b.scrollTop) - (b.clientTop || 0),
+ left: d.left + (c.pageXOffset || b.scrollLeft) - (b.clientLeft || 0)
+ }) : d
+ },
+ position: function () {
+ if (this[0]) {
+ var a, b, c = {
+ top: 0,
+ left: 0
+ },
+ d = this[0];
+ return "fixed" === m.css(d, "position") ? b = d.getBoundingClientRect() : (a = this.offsetParent(), b = this.offset(), m.nodeName(a[0], "html") || (c = a.offset()), c.top += m.css(a[0], "borderTopWidth", !0), c.left += m.css(a[0], "borderLeftWidth", !0)), {
+ top: b.top - c.top - m.css(d, "marginTop", !0),
+ left: b.left - c.left - m.css(d, "marginLeft", !0)
+ }
+ }
+ },
+ offsetParent: function () {
+ return this.map(function () {
+ var a = this.offsetParent || cc;
+ while (a && !m.nodeName(a, "html") && "static" === m.css(a, "position")) a = a.offsetParent;
+ return a || cc
+ })
+ }
+ }), m.each({
+ scrollLeft: "pageYOffset",
+ scrollTop: "pageXOffset"
+ }, function (a, b) {
+ var c = /Y/.test(b);
+ m.fn[a] = function (d) {
+ return V(this, function (a, d, e) {
+ var f = dc(a);
+ return void 0 === e ? f ? b in f ? f[b] : f.document.documentElement[d] : a[d] : void (f ? f.scrollTo(c ? m(f).scrollLeft() : e, c ? e : m(f).scrollTop()) : a[d] = e)
+ }, a, d, arguments.length, null)
+ }
+ }), m.each(["top", "left"], function (a, b) {
+ m.cssHooks[b] = La(k.pixelPosition, function (a, c) {
+ return c ? (c = Ja(a, b), Ha.test(c) ? m(a).position()[b] + "px" : c) : void 0
+ })
+ }), m.each({
+ Height: "height",
+ Width: "width"
+ }, function (a, b) {
+ m.each({
+ padding: "inner" + a,
+ content: b,
+ "": "outer" + a
+ }, function (c, d) {
+ m.fn[d] = function (d, e) {
+ var f = arguments.length && (c || "boolean" != typeof d),
+ g = c || (d === !0 || e === !0 ? "margin" : "border");
+ return V(this, function (b, c, d) {
+ var e;
+ return m.isWindow(b) ? b.document.documentElement["client" + a] : 9 === b.nodeType ? (e = b.documentElement, Math.max(b.body["scroll" + a], e["scroll" + a], b.body["offset" + a], e["offset" + a], e["client" + a])) : void 0 === d ? m.css(b, c, g) : m.style(b, c, d, g)
+ }, b, f ? d : void 0, f, null)
+ }
+ })
+ }), m.fn.size = function () {
+ return this.length
+ }, m.fn.andSelf = m.fn.addBack, "function" == typeof define && define.amd && define("jquery", [], function () {
+ return m
+ });
+ var ec = a.jQuery,
+ fc = a.$;
+ return m.noConflict = function (b) {
+ return a.$ === m && (a.$ = fc), b && a.jQuery === m && (a.jQuery = ec), m
+ }, typeof b === K && (a.jQuery = a.$ = m), m
+});
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/chat/js/main.js b/ReallifeGamemode.Client/assets/chat/js/main.js
new file mode 100644
index 00000000..6cacec5d
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/chat/js/main.js
@@ -0,0 +1,191 @@
+let chat =
+{
+ size: 0,
+ history_limit: 50,
+ container: null,
+ input: null,
+ enabled: false,
+ active: true,
+ historyMsgs: [],
+ currentIndex: 0
+};
+
+const MAX_MSG_HISTORY = 12;
+
+function enableChatInput(enable) {
+ if (chat.active == false
+ && enable == true)
+ return;
+
+ if (enable != (chat.input != null)) {
+ mp.invoke("focus", enable);
+
+ if (enable) {
+ chat.input = $("#chat").append('
').children(":last");
+ chat.input.children("input").focus();
+ }
+ else {
+ chat.input.fadeOut('fast', function () {
+ chat.input.remove();
+ chat.input = null;
+ });
+ }
+ }
+}
+
+var chatAPI =
+{
+ push: (text) => {
+ let colorPositions = [];
+ let colors = [];
+ let chatElement = "
";
+
+
+
+ for (let i = 0; i < text.length; i++) {
+ let colorCheck = `${text[i]}${text[i + 1]}${text[i + 2]}`;
+
+ if (colorCheck === "!{#") {
+ colorPositions.push(i);
+ }
+ }
+
+ colorPositions.forEach(el => {
+ let sub = text.slice(el, -1);
+ colors.push(sub.slice(3, 9));
+ });
+
+ colorPositions.forEach((el, i) => {
+ let sub = text.slice(colorPositions[i] + 10, colorPositions[i + 1]);
+ chatElement += `${sub}`;
+ });
+
+ var elmnt = document.getElementById("chat_messages");
+
+ chatElement += "";
+
+ var today = new Date();
+
+
+ if (chatElement === "
") {
+ if (chat.input == null || elmnt.scrollTop == elmnt.scrollHeight - elmnt.clientHeight) {
+ chat.container.append("
" + "[" + today.toLocaleTimeString('de-DE') + "] " + text + "");
+ elmnt.scrollTop = elmnt.scrollHeight - elmnt.clientHeight;
+ } else {
+ chat.container.append("
" + "[" + today.toLocaleTimeString('de-DE') + "] " + text + "");
+ }
+ } else {
+ chat.container.append(chatElement);
+ }
+
+ chat.size++;
+
+ if (chat.size >= chat.history_limit) {
+ chat.container.children(":first").remove();
+ }
+ },
+
+ clear: () => {
+ chat.container.html("");
+ },
+
+ activate: (toggle) => {
+ if (toggle == false
+ && (chat.input != null))
+ enableChatInput(false);
+
+ chat.active = toggle;
+ },
+
+ show: (toggle) => {
+ if (toggle)
+ $("#chat").show();
+ else
+ $("#chat").hide();
+
+ chat.active = toggle;
+ }
+};
+
+let api = { "chat:push": chatAPI.push, "chat:clear": chatAPI.clear, "chat:activate": chatAPI.activate, "chat:show": chatAPI.show };
+
+for (let fn in api) {
+ mp.events.add(fn, api[fn]);
+}
+
+$(document).ready(function () {
+ chat.container = $("#chat ul#chat_messages");
+
+ $(".ui_element").show();
+ chatAPI.push("Multiplayer started");
+
+ $("body").keyup(function (event) {
+ if (event.which == 84 && chat.input == null
+ && chat.active == true) {
+ chat.currentIndex = 0;
+ enableChatInput(true);
+ event.preventDefault();
+ } else if (event.which == 38) {
+ if (chat.historyMsgs.length === 0)
+ return;
+
+ const previousMessages = chat.historyMsgs;
+
+ if (previousMessages.length === chat.currentIndex)
+ return;
+
+ chat.input.children("input").val(previousMessages[chat.currentIndex]);
+
+ setTimeout(() => {
+ chat.input.children("input").setSelectionRange(previousMessages[chat.currentIndex].length, previousMessages[chat.currentIndex].length);
+ }, 1);
+
+ chat.currentIndex = chat.currentIndex + 1;
+ } else if (event.which == 40) {
+ if (chat.historyMsgs.length === 0)
+ return;
+
+ const previousMessages = chat.historyMsgs;
+
+ if (chat.currentIndex === -1) {
+ chat.input.children("input").val("")
+ return;
+ }
+
+ chat.currentIndex = chat.currentIndex - 1;
+ chat.input.children("input").val(previousMessages[chat.currentIndex]);
+
+ setTimeout(() => {
+ chat.input.children("input").setSelectionRange(previousMessages[chat.currentIndex].length, previousMessages[chat.currentIndex].length);
+ }, 1);
+ }
+ else if (event.which == 13 && chat.input != null) {
+ var value = chat.input.children("input").val();
+
+ if (value.length > 0) {
+ if (chat.historyMsgs.length >= MAX_MSG_HISTORY) {
+ chat.historyMsgs.pop();
+ }
+
+ chat.historyMsgs.unshift(value);
+ chat.currentIndex = 0;
+ var elmnt = document.getElementById("chat_messages");
+
+ if (value[0] == "/") {
+ value = value.substr(1);
+
+ if (value.length > 0)
+ mp.invoke("command", value);
+ elmnt.scrollTop = elmnt.scrollHeight - elmnt.clientHeight;
+ }
+ else {
+ mp.invoke("chatMessage", value);
+
+ elmnt.scrollTop = elmnt.scrollHeight - elmnt.clientHeight;
+ }
+ }
+
+ enableChatInput(false);
+ }
+ });
+});
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/chat/style/checkbox.css b/ReallifeGamemode.Client/assets/chat/style/checkbox.css
new file mode 100644
index 00000000..53fddb26
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/chat/style/checkbox.css
@@ -0,0 +1 @@
+input[type=checkbox].css-checkbox{position:absolute;z-index:-1000;left:-1000px;overflow:hidden;clip:rect(0 0 0 0);height:1px;width:1px;margin:-1px;padding:0;border:0;}input[type=checkbox].css-checkbox+label.css-label{height:20px;width:20px;display:inline-block;background-repeat:no-repeat;background-position:0 0;cursor:pointer;}input[type=checkbox].css-checkbox:checked+label.css-label:after{content:'x';color:white;}label.css-label{background:#7b3784;border-radius:2px;-webkit-touch-callout:none;-webkit-user-select:none;-khtml-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;}
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/chat/style/main.css b/ReallifeGamemode.Client/assets/chat/style/main.css
new file mode 100644
index 00000000..e05649cb
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/chat/style/main.css
@@ -0,0 +1,89 @@
+*, body, html {
+ padding: 0;
+ margin: 0
+}
+
+#chat, a, body, html {
+ color: #fff
+}
+
+body, html {
+ -webkit-font-smoothing: antialiased;
+ overflow: hidden;
+ font-size: 14px;
+ -webkit-user-select: none
+}
+
+a {
+ text-decoration: none
+}
+
+.ui_element {
+ display: none;
+ position: absolute;
+ width: 100vw;
+ height: 100vh;
+ z-index: 2
+}
+
+#chat {
+ display: block;
+ z-index: 0;
+ line-height: 24px;
+ font-weight: 700;
+ text-shadow: 1px 1px 0 #000,-1px -1px 0 #000,1px -1px 0 #000,-1px 1px 0 #000,1px 1px 0 #000;
+ font-family: Myriad Pro,Segoe UI,Verdana,sans-serif;
+ font-size: 16px;
+ letter-spacing: .4px;
+ margin-left: 15px
+}
+
+@media screen and (min-height:1080px) {
+ #chat {
+ font-size: 14px !important;
+ font-weight: 700
+ }
+}
+
+#chat ul#chat_messages {
+ direction: ltr;
+ overflow-y: auto;
+ overflow-x: hidden;
+ height: 285px;
+ margin-top: 2vh; /*2vh*/
+ transform: rotate(0deg);
+ /*width:37vw; /* old: 37vw*/
+ max-width: 85%;
+ padding: 10px 20px; /* old padding: 10px 20px*/
+ list-style-type: none
+}
+
+ #chat ul#chat_messages > li {
+ transform: rotate(0deg)
+ }
+
+#chat input#chat_msg {
+ color: #fff;
+ background: rgba(0,0,0,.5);
+ outline: 0;
+ border: none;
+ font-family: Myriad Pro,Open Sans,sans-serif;
+ font-size: 18px;
+ line-height: 35px;
+ width: 35vw;
+ padding: 5px 5px 5px 15px
+}
+
+::-webkit-scrollbar {
+ width: 11px;
+ direction: ltr;
+}
+
+::-webkit-scrollbar-thumb {
+ background: rgba(255, 17, 0, 0);
+ border-radius: 20px
+}
+
+ ::-webkit-scrollbar-thumb:hover {
+ background: rgba(255, 17, 0, 0)
+ }
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/104.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/104.svg
new file mode 100644
index 00000000..52ebf76b
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/104.svg
@@ -0,0 +1,96 @@
+
+
+
diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/12.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/12.svg
new file mode 100644
index 00000000..9a66c011
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/12.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/13.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/13.svg
new file mode 100644
index 00000000..9a66c011
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/13.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/html/inventory/img/inventory/14.svg b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/14.svg
new file mode 100644
index 00000000..9a66c011
--- /dev/null
+++ b/ReallifeGamemode.Client/assets/html/inventory/img/inventory/14.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/assets/sound/music/login.mp3 b/ReallifeGamemode.Client/assets/sound/music/login.mp3
index 724d2fb2..86df7baf 100644
Binary files a/ReallifeGamemode.Client/assets/sound/music/login.mp3 and b/ReallifeGamemode.Client/assets/sound/music/login.mp3 differ
diff --git a/ReallifeGamemode.Client/global.d.ts b/ReallifeGamemode.Client/global.d.ts
index 118dc77c..2242dd17 100644
--- a/ReallifeGamemode.Client/global.d.ts
+++ b/ReallifeGamemode.Client/global.d.ts
@@ -64,6 +64,14 @@ declare type FactionRanks = {
ranks: FactionRank[]
}
+declare type FactionMember = {
+ username: string;
+ factionRank: number;
+ factionRankName: string;
+ isLeader: boolean;
+ isOnline: boolean;
+}
+
declare type FactionRank = {
}
\ No newline at end of file
diff --git a/ReallifeGamemode.Client/index.ts b/ReallifeGamemode.Client/index.ts
index 6dd166b9..303729b5 100644
--- a/ReallifeGamemode.Client/index.ts
+++ b/ReallifeGamemode.Client/index.ts
@@ -37,6 +37,10 @@ game.events.onPlayerCommand((cmd) => {
mp.game.vehicle.defaultEngineBehaviour = false;
+mp.gui.chat.show(false);
+const chatbox = mp.browsers.new("package://assets/chat/index.html");
+chatbox.markAsChat();
+
require('./Gui/house');
import vehicleEntering from './vehiclesync/entering';
@@ -251,6 +255,9 @@ gangwarHandle(globalData);
import animationSync from './util/animationSync';
animationSync();
+import antiCheat from './admin/anticheat';
+antiCheat(globalData);
+
require('./Gui/policedepartment');
require('./Gui/helptext');
diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts
index c60d0c01..0838a977 100644
--- a/ReallifeGamemode.Client/util/weapondamage.ts
+++ b/ReallifeGamemode.Client/util/weapondamage.ts
@@ -45,6 +45,14 @@
modifier = 0.25;
meelemodifier = 1;
break;
+ case 0x0A3D4D34: //Combat PDW
+ modifier = 0.185;
+ meelemodifier = 1;
+ break;
+ case 0xBFEFFF6D: //assaultrifle
+ modifier = 0.225;
+ meelemodifier = 1;
+ break;
case 0x1D073A89: //Pumpshotgun
modifier = 0.2;
meelemodifier = 1;
diff --git a/ReallifeGamemode.Client/vehiclesync/smoothtrottle.ts b/ReallifeGamemode.Client/vehiclesync/smoothtrottle.ts
index e11a060e..884c1faa 100644
--- a/ReallifeGamemode.Client/vehiclesync/smoothtrottle.ts
+++ b/ReallifeGamemode.Client/vehiclesync/smoothtrottle.ts
@@ -9,7 +9,7 @@
export default function smoothThrottle() {
let GlobalDisable = false;
- let DisableAntiReverse = false;
+ let DisableAntiReverse = true;
let DisableSmoothThrottle = false;
let BrakeSystem = false;
diff --git a/ReallifeGamemode.Server.Core/Managers/HouseManager.cs b/ReallifeGamemode.Server.Core/Managers/HouseManager.cs
index f20fc600..aaf43688 100644
--- a/ReallifeGamemode.Server.Core/Managers/HouseManager.cs
+++ b/ReallifeGamemode.Server.Core/Managers/HouseManager.cs
@@ -67,7 +67,7 @@ namespace ReallifeGamemode.Server.Core.Managers
else
{
//houseBlips[house.Id] = NAPI.Blip.CreateBlip(40, house.Position, 0.7f, 11, "Haus", shortRange: true); too many blips
- houseBlips[house.Id] = Api.Blip.CreateBlip(40, house.Position, "Haus", 11, 0.7f, shortRange: true);
+ houseBlips[house.Id] = Api.Blip.CreateBlip(40, house.Position, "Haus", 11, 0.5f, shortRange: true);
}
houseLabels[house.Id] = Api.TextLabel.CreateTextLabel(text, housePos, 10f, 1f, 0, new Color(255, 255, 255));
diff --git a/ReallifeGamemode.Server/Admin/AntiCheat.cs b/ReallifeGamemode.Server/Admin/AntiCheat.cs
new file mode 100644
index 00000000..1dc48cce
--- /dev/null
+++ b/ReallifeGamemode.Server/Admin/AntiCheat.cs
@@ -0,0 +1,56 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using GTANetworkAPI;
+using ReallifeGamemode.Server.Extensions;
+using ReallifeGamemode.Server.Managers;
+using ReallifeGamemode.Server.Services;
+using ReallifeGamemode.Server.Types;
+
+namespace ReallifeGamemode.Server.Admin
+{
+ public class AntiCheat : Script
+ {
+ private static TimeSpan antiCheatMessageCooldown = new TimeSpan(0, 0, 30);
+ private static Dictionary<(string, string), DateTime> lastAntiCheatBroadcastTime = new Dictionary<(string, string), DateTime>();
+
+ [ServerEvent(Event.PlayerWeaponSwitch)]
+ public void OnAntiCheatPlayerWeeaponSwitch(Player player, WeaponHash oldWeapon, WeaponHash newWeapon)
+ {
+ player.TriggerEvent("SERVER:AntiCheat:weaponSwap");
+ }
+
+ [RemoteEvent("CLIENT:CheatDetection")]
+ public void OnAntiCheatCheatDetected(Player cheater, string cheat)
+ {
+ if (!cheater.IsLoggedIn())
+ {
+ cheater.Kick();
+ }
+
+ if(cheater.IsAdminDuty())
+ {
+ return;
+ }
+
+ if (lastAntiCheatBroadcastTime.Any(a => a.Key.Item1 == cheater.Name && a.Key.Item2 == cheat)
+ && DateTime.Now - lastAntiCheatBroadcastTime[(cheater.Name, cheat)] < antiCheatMessageCooldown)
+ {
+ return;
+ }
+ lastAntiCheatBroadcastTime[(cheater.Name, cheat)] = DateTime.Now;
+ ChatService.BroadcastAdmin($"~r~[ANTICHEAT]~s~ Verdacht auf ~y~{cheat}~s~ bei ~y~{cheater.Name}~s~ (~y~{cheater.Handle.Value}~s~)", AdminLevel.ADMIN);
+ }
+
+ internal static void NoTpAntiCheatForPlayer(string name)
+ {
+ lastAntiCheatBroadcastTime[(name, "Flyhack/Teleport")] = DateTime.Now.Subtract(antiCheatMessageCooldown).Add(TimeSpan.FromSeconds(5));
+ }
+
+ internal static void NoHealthAntiCheatForPlayer(string name)
+ {
+ lastAntiCheatBroadcastTime[(name, "Healkey (unexpected HP added)")] = DateTime.Now.Subtract(antiCheatMessageCooldown).Add(TimeSpan.FromSeconds(5));
+ }
+ }
+}
diff --git a/ReallifeGamemode.Server/Bank/bank.cs b/ReallifeGamemode.Server/Bank/bank.cs
index 47d9aca4..1781103e 100644
--- a/ReallifeGamemode.Server/Bank/bank.cs
+++ b/ReallifeGamemode.Server/Bank/bank.cs
@@ -5,6 +5,7 @@
*/
using GTANetworkAPI;
using Newtonsoft.Json;
+using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Finance;
@@ -60,11 +61,14 @@ namespace ReallifeGamemode.Server.Bank
{
if (client.IsInVehicle || !client.IsLoggedIn() || client.GetUser().FactionId is null) return;
- if (client.GetUser().FactionLeader == true)
+ User user = client.GetUser();
+
+ if (user.FactionLeader == true)
{
- client.TriggerEvent("showFactionBankMenuLeader", client.GetUser().Faction.BankAccount.Balance.ToString());
+ client.TriggerEvent("showFactionBankMenuLeader", user.Faction.BankAccount.Balance.ToString());
+ return;
}
- client.TriggerEvent("showFactionBankMenu", client.GetUser().Faction.BankAccount.Balance.ToString());
+ client.TriggerEvent("showFactionBankMenu", user.Faction.BankAccount.Balance.ToString());
}
private static void EntityExitFactionBankColShape(ColShape colShape, Player client)
diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs
index 041f31dc..fb46010a 100644
--- a/ReallifeGamemode.Server/Commands/AdminCommands.cs
+++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs
@@ -232,7 +232,7 @@ namespace ReallifeGamemode.Server.Commands
#region Support
- [Command("tog", "~m~Benutzung: ~s~/tog [Typ = ~g~IP~s~, ~g~deathlogs~s~, ~g~LC~s~]", GreedyArg = true)]
+ [Command("tog", "~m~Benutzung: ~s~/tog [Typ = ~g~IP~s~, ~g~deathlogs~s~, ~g~LC~s~, ~g~Connect~s~]", GreedyArg = true)]
public void CmdTog(Player player, string typ, string option1 = null, string option2 = null)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
@@ -281,6 +281,18 @@ namespace ReallifeGamemode.Server.Commands
player.SendNotification("~g~[Info]~w~ Leaderchat wird nun angezeigt.");
}
break;
+ case "connect":
+ if (player.HasData("togconnect"))
+ {
+ player.ResetData("togconnect");
+ player.SendNotification("~g~[Info]~w~ Connect-Logs werden nun ausgeblendet.");
+ }
+ else
+ {
+ player.SetData("togconnect", true);
+ player.SendNotification("~g~[Info]~w~ Connect-Logs werden nun angezeigt.");
+ }
+ break;
}
}
@@ -390,7 +402,7 @@ namespace ReallifeGamemode.Server.Commands
player.Vehicle.Position = target.Position;
NAPI.Entity.SetEntityVelocity(player.Vehicle, new Vector3());
}
- else player.Position = target.Position;
+ else player.SafeTeleport(target.Position);
ChatService.SendMessage(player, "~c~* Du hast dich teleportiert.");
}
@@ -416,7 +428,7 @@ namespace ReallifeGamemode.Server.Commands
target.Vehicle.Position = player.Position;
NAPI.Entity.SetEntityVelocity(target.Vehicle, new Vector3());
}
- else target.Position = player.Position;
+ else target.SafeTeleport(player.Position);
ChatService.SendMessage(target, "~c~* Du wurdest teleportiert.");
}
@@ -468,16 +480,18 @@ namespace ReallifeGamemode.Server.Commands
if (target.GetData
("duty") == true)
{
target.SetData("duty", false);
- Medic.UpdateDutyMedics(-1);
+ Medic.UpdateDutyMedics();
}
- string targetPlayername = NAPI.Player.GetPlayerName(target);
string adminPlayername = NAPI.Player.GetPlayerName(player);
-
ChatService.SendMessage(target, "~r~KICKINFO: ~w~Du wurdest von " + adminPlayername + " vom Server gekickt: " + reason);
- target.Kick();
- ChatService.BroadcastAdmin("~y~SKICK: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " gekickt: " + reason, AdminLevel.SUPPORTER);
+ NAPI.Task.Run(() =>
+ {
+ target.Kick();
+ }, 2500);
+
+ ChatService.BroadcastAdmin("~y~SKICK: ~w~" + target.Name + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " gekickt: " + reason, AdminLevel.SUPPORTER);
}
[Command("clearchat", "~m~Benutzung: ~s~/clearchat")]
@@ -542,6 +556,9 @@ namespace ReallifeGamemode.Server.Commands
return;
}
+ GlobalHelper.CountdownUntil = DateTime.Now + TimeSpan.FromSeconds(timer);
+ GlobalHelper.CountdownText = text;
+
NAPI.ClientEvent.TriggerClientEventForAll("countdown", timer, text);
}
@@ -609,7 +626,7 @@ namespace ReallifeGamemode.Server.Commands
}
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = player.GetData("mark");
- else player.Position = player.GetData("mark");
+ else player.SafeTeleport(player.GetData("mark"));
}
[Command("flip", "")]
@@ -646,7 +663,7 @@ namespace ReallifeGamemode.Server.Commands
}
else
{
- player.Position = new Vector3(player.Position.X, player.Position.Y, player.Position.Z + value);
+ player.SafeTeleport(new Vector3(player.Position.X, player.Position.Y, player.Position.Z + value));
}
}
@@ -665,7 +682,7 @@ namespace ReallifeGamemode.Server.Commands
}
else
{
- player.Position = new Vector3(player.Position.X, player.Position.Y, player.Position.Z - value);
+ player.SafeTeleport(new Vector3(player.Position.X, player.Position.Y, player.Position.Z - value));
}
}
@@ -684,25 +701,25 @@ namespace ReallifeGamemode.Server.Commands
{
Vector3 playerPosition = new Vector3(player.Position.X + value, player.Position.Y, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
else if (playerHeading < 315 && playerHeading >= 225)
{
Vector3 playerPosition = new Vector3(player.Position.X, player.Position.Y - value, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
else if (playerHeading >= 135 && playerHeading < 225)
{
Vector3 playerPosition = new Vector3(player.Position.X - value, player.Position.Y, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
else if (playerHeading >= 45 && playerHeading < 135)
{
Vector3 playerPosition = new Vector3(player.Position.X, player.Position.Y + value, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
}
@@ -721,25 +738,25 @@ namespace ReallifeGamemode.Server.Commands
{
Vector3 playerPosition = new Vector3(player.Position.X - value, player.Position.Y, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
else if (playerHeading < 315 && playerHeading >= 225)
{
Vector3 playerPosition = new Vector3(player.Position.X, player.Position.Y + value, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
else if (playerHeading >= 135 && playerHeading < 225)
{
Vector3 playerPosition = new Vector3(player.Position.X + value, player.Position.Y, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
else if (playerHeading >= 45 && playerHeading < 135)
{
Vector3 playerPosition = new Vector3(player.Position.X, player.Position.Y - value, player.Position.Z);
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = playerPosition;
- else player.Position = playerPosition;
+ else player.SafeTeleport(playerPosition);
}
}
@@ -782,17 +799,19 @@ namespace ReallifeGamemode.Server.Commands
if (target.GetData("duty") == true)
{
target.SetData("duty", false);
- Medic.UpdateDutyMedics(-1);
+ Medic.UpdateDutyMedics();
}
- string targetPlayername = NAPI.Player.GetPlayerName(target);
string adminPlayername = NAPI.Player.GetPlayerName(player);
ChatService.SendMessage(target, "~r~KICKINFO: ~w~Du wurdest von " + adminPlayername + " vom Server gekickt: " + reason);
- target.Kick();
+ NAPI.Task.Run(() =>
+ {
+ target.Kick();
+ }, 2500);
- ChatService.Broadcast("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " gekickt: " + reason);
+ ChatService.Broadcast("~y~INFO: ~w~" + target.Name + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " gekickt: " + reason);
}
[Command("warn", "~m~Benutzung: ~s~/warn [Player] [Grund]", GreedyArg = true)]
@@ -850,7 +869,7 @@ namespace ReallifeGamemode.Server.Commands
}
[Command("ban", "~m~Benutzung: ~s~/ban [User] [Grund] [Zeit in Minuten(0 für Permanent)]", GreedyArg = true)]
- public void CmdAdminBan(Player admin, string user, string reason, int mins = 0)
+ public void CmdAdminBan(Player admin, string user, string reason, string strmins = "0")
{
if (!admin.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
@@ -858,6 +877,12 @@ namespace ReallifeGamemode.Server.Commands
return;
}
+ if (!int.TryParse(strmins, out int mins) && mins < 0)
+ {
+ ChatService.ErrorMessage(admin, "Ungültige Zeitangabe");
+ return;
+ }
+
Player target = PlayerService.GetPlayerByNameOrId(user);
if (target == null || !target.IsLoggedIn())
@@ -869,12 +894,25 @@ namespace ReallifeGamemode.Server.Commands
if (target.GetData("duty") == true)
{
target.SetData("duty", false);
- Medic.UpdateDutyMedics(-1);
+ Medic.UpdateDutyMedics();
}
reason = Regex.Replace(reason, "(~[a-zA-Z]~)|(!{(.*)})", "");
- target.GetUser().BanPlayer(admin, reason, mins);
+ string adminPlayername = NAPI.Player.GetPlayerName(admin);
+ String banMessage = "~r~BANINFO: ~w~Du wurdest von " + adminPlayername + " vom Server gebannt: " + reason;
+
+ if (mins > 0)
+ {
+ banMessage = "~r~BANINFO: ~w~Du wurdest von " + adminPlayername + " für " + mins + " Minuten vom Server gebannt: " + reason;
+ }
+
+ ChatService.SendMessage(target, banMessage);
+
+ NAPI.Task.Run(() =>
+ {
+ target.GetUser().BanPlayer(admin, reason, mins);
+ }, 2500);
}
[Command("unban", "~m~Benutzung: ~s~/unban [Name] ")]
@@ -953,7 +991,7 @@ namespace ReallifeGamemode.Server.Commands
player.Vehicle.Position = new Vector3(p.X, p.Y, p.Z);
NAPI.Entity.SetEntityVelocity(player.Vehicle, new Vector3());
}
- else player.Position = new Vector3(p.X, p.Y, p.Z);
+ else player.SafeTeleport(new Vector3(p.X, p.Y, p.Z));
}
}
@@ -1068,7 +1106,7 @@ namespace ReallifeGamemode.Server.Commands
return;
}
if (player.IsInVehicle && player.VehicleSeat == 0) player.Vehicle.Position = new Vector3(x, y, z);
- else player.Position = new Vector3(x, y, z);
+ else player.SafeTeleport(new Vector3(x, y, z));
}
[Command("slap", "~m~Benutzung: ~s~/slap [Spieler] (Höhe)")]
@@ -1089,7 +1127,7 @@ namespace ReallifeGamemode.Server.Commands
Vector3 oldPos = target.Position;
- target.Position = new Vector3(oldPos.X, oldPos.Y, oldPos.Z + wert);
+ target.SafeTeleport(new Vector3(oldPos.X, oldPos.Y, oldPos.Z + wert));
ChatService.SendMessage(player, "Du hast " + target.Name + " geslappt. Höhe: " + wert + "");
}
@@ -1128,7 +1166,7 @@ namespace ReallifeGamemode.Server.Commands
return;
}
- player.Position = v.Position.Add(new Vector3(0, 0, 2));
+ player.SafeTeleport(v.Position.Add(new Vector3(0, 0, 2)));
}
[Command("ghv", "~m~Benutzung: ~s~/ghv [Fahrzeug ID]")]
@@ -1148,7 +1186,7 @@ namespace ReallifeGamemode.Server.Commands
}
v.Position = player.Position;
- player.Position = player.Position.Add(new Vector3(0, 0, 2));
+ player.SafeTeleport(player.Position.Add(new Vector3(0, 0, 2)));
}
[Command("factionlist", "~m~Benutzung: ~s~/factionlist")]
@@ -1301,7 +1339,7 @@ namespace ReallifeGamemode.Server.Commands
return;
}
- target.Health = hp;
+ target.SafeSetHealth(hp);
ChatService.SendMessage(target, "~b~Deine HP wurden von " + player.Name + " auf " + hp + " gesetzt.");
ChatService.SendMessage(player, "~b~Du hast die HP von " + target.Name + " auf " + hp + " gesetzt.");
}
@@ -1420,8 +1458,8 @@ namespace ReallifeGamemode.Server.Commands
u.Dead = false;
dbContext.SaveChanges();
}
- NAPI.Player.SpawnPlayer(target, target.Position);
- target.Health = 100;
+ target.SafeTeleport(target.Position, 0, true);
+ target.SafeSetHealth(100);
Medic.delReviveTask(target);
}
@@ -1442,7 +1480,7 @@ namespace ReallifeGamemode.Server.Commands
return;
}
- target.Armor = armor;
+ target.SafeSetArmor(armor);
ChatService.SendMessage(target, "~b~Deine Rüstung wurde von " + player.Name + " auf " + armor + " gesetzt.");
ChatService.SendMessage(player, "~b~Du hast die Rüstung von " + target.Name + " auf " + armor + " gesetzt.");
}
@@ -1968,7 +2006,7 @@ namespace ReallifeGamemode.Server.Commands
foreach (var managedPlayer in peopleInRange)
{
if (!managedPlayer.IsLoggedIn()) return;
- managedPlayer.Armor = Armor;
+ managedPlayer.SafeSetArmor(Armor);
ChatService.SendMessage(managedPlayer, "~b~Admin " + player.Name + " hat im Radius von " + radius + " die Rüstung auf " + Armor + " gesetzt.");
}
ChatService.SendMessage(player, "~b~Die Rüstung von " + peopleInRange.Count + " Spielern wurde auf " + Armor + " gesetzt.");
@@ -1987,7 +2025,7 @@ namespace ReallifeGamemode.Server.Commands
foreach (var managedPlayer in peopleInRange)
{
if (!managedPlayer.IsLoggedIn()) return;
- managedPlayer.Health = hp;
+ managedPlayer.SafeSetHealth(hp);
ChatService.SendMessage(managedPlayer, "~b~Admin " + player.Name + " hat im Radius von " + radius + " die HP auf " + hp + " gesetzt.");
}
ChatService.SendMessage(player, "~b~Das Leben von " + peopleInRange.Count + " Spielern wurde auf " + hp + " gesetzt.");
@@ -2161,7 +2199,7 @@ namespace ReallifeGamemode.Server.Commands
public void sendCPfunc(Player user, int x, int y, int z)
{
Vector3 pos = new Vector3(x, y, z);
- user.Position = pos;
+ user.SafeTeleport(pos);
}
[Command("sethandmoney", "~m~Benutzung: ~s~/sethandmoney [Name/ID] [Menge]")]
@@ -2391,8 +2429,8 @@ namespace ReallifeGamemode.Server.Commands
managedPlayer.SendNotification(toPlayerNotification);
ChatService.SendMessage(managedPlayer, toPlayerChat);
- NAPI.Player.SpawnPlayer(managedPlayer, managedPlayer.Position);
- managedPlayer.Health = 100;
+ managedPlayer.SafeTeleport(managedPlayer.Position, 0, true);
+ managedPlayer.SafeSetHealth(100);
Medic.delReviveTask(managedPlayer);
}
@@ -2648,7 +2686,7 @@ namespace ReallifeGamemode.Server.Commands
Convert.ToByte(vehicle.PrimaryColor), Convert.ToByte(vehicle.SecondaryColor), business, price);
player.SendNotification("Shopfahrzeug ~g~" + vehicle.DisplayName + "~s~ gespeichert.", true);
Vector3 oldPos = player.Position;
- player.Position = new Vector3(oldPos.X, oldPos.Y, oldPos.Z + 2.5);
+ player.SafeTeleport(new Vector3(oldPos.X, oldPos.Y, oldPos.Z + 2.5));
}
else ChatService.SendMessage(player, "~m~Du sitzt in keinem Fahrzeug!");
break;
diff --git a/ReallifeGamemode.Server/Commands/FactionCommands.cs b/ReallifeGamemode.Server/Commands/FactionCommands.cs
index 358cb273..e423885c 100644
--- a/ReallifeGamemode.Server/Commands/FactionCommands.cs
+++ b/ReallifeGamemode.Server/Commands/FactionCommands.cs
@@ -6,6 +6,7 @@ using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
+using ReallifeGamemode.Server.Admin;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Factions.Medic;
using ReallifeGamemode.Server.Managers;
@@ -223,7 +224,7 @@ namespace ReallifeGamemode.Server.Commands
NAPI.Pools.GetAllPlayers().ForEach(p =>
{
User pUser = p.GetUser();
- if ((pUser?.FactionLeader ?? false) || pUser.IsAdmin(AdminLevel.ADMIN))
+ if ((pUser?.FactionLeader ?? false) || (pUser.IsAdmin(AdminLevel.ADMIN) && !p.HasData("toglc")))
{
ChatService.SendMessage(p, broadcastMsg);
}
@@ -343,8 +344,8 @@ namespace ReallifeGamemode.Server.Commands
u.Dead = false;
dbContext.SaveChanges();
}
- NAPI.Player.SpawnPlayer(deadPlayer, deadPlayer.Position);
- deadPlayer.Health = 50;
+ deadPlayer.SafeTeleport(deadPlayer.Position, 0, true);
+ deadPlayer.SafeSetHealth(50);
MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == deadPlayer.Name);
Medic.RemoveTaskFromList(task);
@@ -398,6 +399,7 @@ namespace ReallifeGamemode.Server.Commands
ChatService.SendMessage(target, "~g~" + player.Name + " ~s~möchte dich für ~g~$" + price + " ~s~heilen. Drücke ~g~J~s~ zum Erlauben oder ~r~N ~s~zum Verbieten");
player.SendNotification("Du hast " + target.Name + " einen Heal angeboten", false);
target.SetData("healDecision", true);
+ Medic.delHealTask(target);
Medic.HealDecisions.Add(new Medic.HealDecision { dMedic = player, dTarget = target, dPrice = price });
}
diff --git a/ReallifeGamemode.Server/DrivingSchool/DrivingSchool.cs b/ReallifeGamemode.Server/DrivingSchool/DrivingSchool.cs
index d88b8ce9..9163cc08 100644
--- a/ReallifeGamemode.Server/DrivingSchool/DrivingSchool.cs
+++ b/ReallifeGamemode.Server/DrivingSchool/DrivingSchool.cs
@@ -190,7 +190,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
veh.Position = sVeh.Position;
veh.Rotation = new Vector3(0, 0, sVeh.Heading);
- user.Position = new Vector3(-814.39, -1336.76, 5.15);
+ user.SafeTeleport(new Vector3(-814.39, -1336.76, 5.15));
}
[RemoteEvent("drivingSchoolEvent")]
@@ -304,7 +304,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
veh.Position = sVeh.Position;
veh.Rotation = new Vector3(0, 0, sVeh.Heading);
- user.Position = new Vector3(-814.39, -1336.76, 5.15);
+ user.SafeTeleport(new Vector3(-814.39, -1336.76, 5.15));
}
[RemoteEvent("bikeSchoolEvent")]
diff --git a/ReallifeGamemode.Server/DrivingSchool/PlaneSchool.cs b/ReallifeGamemode.Server/DrivingSchool/PlaneSchool.cs
index 3a1cce79..310860ec 100644
--- a/ReallifeGamemode.Server/DrivingSchool/PlaneSchool.cs
+++ b/ReallifeGamemode.Server/DrivingSchool/PlaneSchool.cs
@@ -128,7 +128,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
dbContext.SaveChanges();
}
user.ResetData("ActiveSchool");
- user.Position = new Vector3(-1083.96, -2476.96, 13.07);
+ user.SafeTeleport(new Vector3(-1083.96, -2476.96, 13.07));
}
[RemoteEvent("planeSchoolEvent")]
diff --git a/ReallifeGamemode.Server/Events/Connect.cs b/ReallifeGamemode.Server/Events/Connect.cs
index becbb3b9..7852a425 100644
--- a/ReallifeGamemode.Server/Events/Connect.cs
+++ b/ReallifeGamemode.Server/Events/Connect.cs
@@ -26,7 +26,7 @@ namespace ReallifeGamemode.Server.Events
player.TriggerEvent("CLIENT:StopSound");
//player.SetSharedData("vehicleAdminSpeed2", 1.0);
player.SetData("isLoggedIn", false);
- player.Position = new Vector3(-1883.736, -781.4911, -10);
+ player.SafeTeleport(new Vector3(-1883.736, -781.4911, -10));
bool registered = false;
@@ -80,11 +80,16 @@ namespace ReallifeGamemode.Server.Events
bool disableLightMode = currentTime > LightModeTimeFrom && currentTime < LightModeTimeTo;
player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
- string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
- if (player.HasData("togip"))
- {
- ChatService.SendMessage(player, msg);
- }
+ string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "]";
+ string ipMsg = " (" + player.Address + ")";
+ ChatService.BroadcastAdmin(msg, AdminLevel.SUPPORTER, getAddInfoMessage: admin =>
+ {
+ return admin.HasData("togip") ? ipMsg : string.Empty;
+ },
+ shouldSendMessage: admin =>
+ {
+ return admin.HasData("togconnect");
+ });
}
private bool IsPlayerBanned(Player player)
diff --git a/ReallifeGamemode.Server/Events/Death.cs b/ReallifeGamemode.Server/Events/Death.cs
index 60da325f..5dff77b5 100644
--- a/ReallifeGamemode.Server/Events/Death.cs
+++ b/ReallifeGamemode.Server/Events/Death.cs
@@ -13,6 +13,7 @@ using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
+using ReallifeGamemode.Services;
/**
* @overview Life of German Reallife - Events Death (Death.cs)
@@ -69,7 +70,10 @@ namespace ReallifeGamemode.Server.Events
{
Autowanted.Check_AutoWanted(killer, player);
string message = "~y~[HINWEIS]: " + killer.Name + " hat " + player.Name + " getötet (" + Managers.WeaponManager.GetCauseOfDeathByHash(reason) + ")";
- ChatService.BroadcastAdmin(message, AdminLevel.ADMIN);
+ ChatService.BroadcastAdmin(message, AdminLevel.ADMIN, shouldSendMessage: admin =>
+ {
+ return admin.HasData("togdeath");
+ });
}
}
}
@@ -92,11 +96,9 @@ namespace ReallifeGamemode.Server.Events
if (user.JailTime <= 0)
{
- player.SetData("isDead", true);
-
user.Dead = true;
- if (!player.HasData("reviveSperre"))
+ if (!player.HasData("reviveSperre") && player.GetData("isDead") == false && !player.HasData("inGangWar") && player.GetData("SAdminduty") == false)
{
//MEDIC AUFTRAG
MedicTask reviveTask = new MedicTask()
@@ -115,6 +117,8 @@ namespace ReallifeGamemode.Server.Events
ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " ist soeben verstorben.", new List() { 2 });
}
+ player.SetData("isDead", true);
+
if (player.GetUser().IsAdmin(AdminLevel.ADMIN) == true)
{
player.TriggerEvent("startDeathTimer", true);
@@ -233,8 +237,11 @@ namespace ReallifeGamemode.Server.Events
dbContext.SaveChanges();
}
player.RemoveAllWeapons();
- //Medic.delReviveTask(player);
- NAPI.Player.SpawnPlayer(player, new Vector3(-495.45, -336.33, 34.5), -98.36f);
+ MedicTask task = Medic.ReviveTasks.FirstOrDefault(t => t.Victim == player.Name);
+ Player medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
+ Medic.RemoveTaskFromList(task);
+
+ player.SafeTeleport(new Vector3(-495.45, -336.33, 34.5), 0, true);
}
}
}
diff --git a/ReallifeGamemode.Server/Events/Disconnect.cs b/ReallifeGamemode.Server/Events/Disconnect.cs
index 6b502572..de3dd8c8 100644
--- a/ReallifeGamemode.Server/Events/Disconnect.cs
+++ b/ReallifeGamemode.Server/Events/Disconnect.cs
@@ -134,18 +134,25 @@ namespace ReallifeGamemode.Server.Events
user.PositionZ = pos.Z;
saveUser.SaveChanges();
user.Dead = player.HasData("isDead") ? (bool)player.GetData("isDead") : false;
+
+ if (user.Wanteds > 0)
+ {
+ ChatService.HQMessage("Der Straftäter " + player.GetUser().Name + " ist vom Radar verschwunden");
+ }
+
}
player.SetData("isLoggedIn", false);
player.TriggerEvent("CLIENT:DestroyPed", 1);
player.TriggerEvent("CLIENT:DestroyPed", 2);
- player.TriggerEvent("CLIENT:DestroyPed", 3);
+ player.TriggerEvent("CLIENT:DestroyPed", 3);
player.TriggerEvent("CLIENT:DestroyPed", 4);
+
Medic.delHealTask(player);
Medic.delReviveTask(player);
if (player.GetData("duty") == true)
{
player.SetData("duty", false);
- Medic.UpdateDutyMedics(-1);
+ Medic.UpdateDutyMedics();
}
}
}
diff --git a/ReallifeGamemode.Server/Events/ExitVehicle.cs b/ReallifeGamemode.Server/Events/ExitVehicle.cs
index 12bc6306..b6e0187a 100644
--- a/ReallifeGamemode.Server/Events/ExitVehicle.cs
+++ b/ReallifeGamemode.Server/Events/ExitVehicle.cs
@@ -51,7 +51,7 @@ namespace ReallifeGamemode.Server.Events
client.WarpOutOfVehicle();
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(vehicle);
ServerVehicleExtensions.Spawn(sVeh, vehicle);
- client.Position = sVeh.Position;
+ client.SafeTeleport(sVeh.Position);
CheckPointHandle.DeleteCheckpoints(client);
}
}
diff --git a/ReallifeGamemode.Server/Events/Key.cs b/ReallifeGamemode.Server/Events/Key.cs
index 70012ea6..92737c1e 100644
--- a/ReallifeGamemode.Server/Events/Key.cs
+++ b/ReallifeGamemode.Server/Events/Key.cs
@@ -135,6 +135,7 @@ namespace ReallifeGamemode.Server.Events
Price = f.BuyPrice
});
+
Paycheck paycheck = null;
if (Economy.Paychecks.ContainsKey(u.Id)) paycheck = Economy.Paychecks[u.Id];
@@ -169,6 +170,15 @@ namespace ReallifeGamemode.Server.Events
wage = u.Wage,
};
+ var memberList = dbContext.Users.Where(f => f.FactionId == u.FactionId && u.FactionId != 0).OrderByDescending(f => f.FactionRank.Order).ThenBy(f => f.Name).Select(m => new
+ {
+ username = m.Name,
+ factionRank = m.FactionRank.Order,
+ factionRankName = m.FactionRank.RankName,
+ isLeader = m.FactionLeader,
+ isOnline = m.Player.IsLoggedIn(),
+ });
+
string faction = u.Faction?.Name ?? "Zivilist";
string factionleader = u.FactionLeader ? u.Faction.Name : null;
string group = u.Group != null ? u.Group.Name : null;
@@ -193,8 +203,7 @@ namespace ReallifeGamemode.Server.Events
{
pay_amount = player.GetData("pay_amount");
}
-
- player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), factionleader, JsonConvert.SerializeObject(jobData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount, pay_amount, house);
+ player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), factionleader, JsonConvert.SerializeObject(memberList), JsonConvert.SerializeObject(jobData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount, pay_amount, house);
}
[RemoteEvent("keyPress:E")]
@@ -233,60 +242,59 @@ namespace ReallifeGamemode.Server.Events
if (nearestBehindVehiclePoint != null)
{
if (player.HasAttachment("ammobox")) return;
- using (var dbContext = new DatabaseContext())
+ using var dbContext = new DatabaseContext();
+ List vehicleItems = dbContext.VehicleItems.ToList().Where(f => f.GetVehicle().GetVehicle() == nearestBehindVehiclePoint.vehicle && InventoryManager.GetItemById(f.ItemId) is IWeaponDealItem).ToList();
+ if (vehicleItems.Count == 0)
{
- List vehicleItems = dbContext.VehicleItems.ToList().Where(f => f.GetVehicle().GetVehicle() == nearestBehindVehiclePoint.vehicle && InventoryManager.GetItemById(f.ItemId) is IWeaponDealItem).ToList();
- if (vehicleItems.Count == 0)
+ GTANetworkAPI.Vehicle vehicle = nearestBehindVehiclePoint.vehicle;
+
+ if (vehicle.HasAttachment("weapondeal"))
{
- GTANetworkAPI.Vehicle vehicle = nearestBehindVehiclePoint.vehicle;
-
- if (vehicle.HasAttachment("weapondeal"))
- {
- vehicle.AddAttachment("weapondeal", true);
- vehicle.AddAttachment("weapondeal1", true);
- vehicle.AddAttachment("weapondeal2", true);
- }
-
- if (WeaponDealManager.checkWeaponDbyVehicle(vehicle))
- {
- vehicle.ResetData("WeaponDealLoad");
- vehicle.ResetData("weaponDeal");
- vehicle.ResetData("dealPoint");
- }
-
- nearestBehindVehiclePoint.vehicle.RemoveMarkerBehind();
-
- return;
+ vehicle.AddAttachment("weapondeal", true);
+ vehicle.AddAttachment("weapondeal1", true);
+ vehicle.AddAttachment("weapondeal2", true);
}
- foreach (var v in vehicleItems)
+
+ if (WeaponDealManager.checkWeaponDbyVehicle(vehicle))
{
- int itemToAdd = 0;
- for (int i = 1; i <= v.Amount; i++)
+ vehicle.ResetData("WeaponDealLoad");
+ vehicle.ResetData("weaponDeal");
+ vehicle.ResetData("dealPoint");
+ }
+
+ nearestBehindVehiclePoint.vehicle.RemoveMarkerBehind();
+ ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(vehicle);
+ sVeh.Spawn(vehicle);
+ return;
+ }
+ foreach (var v in vehicleItems)
+ {
+ int itemToAdd = 0;
+ for (int i = 1; i <= v.Amount; i++)
+ {
+ if (InventoryManager.GetUserInventoryWeight(player) + (i * InventoryManager.GetItemById(v.ItemId).Gewicht) > 40000)
{
- if (InventoryManager.GetUserInventoryWeight(player) + (i * InventoryManager.GetItemById(v.ItemId).Gewicht) > 40000)
- {
- break;
- }
- else
- {
- itemToAdd = i;
- }
- }
- if (itemToAdd == 0)
break;
-
- v.Amount -= itemToAdd;
- if (v.Amount <= 0)
- {
- itemToAdd += v.Amount;
- dbContext.VehicleItems.Remove(v);
}
-
- InventoryManager.AddItemToInventory(player, v.ItemId, itemToAdd);
- nearestBehindVehiclePoint.usePoint(player);
- dbContext.SaveChanges();
- return;
+ else
+ {
+ itemToAdd = i;
+ }
}
+ if (itemToAdd == 0)
+ break;
+
+ v.Amount -= itemToAdd;
+ if (v.Amount <= 0)
+ {
+ itemToAdd += v.Amount;
+ dbContext.VehicleItems.Remove(v);
+ }
+
+ InventoryManager.AddItemToInventory(player, v.ItemId, itemToAdd);
+ nearestBehindVehiclePoint.usePoint(player);
+ dbContext.SaveChanges();
+ return;
}
}
if (nearestDuty != null)// Duty Point
@@ -300,7 +308,7 @@ namespace ReallifeGamemode.Server.Events
player.TriggerEvent("toggleDutyMode", true);
if (player.GetUser().FactionId == 2) //Fire Department
{
- Medic.UpdateDutyMedics(1);
+ Medic.UpdateDutyMedics();
}
switch (factionId)
{
@@ -338,7 +346,7 @@ namespace ReallifeGamemode.Server.Events
user.SetData("duty", false);
player.SendNotification("Du bist nun ~r~außer Dienst.");
player.TriggerEvent("toggleDutyMode", false);
- Medic.UpdateDutyMedics(-1);
+ Medic.UpdateDutyMedics();
UpdateCharacterCloth.LoadCharacterDefaults(player);
}
user.SetBlipAndNametagColor();
@@ -352,17 +360,6 @@ namespace ReallifeGamemode.Server.Events
List specials = new List();
List armor = new List();
List timer = new List();
- int pistol_Amount = 0;
- int pistol50_Amount = 0;
- int Pistol_mk2_Amount = 0;
- int Combatpistol_Amount = 0;
- int SMG_Amount = 0;
- int Carbinerifle_Amount = 0;
- int Compactrifle_Amount = 0;
- int sniperrifle_Amount = 0;
- int Pumpshotgun_Amount = 0;
- int Schutzweste_Amount = 0;
- int Stungun_Amount = 0;
string dealTime = "Starten";
primarys.Add("Keine");
secondarys.Add("Keine");
@@ -445,56 +442,31 @@ namespace ReallifeGamemode.Server.Events
break;
}
}
- foreach (var weapon in weapons)
- {
- if (weapon.WeaponModel == "Pistol")
- {
- pistol_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "Pistol50")
- {
- pistol50_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "Pistol_MK2")
- {
- Pistol_mk2_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "Combatpistol")
- {
- Combatpistol_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "SMG")
- {
- SMG_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "CarbineRifle")
- {
- Carbinerifle_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "CompactRifle")
- {
- Compactrifle_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "sniperrifle")
- {
- sniperrifle_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "PumpShotgun")
- {
- Pumpshotgun_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "Schutzweste")
- {
- Schutzweste_Amount = weapon.Ammount;
- }
- else if (weapon.WeaponModel == "Stungun")
- {
- Stungun_Amount = weapon.Ammount;
- }
- }
- }
- player.TriggerEvent("showWeaponMenu", primarys.ToArray(), secondarys.ToArray(), melees.ToArray(), specials.ToArray(), armor.ToArray(), JsonConvert.SerializeObject(timer.ToArray()), pistol_Amount.ToString(), pistol50_Amount.ToString(), Pistol_mk2_Amount.ToString(), Combatpistol_Amount.ToString(), SMG_Amount.ToString(), Carbinerifle_Amount.ToString(), Compactrifle_Amount.ToString(), sniperrifle_Amount.ToString(), Pumpshotgun_Amount.ToString(), Schutzweste_Amount.ToString(), Stungun_Amount.ToString()); ;
+ List allWeapons = context.FactionWeapons.Select(w => w.WeaponModel).Distinct().ToList();
+ List amountInfos = new List();
+
+ foreach (var weapon in allWeapons)
+ {
+ int amount = 0;
+
+ var tempFactionWeapon = weapons.Where(f => f.WeaponModel == weapon).FirstOrDefault();
+ if(tempFactionWeapon != null)
+ {
+ amount = tempFactionWeapon.Ammount;
+ }
+
+ amountInfos.Add(new WeaponRackWeaponAmountInfo()
+ {
+ WeaponModel = weapon,
+ Amount = amount
+ });
+ }
+
+
+ player.TriggerEvent("showWeaponMenu", primarys.ToArray(), secondarys.ToArray(), melees.ToArray(), specials.ToArray(), armor.ToArray(), JsonConvert.SerializeObject(timer.ToArray()), JsonConvert.SerializeObject(amountInfos));
+
+ }
}
if (nearestJailReleasePoint != null)
{
@@ -553,57 +525,31 @@ namespace ReallifeGamemode.Server.Events
{
if (player.Vehicle != null) return;
Job.JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
- JobManager jobb = new JobManager();
- if (nearestJobPoint.jobId != 3 && nearestJobPoint.jobId == player.GetUser().JobId)
+ JobManager jobManager = new JobManager();
+ if (nearestJobPoint.jobId == player.GetUser().JobId)
{
if (job.GetUsersInJob().Contains(player))
{
- jobb.StopJob(player);
+ jobManager.StopJob(player);
return;
}
if (!job.GetUsersInJob().Contains(player))
{
- jobb.StartJobEvent(player);
- player.TriggerEvent("renderTextOnScreen", "Steige nun in eines der Fahrzeuge und starte den Motor mit der Taste 'N'.");
- return;
- }
- }
- else if (nearestJobPoint.jobId == 3 && player.GetUser().JobId == 3)
- {
- if (nearestJobPoint.Skill < 300 && player.GetUser().PilotSkill >= 0)
- {
- if (job.GetUsersInJob().Contains(player))
+ if (player.GetUser().JobId == 3)
{
- player.SetData("PilotenBase", 1);
- jobb.StopJob(player);
- return;
+ if (nearestJobPoint.Skill > user.PilotSkill)
+ {
+ player.SendChatMessage("~y~[JOB] ~r~Dein Skilllevel ist noch zu niedrig.");
+ return;
+ }
+ jobManager.StartJobEvent(player);
+ job.StartJob(player);
+ JobManager.GetJob().StartPilotRoute(player, nearestJobPoint.Skill);
}
- if (!job.GetUsersInJob().Contains(player))
+ else
{
- player.SetData("PilotenBase", 1);
- jobb.StartJobEvent(player);
- player.TriggerEvent("renderTextOnScreen", "Steige nun in eines der Flugzeuge und starte den Motor mit der Taste 'N'.");
- return;
+ jobManager.StartJobEvent(player);
}
- }
- if (nearestJobPoint.Skill >= 300 && player.GetUser().PilotSkill >= 300)
- {
- if (job.GetUsersInJob().Contains(player))
- {
- player.SetData("PilotenBase", 2);
- jobb.StopJob(player);
- return;
- }
- if (!job.GetUsersInJob().Contains(player))
- {
- player.SetData("PilotenBase", 2);
- jobb.StartJobEvent(player);
- player.TriggerEvent("renderTextOnScreen", "Steige nun in eines der Flugzeuge und starte den Motor mit der Taste 'N'.");
- return;
- }
- }
- {
- player.SendChatMessage("~y~[JOB] ~r~Dein Skilllevel ist noch zu niedrig.");
return;
}
}
@@ -850,88 +796,6 @@ namespace ReallifeGamemode.Server.Events
player.SendNotification("~y~[JOB] ~w~Du musst den Job vorher starten!");
return;
}
- else
- {
- /*if(player.IsAdminDuty())
- {
- player.SendChatMessage("");
- }*/
- if (jV.JobId == 3 && player.GetUser().JobId == 3 && jV.GetJob().GetUsersInJob().Contains(player))
- {
- Job.PilotJob c = new Job.PilotJob();
- if ((VehicleHash)jV.Model == VehicleHash.Cuban800 && !state)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartPilotRoute(player, "RouteStart");
- }
- }
- if ((VehicleHash)jV.Model == VehicleHash.Velum && !state || (VehicleHash)jV.Model == VehicleHash.Velum2 && !state)
- {
- if (player.GetUser().PilotSkill >= 300)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartPilotRoute(player, "RouteStart");
- }
- }
- else
- {
- player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skilllevel(2) ");
- return;
- }
- }
- }
- if (jV.JobId == 4 && player.GetUser().JobId == 4 && jV.GetJob().GetUsersInJob().Contains(player))
- {
- Job.BusDriverJob c = new Job.BusDriverJob();
- if ((VehicleHash)jV.Model == VehicleHash.Bus && !state)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartBusRoute(player, "RouteStart");
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 45);
- }
- }
- if ((VehicleHash)jV.Model == VehicleHash.Coach && !state)
- {
- if (player.GetUser().BusSkill >= 300)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartBusRoute(player, "RouteStart");
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 45);
- }
- }
- else
- {
- player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skilllevel(2) ");
- return;
- }
- }
- if ((VehicleHash)jV.Model == VehicleHash.Tourbus && !state)
- {
- if (player.GetUser().BusSkill >= 800)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartBusRoute(player, "RouteStart");
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 45);
- }
- }
- else
- {
- player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skilllevel(3) ");
- return;
- }
- }
- }
- }
}
}
else if (sV is UserVehicle uV)
diff --git a/ReallifeGamemode.Server/Events/Login.cs b/ReallifeGamemode.Server/Events/Login.cs
index 1da5ec9f..0d46c49c 100644
--- a/ReallifeGamemode.Server/Events/Login.cs
+++ b/ReallifeGamemode.Server/Events/Login.cs
@@ -10,7 +10,7 @@ using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.Wanted;
using ReallifeGamemode.Database.Entities;
-
+using System;
/**
* @overview Life of German Reallife - Event Login (Login.cs)
@@ -37,117 +37,141 @@ namespace ReallifeGamemode.Server.Events
if (user == null)
{
player.TriggerEvent("SERVER:Login_Error", "Der Benutzer existiert nicht! Registriere dich zuerst!");
+ return;
+ }
+
+ if (user.SocialClubName != player.SocialClubName && user.Password == NAPI.Util.GetHashSha256(password))
+ {
+ player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzer gehört dir nicht!");
+ //TODO ?? Log einbauen für den bösen Bub.
+ player.Kick();
+ return;
+ }
+
+ if (user.Password != NAPI.Util.GetHashSha256(password))
+ {
+ player.TriggerEvent("SERVER:Login_Error", "Passwort inkorrekt!");
+ return;
+ }
+
+ player.SetData("dbId", user.Id);
+ player.Name = username;
+ player.TriggerEvent("SERVER:Login_Success");
+ player.TriggerEvent("CLIENT:StopSound");
+ player.SetData("isLoggedIn", true);
+ player.SetSharedData("isLoggedIn", JsonConvert.SerializeObject(true));
+ player.SetData("spec", true);
+ player.SetData("duty", false);
+ player.SetData("Adminduty", false);
+ player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
+ player.TriggerEvent("headshotoff");
+ Gangwar.Gangwar.loadPlayer(player);
+ if (user.FactionLeader)
+ {
+ player.TriggerEvent("CLIENT:Turf_LoadLeaderBlip");
+ }
+ if (user.IsAdmin(AdminLevel.HEADADMIN))
+ {
+ player.SetData("editmode", false);
+ player.SetData("quicksavemode", "none");
+ }
+
+ var userBankAccount = user.BankAccount;
+ userBankAccount.Balance = userBankAccount.Balance;
+
+ user.Wanteds = user.Wanteds;
+
+ if (user.Wanteds > 0)
+ {
+ ChatService.HQMessage("Der Straftäter" + user.Name + " hat sich mit " + user.Wanteds + " Wanteds eingeloggt.");
+ }
+
+ if (user.Group != null)
+ {
+ string msg = $"{player.Name} ist wieder online.";
+ ChatService.BroadcastGroup(msg, user.Group);
+ }
+
+ string message = string.Empty;
+
+ if (GlobalHelper.CustomJoinMessages.ContainsKey(player.SocialClubName))
+ {
+ message = "!{#FFFF00}*** " + GlobalHelper.CustomJoinMessages[player.SocialClubName] + " [ID: " + player.Handle.Value + "] (" + user.AdminLevel.GetName() + ")";
+ }
+ else if (user.IsAdmin(AdminLevel.MAPPING))
+ {
+ message = "!{#FFFF00}*** " + user.Name + " [ID: " + player.Handle.Value + "]" + " hat sich als " + user.AdminLevel.GetName() + " eingeloggt!";
+ }
+
+ string addInfoStr = " (IP: " + player.Address + ")";
+
+ if(!string.IsNullOrEmpty(message))
+ {
+ ChatService.BroadcastAdmin(message, AdminLevel.MAPPING, admin =>
+ {
+ if(admin.HasData("togip"))
+ {
+ return addInfoStr;
+ }
+ return "";
+ });
+ }
+
+ var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
+ player.SetData("items", userItems);
+
+ user.SetBlipAndNametagColor();
+
+ if (user.CharacterId == null)
+ {
+ var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
+ currentPlayerCreatorDimension++;
+ NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
+ player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
+ player.SafeTeleport(new Vector3(402.8664, -996.4108, -99.00027));
+ player.Rotation = new Vector3(0, 0, 180);
+ player.TriggerEvent("toggleCreator");
}
else
{
- if (user.SocialClubName != player.SocialClubName && user.Password == NAPI.Util.GetHashSha256(password))
+ CharacterCreator.ApplyCharacter(player);
+ UpdateCharacterCloth.LoadCharacterDefaults(player);
+ if (user.JailTime <= 0)
{
- player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzer gehört dir nicht!");
- //TODO ?? Log einbauen für den bösen Bub.
- player.Kick();
- return;
- }
-
- if (user.Password != NAPI.Util.GetHashSha256(password))
- {
- player.TriggerEvent("SERVER:Login_Error", "Passwort inkorrekt!");
+ player.SafeTeleport(new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0, true);
}
else
{
- player.SetData("dbId", user.Id);
- player.Name = username;
- player.TriggerEvent("SERVER:Login_Success");
- player.TriggerEvent("CLIENT:StopSound");
- player.SetData("isLoggedIn", true);
- player.SetSharedData("isLoggedIn", JsonConvert.SerializeObject(true));
- player.SetData("spec", true);
- player.SetData("duty", false);
- player.SetData("Adminduty", false);
- player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
- player.TriggerEvent("headshotoff");
- Gangwar.Gangwar.loadPlayer(player);
- if (user.FactionLeader)
- {
- player.TriggerEvent("CLIENT:Turf_LoadLeaderBlip");
- }
- if (user.IsAdmin(AdminLevel.HEADADMIN))
- {
- player.SetData("editmode", false);
- player.SetData("quicksavemode", "none");
- }
-
- var userBankAccount = user.BankAccount;
- userBankAccount.Balance = userBankAccount.Balance;
-
- user.Wanteds = user.Wanteds;
-
-
- if (user.Group != null)
- {
- string msg = $"{player.Name} ist wieder online.";
- ChatService.BroadcastGroup(msg, user.Group);
- }
-
- if (GlobalHelper.CustomJoinMessages.ContainsKey(player.SocialClubName))
- {
- ChatService.BroadcastAdmin("!{#FFFF00}*** " + GlobalHelper.CustomJoinMessages[player.SocialClubName] + " [ID: " + player.Handle.Value + "] (" + user.AdminLevel.GetName() + ")", AdminLevel.MAPPING);
- }
- else if (user.IsAdmin(AdminLevel.MAPPING))
- {
- ChatService.BroadcastAdmin("!{#FFFF00}*** " + user.Name + " [ID: " + player.Handle.Value + "]" + " hat sich als " + user.AdminLevel.GetName() + " eingeloggt!", AdminLevel.MAPPING);
- }
-
-
- var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
- player.SetData("items", userItems);
-
- user.SetBlipAndNametagColor();
-
- if (user.CharacterId == null)
- {
- var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
- currentPlayerCreatorDimension++;
- NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
- player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
- player.Position = new Vector3(402.8664, -996.4108, -99.00027);
- player.Rotation = new Vector3(0, 0, 180);
- player.TriggerEvent("toggleCreator");
- }
- else
- {
- CharacterCreator.ApplyCharacter(player);
- UpdateCharacterCloth.LoadCharacterDefaults(player);
- if (user.JailTime <= 0)
- {
- NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
- }
- else
- {
- Jail.Check_PutBehindBars(user);
- }
- }
-
- player.TriggerEvent("draw", player.Name, player.Handle.Value);
- if (user.Dead == true)
- {
- if (user.IsAdmin(AdminLevel.ADMIN) == true)
- {
- player.TriggerEvent("startDeathTimer", true);
- player.Health = 0;
- }
- else
- {
- player.TriggerEvent("startDeathTimer", false);
- player.Health = 0;
- }
- player.SetData("isDead", true);
- }
- else
- {
- player.SetData("isDead", false);
- }
+ Jail.Check_PutBehindBars(user);
}
}
+
+ player.TriggerEvent("draw", player.Name, player.Handle.Value);
+ NAPI.Task.Run(() =>
+ {
+ if (user.Dead == true)
+ {
+ if (user.IsAdmin(AdminLevel.ADMIN) == true)
+ {
+ player.TriggerEvent("startDeathTimer", true);
+ }
+ else
+ {
+ player.TriggerEvent("startDeathTimer", false);
+ }
+ player.SafeSetHealth(0);
+ player.SetData("isDead", true);
+ }
+ else
+ {
+ player.SetData("isDead", false);
+ }
+ }, delayTime: 1000);
+
+ if(GlobalHelper.CountdownUntil > DateTime.Now)
+ {
+ player.TriggerEvent("countdown", (GlobalHelper.CountdownUntil - DateTime.Now).TotalSeconds, GlobalHelper.CountdownText);
+ }
}
}
}
diff --git a/ReallifeGamemode.Server/Events/PlayerEvent.cs b/ReallifeGamemode.Server/Events/PlayerEvent.cs
index abd12a3c..4f6ed48b 100644
--- a/ReallifeGamemode.Server/Events/PlayerEvent.cs
+++ b/ReallifeGamemode.Server/Events/PlayerEvent.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
+using ReallifeGamemode.Server.Extensions;
namespace ReallifeGamemode.Server.Events
{
@@ -10,7 +11,7 @@ namespace ReallifeGamemode.Server.Events
[RemoteEvent("CLIENT:SET_InFrontOfPos")]
public void SetFrontOfPos(Player player, Vector3 pos)
{
- player.Position = pos;
+ player.SafeTeleport(pos);
}
}
}
diff --git a/ReallifeGamemode.Server/Events/Register.cs b/ReallifeGamemode.Server/Events/Register.cs
index 8536642b..1ec96ced 100644
--- a/ReallifeGamemode.Server/Events/Register.cs
+++ b/ReallifeGamemode.Server/Events/Register.cs
@@ -3,6 +3,9 @@ using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using Newtonsoft.Json;
using ReallifeGamemode.Database.Models;
+using ReallifeGamemode.Server.Extensions;
+using ReallifeGamemode.Server.Util;
+using System;
/**
* @overview Life of German Reallife - Event Register (Register.cs)
@@ -63,8 +66,13 @@ namespace ReallifeGamemode.Server.Events
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.TriggerEvent("toggleCreator");
- player.Position = new Vector3(402.8664, -996.4108, -99.00027);
+ player.SafeTeleport(new Vector3(402.8664, -996.4108, -99.00027));
//player.Position = new Vector3(user.PositionX, user.PositionY, user.PositionZ);
+
+ if (GlobalHelper.CountdownUntil > DateTime.Now)
+ {
+ player.TriggerEvent("countdown", (GlobalHelper.CountdownUntil - DateTime.Now).TotalSeconds, GlobalHelper.CountdownText);
+ }
}
else
{
diff --git a/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs b/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs
index 33955c27..f7947846 100644
--- a/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs
+++ b/ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs
@@ -1,4 +1,5 @@
using GTANetworkAPI;
+using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Events
@@ -11,7 +12,7 @@ namespace ReallifeGamemode.Server.Events
ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage);
if (elevator != null)
{
- client.Position = elevator.Position;
+ client.SafeTeleport(elevator.Position);
}
}
}
diff --git a/ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs b/ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs
index 5b51c3e6..00de3e94 100644
--- a/ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs
+++ b/ReallifeGamemode.Server/Events/UpdateCharacterWeapon.cs
@@ -43,7 +43,7 @@ namespace ReallifeGamemode.Server.Events
}
if (slot == 5)
{
- client.Armor = 100;
+ client.SafeSetArmor(100);
}
}
@@ -81,11 +81,10 @@ namespace ReallifeGamemode.Server.Events
melee = NAPI.Util.GetHashKey($"weapon_{meleeModel}");
}
- client.GiveWeapon((WeaponHash)primary, 300);
- client.GiveWeapon((WeaponHash)secondary, 100);
+ client.GiveWeapon((WeaponHash)primary, 500);
+ client.GiveWeapon((WeaponHash)secondary, 250);
client.GiveWeapon((WeaponHash)melee, 1);
-
if (!uint.TryParse(specialModel, out uint special))
{
if (specialModel.Contains("mk2") && !specialModel.Contains("_mk2")) specialModel = specialModel.Replace("mk2", "_mk2");
@@ -95,7 +94,7 @@ namespace ReallifeGamemode.Server.Events
if (armor == "Schutzweste")
{
- client.Armor = 100;
+ client.SafeSetArmor(100);
}
using (var context = new DatabaseContext())
diff --git a/ReallifeGamemode.Server/Events/Vehicle.cs b/ReallifeGamemode.Server/Events/Vehicle.cs
index c336fe3f..263b8f8a 100644
--- a/ReallifeGamemode.Server/Events/Vehicle.cs
+++ b/ReallifeGamemode.Server/Events/Vehicle.cs
@@ -77,88 +77,6 @@ namespace ReallifeGamemode.Server.Events
player.SendNotification("~y~[JOB] ~w~Du musst den Job vorher starten!");
return;
}
- else
- {
- /*if(player.IsAdminDuty())
- {
- player.SendChatMessage("");
- }*/
- if (jV.JobId == 3 && player.GetUser().JobId == 3 && jV.GetJob().GetUsersInJob().Contains(player))
- {
- Job.PilotJob c = new Job.PilotJob();
- if ((VehicleHash)jV.Model == VehicleHash.Cuban800 && !state)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartPilotRoute(player, "RouteStart");
- }
- }
- if ((VehicleHash)jV.Model == VehicleHash.Velum && !state || (VehicleHash)jV.Model == VehicleHash.Velum2 && !state)
- {
- if (player.GetUser().PilotSkill >= 300)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartPilotRoute(player, "RouteStart");
- }
- }
- else
- {
- player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skilllevel(2) ");
- return;
- }
- }
- }
- if (jV.JobId == 4 && player.GetUser().JobId == 4 && jV.GetJob().GetUsersInJob().Contains(player))
- {
- Job.BusDriverJob c = new Job.BusDriverJob();
- if ((VehicleHash)jV.Model == VehicleHash.Bus && !state)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartBusRoute(player, "RouteStart");
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 45);
- }
- }
- if ((VehicleHash)jV.Model == VehicleHash.Coach && !state)
- {
- if (player.GetUser().BusSkill >= 300)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartBusRoute(player, "RouteStart");
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 45);
- }
- }
- else
- {
- player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skilllevel(2) ");
- return;
- }
- }
- if ((VehicleHash)jV.Model == VehicleHash.Tourbus && !state)
- {
- if (player.GetUser().BusSkill >= 800)
- {
- if (!player.HasData("HatRoute") || player.GetData("HatRoute") == false)
- {
- player.SetData("HatRoute", true);
- c.StartBusRoute(player, "RouteStart");
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 45);
- }
- }
- else
- {
- player.SendNotification("~y~[JOB] ~r~Du besitzt nicht das nötige Skilllevel(3) ");
- return;
- }
- }
- }
- }
}
}
else if (sV is UserVehicle uV)
@@ -170,7 +88,6 @@ namespace ReallifeGamemode.Server.Events
}
}
VehicleStreaming.SetEngineState(v, !state);
-
}
}
@@ -227,8 +144,8 @@ namespace ReallifeGamemode.Server.Events
{
ServerVehicle carlocked = v.GetServerVehicle(dbContext);
- if(state == true)
- {
+ if (state == true)
+ {
carlocked.Locked = true;
dbContext.SaveChanges();
}
@@ -238,7 +155,7 @@ namespace ReallifeGamemode.Server.Events
dbContext.SaveChanges();
}
}
- player.SendNotification(msg);
+ player.SendNotification(msg);
}
else if (!player.IsInVehicle)
{
diff --git a/ReallifeGamemode.Server/Extensions/ClientExtension.cs b/ReallifeGamemode.Server/Extensions/ClientExtension.cs
index e20a998e..140d180e 100644
--- a/ReallifeGamemode.Server/Extensions/ClientExtension.cs
+++ b/ReallifeGamemode.Server/Extensions/ClientExtension.cs
@@ -6,6 +6,7 @@ using Microsoft.EntityFrameworkCore;
using Newtonsoft.Json;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
+using ReallifeGamemode.Server.Admin;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Types;
@@ -59,6 +60,33 @@ namespace ReallifeGamemode.Server.Extensions
}
}
+ public static void SafeTeleport(this Player player, Vector3 position, float heading = 0, bool spawn = false)
+ {
+ AntiCheat.NoTpAntiCheatForPlayer(player.Name);
+ if (spawn)
+ {
+ AntiCheat.NoHealthAntiCheatForPlayer(player.Name);
+ NAPI.Player.SpawnPlayer(player, position, heading);
+ }
+ else
+ {
+ player.Position = position;
+ player.Heading = heading;
+ }
+ }
+
+ public static void SafeSetHealth(this Player player, int health)
+ {
+ AntiCheat.NoHealthAntiCheatForPlayer(player.Name);
+ player.Health = health;
+ }
+
+ public static void SafeSetArmor(this Player player, int armor)
+ {
+ AntiCheat.NoHealthAntiCheatForPlayer(player.Name);
+ player.Armor = armor;
+ }
+
public static void SetJailTime(this User user, bool killed)
{
if (user == null)
@@ -179,7 +207,7 @@ namespace ReallifeGamemode.Server.Extensions
dbContext.SaveChanges();
}
ChatService.SendMessage(user.Player, "!{#FF614A}Du hast ein Verbrechen begangen: " + reason + "" + (cop != null ? " | Gemeldet von: " + cop.Name + "." : ""));
- ChatService.SendMessage(user.Player, " !{#FFFF00}Fahnundgslevel:~s~ " + newWanteds);
+ ChatService.SendMessage(user.Player, " !{#FFFF00}Fahndungslevel:~s~ " + newWanteds);
foreach (var copPlayer in NAPI.Pools.GetAllPlayers())
{
diff --git a/ReallifeGamemode.Server/Extensions/IntegerExtension.cs b/ReallifeGamemode.Server/Extensions/IntegerExtension.cs
index 6a62a509..743f06ad 100644
--- a/ReallifeGamemode.Server/Extensions/IntegerExtension.cs
+++ b/ReallifeGamemode.Server/Extensions/IntegerExtension.cs
@@ -11,5 +11,10 @@
{
return "$" + string.Format(Main.SERVER_CULTURE, "{0:C0}", money).Replace("€", "").Trim();
}
+
+ public static string ToMoneyString(this double money)
+ {
+ return ((int)money).ToMoneyString();
+ }
}
}
diff --git a/ReallifeGamemode.Server/Extensions/ListExtensions.cs b/ReallifeGamemode.Server/Extensions/ListExtensions.cs
index ae9c665f..cf0cf8df 100644
--- a/ReallifeGamemode.Server/Extensions/ListExtensions.cs
+++ b/ReallifeGamemode.Server/Extensions/ListExtensions.cs
@@ -6,9 +6,27 @@ namespace ReallifeGamemode.Server.Extensions
{
internal static class ListExtensions
{
- public static bool Contains(this List list, Player client)
+ public static bool VectorEquals(this List vector3s, List compareToList)
{
- return list.Any(l => l.Handle.Value == client.Handle.Value);
+ if (compareToList is null || vector3s is null)
+ return false;
+ if (vector3s.Count != compareToList.Count)
+ return false;
+
+ for (int i = 0; i < vector3s.Count; i++)
+ {
+ Vector3 vector = vector3s[i];
+ Vector3 compareTo = compareToList[i];
+
+ if (vector.X != compareTo.X)
+ return false;
+ if (vector.Y != compareTo.Y)
+ return false;
+ if (vector.Z != compareTo.Z)
+ return false;
+ }
+
+ return true;
}
}
}
diff --git a/ReallifeGamemode.Server/Factions/Medic/Medic.cs b/ReallifeGamemode.Server/Factions/Medic/Medic.cs
index 41447614..9fac5d0f 100644
--- a/ReallifeGamemode.Server/Factions/Medic/Medic.cs
+++ b/ReallifeGamemode.Server/Factions/Medic/Medic.cs
@@ -26,7 +26,7 @@ namespace ReallifeGamemode.Server.Factions.Medic
public static List HealDecisions = new List();
public static int ReviveIncome = 100;
public static int dutyMedics = 0;
- public static int reviveTaskTime = 240;
+ public static int reviveTaskTime = 120;
public class HealDecision
{
@@ -146,24 +146,24 @@ namespace ReallifeGamemode.Server.Factions.Medic
dbContext.SaveChanges();
}
- activeDecision.dTarget.Health = 100;
+ activeDecision.dTarget.SafeSetHealth(100);
activeDecision.dTarget.SendNotification($"Du wurdest von ~g~{activeDecision.dMedic.Name} ~s~ für ~g~{activeDecision.dPrice.ToMoneyString()} geheilt", false);
activeDecision.dMedic.SendNotification($"Du hast ~g~{activeDecision.dTarget.Name} ~s~ für {activeDecision.dPrice.ToMoneyString()} geheilt", false);
- delHealTask(activeDecision.dTarget);
+ delHealTask(activeDecision.dTarget);
}
HealDecisions.Remove(activeDecision);
}
public static void UpdateTaskTimeLeft()
{
- DateTime actualTime = DateTime.Now;
if (ReviveTasks.Count != 0)
{
+ DateTime actualTime = DateTime.Now;
foreach (var task in ReviveTasks)
{
- if (task.MedicName != null)
+ if (task.MedicName != "none")
{
- var taskTimeLeft = Math.Abs((Int32)(((DateTimeOffset)actualTime).ToUnixTimeSeconds() - ((DateTimeOffset)task.Time).ToUnixTimeSeconds() - reviveTaskTime));
+ var taskTimeLeft = Math.Abs((int)(((DateTimeOffset)actualTime).ToUnixTimeSeconds() - ((DateTimeOffset)task.Time).ToUnixTimeSeconds() - reviveTaskTime));
task.TimeLeft = taskTimeLeft;
var medic = PlayerService.GetPlayerByNameOrId(task.MedicName);
if(medic != null) medic.TriggerEvent("setTaskTimeLeft", taskTimeLeft);
@@ -172,6 +172,23 @@ namespace ReallifeGamemode.Server.Factions.Medic
}
}
+ public static void UpdateHealTaskCheckpoint()
+ {
+ if (HealTasks.Count != 0)
+ {
+ foreach(var task in HealTasks)
+ {
+ if(task.MedicName != "none")
+ {
+ var medic = PlayerService.GetPlayerByNameOrId(task.MedicName);
+ var victim = PlayerService.GetPlayerByNameOrId(task.Victim);
+ task.Position = victim.Position;
+ medic.TriggerEvent("updateHealCheckpoint", victim.Position.X, victim.Position.Y, victim.Position.Z);
+ }
+ }
+ }
+ }
+
[RemoteEvent("loadMedicTasks")]
public void LoadMedicTasks(Player player, int type)
{
@@ -192,23 +209,38 @@ namespace ReallifeGamemode.Server.Factions.Medic
}
[RemoteEvent("updateMedicTask")]
- public void UpdateMedicTasks(Player player, int type, string victim)
+ public void UpdateMedicTasks(Player player, int type, string victim, bool isRemoved)
{
Player target = PlayerService.GetPlayerByNameOrId(victim);
switch (type)
{
case 0:
var reviveTask = ReviveTasks.FirstOrDefault(t => t.Victim == victim);
- reviveTask.MedicName = player.Name;
+ if (isRemoved)
+ {
+ reviveTask.MedicName = "none";
+ }
+ else
+ {
+ reviveTask.MedicName = player.Name;
+ }
+
ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " hat den Reviveauftrag von " + victim + " angenommen.", new List() { 2 });
target.SendNotification("~w~Sanitäter~g~ " + player.Name + "~w~ eilt zur Rettung.");
break;
case 1:
- var healTask = ReviveTasks.FirstOrDefault(t => t.Victim == victim);
- healTask.MedicName = player.Name;
- ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " hat den Healauftrag von " + victim + " angenommen.", new List() { 2 });
- target.SendNotification("~w~Sanitäter~g~ " + player.Name + "~w~ hat deinen Auftrag angenommen.");
+ var healTask = HealTasks.FirstOrDefault(t => t.Victim == victim);
+ if (isRemoved)
+ {
+ healTask.MedicName = "none";
+ }
+ else
+ {
+ healTask.MedicName = player.Name;
+ ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " hat den Healauftrag von " + victim + " angenommen.", new List() { 2 });
+ target.SendNotification("~w~Sanitäter~g~ " + player.Name + "~w~ hat deinen Auftrag angenommen.");
+ }
break;
case 2:
@@ -221,8 +253,16 @@ namespace ReallifeGamemode.Server.Factions.Medic
public static void delHealTask(Player player)
{
MedicTask task = HealTasks.FirstOrDefault(t => t.Victim == player.Name);
- if(task != null) RemoveTaskFromList(task);
- player.SetData("healauftrag", false);
+ if (task != null)
+ {
+ player.SetData("healauftrag", false);
+ var medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
+ if (task.MedicName != "none")
+ {
+ medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
+ }
+ RemoveTaskFromList(task);
+ }
}
[RemoteEvent("delHealTaskAsMedic")]
@@ -231,60 +271,27 @@ namespace ReallifeGamemode.Server.Factions.Medic
MedicTask task = HealTasks.FirstOrDefault(t => t.Victim == victimName);
RemoveTaskFromList(task);
player.SetData("healauftrag", false);
+
}
- [RemoteEvent("delReviveTask")]
- public static void delReviveTask(Player player)
+ public static void delReviveTask(Player target)
{
- MedicTask task = ReviveTasks.FirstOrDefault(t => t.Victim == player.Name);
- RemoveTaskFromList(task);
- }
- [RemoteEvent("delReviveTaskMedic")]
- public static void delReviveTaskMedic(Player player)
- {
- MedicTask task = ReviveTasks.FirstOrDefault(t => t.MedicName == player.Name);
- RemoveTaskFromList(task);
- }
-
- [RemoteEvent("CutMedicEarnings")]
- public void CutMedicEarnings(Player player)
- {
- MedicTask task = ReviveTasks.FirstOrDefault(t => t.Victim == player.Name);
- var medic = PlayerService.GetPlayerByNameOrId(task.MedicName);
- medic.TriggerEvent("cutMedicEarnings");
- }
- [RemoteEvent("PayCutMedicEarnings")]
- public void PayCutMedicEarnings(Player player)
- {
- using var dbContext = new DatabaseContext();
+ MedicTask task = ReviveTasks.FirstOrDefault(t => t.Victim == target.Name);
+ if (task != null)
{
- dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 2).First().BankAccount.Balance += Medic.ReviveIncome / 4;
- player.SendNotification($"Du hast den Einsatzort erreicht und ~g~{Medic.ReviveIncome / 4}$ ~s~für die Fraktion verdient.");
- Medic.delReviveTaskMedic(player);
- dbContext.SaveChanges();
+ var medicPlayer = PlayerService.GetPlayerByNameOrId(task.MedicName);
+ if (task.MedicName != "none")
+ {
+ medicPlayer.TriggerEvent("destroyMedicTaskCheckpoint");
+ }
+ RemoveTaskFromList(task);
}
}
-
- [RemoteEvent("MedicTaskTimeout")]
- public void RemoveMedicTask(Player player)
+ [RemoteEvent("GetDutyMedics")]
+ public static void UpdateDutyMedics()
{
- Medic.delReviveTaskMedic(player);
- }
- [RemoteEvent("getTaskTimeLeft")]
- public void GetTaskTimeLeft(Player player, string victimName)
- {
- using var dbContext = new DatabaseContext();
- {
- var activeTaskTime = ReviveTasks.FirstOrDefault(t => t.MedicName == player.Name && t.Victim == victimName).TimeLeft;
-
- player.TriggerEvent("setTaskTimeLeft", activeTaskTime);
- }
- }
-
- public static void UpdateDutyMedics(int modifier)
- {
- dutyMedics = dutyMedics + modifier;
+ dutyMedics = NAPI.Pools.GetAllPlayers().Where(c => c.GetData("duty") == true && c.GetUser().FactionId == 2).ToList().Count;
NAPI.ClientEvent.TriggerClientEventForAll("updateDutyMedics", dutyMedics);
}
}
diff --git a/ReallifeGamemode.Server/Finance/Economy.cs b/ReallifeGamemode.Server/Finance/Economy.cs
index 1ff424a2..78284419 100644
--- a/ReallifeGamemode.Server/Finance/Economy.cs
+++ b/ReallifeGamemode.Server/Finance/Economy.cs
@@ -66,7 +66,6 @@ namespace ReallifeGamemode.Server.Finance
return propertyTaxation;
}
-
public static void SetPaycheck(Player client, bool minusJail = true)
{
User user = client.GetUser();
@@ -76,7 +75,7 @@ namespace ReallifeGamemode.Server.Finance
int vehicleTaxation = GetVehicleTaxation(client);
int rentalFees = GetRentalFees(client);
- int healthInsurance = (int)((bankAccount + user.Handmoney)* 0.001);
+ int healthInsurance = (int)((bankAccount + user.Handmoney) * 0.001);
if (healthInsurance < 0)
{
healthInsurance = 0;
@@ -86,7 +85,17 @@ namespace ReallifeGamemode.Server.Finance
if (user.Faction != null && user.FactionRank != null)
{
- factionMoney = user.FactionRank.Order * 500;
+ using var dbContext = new DatabaseContext();
+ int factionRankCount = dbContext.FactionRanks.Where(r => r.FactionId == user.FactionId).Count();
+
+ int factionWage = (3000 / factionRankCount) * user.FactionRank.Order;
+
+ if (wage > 2500)
+ {
+ factionWage /= 2;
+ }
+
+ factionMoney = factionWage;
}
int otheramount = user.otheramount;
int amount = wage - (int)(wage * financialInterest) - vehicleTaxation - (int)propertyTax + (int)financialHelp - rentalFees - healthInsurance + (factionMoney ?? 0) + otheramount;
@@ -178,21 +187,23 @@ namespace ReallifeGamemode.Server.Finance
public static void Timer_Elapsed()
{
using var dbContext = new DatabaseContext();
- foreach (var player in NAPI.Pools.GetAllPlayers())
+ foreach (var player in NAPI.Pools.GetAllPlayers().Where(p => p.IsLoggedIn()))
{
User user = player.GetUser(dbContext);
- if (player.IsLoggedIn())
+ if(user == null)
{
- user.PlayedMinutes += 1;
- if (user.PaydayTimer <= 0)
- {
- Economy.SetPaycheck(player);
- user.PaydayTimer = 60;
- }
- else if (user.PaydayTimer > 0)
- {
- user.PaydayTimer -= 1;
- }
+ continue;
+ }
+
+ user.PlayedMinutes += 1;
+ if (user.PaydayTimer <= 0)
+ {
+ Economy.SetPaycheck(player);
+ user.PaydayTimer = 60;
+ }
+ else if (user.PaydayTimer > 0)
+ {
+ user.PaydayTimer -= 1;
}
}
dbContext.SaveChanges();
diff --git a/ReallifeGamemode.Server/Gangwar/Turf.cs b/ReallifeGamemode.Server/Gangwar/Turf.cs
index 335920fa..825fe065 100644
--- a/ReallifeGamemode.Server/Gangwar/Turf.cs
+++ b/ReallifeGamemode.Server/Gangwar/Turf.cs
@@ -199,6 +199,7 @@ namespace ReallifeGamemode.Server.Gangwar
});
}
+
public void enter(Player client)
{
User user = client.GetUser();
diff --git a/ReallifeGamemode.Server/Inventory/Items/AssaultRifle.cs b/ReallifeGamemode.Server/Inventory/Items/AssaultRifle.cs
new file mode 100644
index 00000000..ba5ded6a
--- /dev/null
+++ b/ReallifeGamemode.Server/Inventory/Items/AssaultRifle.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace ReallifeGamemode.Server.Inventory.Items
+{
+ class AssaultRifle : WeaponDealItem
+ {
+ public override int Id => 13;
+ public override string Name => "AssaultRifle";
+ public override string Description => "Waffe";
+ public override int Gewicht => 500;
+ public override string Einheit => "g";
+ public override uint Object => 3666746839; //3061944032
+ public override int Price => 0;
+ }
+}
+
diff --git a/ReallifeGamemode.Server/Inventory/Items/AssaultSmg.cs b/ReallifeGamemode.Server/Inventory/Items/AssaultSmg.cs
new file mode 100644
index 00000000..573b8349
--- /dev/null
+++ b/ReallifeGamemode.Server/Inventory/Items/AssaultSmg.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace ReallifeGamemode.Server.Inventory.Items
+{
+ class AssaultSmg : WeaponDealItem
+ {
+ public override int Id => 14;
+ public override string Name => "AssaultSmg";
+ public override string Description => "Waffe";
+ public override int Gewicht => 500;
+ public override string Einheit => "g";
+ public override uint Object => 3666746839; //3061944032
+ public override int Price => 0;
+ }
+}
+
diff --git a/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs b/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs
new file mode 100644
index 00000000..e663d6cb
--- /dev/null
+++ b/ReallifeGamemode.Server/Inventory/Items/AviateChips.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace ReallifeGamemode.Server.Inventory.Items
+{
+ class AChips : FoodItem
+ {
+ public override int Id => 104;
+ public override string Name => "Aviates Chips";
+ public override string Description => "aviate liebt sie.";
+ public override int Gewicht => 10;
+ public override string Einheit => "g";
+ public override int HpAmount => 10;
+ public override uint Object => 2240524752;
+ public override int Price => 20;
+ }
+}
diff --git a/ReallifeGamemode.Server/Inventory/Items/CombatPDW.cs b/ReallifeGamemode.Server/Inventory/Items/CombatPDW.cs
new file mode 100644
index 00000000..7247cbcd
--- /dev/null
+++ b/ReallifeGamemode.Server/Inventory/Items/CombatPDW.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace ReallifeGamemode.Server.Inventory.Items
+{
+ class CombatPDW : WeaponDealItem
+ {
+ public override int Id => 12;
+ public override string Name => "CombatPDW";
+ public override string Description => "Waffe";
+ public override int Gewicht => 500;
+ public override string Einheit => "g";
+ public override uint Object => 3666746839; //3061944032
+ public override int Price => 0;
+ }
+}
+
diff --git a/ReallifeGamemode.Server/Inventory/Items/Compactrifle.cs b/ReallifeGamemode.Server/Inventory/Items/Compactrifle.cs
index 43faf49f..2db9394c 100644
--- a/ReallifeGamemode.Server/Inventory/Items/Compactrifle.cs
+++ b/ReallifeGamemode.Server/Inventory/Items/Compactrifle.cs
@@ -9,7 +9,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
public override int Id => 7;
public override string Name => "CompactRifle";
public override string Description => "Waffe";
- public override int Gewicht => 3080;
+ public override int Gewicht => 500;
public override string Einheit => "g";
public override uint Object => 3666746839; //3061944032
public override int Price => 0;
diff --git a/ReallifeGamemode.Server/Inventory/Items/FoodItem.cs b/ReallifeGamemode.Server/Inventory/Items/FoodItem.cs
index 77f76cd4..03073fb5 100644
--- a/ReallifeGamemode.Server/Inventory/Items/FoodItem.cs
+++ b/ReallifeGamemode.Server/Inventory/Items/FoodItem.cs
@@ -27,7 +27,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
amountToAdd = 100 - player.Health;
}
- player.Health += amountToAdd;
+ player.SafeSetHealth(player.Health + amountToAdd);
player.SendNotification("Du hast ein/einen ~y~" + InventoryManager.GetItemById(uItem.ItemId).Name + " ~s~gegessen.", false);
InventoryManager.RemoveUserItem(player.GetUser(), uItem, 1);
}
diff --git a/ReallifeGamemode.Server/Job/BusDriverJob.cs b/ReallifeGamemode.Server/Job/BusDriverJob.cs
index 617978c3..e8eee500 100644
--- a/ReallifeGamemode.Server/Job/BusDriverJob.cs
+++ b/ReallifeGamemode.Server/Job/BusDriverJob.cs
@@ -1,15 +1,13 @@
using System;
using System.Collections.Generic;
using GTANetworkAPI;
-using Newtonsoft.Json;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Database.Models;
-using Microsoft.CodeAnalysis.CSharp.Syntax;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Database.Entities;
-
+using System.Linq;
namespace ReallifeGamemode.Server.Job
{
@@ -19,628 +17,633 @@ namespace ReallifeGamemode.Server.Job
public override string Name => "Busfahrer";
- private const int MARKER_DELAY = 4000;
- private const int MARKER_ID = 1;
- private const int MARKER_SIZE = 7;
- private const int MARKER_DIST = 6;
- private const string MARKER_EVENT = "busDriverJob";
+ public static Dictionary> playerRoutePair1 = new Dictionary>(); //skill 1
+ public static Dictionary> playerRoutePair2 = new Dictionary>(); //skill 2
+ public static Dictionary> playerRoutePair3 = new Dictionary>(); //skill 3
+
+ public static Dictionary> playerRouteCurrent = new Dictionary>();
+
+ public const int MARKER_DELAY = 4000;
+ public const int MARKER_ID = 1;
+ public const int MARKER_SIZE = 7;
+ public const int MARKER_DIST = 6;
+ public const string MARKER_EVENT = "BUSJOB:BusInCheckpoint";
+
+ public const uint VEHICLE_BEGINNER = (uint)VehicleHash.Bus;
+ public const uint VEHICLE_INTERMEDIATE = (uint)VehicleHash.Coach;
+ public const uint VEHICLE_PROFESSIONAL = (uint)VehicleHash.Tourbus;
+
+ public const int WAGE_BEGINNER = 800;
+ public const int WAGE_INTERMEDIATE = 1200;
+ public const int WAGE_PROFESSIOAL = 1800;
+
+ public const string BEGINNER = "Anfänger";
+ public const string INTERMEDIATE = "Fortgeschrittener";
+ public const string PROFESSIONAL = "Profi";
+
+ public const int SKILL_BEGINNER = 0;
+ public const int SKILL_INTERMEDIATE = 300;
+ public const int SKILL_PROFESSIONAL = 800;
+
+ //-623.76, -2083.1008, 5.9822865
+
+ private static int spawnIndex = 0;
+
+ private readonly List VEHICLE_SPAWNS = new List()
+ {
+ new Vector3(-555.02136, -2162.153, 5.988391),
+ new Vector3(-568.4366, -2179.2156, 5.988391),
+ new Vector3(-582.3364, -2194.5134, 5.988391),
+ new Vector3(-598.5143, -2207.357, 5.988893),
+ };
+
+ private const float VEHICLE_HEADING = 50; //6.618084f;
public override bool NeedVehicleToStart => false;
- private readonly IReadOnlyCollection Skill1Route1 = new List//Bus_Skill_1_Route_1
+ private readonly Dictionary> ROUTE_BEGINNER = new Dictionary>//Bus_Skill_1_Route_1
{
- new Vector3(-1018.1577758789062, -2732.403564453125, 10.658967971801758),
- new Vector3(-153.04013061523438, -2033.8385009765625, 19.712543487548828),
- new Vector3(50.42457580566406, -1536.9090576171875, 26.184476852416992),
- new Vector3(361.1451721191406, -1064.6044921875, 26.36113166809082),
- new Vector3(119.01465606689453, -785.609619140625, 28.267763137817383),
- new Vector3(-172.00689697265625, -815.9910888671875, 28.13607406616211),
- new Vector3(-707.7088623046875, -826.9969482421875, 20.451000213623047),
- new Vector3(-658.1038818359375, -1393.321533203125, 7.509778022766113),
- new Vector3(-1018.1826171875, -2732.371826171875, 10.656649589538574),
- new Vector3(-647.2696533203125, -2215.64501953125, 2.989798069000244),
- }.AsReadOnly();
+ { 0,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-1018.1577758789062, -2732.403564453125, 10.658967971801758) ,
+ new Vector3(-153.04013061523438, -2033.8385009765625, 19.712543487548828) ,
+ new Vector3(50.42457580566406, -1536.9090576171875, 26.184476852416992) ,
+ new Vector3(361.1451721191406, -1064.6044921875, 26.36113166809082) ,
+ new Vector3(119.01465606689453, -785.609619140625, 28.267763137817383) ,
+ new Vector3(-172.00689697265625, -815.9910888671875, 28.13607406616211) ,
+ new Vector3(-707.7088623046875, -826.9969482421875, 20.451000213623047) ,
+ new Vector3(-658.1038818359375, -1393.321533203125, 7.509778022766113) ,
+ new Vector3(-1018.1826171875, -2732.371826171875, 10.656649589538574) ,
+ new Vector3(-647.2696533203125, -2215.64501953125, 2.989798069000244)
+ }
+ },
+ { 1,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-567.6445922851562, -1233.4453125, 12.050300598144531),
+ new Vector3(-509.224609375, -668.373291015625, 30.02402877807617),
+ new Vector3(55.00559997558594, -749.8328247070312, 41.11421203613281),
+ new Vector3(-173.65509033203125, -152.5533905029297, 40.615516662597656),
+ new Vector3(-523.8310546875, -266.884033203125, 32.291507720947266),
+ new Vector3(-1167.646728515625, -400.75, 32.39745330810547),
+ new Vector3(-1408.329345703125, -567.8721923828125, 27.22767448425293),
+ new Vector3(-1213.3565673828125, -1214.755859375, 4.5853986740112305),
+ new Vector3(-746.8554077148438, -2372.227783203125, 11.740862846374512),
+ new Vector3(-660.7366333007812, -2206.03662109375, 2.988998889923096),
+ }
+ },
+ { 2,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(423.4793395996094, -2143.4169921875, 15.23659896850586),
+ new Vector3(875.1618041992188, -1766.7913818359375, 26.780052185058594),
+ new Vector3(1166.110107421875, -1422.72265625, 31.477935791015625),
+ new Vector3(807.715087890625, -1356.7987060546875, 23.29298210144043),
+ new Vector3(785.9387817382812, -780.5958251953125, 23.333005905151367),
+ new Vector3(895.2793579101562, 55.24346923828125, 75.82550048828125),
+ new Vector3(775.8052368164062, 596.2352905273438, 122.77734375),
+ new Vector3(307.64422607421875, -762.0469360351562, 26.197702407836914),
+ new Vector3(-105.66091918945312, -1683.9630126953125, 26.190542221069336),
+ new Vector3(-644.0516967773438, -2218.673828125, 2.991928577423096),
+ }
+ },
+ { 3,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-694.1781616210938, -1199.3873291015625, 7.50633716583252),
+ new Vector3(-1408.264892578125, -567.5278930664062, 27.21875),
+ new Vector3(-1681.6112060546875, -503.3702392578125, 34.79117965698242),
+ new Vector3(-1427.05712890625, -90.17198181152344, 49.015113830566406),
+ new Vector3(-686.4015502929688, -374.3297424316406, 31.17094802856445),
+ new Vector3(-509.60107421875, -668.41796875, 30.02873229980469),
+ new Vector3(234.6927032470703, -857.5449829101562, 26.747934341430664),
+ new Vector3(787.8258666992188, -1364.9345703125, 23.424083709716797),
+ new Vector3(825.1477661132812, -1634.5733642578125, 27.521774291992188),
+ new Vector3(-105.38816833496094, -1683.646728515625, 26.19083023071289),
+ new Vector3(-655.6530151367188, -2209.579345703125, 2.98785924911499),
+ }
+ },
+ };
- private readonly IReadOnlyCollection Skill1Route2 = new List//Bus_Skill_1_Route_2
+ private readonly Dictionary> ROUTE_INTERMEDIATE = new Dictionary>
{
- new Vector3(-567.6445922851562, -1233.4453125, 12.050300598144531),
- new Vector3(-509.224609375, -668.373291015625, 30.02402877807617),
- new Vector3(55.00559997558594, -749.8328247070312, 41.11421203613281),
- new Vector3(-173.65509033203125, -152.5533905029297, 40.615516662597656),
- new Vector3(-523.8310546875, -266.884033203125, 32.291507720947266),
- new Vector3(-1167.646728515625, -400.75, 32.39745330810547),
- new Vector3(-1408.329345703125, -567.8721923828125, 27.22767448425293),
- new Vector3(-1213.3565673828125, -1214.755859375, 4.5853986740112305),
- new Vector3(-746.8554077148438, -2372.227783203125, 11.740862846374512),
- new Vector3(-660.7366333007812, -2206.03662109375, 2.988998889923096),
- }.AsReadOnly();
+ { 0,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-1042.6405029296875, -2718.244384765625, 9.493847846984863),
+ new Vector3(832.205322265625, -11.559977531433105, 76.72754669189453),
+ new Vector3(2563.96826171875, 2633.976806640625, 35.279945373535156),
+ new Vector3(1684.845947265625, 6402.1533203125, 28.877294540405273),
+ new Vector3(-170.82965087890625, 6374.9560546875, 28.695466995239258),
+ new Vector3(-1524.5302734375, 4998.1220703125, 60.54846954345703),
+ new Vector3(-3234.168701171875, 974.0481567382812, 10.890801429748535),
+ new Vector3(-1331.8995361328125, -1052.2794189453125, 5.4408793449401855),
+ new Vector3(-647.2696533203125, -2215.64501953125, 2.989798069000244),
+ }
+ },
+ { 1,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(1925.767333984375, 2614.566162109375, 46.16560363769531),
+ new Vector3(299.0667419433594, 2642.93798828125, 44.60177993774414),
+ new Vector3(1162.4556884765625, 1806.3663330078125, 74.3133773803711),
+ new Vector3(1297.0450439453125, 1105.742919921875, 105.6315689086914),
+ new Vector3(-524.4381103515625, -268.2084045410156, 35.28974533081055),
+ new Vector3(427.09521484375, -960.2006225585938, 29.13089942932129),
+ new Vector3(-567.5792846679688, -2212.6533203125, 5.859220504760742),
+ }
+ },
+ { 2,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-1855.54,153.604,79.0297),
+ new Vector3(-1538.72,1375.19,124.3),
+ new Vector3(-1101.74,2668.48,17.7363),
+ new Vector3(1964.14,3718.04,31.2255),
+ new Vector3(2566.1,396.879,107.463),
+ new Vector3(254.405,-982.937,28.274),
+ new Vector3(-562.68, -2203.85, 4.5),
+ }
+ },
+ { 3,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-1037.8,-2716.02,12.7963),
+ new Vector3(1662.69,4849.72,40.9165),
+ new Vector3(57.8575,3735.46,38.7301),
+ new Vector3(-1109.48,2681,17.8602),
+ new Vector3(-2536.35,2322.65,32.0599),
+ new Vector3(-3232.01,961.997,12.1515),
+ new Vector3(-3014.22,364.543,13.7242),
+ new Vector3(-1580.52,-652.24,28.5874),
+ new Vector3(-578.954,-2224.8,4.75774),
+ }
+ },
+ };
- private readonly IReadOnlyCollection Skill1Route3 = new List//Bus_Skill_1_Route_3
+ private readonly Dictionary> ROUTE_PROFESSIONAL = new Dictionary>
{
- new Vector3(423.4793395996094, -2143.4169921875, 15.23659896850586),
- new Vector3(875.1618041992188, -1766.7913818359375, 26.780052185058594),
- new Vector3(1166.110107421875, -1422.72265625, 31.477935791015625),
- new Vector3(807.715087890625, -1356.7987060546875, 23.29298210144043),
- new Vector3(785.9387817382812, -780.5958251953125, 23.333005905151367),
- new Vector3(895.2793579101562, 55.24346923828125, 75.82550048828125),
- new Vector3(775.8052368164062, 596.2352905273438, 122.77734375),
- new Vector3(307.64422607421875, -762.0469360351562, 26.197702407836914),
- new Vector3(-105.66091918945312, -1683.9630126953125, 26.190542221069336),
- new Vector3(-644.0516967773438, -2218.673828125, 2.991928577423096),
- }.AsReadOnly();
-
- private readonly IReadOnlyCollection Skill1Route4 = new List//Bus_Skill_1_Route_4
- {
-
- new Vector3(-694.1781616210938, -1199.3873291015625, 7.50633716583252),
- new Vector3(-1408.264892578125, -567.5278930664062, 27.21875),
- new Vector3(-1681.6112060546875, -503.3702392578125, 34.79117965698242),
- new Vector3(-1427.05712890625, -90.17198181152344, 49.015113830566406),
- new Vector3(-686.4015502929688, -374.3297424316406, 31.17094802856445),
- new Vector3(-509.60107421875, -668.41796875, 30.02873229980469),
- new Vector3(234.6927032470703, -857.5449829101562, 26.747934341430664),
- new Vector3(787.8258666992188, -1364.9345703125, 23.424083709716797),
- new Vector3(825.1477661132812, -1634.5733642578125, 27.521774291992188),
- new Vector3(-105.38816833496094, -1683.646728515625, 26.19083023071289),
- new Vector3(-655.6530151367188, -2209.579345703125, 2.98785924911499),
- }.AsReadOnly();
-
- private readonly IReadOnlyCollection Skill2Route1 = new List//Bus_Skill_2_Route_1
- {
-
- new Vector3(-1042.6405029296875, -2718.244384765625, 9.493847846984863),
- new Vector3(832.205322265625, -11.559977531433105, 76.72754669189453),
- new Vector3(2563.96826171875, 2633.976806640625, 35.279945373535156),
- new Vector3(1684.845947265625, 6402.1533203125, 28.877294540405273),
- new Vector3(-170.82965087890625, 6374.9560546875, 28.695466995239258),
- new Vector3(-1524.5302734375, 4998.1220703125, 60.54846954345703),
- new Vector3(-3234.168701171875, 974.0481567382812, 10.890801429748535),
- new Vector3(-1331.8995361328125, -1052.2794189453125, 5.4408793449401855),
- new Vector3(-647.2696533203125, -2215.64501953125, 2.989798069000244),
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill2Route2 = new List//Bus_Skill_2_Route_2
- {
- new Vector3(1925.767333984375, 2614.566162109375, 46.16560363769531),
- new Vector3(299.0667419433594, 2642.93798828125, 44.60177993774414),
- new Vector3(1162.4556884765625, 1806.3663330078125, 74.3133773803711),
- new Vector3(1297.0450439453125, 1105.742919921875, 105.6315689086914),
- new Vector3(-524.4381103515625, -268.2084045410156, 35.28974533081055),
- new Vector3(427.09521484375, -960.2006225585938, 29.13089942932129),
- new Vector3(-567.5792846679688, -2212.6533203125, 5.859220504760742),
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill2Route3 = new List//Bus_Skill_2_Route_3
- {
- new Vector3(-1855.54,153.604,79.0297),
- new Vector3(-1538.72,1375.19,124.3),
- new Vector3(-1101.74,2668.48,17.7363),
- new Vector3(1964.14,3718.04,31.2255),
- new Vector3(2566.1,396.879,107.463),
- new Vector3(254.405,-982.937,28.274),
- new Vector3(-562.68, -2203.85, 4.5),
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill2Route4 = new List//Bus_Skill_2_Route_4
- {
- new Vector3(-1037.8,-2716.02,12.7963),
- new Vector3(1662.69,4849.72,40.9165),
- new Vector3(57.8575,3735.46,38.7301),
- new Vector3(-1109.48,2681,17.8602),
- new Vector3(-2536.35,2322.65,32.0599),
- new Vector3(-3232.01,961.997,12.1515),
- new Vector3(-3014.22,364.543,13.7242),
- new Vector3(-1580.52,-652.24,28.5874),
- new Vector3(-578.954,-2224.8,4.75774),
-
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill3Route1 = new List//Bus_Skill_3_Route_1
- {
-
- new Vector3(-598.849365234375, -2053.087646484375, 5.8428778648376465),
- new Vector3(-229.679931640625, -2049.821533203125, 27.384798049926758),
- new Vector3(-72.33480834960938, -615.8173217773438, 35.91234588623047),
- new Vector3(-176.9166717529297, -153.85665893554688, 43.38493728637695),
- new Vector3(-508.5746765136719, -261.1121826171875, 35.247962951660156),
- new Vector3(-1396.5457763671875, 51.69581604003906, 53.21350860595703),
- new Vector3(-1911.845458984375, 205.62884521484375, 84.06185150146484),
- new Vector3(-1675.4029541015625, 488.7856140136719, 128.6395721435547),
- new Vector3(-995.8155517578125, 589.4381713867188, 102.18698120117188),
- new Vector3(-314.6571350097656, 451.9184875488281, 107.99801635742188),
- new Vector3(211.09194946289062, 350.1848449707031, 105.41163635253906),
- new Vector3(599.4515380859375, 626.0756225585938, 128.6754608154297),
- new Vector3(969.324462890625, 164.03329467773438, 80.59388732910156),
- new Vector3(1069.521240234375, -763.7572631835938, 57.43597412109375),
- new Vector3(1421.075927734375, -1854.2821044921875, 70.56175994873047),
- new Vector3(268.5604248046875, -2070.274169921875, 16.816179275512695),
- new Vector3(-147.51795959472656, -1974.3182373046875, 22.48438262939453),
- new Vector3(-569.0294189453125, -2210.80908203125, 5.571292877197266),
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill3Route2 = new List//Bus_Skill_3_Route_2
- {
-
- new Vector3(-597.8766479492188, -2053.534423828125, 5.853154182434082),
- new Vector3(-895.4871826171875, -2074.380126953125, 8.602267265319824),
- new Vector3(-667.8001708984375, -1233.9366455078125, 10.274462699890137),
- new Vector3(-1349.004150390625, -1119.2432861328125, 4.00660514831543),
- new Vector3(-2127.448974609375, -333.7845153808594, 13.013818740844727),
- new Vector3(-1426.419189453125, -90.23416137695312, 51.81801223754883),
- new Vector3(-827.4555053710938, -235.72817993164062, 36.84095764160156),
- new Vector3(-558.2310791015625, -161.801513671875, 37.93125534057617),
- new Vector3(220.4048309326172, -852.0598754882812, 29.874643325805664),
- new Vector3(363.25042724609375, -1470.600830078125, 28.91864776611328),
- new Vector3(-200.07644653320312, -1941.02783203125, 27.382631301879883),
- new Vector3(-605.2278442382812, -2087.974853515625, 5.752280235290527),
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill3Route3 = new List//Bus_Skill_3_Route_3
- {
- new Vector3(-146.62071, -2178.8228, 9.194298),
- new Vector3(14.580393, -1578.6385, 28.212185),
- new Vector3(222.91612, -1098.8556, 28.227453),
- new Vector3(246.44946, -648.45496, 38.420746),
- new Vector3(102.181, -298.95276, 45.04399),
- new Vector3(-104.91002, -606.26013, 35.06103),
- new Vector3(-288.1007, -1204.5107, 23.403156),
- new Vector3(-166.23526, -1574.4166, 34.152023),
- new Vector3(-60.337997, -1976.121, 15.486664),
- new Vector3(-599.1891, -2049.2695, 5.14637),
- }.AsReadOnly();
- private readonly IReadOnlyCollection Skill3Route4 = new List//Bus_Skill_3_Route_4
- {
-
- new Vector3(-562.68, -2203.85, 5.5),
- }.AsReadOnly();
+ { 0,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ //new Vector3(-598.849365234375, -2053.087646484375, 5.8428778648376465),
+ new Vector3(-229.679931640625, -2049.821533203125, 27.384798049926758),
+ new Vector3(-72.33480834960938, -615.8173217773438, 35.91234588623047),
+ new Vector3(-176.9166717529297, -153.85665893554688, 43.38493728637695),
+ new Vector3(-508.5746765136719, -261.1121826171875, 35.247962951660156),
+ new Vector3(-1396.5457763671875, 51.69581604003906, 53.21350860595703),
+ new Vector3(-1911.845458984375, 205.62884521484375, 84.06185150146484),
+ new Vector3(-1675.4029541015625, 488.7856140136719, 128.6395721435547),
+ new Vector3(-995.8155517578125, 589.4381713867188, 102.18698120117188),
+ new Vector3(-314.6571350097656, 451.9184875488281, 107.99801635742188),
+ new Vector3(211.09194946289062, 350.1848449707031, 105.41163635253906),
+ new Vector3(599.4515380859375, 626.0756225585938, 128.6754608154297),
+ new Vector3(969.324462890625, 164.03329467773438, 80.59388732910156),
+ new Vector3(1069.521240234375, -763.7572631835938, 57.43597412109375),
+ new Vector3(1421.075927734375, -1854.2821044921875, 70.56175994873047),
+ new Vector3(268.5604248046875, -2070.274169921875, 16.816179275512695),
+ new Vector3(-147.51795959472656, -1974.3182373046875, 22.48438262939453),
+ new Vector3(-569.0294189453125, -2210.80908203125, 5.571292877197266),
+ }
+ },
+ { 1,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ //new Vector3(-597.8766479492188, -2053.534423828125, 5.853154182434082),
+ new Vector3(-895.4871826171875, -2074.380126953125, 8.602267265319824),
+ new Vector3(-667.8001708984375, -1233.9366455078125, 10.274462699890137),
+ new Vector3(-1349.004150390625, -1119.2432861328125, 4.00660514831543),
+ new Vector3(-2127.448974609375, -333.7845153808594, 13.013818740844727),
+ new Vector3(-1426.419189453125, -90.23416137695312, 51.81801223754883),
+ new Vector3(-827.4555053710938, -235.72817993164062, 36.84095764160156),
+ new Vector3(-558.2310791015625, -161.801513671875, 37.93125534057617),
+ new Vector3(220.4048309326172, -852.0598754882812, 29.874643325805664),
+ new Vector3(363.25042724609375, -1470.600830078125, 28.91864776611328),
+ new Vector3(-200.07644653320312, -1941.02783203125, 27.382631301879883),
+ new Vector3(-605.2278442382812, -2087.974853515625, 5.752280235290527),
+ }
+ },
+ { 2,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(-146.62071, -2178.8228, 9.194298),
+ new Vector3(14.580393, -1578.6385, 28.212185),
+ new Vector3(222.91612, -1098.8556, 28.227453),
+ new Vector3(246.44946, -648.45496, 38.420746),
+ new Vector3(102.181, -298.95276, 45.04399),
+ new Vector3(-104.91002, -606.26013, 35.06103),
+ new Vector3(-288.1007, -1204.5107, 23.403156),
+ new Vector3(-166.23526, -1574.4166, 34.152023),
+ new Vector3(-60.337997, -1976.121, 15.486664),
+ new Vector3(-599.1891, -2049.2695, 5.14637),
+ }
+ },
+ };
public BusDriverJob()
{
JobStart += BusDriverJob_JobStart;
+ JobStop += _JobStop;
}
private void BusDriverJob_JobStart(Player player)
{
- /*List listRouteTexts = new List();
- List listRouteTexts2 = new List();
- List listRouteTexts3 = new List();
+ User user = player.GetUser();
+ player.TriggerEvent("SERVER:StartBusJob", user.BusSkill);
+ }
- Vehicle veh = player.Vehicle;
+ private void _JobStop(Player player)
+ {
+ if (!playerVehiclePair.ContainsKey(player))
+ return;
- if ((VehicleHash)veh.Model == VehicleHash.Bus)
+ CheckPointHandle.DeleteCheckpoints(player);
+ playerVehiclePair[player].Delete();
+ playerVehiclePair.Remove(player);
+ }
+
+ public string getPlayerRouteType(Player player)
+ {
+ if (!playerRouteCurrent.ContainsKey(player.Name))
+ return "none";
+
+ List selectedRoute = playerRouteCurrent[player.Name];
+
+ if (ROUTE_BEGINNER.Values.Where(v => v.VectorEquals(selectedRoute)).Count() != 0)
+ return BEGINNER;
+ else if (ROUTE_INTERMEDIATE.Values.Where(v => v.VectorEquals(selectedRoute)).Count() != 0)
+ return INTERMEDIATE;
+ else if (ROUTE_PROFESSIONAL.Values.Where(v => v.VectorEquals(selectedRoute)).Count() != 0)
+ return PROFESSIONAL;
+
+ return "none";
+ }
+
+ public int getPlayerRouteInex(Player player)
+ {
+ if (!playerRouteCurrent.ContainsKey(player.Name))
+ return -1;
+
+ List selectedRoute = playerRouteCurrent[player.Name];
+
+ for (int i = 0; i < 100; i++)
{
- listRouteTexts2.Add("Kurz 1");
- listRouteTexts2.Add("Kurz 2"); ;
+ if (!ROUTE_BEGINNER.ContainsKey(i) && !ROUTE_INTERMEDIATE.ContainsKey(i) && !ROUTE_PROFESSIONAL.ContainsKey(i))
+ break;
- player.TriggerEvent("showBusRouteMenu", JsonConvert.SerializeObject(listRouteTexts2));
+ if (ROUTE_BEGINNER.ContainsKey(i))
+ {
+ if (ROUTE_BEGINNER[i].VectorEquals(selectedRoute))
+ return i;
+ }
+ if (ROUTE_INTERMEDIATE.ContainsKey(i))
+ {
+ if (ROUTE_INTERMEDIATE[i].VectorEquals(selectedRoute))
+ return i;
+ }
+ if (ROUTE_PROFESSIONAL.ContainsKey(i))
+ {
+ if (ROUTE_PROFESSIONAL[i].VectorEquals(selectedRoute))
+ return i;
+ }
}
- else if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
+
+ return -1;
+ }
+
+ private uint getPlayerJobVehicle(Player player)
+ {
+ string type = getPlayerRouteType(player);
+
+ if (type == BEGINNER)
+ return VEHICLE_BEGINNER;
+ else if (type == INTERMEDIATE)
+ return VEHICLE_INTERMEDIATE;
+ else if (type == PROFESSIONAL)
+ return VEHICLE_PROFESSIONAL;
+
+ return 0;
+ }
+
+ [RemoteEvent("CLIENT:StartBusRoute")]
+ public void StartBusRoute(Player player, string type)
+ {
+ User user = player.GetUser();
+ if (type == INTERMEDIATE && user.BusSkill < SKILL_INTERMEDIATE) { player.TriggerEvent("MenuSelect:Error"); return; }
+ if (type == PROFESSIONAL && user.BusSkill < SKILL_PROFESSIONAL) { player.TriggerEvent("MenuSelect:Error"); return; }
+
+ List selectedRoute = new List();
+ int index = -1;
+
+ if (playerRouteCurrent.ContainsKey(player.Name))
{
- listRouteTexts3.Add("Mittel 1");
- player.TriggerEvent("showBusRouteMenu", JsonConvert.SerializeObject(listRouteTexts3));
+ index = getPlayerRouteInex(player);
}
else
{
- listRouteTexts.Add("Lang 1");
- listRouteTexts.Add("Lang 2");
-
- player.TriggerEvent("showBusRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
- }*/
- /*if (player.GetUser().BusSkill < 300)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 3);
- switch (rroute)
- {
- case 1:
- {
- StartBusRoute(player, "Route1");
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 1");
- break;
- }
- case 2:
- {
- StartBusRoute(player, "Route2");
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 2");
- break;
- }
- }
+ Random random = new Random();
+ index = random.Next(0, 7);
}
- if (player.GetUser().BusSkill > 300 && player.GetUser().BusSkill < 300)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 3);
- switch (rroute)
- {
- case 1:
- {
- StartBusRoute(player, "Route3");
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 3");
- break;
- }
- case 2:
- {
- StartBusRoute(player, "Route4");
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 4");
- break;
- }
- }
- }
- if (player.GetUser().BusSkill >= 800)
- {
- StartBusRoute(player, "Route5");
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 5");
- }*/
- }
- [RemoteEvent("startBusRoute")]
- public void StartBusRoute(Player player, string type)
- {
- Vehicle veh = player.Vehicle;
- if (player.VehicleSeat == 0)
+ if (type == BEGINNER)
{
- if (type == "RouteStart")
+ index %= ROUTE_BEGINNER.Count;
+ if (playerRoutePair1.ContainsKey(player.Name))
{
- if ((VehicleHash)veh.Model == VehicleHash.Bus)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 5);
- switch (rroute)
- {
- case 1:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route1, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 1");
- player.SetData("Route", "Skill1Route1");
- break;
- }
- case 2:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route2, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 2");
- player.SetData("Route", "Skill1Route2");
- break;
- }
- case 3:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 3");
- player.SetData("Route", "Skill1Route3");
- break;
- }
- case 4:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route4, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 4");
- player.SetData("Route", "Skill1Route4");
- break;
- }
- }
- player.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
- player.TriggerEvent("CLIENT:SetDoorOpen", 1, false, false);
- player.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
- player.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 0, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 1, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 2, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 3, false);
- }
- if ((VehicleHash)veh.Model == VehicleHash.Coach)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 5);
- switch (rroute)
- {
- case 1:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route1, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 1");
- player.SetData("Route", "Skill2Route1");
- break;
- }
- case 2:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route2, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 2");
- player.SetData("Route", "Skill2Route2");
- break;
- }
- case 3:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 3");
- player.SetData("Route", "Skill2Route3");
- break;
- }
- case 4:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route4, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 4");
- player.SetData("Route", "Skill2Route3");
- break;
- }
- }
- player.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 0, false);
- }
- if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 4);
- switch (rroute)
- {
- case 1:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route1, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 1");
- player.SetData("Route", "Skill3Route1");
- break;
- }
- case 2:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route2, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 2");
- player.SetData("Route", "Skill3Route2");
- break;
- }
- case 3:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route3, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 3");
- player.SetData("Route", "Skill3Route3");
- break;
- }
- case 4:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route4, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
- player.SendChatMessage("~y~Job: ~w~Route wurde gesetzt: ~g~Route 4");
- player.SetData("Route", "Skill3Route4");
- break;
- }
- }
- player.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
- player.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 2, false);
- player.TriggerEvent("CLIENT:SetDoorShut", 3, false);
- }
- }
- /*if (type == "Skill1Route1")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route1, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill1Route2")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route2, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill1Route3")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill1Route4")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route4, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill2Route1")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route1, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill2Route2")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route2, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill2Route3")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill2Route4")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route4, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill3Route1")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route1, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill3Route2")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route2, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill3Route3")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route3, 4000, 1, 7, 4, true, "busDriverJob");
- }
- if (type == "Skill3Route4")
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill3Route4, 4000, 1, 7, 4, true, "busDriverJob");
- }*/
- //player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/StartJob", "wav", 50);
- }
- }
-
- public static void payWage(Player jobber, int wage)
- {
- using (var dbContext = new DatabaseContext())
- {
- if (jobber.VehicleSeat == 0)
- {
- jobber.GetUser(dbContext).Wage += wage;
- //jobber.SendNotification($"~y~[JOB] ~g~+{wage}$");
- jobber.GetUser(dbContext).BusSkill++;
- dbContext.SaveChanges();
- if (jobber.GetUser(dbContext).BusSkill == 300)
- {
- jobber.SendChatMessage($"~y~Job: ~w~Du hast nun ~g~Skill-Level 2 ~w~erreicht!");
- jobber.SendChatMessage($"~y~Job: ~w~Du kannst jetzt auch mit dem Coach fahren!");
- }
- if (jobber.GetUser(dbContext).BusSkill == 800)
- {
- jobber.SendChatMessage($"~y~Job: ~w~Du hast nun ~g~Skill-Level 3 ~w~erreicht!");
- jobber.SendChatMessage($"~y~Job: ~w~Du kannst jetzt mit dem Coach und dem Tourbus fahren!");
- }
+ selectedRoute = playerRoutePair1[player.Name];
}
else
{
- JobBase job = JobManager.GetJob(jobber.GetUser().JobId ?? -1);
- job.StopJob(jobber);
- CheckPointHandle.DeleteCheckpoints(jobber);
- ChatService.SendMessage(jobber, $"~y~Job:~s~ Du hast deinen Job (~o~{job.Name}~s~) beendet.");
+ selectedRoute = ROUTE_BEGINNER.GetValueOrDefault(index);
+ playerRoutePair1.Add(player.Name, selectedRoute);
}
- //BusLetzterCheckpoint(jobber);
- //BusDriverJob rt = null;
- //rt.BusLetzterCheckpoint()
}
+ else if (type == INTERMEDIATE)
+ {
+ index %= ROUTE_INTERMEDIATE.Count;
+
+ if (playerRoutePair2.ContainsKey(player.Name))
+ {
+ selectedRoute = playerRoutePair2[player.Name];
+ }
+ else
+ {
+ selectedRoute = ROUTE_INTERMEDIATE.GetValueOrDefault(index);
+ playerRoutePair2.Add(player.Name, selectedRoute);
+ }
+ }
+ else if (type == PROFESSIONAL)
+ {
+ index %= ROUTE_PROFESSIONAL.Count;
+
+ if (playerRoutePair3.ContainsKey(player.Name))
+ {
+ selectedRoute = playerRoutePair3[player.Name];
+ }
+ else
+ {
+ selectedRoute = ROUTE_PROFESSIONAL.GetValueOrDefault(index);
+ playerRoutePair3.Add(player.Name, selectedRoute);
+ }
+ }
+
+ if (playerRouteCurrent.ContainsKey(player.Name))
+ playerRouteCurrent.Remove(player.Name);
+ playerRouteCurrent.Add(player.Name, selectedRoute);
+
+ if (selectedRoute is null || selectedRoute.Count is 0)
+ {
+ Console.WriteLine($"[ERROR:BUSJOB] Player {player.Name} has empty route Vector3 List -BUSDATA TYPE: {type}, INDEX {index}.");
+ return;
+ }
+
+ Vector3 spawnPoint = VEHICLE_SPAWNS[spawnIndex++ % VEHICLE_SPAWNS.Count];
+ Vehicle vehicle = NAPI.Vehicle.CreateVehicle(getPlayerJobVehicle(player), spawnPoint, VEHICLE_HEADING, 111, 111, "JOB");
+ vehicle.NumberPlate = "JOB-" + vehicle.Id;
+
+ if (vehicle is null)
+ {
+ Console.WriteLine($"[ERROR:BUSJOB] Player {player.Name} got no Vehicle set -BUSDATA TYPE: {type}, INDEX {index}.");
+ return;
+ }
+ _CHANGING_VEHICLE.Add(player);
+ if (playerVehiclePair.ContainsKey(player))
+ {
+ Vehicle previousVehicle = null;
+ if (playerVehiclePair[player] != null)
+ previousVehicle = playerVehiclePair[player];
+ playerVehiclePair.Remove(player);
+
+ previousVehicle?.Delete();
+ }
+ playerVehiclePair.Add(player, vehicle);
+
+ player.SetIntoVehicle(vehicle.Handle, 0);
+
+ player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
+ player.StartCheckPointRoute(selectedRoute, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
+ if (index != -1)
+ player.SendChatMessage($"~y~[JOB]: ~w~Dir wurde ~g~ Route {index + 1}~w~ zugeteilt.");
}
- [RemoteEvent("BusLetzterCheckpoint")]
- public static void BusLetzterCheckpoint(Player player)
+ public override void LastCheckpoint(Player player)
{
- BusDriverJob c = new BusDriverJob();
Vehicle v = player.Vehicle;
- player.SendChatMessage("~y~Job: ~w~Die neue Route lädt. Bitte warten...");
+ player.SendChatMessage("~y~[JOB]: ~w~Die neue Route lädt. Bitte warten...");
+ string type = getPlayerRouteType(player);
+
NAPI.Task.Run(() =>
{
- if (player.VehicleSeat == 0)
- {
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
- c.StartBusRoute(player, "RouteStart");
- }
- else
- {
- Vehicle LastVehicle = player.GetData("LastVehicle");
- JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
- if (LastVehicle.GetServerVehicle() is JobVehicle vehJ)
- {
- if (LastVehicle.GetData("timerJobVehicleRespawn") == true)
- {
- if (vehJ.GetJob().GetUsersInJob().Contains(player))
- {
- if (LastVehicle != null)
- {
- LastVehicle.ResetData("timerJobVehicleRespawn");
- ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(LastVehicle);
- ServerVehicleExtensions.Spawn(sVeh, LastVehicle);
- job.StopJob(player);
- ChatService.SendMessage(player, $"~y~Job:~s~ Du hast deinen Job (~o~{job.Name}~s~) beendet.");
- CheckPointHandle.DeleteCheckpoints(player);
- if (!player.HasData("isDead") || player.GetData("isDead") == false)
- {
- if (player.GetUser().JobId == 3)//Pilot
- {
- if (!player.HasData("PilotenBase") || player.GetData("PilotenBase") == 1) //Sandyshores
- {
- player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
- player.Heading = (-154.65234375f);
- }
- if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 2) //LS Airport
- {
- player.Position = new Vector3(-1622.48, -3151.58, 13);
- player.Heading = (48.44f);
- }
- }
- if (player.GetUser().JobId == 4)//Busfahrer
- {
- player.Position = new Vector3(-535.46, -2144.97, 5.95);
- player.Heading = (57.03f);
- }
- }
- }
- }
- }
- }
- }
- /*if (v.Model == (uint)Types.VehicleModel.Bus)
- {
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
- Random rnd = new Random();
- int rroute = rnd.Next(1, 5);
- switch (rroute)
- {
- case 1:
- {
- c.StartBusRoute(player, "Skill1Route1");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 1");
- break;
- }
- case 2:
- {
- c.StartBusRoute(player, "Skill1Route2");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 2");
- break;
- }
- case 3:
- {
- c.StartBusRoute(player, "Skill1Route3");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 3");
- break;
- }
- case 4:
- {
- c.StartBusRoute(player, "Skill1Route4");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 4");
- break;
- }
- }
- }
- if (v.Model == (uint)Types.VehicleModel.Coach)
- {
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
- Random rnd = new Random();
- int rroute = rnd.Next(1, 5);
- switch (rroute)
- {
- case 1:
- {
- c.StartBusRoute(player, "Skill2Route1");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 1");
- break;
- }
- case 2:
- {
- c.StartBusRoute(player, "Skill2Route2");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 2");
- break;
- }
- case 3:
- {
- c.StartBusRoute(player, "Skill2Route3");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 3");
- break;
- }
- case 4:
- {
- c.StartBusRoute(player, "Skill2Route4");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 4");
- break;
- }
- }
- }
- if (v.Model == (uint)Types.VehicleModel.Tourbus)
- {
- player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
- Random rnd = new Random();
- int rroute = rnd.Next(1, 5);
- switch (rroute)
- {
- case 1:
- {
- c.StartBusRoute(player, "Skill3Route1");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 1");
- break;
- }
- case 2:
- {
- c.StartBusRoute(player, "Skill3Route2");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 2");
- break;
- }
- case 3:
- {
- c.StartBusRoute(player, "Skill3Route3");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 3");
- break;
- }
- case 4:
- {
- c.StartBusRoute(player, "Skill3Route4");
- player.SendChatMessage("~y~Job: ~w~Eine neue Route wurde gesetzt: ~g~Route 4");
- break;
- }
- }
- }*/
+ if (type == BEGINNER)
+ playerRoutePair1.Remove(player.Name);
+ else if (type == INTERMEDIATE)
+ playerRoutePair2.Remove(player.Name);
+ else if (type == PROFESSIONAL)
+ playerRoutePair3.Remove(player.Name);
+
+ playerRouteCurrent.Remove(player.Name);
+ BusDriverJob job = JobManager.GetJob();
+ StartBusRoute(player, type);
}, delayTime: 10000);
+
+ if (!player.IsInVehicle || player.VehicleSeat != 0) return;
+ Vehicle veh = player.Vehicle;
+ if (!(veh.GetData("indicatorData") is IndicatorData data)) data = new IndicatorData();
+ data.Left = false;
+ data.Right = false;
+ veh.SetData("indicatorData", data);
+ NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
+ }
+
+ public void BusCheckpoint(Player player)
+ {
+ if (!player.IsInVehicle || player.VehicleSeat != 0) return;
+ Vehicle veh = player.Vehicle;
+ if ((VehicleHash)veh.Model == VehicleHash.Bus)
+ {
+ player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleBus", "wav", 25);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 1, false, 1850);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 1850);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 1850);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
+ NAPI.Task.Run(() =>
+ {
+ player.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
+ }, delayTime: 1850);
+ }
+ if ((VehicleHash)veh.Model == VehicleHash.Coach)
+ {
+ player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleCoach", "wav", 35);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1000);
+ NAPI.Task.Run(() =>
+ {
+ player.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
+ }, delayTime: 1000);
+ }
+ if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
+ {
+ player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleTourbus", "wav", 25);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 2600);
+ player.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
+ NAPI.Task.Run(() =>
+ {
+ player.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
+ }, delayTime: 2600);
+ }
+ //user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
+ }
+
+ public void AtBusStop(Player player)
+ {
+ if (!player.IsInVehicle || player.VehicleSeat != 0) return;
+ Vehicle veh = player.Vehicle;
+ player.TriggerEvent("CLIENT:FreezeVehicle", veh);
+ player.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
+ player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AnfahrtHaltestelle", "wav", 50);
+ if ((VehicleHash)veh.Model == VehicleHash.Bus)
+ {
+ player.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
+ player.TriggerEvent("CLIENT:SetDoorOpen", 1, false, false);
+ player.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
+ player.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
+ player.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
+ NAPI.Task.Run(() =>
+ {
+ BusCheckpoint(player);
+ }, delayTime: 3600);
+ }
+ if ((VehicleHash)veh.Model == VehicleHash.Coach)
+ {
+ player.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
+ NAPI.Task.Run(() =>
+ {
+ BusCheckpoint(player);
+ }, delayTime: 2800);
+ }
+ if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
+ {
+ player.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
+ player.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
+ NAPI.Task.Run(() =>
+ {
+ BusCheckpoint(player);
+ }, delayTime: 3250);
+ }
+ if (!(veh.GetData("indicatorData") is IndicatorData data)) data = new IndicatorData();
+ data.Left = false;
+ data.Right = true;
+ veh.SetData("indicatorData", data);
+ NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
+
+ NAPI.Task.Run(() =>
+ {
+ veh.Position = new Vector3(veh.Position.X, veh.Position.Y, veh.Position.Z + 0.1);
+
+ player.TriggerEvent("CLIENT:FreezeVehicle", veh);
+ }, delayTime: 500);
+ }
+
+ public override void StartJobEndTimer(Player player)
+ {
+ if (!playerVehiclePair.ContainsKey(player) && _CHANGING_VEHICLE.Contains(player))
+ {
+ _CHANGING_VEHICLE.Remove(player);
+ return;
+ }
+
+ if (JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
+ {
+ JobManager.playerTimersJobVehicleRespawn[player].Stop();
+ }
+
+ PlayerTimer playerTimer = new PlayerTimer(player, playerVehiclePair[player], 30000);
+ playerTimer.Elapsed += JobTimerElapsed;
+
+ if (!JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
+ JobManager.playerTimersJobVehicleRespawn.Add(player, playerTimer);
+ else
+ JobManager.playerTimersJobVehicleRespawn[player] = playerTimer;
+
+ player.SendChatMessage("~y~[JOB] ~w~Du hast das Fahrzeug verlassen,");
+ player.SendChatMessage("~y~[JOB] ~w~Bist du nicht in 30 Sekunden zurück, ~r~wird der Job beendet!");
+ }
+
+ private void JobTimerElapsed(Player player, Vehicle vehicle)
+ {
+ NAPI.Task.Run(() =>
+ {
+ StopJob(player, !player.GetData("isDead"));
+ JobManager.playerTimersJobVehicleRespawn[player].Stop();
+ JobManager.playerTimersJobVehicleRespawn.Remove(player);
+ });
+ }
+
+ public override bool CheckVehicle(Player player, Vehicle vehicle)
+ {
+ if (!playerVehiclePair.ContainsKey(player))
+ return false;
+
+ if (playerVehiclePair[player] == vehicle)
+ return true;
+
+ return false;
+ }
+ }
+
+ public class BusJobEvents : Script
+ {
+ [RemoteEvent("BUSJOB:BusInCheckpoint")]
+ public void BusInCheckpoint(Player player)
+ {
+ if (!BusDriverJob.playerVehiclePair.ContainsKey(player) || !BusDriverJob.playerRouteCurrent.ContainsKey(player.Name))
+ return;
+
+ if (BusDriverJob.playerVehiclePair[player].Model is BusDriverJob.VEHICLE_BEGINNER)
+ payWage(player, BusDriverJob.WAGE_BEGINNER / BusDriverJob.playerRouteCurrent[player.Name].Count);
+ else if (BusDriverJob.playerVehiclePair[player].Model is BusDriverJob.VEHICLE_INTERMEDIATE)
+ payWage(player, BusDriverJob.WAGE_INTERMEDIATE / BusDriverJob.playerRouteCurrent[player.Name].Count);
+ else if (BusDriverJob.playerVehiclePair[player].Model is BusDriverJob.VEHICLE_PROFESSIONAL)
+ payWage(player, BusDriverJob.WAGE_PROFESSIOAL / BusDriverJob.playerRouteCurrent[player.Name].Count);
+ }
+
+ private void payWage(Player player, int wage)
+ {
+ using var dbContext = new DatabaseContext();
+ User user = player.GetUser(dbContext);
+
+ if (player.VehicleSeat == 0)
+ {
+ user.Wage += wage;
+ user.BusSkill++;
+ if (user.BusSkill == BusDriverJob.SKILL_INTERMEDIATE)
+ {
+ player.SendChatMessage($"~y~[JOB]: ~w~Du hast nun die Route ~g~{BusDriverJob.INTERMEDIATE} ~w~freigeschaltet!");
+ player.SendChatMessage($"~y~[JOB]: ~w~Du kannst jetzt auch mit dem Coach fahren!");
+ }
+ if (user.BusSkill == BusDriverJob.SKILL_PROFESSIONAL)
+ {
+ player.SendChatMessage($"~y~[JOB]: ~w~Du hast nun die Route ~g~{BusDriverJob.PROFESSIONAL} ~w~freigeschaltet!");
+ player.SendChatMessage($"~y~[JOB]: ~w~Du kannst jetzt auch mit dem Tourbus fahren!");
+ }
+
+ BusDriverJob job = JobManager.GetJob();
+
+ dbContext.SaveChanges();
+ }
}
}
}
diff --git a/ReallifeGamemode.Server/Job/JobBase.cs b/ReallifeGamemode.Server/Job/JobBase.cs
index 325c4cb2..8a0baa0b 100644
--- a/ReallifeGamemode.Server/Job/JobBase.cs
+++ b/ReallifeGamemode.Server/Job/JobBase.cs
@@ -5,6 +5,7 @@ using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Extensions;
+using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Job
{
@@ -21,12 +22,21 @@ namespace ReallifeGamemode.Server.Job
private readonly List _inJob = new List();
private static readonly List jobPlayer = new List();
+ public static Dictionary playerVehiclePair = new Dictionary();
+ public static List _CHANGING_VEHICLE = new List();
+
public abstract int Id { get; }
public abstract string Name { get; }
public abstract bool NeedVehicleToStart { get; }
+ public abstract void LastCheckpoint(Player player);
+
+ public abstract void StartJobEndTimer(Player player);
+
+ public abstract bool CheckVehicle(Player player, Vehicle veh);
+
public virtual bool Deactivated => false;
public void StartJob(Player player)
@@ -35,7 +45,7 @@ namespace ReallifeGamemode.Server.Job
_inJob.Add(player);
jobPlayer.Add(player);
- ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job (~o~{this.Name}~s~) gestartet.");
+ ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job ~o~{this.Name}~s~ gestartet.");
JobStart?.Invoke(player);
}
@@ -46,18 +56,10 @@ namespace ReallifeGamemode.Server.Job
_inJob.Remove(player);
jobPlayer.Remove(player);
- User user = player.GetUser();
-
- using (var dbContext = new DatabaseContext())
- {
- user = player.GetUser(dbContext);
- user.trashcount -= user.trashcount;
- dbContext.SaveChanges();
- }
-
if (quit)
{
- ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job (~o~{this.Name}~s~) beendet.");
+ ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job ~o~{this.Name}~s~ beendet.");
+ player.SafeTeleport(JobManager.playerJobStartPosition[player]);
}
JobStop?.Invoke(player);
@@ -65,10 +67,8 @@ namespace ReallifeGamemode.Server.Job
public List GetJobVehicles()
{
- using (var dbContext = new DatabaseContext())
- {
- return dbContext.JobVehicles.Where(j => j.JobId == Id).ToList();
- }
+ using var dbContext = new DatabaseContext();
+ return dbContext.JobVehicles.Where(j => j.JobId == Id).ToList();
}
public static List GetPlayerInJob() => jobPlayer;
diff --git a/ReallifeGamemode.Server/Job/PilotJob.cs b/ReallifeGamemode.Server/Job/PilotJob.cs
index 5f17ac4b..32b8d941 100644
--- a/ReallifeGamemode.Server/Job/PilotJob.cs
+++ b/ReallifeGamemode.Server/Job/PilotJob.cs
@@ -7,6 +7,8 @@ using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Managers;
using ReallifeGamemode.Server.Util;
+using System.Linq;
+using ReallifeGamemode.Database.Entities;
namespace ReallifeGamemode.Server.Job
{
@@ -18,323 +20,349 @@ namespace ReallifeGamemode.Server.Job
private const int CHECKPOINT_MARKER_ID = 6;
+ public const string BEGINNER = "Anfänger";
+ public const string INTERMEDIATE = "Fortgeschrittener";
+ public const string PROFESSIONAL = "Profi";
+
+ public const int WAGE_BEGINNER = 300;
+ public const int WAGE_INTERMEDIATE = 750;
+
+ public const uint VEHICLE_BEGINNER = (uint)VehicleHash.Cuban800;
+ public const uint VEHICLE_INTERMEDIATE = (uint)VehicleHash.Velum2;
+ public const uint VEHICLE_PROFESSIONAL = (uint)VehicleHash.Submersible;
+
+ public static Dictionary> playerRouteCurrent = new Dictionary>();
+
+ public static int spawnIndexBeginner = 0;
+ public static int spawnIndexIntermediate = 0;
+
+ public const int SKILL_BEGINNER = 0;
+ public const int SKILL_INTERMEDIATE = 300;
+
public override bool NeedVehicleToStart => false;
- private readonly IReadOnlyCollection Skill1Route1 = new List//Pilot_Skill_1_Route_1
+ private readonly Dictionary BEGINNER_SPAWNS = new Dictionary
{
- new Vector3(1645.9910888671875, 3236.744873046875, 40.98052978515625),
- new Vector3(302.6805114746094, 2867.93896484375, 204.81182861328125),
- new Vector3(-1093.6722412109375, 2737.1376953125, 257.575439453125),
- new Vector3(-2286.014892578125, 3019.12841796875, 33.4510498046875),
- new Vector3(-2471.854248046875, 3271.08935546875, 33.47834777832031),
- new Vector3(-623.9515380859375, 5313.12158203125, 181.6047821044922),
- new Vector3(1896.899658203125, 4824.203125, 208.77737426757812),
- new Vector3(2281.790283203125, 3606.98681640625, 132.3915252685547),
- new Vector3(1610.4461669921875, 3225.36376953125, 41.05073928833008),
- }.AsReadOnly();
+ { new Vector3(1683.6611, 3267.7104, 41.625206), -162},
+ { new Vector3(1696.7466, 3271.403, 41.385006), -161},
+ { new Vector3(1722.8834, 3278.6873, 41.194054), -160},
+ { new Vector3(1723.9468, 3233.8052, 41.563965), 17},
+ { new Vector3(1736.5269, 3236.5996, 41.563965), 17},
+ { new Vector3(1750.1774, 3240.3157, 41.563965), 17},
+ };
- private readonly IReadOnlyCollection Skill1Route2 = new List//Pilot_Skill_1_Route_2
+ private readonly Dictionary INTERMEDIATE_SPAWNS = new Dictionary()
{
- new Vector3(1593.927490234375, 3193.30908203125, 41.170997619628906),
- new Vector3(961.5843505859375, 2278.5966796875, 251.17218017578125),
- new Vector3(924.3920288085938, 93.95357513427734, 282.3033142089844),
- new Vector3(963.6002197265625, -3101.551513671875, 177.8121337890625),
- new Vector3(-1265.1163330078125, -2990.142578125, 14.595105171203613),
- new Vector3(-1260.78662109375, -2806.293212890625, 14.587812423706055),
- new Vector3(-894.3707885742188, 82.7993392944336, 385.011962890625),
- new Vector3(919.4126586914062, 2553.385986328125, 135.39154052734375),
- new Vector3(1592.840087890625, 3192.8017578125, 41.169837951660156),
- }.AsReadOnly();
+ { new Vector3(-1650.7899, -3178.5798, 15), 60},
+ { new Vector3(-1643.098, -3165.7114, 15), 60},
+ { new Vector3(-1635.0903, -3152.7354, 15), 60},
+ { new Vector3(-1627.0435, -3138.8354, 15), 60},
+ { new Vector3(-1517-0101, -3125-2798, 15), -118},
+ { new Vector3(-1670.9293, -3116.0898, 15), -118},
+ };
- private readonly IReadOnlyCollection Skill1Route3 = new List//Pilot_Skill_1_Route_3
- {
- new Vector3(-850.61, 2181.98, 429.67),
- }.AsReadOnly();
+ //124 0 Velum
- private readonly IReadOnlyCollection Skill2Route1 = new List//Pilot_Skill_2_Route_1
+ private readonly Dictionary> ROUTE_BEGINNER = new Dictionary>//Bus_Skill_1_Route_1
{
- new Vector3(-1534.98828125, -3028.916748046875, 14.451109886169434),
- new Vector3(-1182.960205078125, -3236.542724609375, 67.93492126464844),
- new Vector3(942.8041381835938, -2997.95751953125, 323.1705322265625),
- new Vector3(2459.114501953125, -525.8928833007812, 409.09002685546875),
- new Vector3(2764.611572265625, 1482.853271484375, 457.73944091796875),
- new Vector3(3485.380615234375, 3652.9619140625, 343.3283996582031),
- new Vector3(2652.611572265625, 4737.7958984375, 206.23399353027344),
- new Vector3(2043.8521728515625, 4769.595703125, 42.007118225097656),
- new Vector3(2134.332763671875, 4781.857421875, 41.900352478027344),
- new Vector3(1943.1544189453125, 4721.03125, 57.76427459716797),
- new Vector3(1749.4105224609375, 3790.8955078125, 194.40440368652344),
- new Vector3(1203.5526123046875, 2707.182373046875, 342.80145263671875),
- new Vector3(-377.686279296875, 1256.92578125, 532.7467651367188),
- new Vector3(-820.6907958984375, -412.96466064453125, 311.0726013183594),
- new Vector3(-1073.534912109375, -1704.798583984375, 94.05522155761719),
- new Vector3(-1686.30126953125, -2815.478759765625, 14.87234115600586),
- new Vector3(-1617.498291015625, -2982.41259765625, 14.883989334106445),
- }.AsReadOnly();
+ { 0,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(1645.9910888671875, 3236.744873046875, 40.98052978515625),
+ new Vector3(302.6805114746094, 2867.93896484375, 204.81182861328125),
+ new Vector3(-1093.6722412109375, 2737.1376953125, 257.575439453125),
+ new Vector3(-2286.014892578125, 3019.12841796875, 33.4510498046875),
+ new Vector3(-2471.854248046875, 3271.08935546875, 33.47834777832031),
+ new Vector3(-623.9515380859375, 5313.12158203125, 181.6047821044922),
+ new Vector3(1896.899658203125, 4824.203125, 208.77737426757812),
+ new Vector3(2281.790283203125, 3606.98681640625, 132.3915252685547),
+ new Vector3(1610.4461669921875, 3225.36376953125, 41.05073928833008),
+ }
+ },
+ { 1,
+ new List()
+ {
+ //new Vector3(-601.733, -2049.285, 6.090),
+ new Vector3(1593.927490234375, 3193.30908203125, 41.170997619628906),
+ new Vector3(961.5843505859375, 2278.5966796875, 251.17218017578125),
+ new Vector3(924.3920288085938, 93.95357513427734, 282.3033142089844),
+ new Vector3(963.6002197265625, -3101.551513671875, 177.8121337890625),
+ new Vector3(-1265.1163330078125, -2990.142578125, 14.595105171203613),
+ new Vector3(-1260.78662109375, -2806.293212890625, 14.587812423706055),
+ new Vector3(-894.3707885742188, 82.7993392944336, 385.011962890625),
+ new Vector3(919.4126586914062, 2553.385986328125, 135.39154052734375),
+ new Vector3(1592.840087890625, 3192.8017578125, 41.169837951660156),
+ }
+ },
+ };
- private readonly IReadOnlyCollection Skill2Route2 = new List//Pilot_Skill_2_Route_2
+ private readonly Dictionary> ROUTE_INTERMEDIATE = new Dictionary>
{
- new Vector3(-1463.965576171875, -2875.571533203125, 14.882678031921387),
- new Vector3(-981.0889282226562, -3122.533203125, 56.10537338256836),
- new Vector3(-341.6023254394531, -2016.779541015625, 262.1709899902344),
- new Vector3(-1446.6815185546875, -894.4887084960938, 321.3404846191406),
- new Vector3(-3151.909912109375, 979.1404418945312, 335.3139953613281),
- new Vector3(-1309.160888671875, 4903.9140625, 388.6031494140625),
- new Vector3(31.35175895690918, 3690.413330078125, 333.4454345703125),
- new Vector3(-948.346923828125, 2766.284912109375, 239.0842742919922),
- new Vector3(-2312.5068359375, 3033.903076171875, 33.7471923828125),
- new Vector3(-2132.787109375, 3265.840087890625, 33.74031448364258),
- new Vector3(-2331.76611328125, 3148.581298828125, 33.7597541809082),
- new Vector3(-2564.848876953125, 2369.27783203125, 182.68736267089844),
- new Vector3(-1833.041259765625, 832.1589965820312, 398.28863525390625),
- new Vector3(-878.19384765625, -904.84521484375, 284.2839050292969),
- new Vector3(-1124.624755859375, -1821.9208984375, 74.77794647216797),
- new Vector3(-1631.8602294921875, -2720.09814453125, 14.873514175415039),
- new Vector3(-1543.793701171875, -2829.399169921875, 14.899491310119629),
- }.AsReadOnly();
-
- private readonly IReadOnlyCollection Skill2Route3 = new List//Pilot_Skill_2_Route_3
- {
- new Vector3(-710.89, -1836.81, 355.46),
- }.AsReadOnly();
+ { 0,
+ new List()
+ {
+ new Vector3(-1534.98828125, -3028.916748046875, 14.451109886169434),
+ new Vector3(-1182.960205078125, -3236.542724609375, 67.93492126464844),
+ new Vector3(942.8041381835938, -2997.95751953125, 323.1705322265625),
+ new Vector3(2459.114501953125, -525.8928833007812, 409.09002685546875),
+ new Vector3(2764.611572265625, 1482.853271484375, 457.73944091796875),
+ new Vector3(3485.380615234375, 3652.9619140625, 343.3283996582031),
+ new Vector3(2652.611572265625, 4737.7958984375, 206.23399353027344),
+ new Vector3(2043.8521728515625, 4769.595703125, 42.007118225097656),
+ new Vector3(2134.332763671875, 4781.857421875, 41.900352478027344),
+ new Vector3(1943.1544189453125, 4721.03125, 57.76427459716797),
+ new Vector3(1749.4105224609375, 3790.8955078125, 194.40440368652344),
+ new Vector3(1203.5526123046875, 2707.182373046875, 342.80145263671875),
+ new Vector3(-377.686279296875, 1256.92578125, 532.7467651367188),
+ new Vector3(-820.6907958984375, -412.96466064453125, 311.0726013183594),
+ new Vector3(-1073.534912109375, -1704.798583984375, 94.05522155761719),
+ new Vector3(-1686.30126953125, -2815.478759765625, 14.87234115600586),
+ new Vector3(-1617.498291015625, -2982.41259765625, 14.883989334106445),
+ }
+ },
+ { 1,
+ new List()
+ {
+ new Vector3(-1463.965576171875, -2875.571533203125, 14.882678031921387),
+ new Vector3(-981.0889282226562, -3122.533203125, 56.10537338256836),
+ new Vector3(-341.6023254394531, -2016.779541015625, 262.1709899902344),
+ new Vector3(-1446.6815185546875, -894.4887084960938, 321.3404846191406),
+ new Vector3(-3151.909912109375, 979.1404418945312, 335.3139953613281),
+ new Vector3(-1309.160888671875, 4903.9140625, 388.6031494140625),
+ new Vector3(31.35175895690918, 3690.413330078125, 333.4454345703125),
+ new Vector3(-948.346923828125, 2766.284912109375, 239.0842742919922),
+ new Vector3(-2312.5068359375, 3033.903076171875, 33.7471923828125),
+ new Vector3(-2132.787109375, 3265.840087890625, 33.74031448364258),
+ new Vector3(-2331.76611328125, 3148.581298828125, 33.7597541809082),
+ new Vector3(-2564.848876953125, 2369.27783203125, 182.68736267089844),
+ new Vector3(-1833.041259765625, 832.1589965820312, 398.28863525390625),
+ new Vector3(-878.19384765625, -904.84521484375, 284.2839050292969),
+ new Vector3(-1124.624755859375, -1821.9208984375, 74.77794647216797),
+ new Vector3(-1631.8602294921875, -2720.09814453125, 14.873514175415039),
+ new Vector3(-1543.793701171875, -2829.399169921875, 14.899491310119629),
+ }
+ },
+ };
public PilotJob()
{
- JobStart += PilotJob_JobStart;
+ JobStop += _JobStop;
}
- private void PilotJob_JobStart(Player player)
+ private void _JobStop(Player player)
{
- /*List listRouteTexts = new List();
- List listRouteTexts2 = new List();
+ if (!playerVehiclePair.ContainsKey(player))
+ return;
- Vehicle veh = player.Vehicle;
+ CheckPointHandle.DeleteCheckpoints(player);
- if ((VehicleHash)veh.Model == VehicleHash.Velum || (VehicleHash)veh.Model == VehicleHash.Velum2)
- {
- listRouteTexts2.Add("Route 4");
- listRouteTexts2.Add("Route 5");
- listRouteTexts2.Add("Route 6");
+ playerVehiclePair[player].Delete();
+ playerVehiclePair.Remove(player);
+ }
- player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts2));
- }
- else
- {
- listRouteTexts.Add("Route 1");
- listRouteTexts.Add("Route 2");
- listRouteTexts.Add("Route 3");
+ public string getSkill(int skillPoints)
+ {
+ if (skillPoints == SKILL_BEGINNER)
+ return BEGINNER;
+ else if (skillPoints == SKILL_INTERMEDIATE)
+ return INTERMEDIATE;
- player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
- }*/
- /*Random rnd = new Random();
- int rroute = rnd.Next(1, 6);
- switch (rroute)
- {
- case 1:
- {
- StartPilotRoute(player, "Route 1");
- break;
- }
- case 2:
- {
- StartPilotRoute(player, "Route 2");
- break;
- }
- case 3:
- {
- StartPilotRoute(player, "Route 3");
- break;
- }
- case 4:
- {
- StartPilotRoute(player, "Route 4");
- break;
- }
- case 5:
- {
- StartPilotRoute(player, "Route 5");
- break;
- }
- }*/
+ return "none";
+ }
+
+ private uint getPlayerJobVehicle(string type)
+ {
+ if (type == BEGINNER)
+ return VEHICLE_BEGINNER;
+ else if (type == INTERMEDIATE)
+ return VEHICLE_INTERMEDIATE;
+ else if (type == PROFESSIONAL)
+ return VEHICLE_PROFESSIONAL;
+
+ return 0;
}
[RemoteEvent("startPilotRoute")]
- public void StartPilotRoute(Player player, string type)
+ public void StartPilotRoute(Player player, int skillPoints)
{
- Vehicle veh = player.Vehicle;
- if (player.VehicleSeat == 0)
+ string type = getSkill(skillPoints);
+
+ List selectedRoute = new List();
+ Random random = new Random();
+ Vector3 spawnPoint = null;
+ float heading = 0;
+
+ if (type == BEGINNER)
{
- if (type == "RouteStart")
- {
- if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 1)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 3);
- switch (rroute)
- {
- case 1:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route1, 0, CHECKPOINT_MARKER_ID, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- player.SendChatMessage("~y~Job: ~s~Route wurde gesetzt: ~g~Route 1");
- player.SetData("Route", "Skill1Route1");
- break;
- }
- case 2:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route2, 0, CHECKPOINT_MARKER_ID, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- player.SendChatMessage("~y~Job: ~s~Route wurde gesetzt: ~g~Route 2");
- player.SetData("Route", "Skill1Route2");
- break;
- }
- /*case 3:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill1Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
- player.SetData("Route", "Skill1Route3");
- break;
- }*/
- }
- }
- if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 2)
- {
- Random rnd = new Random();
- int rroute = rnd.Next(1, 3);
- switch (rroute)
- {
- case 1:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route1, 0, CHECKPOINT_MARKER_ID, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- player.SendChatMessage("~y~Job: ~s~Route wurde gesetzt: ~g~Route 1");
- player.SetData("Route", "Skill2Route1");
- break;
- }
- case 2:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route2, 0, CHECKPOINT_MARKER_ID, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- player.SendChatMessage("~y~Job: ~s~Route wurde gesetzt: ~g~Route 2");
- player.SetData("Route", "Skill2Route2");
- break;
- }
- /*case 3:
- {
- CheckPointHandle.StartCheckPointRoute(player, Skill2Route3, 0, 26, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- player.SendChatMessage("~y~[JOB] ~w~Route wurde gesetzt: ~g~Route 3");
- player.SetData("Route", "Skill2Route3");
- break;
- }*/
- }
- }
- }
- /*if (type == "Route 1")
- {
- CheckPointHandle.StartCheckPointRoute(player, Route1, 0, 6, 40, 10, true, "pilotJob"); //6, 23, 25, 26, 27, 28
- }
- else if (type == "Route 2")
- {
- CheckPointHandle.StartCheckPointRoute(player, Route2, 0, 6, 40, 10, true, "pilotJob");
- }
- else if (type == "Route 3")
- {
- CheckPointHandle.StartCheckPointRoute(player, Route3, 0, 6, 40, 10, true, "pilotJob");
- }
- else if (type == "Route 4")
- {
- CheckPointHandle.StartCheckPointRoute(player, Route4, 0, 6, 40, 10, true, "pilotJob");
- }
- else if (type == "Route 5")
- {
- CheckPointHandle.StartCheckPointRoute(player, Route5, 0, 6, 40, 10, true, "pilotJob");
- }
- else if (type == "Route 6")
- {
- CheckPointHandle.StartCheckPointRoute(player, Route6, 0, 6, 40, 10, true, "pilotJob");
- }*/
+ spawnPoint = BEGINNER_SPAWNS.Keys.ToList()[spawnIndexBeginner++ % BEGINNER_SPAWNS.Count];
+ heading = BEGINNER_SPAWNS[spawnPoint];
+ selectedRoute = ROUTE_BEGINNER.GetValueOrDefault(random.Next(0, ROUTE_BEGINNER.Count));
}
- }
- public static void payWage(Player jobber, int wage)
- {
- using (var dbContext = new DatabaseContext())
+ else if (type == INTERMEDIATE)
{
- if (jobber.VehicleSeat == 0)
- {
- jobber.GetUser(dbContext).Wage += wage;
- //jobber.SendNotification($"~y~[JOB] ~g~+{wage}$");
- jobber.GetUser(dbContext).PilotSkill++;
- dbContext.SaveChanges();
- if (jobber.GetUser(dbContext).PilotSkill == 300)
- {
- jobber.SendChatMessage($"~y~Job: ~s~Du hast nun ~g~Skill-Level 2 ~w~erreicht!");
- jobber.SendChatMessage($"~y~Job: ~s~Du kannst jetzt auch mit dem Velum Flugzeug (LS Airport) fliegen!");
- }
- }
- else
- {
- JobBase job = JobManager.GetJob(jobber.GetUser().JobId ?? -1);
- job.StopJob(jobber);
- CheckPointHandle.DeleteCheckpoints(jobber);
- ChatService.SendMessage(jobber, $"~y~Job: ~s~Du hast deinen Job ~o~{job.Name}~s~ beendet.");
- }
+ spawnPoint = INTERMEDIATE_SPAWNS.Keys.ToList()[spawnIndexIntermediate++ % INTERMEDIATE_SPAWNS.Count];
+ heading = INTERMEDIATE_SPAWNS[spawnPoint];
+ selectedRoute = ROUTE_INTERMEDIATE.GetValueOrDefault(random.Next(0, ROUTE_INTERMEDIATE.Count));
}
+
+ if (selectedRoute is null || selectedRoute.Count is 0)
+ {
+ Console.WriteLine($"[ERROR:BUSJOB] Player {player.Name} has empty route Vector3 List.");
+ return;
+ }
+ if (spawnPoint is null)
+ {
+ Console.WriteLine($"[ERROR:BUSJOB] Player {player.Name} has empty spawn point.");
+ return;
+ }
+
+ Vehicle vehicle = NAPI.Vehicle.CreateVehicle(getPlayerJobVehicle(type), spawnPoint, heading, 124, 0, "JOB");
+ vehicle.NumberPlate = "JOB-" + vehicle.Id;
+
+ if (vehicle is null)
+ {
+ Console.WriteLine($"[ERROR:BUSJOB] Player {player.Name} got no Vehicle set.");
+ return;
+ }
+
+ if (!playerRouteCurrent.ContainsKey(player.Name))
+ playerRouteCurrent.Add(player.Name, new List());
+
+ playerRouteCurrent[player.Name] = selectedRoute;
+ _CHANGING_VEHICLE.Add(player);
+ if (playerVehiclePair.ContainsKey(player))
+ {
+ Vehicle previousVehicle = null;
+ if (playerVehiclePair[player] != null)
+ previousVehicle = playerVehiclePair[player];
+ playerVehiclePair.Remove(player);
+
+ previousVehicle?.Delete();
+ }
+ playerVehiclePair.Add(player, vehicle);
+ player.SetIntoVehicle(vehicle.Handle, 0);
+ CheckPointHandle.StartCheckPointRoute(player, selectedRoute, 0, CHECKPOINT_MARKER_ID, 40, 10, true, "PILOT:InCheckpoint"); //6, 23, 25, 26, 27, 28
}
- [RemoteEvent("PilotLetzterCheckpoint")]
- public static void PilotLetzterCheckpoint(Player player)
+ public string getPlayerRouteType(Player player)
{
- PilotJob c = new PilotJob();
- Vehicle v = player.Vehicle;
- c.StartPilotRoute(player, "RouteStart");
- /*if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 1)
+ if (!playerRouteCurrent.ContainsKey(player.Name))
+ return "none";
+
+ List selectedRoute = playerRouteCurrent[player.Name];
+
+ if (ROUTE_BEGINNER.Values.Where(v => v.VectorEquals(selectedRoute)).Count() != 0)
+ return BEGINNER;
+ else if (ROUTE_INTERMEDIATE.Values.Where(v => v.VectorEquals(selectedRoute)).Count() != 0)
+ return INTERMEDIATE;
+
+ return "none";
+ }
+
+ public int getSkillFromType(string type)
+ {
+ if (type == BEGINNER)
+ return SKILL_BEGINNER;
+ else if (type == INTERMEDIATE)
+ return SKILL_INTERMEDIATE;
+
+ return -1;
+ }
+
+ public override void LastCheckpoint(Player player)
+ {
+ string type = getPlayerRouteType(player);
+ int skill = getSkillFromType(type);
+ if (skill == -1)
{
- Random rnd = new Random();
- int rroute = rnd.Next(1, 4);
- switch (rroute)
- {
- case 1:
- {
- c.StartPilotRoute(player, "Route 1");
- player.SendChatMessage("~y~[JOB] ~w~Eine neue Route wurde gesetzt: ~g~Route 1");
- break;
- }
- case 2:
- {
- c.StartPilotRoute(player, "Route 2");
- player.SendChatMessage("~y~[JOB] ~w~Eine neue Route wurde gesetzt: ~g~Route 2");
- break;
- }
- case 3:
- {
- c.StartPilotRoute(player, "Route 3");
- player.SendChatMessage("~y~[JOB] ~w~Eine neue Route wurde gesetzt: ~g~Route 2");
- break;
- }
- }
+ StopJob(player, true);
+ return;
}
- if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 2)
+
+ playerRouteCurrent.Remove(player.Name);
+
+ StartPilotRoute(player, skill);
+ }
+
+ public override void StartJobEndTimer(Player player)
+ {
+ if (!playerVehiclePair.ContainsKey(player) && _CHANGING_VEHICLE.Contains(player))
{
- Random rnd = new Random();
- int rroute = rnd.Next(1, 4);
- switch (rroute)
+ _CHANGING_VEHICLE.Remove(player);
+ return;
+ }
+
+
+ if (JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
+ {
+ JobManager.playerTimersJobVehicleRespawn[player].Stop();
+ }
+ PlayerTimer playerTimer = new PlayerTimer(player, playerVehiclePair[player], 30000);
+ playerTimer.Elapsed += JobTimerElapsed;
+
+ if (!JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
+ JobManager.playerTimersJobVehicleRespawn.Add(player, playerTimer);
+ else
+ JobManager.playerTimersJobVehicleRespawn[player] = playerTimer;
+
+ player.SendChatMessage("~y~[JOB] ~w~Du hast das Fahrzeug verlassen,");
+ player.SendChatMessage("~y~[JOB] ~w~Bist du nicht in 30 Sekunden zurück, ~r~wird der Job beendet!");
+ }
+
+ private void JobTimerElapsed(Player player, Vehicle vehicle)
+ {
+ NAPI.Task.Run(() =>
+ {
+ StopJob(player, !player.GetData("isDead"));
+ JobManager.playerTimersJobVehicleRespawn[player].Stop();
+ JobManager.playerTimersJobVehicleRespawn.Remove(player);
+ });
+ }
+
+ public override bool CheckVehicle(Player player, Vehicle vehicle)
+ {
+ if (!playerVehiclePair.ContainsKey(player))
+ return false;
+
+ if (playerVehiclePair[player] == vehicle)
+ return true;
+
+ return false;
+ }
+ }
+
+ public class PilotJobEvents : Script
+ {
+ [RemoteEvent("PILOT:InCheckpoint")]
+ public void PilotInCheckpoint(Player player)
+ {
+ if (!PilotJob.playerVehiclePair.ContainsKey(player) || !PilotJob.playerRouteCurrent.ContainsKey(player.Name))
+ return;
+
+ if (PilotJob.playerVehiclePair[player].Model is PilotJob.VEHICLE_BEGINNER)
+ payWage(player, PilotJob.WAGE_BEGINNER / PilotJob.playerRouteCurrent[player.Name].Count);
+ else if (PilotJob.playerVehiclePair[player].Model is PilotJob.VEHICLE_INTERMEDIATE)
+ payWage(player, PilotJob.WAGE_INTERMEDIATE / PilotJob.playerRouteCurrent[player.Name].Count);
+ }
+
+ private void payWage(Player player, int wage)
+ {
+ using var dbContext = new DatabaseContext();
+ User user = player.GetUser(dbContext);
+
+ if (player.VehicleSeat == 0)
+ {
+ user.Wage += wage;
+ user.PilotSkill++;
+ if (user.PilotSkill == BusDriverJob.SKILL_INTERMEDIATE)
{
- case 1:
- {
- c.StartPilotRoute(player, "Route 4");
- player.SendChatMessage("~y~[JOB] ~w~Eine neue Route wurde gesetzt: ~g~Route 4");
- break;
- }
- case 2:
- {
- c.StartPilotRoute(player, "Route 5");
- player.SendChatMessage("~y~[JOB] ~w~Eine neue Route wurde gesetzt: ~g~Route 5");
- break;
- }
- case 3:
- {
- c.StartPilotRoute(player, "Route 6");
- player.SendChatMessage("~y~[JOB] ~w~Eine neue Route wurde gesetzt: ~g~Route 6");
- break;
- }
+ player.SendChatMessage($"~y~[JOB]: ~w~Du hast nun die Route ~g~{BusDriverJob.INTERMEDIATE} ~w~freigeschaltet!");
+ player.SendChatMessage($"~y~[JOB]: ~w~Du kannst jetzt auch mit dem Velum fliegen!");
}
- }*/
+
+ dbContext.SaveChanges();
+ }
}
}
}
diff --git a/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs b/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs
index 8ed29f14..b970da03 100644
--- a/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs
+++ b/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs
@@ -8,6 +8,7 @@ using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Managers;
+using ReallifeGamemode.Server.Util;
namespace ReallifeGamemode.Server.Job
{
@@ -415,5 +416,45 @@ namespace ReallifeGamemode.Server.Job
}
#endregion zweiSpeieler
+
+ public override void LastCheckpoint(Player player)
+ {
+ //nothing
+ }
+
+ public override void StartJobEndTimer(Player player)
+ {
+ if (!playerVehiclePair.ContainsKey(player))
+ return;
+
+ if (JobManager.playerTimersJobVehicleRespawn.ContainsKey(player))
+ {
+ JobManager.playerTimersJobVehicleRespawn[player].Stop();
+ }
+ PlayerTimer playerTimer = new PlayerTimer(player, playerVehiclePair[player], 60000 * 5);
+ playerTimer.Elapsed += JobTimerElapsed;
+ JobManager.playerTimersJobVehicleRespawn[player] = playerTimer;
+ }
+
+ private void JobTimerElapsed(Player player, Vehicle vehicle)
+ {
+ NAPI.Task.Run(() =>
+ {
+ StopJob(player, !player.GetData("isDead"));
+ JobManager.playerTimersJobVehicleRespawn[player].Stop();
+ JobManager.playerTimersJobVehicleRespawn.Remove(player);
+ });
+ }
+
+ public override bool CheckVehicle(Player player, Vehicle vehicle)
+ {
+ if (!playerVehiclePair.ContainsKey(player))
+ return false;
+
+ if (playerVehiclePair[player] == vehicle)
+ return true;
+
+ return false;
+ }
}
}
diff --git a/ReallifeGamemode.Server/Job/TaxiDriverJob.cs b/ReallifeGamemode.Server/Job/TaxiDriverJob.cs
index db034056..4a0666e5 100644
--- a/ReallifeGamemode.Server/Job/TaxiDriverJob.cs
+++ b/ReallifeGamemode.Server/Job/TaxiDriverJob.cs
@@ -84,15 +84,15 @@ namespace ReallifeGamemode.Server.Job
player.SetData("FareKm", km);
int targetId = player.GetData("Passager");
if (targetId == 0) return;
-
+
using (var dbContext = new DatabaseContext())
{
if (player.HasData("hasPassager"))
{
User target = dbContext.Users.Where(u => u.Id == targetId).FirstOrDefault();
- player.SendNotification("~r~[Info] ~w~ Dein Kunde hat kein Geld mehr auf der Hand.");
-
- if((target.Handmoney - amount) <= 0)
+ player.SendNotification("~r~[Info] ~w~ Dein Kunde hat kein Geld mehr auf der Hand.");
+
+ if ((target.Handmoney - amount) <= 0)
{
Player targetmoney = PlayerService.GetPlayerByNameOrId(Convert.ToString(targetId));
targetmoney.SendNotification("~r~[Fehler] ~w~ Du hast kein Geld mehr auf der Hand.");
@@ -101,8 +101,8 @@ namespace ReallifeGamemode.Server.Job
targetmoney.TriggerEvent("CLIENT:cancelFareCustomer");
targetmoney.WarpOutOfVehicle();
}
- else
- {
+ else
+ {
target.Handmoney -= amount;
player.GetUser(dbContext).Wage += amount;
dbContext.SaveChanges();
@@ -123,11 +123,10 @@ namespace ReallifeGamemode.Server.Job
public static void UpdateFare()
{
-
foreach (var player in GetPlayerInJob())
{
User u = player.GetUser();
- if(u == null)
+ if (u == null)
{
continue;
}
@@ -157,5 +156,26 @@ namespace ReallifeGamemode.Server.Job
}
}
}
+
+ public override void LastCheckpoint(Player player)
+ {
+ //nothing
+ }
+
+ public override void StartJobEndTimer(Player player)
+ {
+ //nothing
+ }
+
+ public override bool CheckVehicle(Player player, Vehicle vehicle)
+ {
+ if (!playerVehiclePair.ContainsKey(player))
+ return false;
+
+ if (playerVehiclePair[player] == vehicle)
+ return true;
+
+ return false;
+ }
}
}
diff --git a/ReallifeGamemode.Server/Main.cs b/ReallifeGamemode.Server/Main.cs
index 6e5e1f23..ec1afb62 100644
--- a/ReallifeGamemode.Server/Main.cs
+++ b/ReallifeGamemode.Server/Main.cs
@@ -172,8 +172,18 @@ namespace ReallifeGamemode.Server
using (var dbContext = new DatabaseContext())
{
var user = dbContext.Users.Where(u => u.BankAccountId == account.Id).Select(u => u.Name).FirstOrDefault();
- if (user == null) return;
- PlayerService.GetPlayerByNameOrId(user).TriggerEvent("updateMoney", account.Balance);
+ if (user == null)
+ {
+ return;
+ }
+
+ Player player = PlayerService.GetPlayerByNameOrId(user);
+ if(player == null)
+ {
+ return;
+ }
+
+ player.TriggerEvent("updateMoney", account.Balance);
}
};
diff --git a/ReallifeGamemode.Server/Managers/BusinessManager.cs b/ReallifeGamemode.Server/Managers/BusinessManager.cs
index 875d3c9a..77ad2d06 100644
--- a/ReallifeGamemode.Server/Managers/BusinessManager.cs
+++ b/ReallifeGamemode.Server/Managers/BusinessManager.cs
@@ -19,6 +19,8 @@ namespace ReallifeGamemode.Server.Managers
{
public static List Businesses { get; private set; }
+ private const double FACTION_CAR_MULTIPLIER = 1.5;
+
public static void LoadBusinesses()
{
Businesses = new List();
@@ -199,10 +201,10 @@ namespace ReallifeGamemode.Server.Managers
else if (target == "Fraktion")
{
var faction = dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == u.FactionId).First();
- TransactionResult result = BankManager.TransferMoney(faction, business, price * 3, "Auto gekauft", dbContext);
+ TransactionResult result = BankManager.TransferMoney(faction, business, (int)(price * FACTION_CAR_MULTIPLIER), "Auto gekauft", dbContext);
if (result == TransactionResult.SENDER_NOT_ENOUGH_MONEY)
{
- player.SendNotification("~r~Die Fraktion hat nicht genug Geld: " + (price * 3).ToMoneyString());
+ player.SendNotification("~r~Die Fraktion hat nicht genug Geld: " + (price * FACTION_CAR_MULTIPLIER).ToMoneyString());
return;
}
player.SendChatMessage("~y~Deine Fraktion hat das Fahrzeug erfolgreich gekauft");
diff --git a/ReallifeGamemode.Server/Managers/CharacterCreator.cs b/ReallifeGamemode.Server/Managers/CharacterCreator.cs
index 233563b7..6273452b 100644
--- a/ReallifeGamemode.Server/Managers/CharacterCreator.cs
+++ b/ReallifeGamemode.Server/Managers/CharacterCreator.cs
@@ -254,7 +254,7 @@ namespace ReallifeGamemode.Server.Managers
//};
//player.SetHeadOverlay(4, makeupHo);
//player.SetHeadOverlay(5, blushHo);
- NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
+ player.SafeTeleport(Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING, true);
player.TriggerEvent("draw", player.Name, player.Handle.Value);
player.Dimension = 0;
}
diff --git a/ReallifeGamemode.Server/Managers/InteractionManager.cs b/ReallifeGamemode.Server/Managers/InteractionManager.cs
index b1c04dfc..7906e1f2 100644
--- a/ReallifeGamemode.Server/Managers/InteractionManager.cs
+++ b/ReallifeGamemode.Server/Managers/InteractionManager.cs
@@ -215,16 +215,16 @@ namespace ReallifeGamemode.Server.Managers
{
if (type != "Fraktion" && type != "Gruppe") return;
- Player target = PlayerService.GetPlayerByNameOrId(name);
- if (target == null || !target.IsLoggedIn())
+ using var dbContext = new DatabaseContext();
+ User targetUser = dbContext.Users.FirstOrDefault(u => u.Name == name);
+
+ if (targetUser == null)
{
ChatService.PlayerNotFound(player);
return;
}
- using var dbContext = new DatabaseContext();
-
- User targetUser = target.GetUser(dbContext);
+ Player targetPlayer = PlayerService.GetPlayerByNameOrId(name);
User playerUser = player.GetUser(dbContext);
if (type == "Fraktion")
@@ -241,7 +241,7 @@ namespace ReallifeGamemode.Server.Managers
return;
}
- if (player.Handle == target.Handle)
+ if (player.Name == targetUser.Name)
{
ChatService.ErrorMessage(player, "Du kannst dich nicht selber uninviten");
return;
@@ -253,15 +253,21 @@ namespace ReallifeGamemode.Server.Managers
return;
}
- target.SetData("duty", false);
- target.TriggerEvent("toggleDutyMode", false);
- Medic.UpdateDutyMedics(-1);
- UpdateCharacterCloth.LoadCharacterDefaults(target);
- target.GetUser(dbContext).FactionRankId = null;
- target.GetUser(dbContext).FactionId = null;
- ChatService.SendMessage(player, "!{02FCFF}Du hast " + target.Name + " aus der Fraktion geworfen.");
- ChatService.SendMessage(target, "!{02FCFF}Du wurdest von " + player.Name + " aus der Fraktion geworfen.");
+ if (targetPlayer != null)
+ {
+ targetUser.SetData("duty", false);
+ targetPlayer.TriggerEvent("toggleDutyMode", false);
+ UpdateCharacterCloth.LoadCharacterDefaults(targetPlayer);
+ ChatService.SendMessage(targetPlayer, "!{02FCFF}Du wurdest von " + player.Name + " aus der Fraktion geworfen.");
+ FactionHelper.ResetPlayer(targetPlayer, targetUser, dbContext);
+ }
+ Medic.UpdateDutyMedics();
+ targetUser.FactionRankId = null;
+ targetUser.FactionId = null;
targetUser.SetBlipAndNametagColor();
+
+ ChatService.SendMessage(player, "!{02FCFF}Du hast " + targetUser.Name + " aus der Fraktion geworfen.");
+
dbContext.SaveChanges();
}
else if (type == "Gruppe")
@@ -278,7 +284,7 @@ namespace ReallifeGamemode.Server.Managers
return;
}
- if (player.Handle == target.Handle)
+ if (player.Handle == targetPlayer.Handle)
{
ChatService.ErrorMessage(player, "Du kannst dich nicht selber uninviten");
return;
@@ -293,8 +299,8 @@ namespace ReallifeGamemode.Server.Managers
targetUser.Group = null;
targetUser.GroupRank = GroupRank.NONE;
- ChatService.SendMessage(player, "!{02FCFF}Du hast " + target.Name + " aus der Gruppe geworfen.");
- ChatService.SendMessage(target, "!{02FCFF}Du wurdest von " + player.Name + " aus der Gruppe geworfen.");
+ ChatService.SendMessage(player, "!{02FCFF}Du hast " + targetPlayer.Name + " aus der Gruppe geworfen.");
+ ChatService.SendMessage(targetPlayer, "!{02FCFF}Du wurdest von " + player.Name + " aus der Gruppe geworfen.");
dbContext.SaveChanges();
}
@@ -834,6 +840,7 @@ namespace ReallifeGamemode.Server.Managers
{
Medic.AddTaskToList(healTask);
player.SetData("healauftrag", true);
+ player.SendNotification("~w~Du hast einen Sanitäter um Hilfe gerufen");
ChatService.BroadcastFaction("~y~[MEDIC] ~w~" + player.Name + " hat soeben einen Serviceauftrag beantragt.", new List() { 2 });
}
}
diff --git a/ReallifeGamemode.Server/Managers/JobManager.cs b/ReallifeGamemode.Server/Managers/JobManager.cs
index 9cfe6ae4..d6273e28 100644
--- a/ReallifeGamemode.Server/Managers/JobManager.cs
+++ b/ReallifeGamemode.Server/Managers/JobManager.cs
@@ -19,7 +19,7 @@ namespace ReallifeGamemode.Server.Managers
{
private static List _jobs = new List();
- private Dictionary playerJobStartPosition = new Dictionary();
+ public static Dictionary playerJobStartPosition = new Dictionary();
public static void LoadJobs()
{
@@ -160,68 +160,15 @@ namespace ReallifeGamemode.Server.Managers
if (u.JobId == null) return;
- JobBase job = GetJob(u.JobId.Value);
- if (veh.GetServerVehicle() is JobVehicle vehJ && player.VehicleSeat == 0)
- {
- if (vehJ.GetJob().GetUsersInJob().Contains(player))
- {
- if (u.JobId != 2)
- {
- if (!player.HasData("JobVehicleFrei") || player.GetData("JobVehicleFrei") == false)
- {
- player.SetData("DelayTime", 30000);
- veh.SetData("timerJobVehicleRespawn", true);
- player.SetData("LastVehicle", veh);
- player.SetData("LastSVehicle", sVeh);
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- PlayerTimer playerTimer = new PlayerTimer(player, veh, 30000);
- playerTimer.Elapsed += PlayerTimer_Elapsed;
- playerTimersJobVehicleRespawn[player] = playerTimer;
- player.SendChatMessage("~y~[JOB] ~w~Du hast das Fahrzeug verlassen,");
- player.SendChatMessage("~y~[JOB] ~w~Bist du nicht in 30 Sekunden zurück, ~r~wird der Job beendet!");
- //job.StopJob(player);
- return;
- }
- if (player.HasData("JobVehicleFrei") && player.GetData("JobVehicleFrei") == true)
- {
- player.SetData("JobVehicleFrei", false);
- return;
- }
- }
- if (u.JobId == 2)
- {
- if (!player.HasData("JobVehicleFrei") || player.GetData("JobVehicleFrei") == false)
- {
- player.SetData("DelayTime", 60000 * 5);
- veh.SetData("timerJobVehicleRespawn", true);
- player.SetData("LastVehicle", veh);
- player.SetData("LastSVehicle", sVeh);
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- PlayerTimer playerTimer = new PlayerTimer(player, veh, 60000 * 5);
- playerTimer.Elapsed += PlayerTimer_Elapsed;
- playerTimersJobVehicleRespawn[player] = playerTimer;
- //player.SendChatMessage("~y~[JOB] ~w~Du hast das Fahrzeug verlassen,");
- //player.SendChatMessage("~y~[JOB] ~w~Bist du nicht in 30 Sekunden zurück, ~r~wird der Job beendet!");
- //job.StopJob(player);
- return;
- }
- if (player.HasData("JobVehicleFrei") && player.GetData("JobVehicleFrei") == true)
- {
- player.SetData("JobVehicleFrei", false);
- return;
- }
- }
- }
- }
+ JobBase job = GetJob(u.JobId ?? -1);
+
+ if (job == null || !job.GetUsersInJob().Contains(player))
+ return;
+
+ job.StartJobEndTimer(player);
}
- private void PlayerTimer_Elapsed(Player player, Vehicle veh)
+ public void PlayerTimer_Elapsed(Player player, Vehicle veh)
{
NAPI.Task.Run(() =>
{
@@ -256,30 +203,30 @@ namespace ReallifeGamemode.Server.Managers
if (player.GetUser().JobId == 1)//Taxifahrer
{
player.TriggerEvent("CLIENT:stopFare");
- player.Position = new Vector3(-628.598388671875, -2107.609130859375, 6.072586536407471);
+ player.SafeTeleport(new Vector3(-628.598388671875, -2107.609130859375, 6.072586536407471));
player.Heading = (-171.50303649902344f);
}
if (player.GetUser().JobId == 2)//Müllmann
{
- player.Position = new Vector3(485.4114685058594, -2173.25, 5.918273448944092);
+ player.SafeTeleport(new Vector3(485.4114685058594, -2173.25, 5.918273448944092));
player.Heading = (-15.922085762023926f);
}
if (player.GetUser().JobId == 3)//Pilot
{
if (!player.HasData("PilotenBase") || player.GetData("PilotenBase") == 1) //Sandyshores
{
- player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
+ player.SafeTeleport(new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406));
player.Heading = (-154.65234375f);
}
if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 2) //LS Airport
{
- player.Position = new Vector3(-1622.48, -3151.58, 13);
+ player.SafeTeleport(new Vector3(-1622.48, -3151.58, 13));
player.Heading = (48.44f);
}
}
if (player.GetUser().JobId == 4)//Busfahrer
{
- player.Position = new Vector3(-535.46, -2144.97, 5.95);
+ player.SafeTeleport(new Vector3(-535.46, -2144.97, 5.95));
player.Heading = (57.03f);
}
}
@@ -311,44 +258,7 @@ namespace ReallifeGamemode.Server.Managers
}
job.StopJob(player);
- if (player.GetUser().JobId == 1)//Taxifahrer
- {
- //player.Position = new Vector3(-628.598388671875, -2107.609130859375, 6.072586536407471);
- //player.Heading = (-171.50303649902344f);
- player.Position = playerJobStartPosition[player];
- }
- if (player.GetUser().JobId == 2)//Müllmann
- {
- player.Position = new Vector3(485.4114685058594, -2173.25, 5.918273448944092);
- player.Heading = (-15.922085762023926f);
- }
- if (player.GetUser().JobId == 3)//Pilot
- {
- if (player.HasData("PilotenBase") || player.GetData("PilotenBase") == 1) //Sandyshores
- {
- player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
- player.Heading = (-154.65234375f);
- player.GetUser().SetData("PilotenBase", 0);
- }
- if (player.HasData("PilotenBase") && player.GetData("PilotenBase") == 2) //LS Airport
- {
- player.Position = new Vector3(-1622.48, -3151.58, 13);
- player.Heading = (48.44f);
- player.GetUser().SetData("PilotenBase", 0);
- }
- }
- if (player.GetUser().JobId == 4)//Busfahrer
- {
- player.Position = new Vector3(-535.46, -2144.97, 5.95);
- player.Heading = (57.03f);
- }
- Vehicle LastVehicle = player.GetData("LastVehicle");
- if (LastVehicle != null && job.Id != GetJob().Id)
- {
- LastVehicle.ResetData("timerJobVehicleRespawn");
- ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(LastVehicle);
- ServerVehicleExtensions.Spawn(sVeh, LastVehicle);
- }
+
if (playerTimersJobVehicleRespawn.ContainsKey(player))
{
playerTimersJobVehicleRespawn[player].Stop();
@@ -360,181 +270,15 @@ namespace ReallifeGamemode.Server.Managers
[ServerEvent(Event.PlayerEnterVehicle)]
public void JobManagerPlayerEnterVehicle(Player player, Vehicle veh, sbyte seat)
{
- ServerVehicle sVeh = veh.GetServerVehicle();
- if (sVeh == null)
- {
- return;
- }
-
- if (seat != 0)
- {
- if (sVeh is JobVehicle jV && jV.JobId == 1) // Spieler steigt in Taxi ein
- {
- var taxiJob = JobManager.GetJob();
-
- Player driver = veh.GetDriver();
- if (driver == null)
- {
- return;
- }
-
- if (!driver.HasData("DriverPrice")) return;
- int taxiPrice = driver.GetData("DriverPrice");
- float km = 0;
- if (!driver.HasData("FareKm")) { driver.SetData("FareKm", km); }
- km = driver.GetData("FareKm");
- if (driver.HasData("Passager")) return;
- driver.SetData("Passager", player.GetUser().Id);
- driver.SetData("hasPassager", true);
- /* using (var dbContext = new DatabaseContext())
- {
- int amount = (int)Math.Round(km * taxiPrice);
- User contractUser = player.GetUser(dbContext);
- contractUser.Handmoney -= amount;
- driver.GetUser(dbContext).Wage += amount;
- dbContext.SaveChanges();
- //contractUser.Player.TriggerEvent("SERVER:SET_HANDMONEY", contractUser.Handmoney);
- } */
- player.TriggerEvent("CLIENT:startCustomerFare", taxiPrice, km);
-
- var taxiContracts = taxiJob.TaxiContracts.Where(t => t.Name == player.Name);
- if (taxiContracts.Count() == 0) return;
-
- var contract = taxiContracts.First();
- taxiJob.TaxiContracts.Remove(contract);
-
- if (driver != null && contract.Driver != null && contract.Driver.Handle != veh.GetDriver().Handle)
- {
- ChatService.SendMessage(contract.Driver, $"!{{02FCFF}}{player.Name} ist in ein Taxi eingestiegen, der Auftrag wurde beendet.");
- ChatService.SendMessage(player, $"!{{02FCFF}}Du bist in ein Taxi eingestiegen, der Auftrag wurde beendet.");
- }
- }
- }
JobBase job = GetJob(player.GetUser().JobId ?? -1);
- if (job?.GetUsersInJob()?.Contains(player) ?? false)
+
+ if (job != null && job.GetUsersInJob().Contains(player) && job.CheckVehicle(player, veh) && seat == 0)
{
- if (sVeh != null)
- {
- if (sVeh is JobVehicle JV)
- {
- if (player.GetUser().JobId == 3 || player.GetUser().JobId == 4)
- {
- if (seat == 0)
- {
- JobVehicle c = new JobVehicle();
- if (JV.GetJob().GetUsersInJob().Contains(player))
- {
- if (!player.HasData("LastVehicle") || player.GetData("LastVehicle") == null) return;
- if (player.HasData("LastVehicle") && veh == player.GetData("LastVehicle"))
- {
- veh.SetData("timerJobVehicleRespawn", false);
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- }
- else
- {
- if (player.GetData("HatRoute") == true)
- {
- StopJob(player);
- }
- }
- }
- }
- else
- {
- job.StopJob(player);
- ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- CheckPointHandle.DeleteCheckpoints(player);
- if (!player.HasData("LastVehicle") || player.GetData("LastVehicle") == null) return;
- player.GetData("LastVehicle").ResetData("timerJobVehicleRespawn");
- ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(player.GetData("LastVehicle"));
- ServerVehicleExtensions.Spawn(nsSVeh, player.GetData("LastVehicle"));
- return;
- }
- }
- if (player.GetUser().JobId == 2)
- {
- JobVehicle c = new JobVehicle();
- if (JV.GetJob().GetUsersInJob().Contains(player))
- {
- if (!player.HasData("LastVehicle") || player.GetData("LastVehicle") == null) return;
- if (player.HasData("LastVehicle") && veh == player.GetData("LastVehicle"))
- {
- veh.SetData("timerJobVehicleRespawn", false);
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- }
- else
- {
- if (player.GetData("HatRoute") == true)
- {
- StopJob(player);
- }
- }
- }
- }
- }
- else
- {
- job.StopJob(player);
- ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- CheckPointHandle.DeleteCheckpoints(player);
- if (!player.HasData("LastVehicle"))
- {
- return;
- }
- if (player.GetData("LastVehicle") == null)
- {
- return;
- }
- player.GetData("LastVehicle").ResetData("timerJobVehicleRespawn");
- ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(player.GetData("LastVehicle"));
- ServerVehicleExtensions.Spawn(nsSVeh, player.GetData("LastVehicle"));
- }
- }
- else if (sVeh! is JobVehicle || veh != null)
- {
- job.StopJob(player);
- ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- CheckPointHandle.DeleteCheckpoints(player);
- if (!player.HasData("LastVehicle") || player.GetData("LastVehicle") == null) return;
- player.GetData("LastVehicle").ResetData("timerJobVehicleRespawn");
- ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(player.GetData("LastVehicle"));
- ServerVehicleExtensions.Spawn(nsSVeh, player.GetData("LastVehicle"));
- }
- else if (sVeh is JobVehicle JV)
- {
- if (JV.JobId != player.GetUser().JobId)
- {
- job.StopJob(player);
- ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
- if (playerTimersJobVehicleRespawn.ContainsKey(player))
- {
- playerTimersJobVehicleRespawn[player].Stop();
- }
- CheckPointHandle.DeleteCheckpoints(player);
- if (!player.HasData("LastVehicle") || player.GetData("LastVehicle") == null) return;
- player.GetData("LastVehicle").ResetData("timerJobVehicleRespawn");
- ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(player.GetData("LastVehicle"));
- ServerVehicleExtensions.Spawn(nsSVeh, player.GetData("LastVehicle"));
- }
- }
+ if (!playerTimersJobVehicleRespawn.ContainsKey(player))
+ return;
+
+ playerTimersJobVehicleRespawn[player].Stop();
+ playerTimersJobVehicleRespawn.Remove(player);
}
}
@@ -559,29 +303,6 @@ namespace ReallifeGamemode.Server.Managers
[ServerEvent(Event.PlayerExitVehicle)]
public void JobManagerPlayerExitVehicle2(Player player, Vehicle veh)
{
- ServerVehicle sVeh = veh.GetServerVehicle();
- if (sVeh == null) return;
- if (sVeh is JobVehicle jV && jV.JobId == 1) // Spieler steigt vom Taxi aus
- {
- var taxiJob = JobManager.GetJob();
- if (veh.Occupants.Count == 0) return;
- Player driver = veh.GetDriver();
- if (driver == null) return;
- if (player.GetUser().Id != driver.GetData("Passager")) { player.TriggerEvent("CLIENT:cancelFare"); return; }
- player.TriggerEvent("CLIENT:cancelFareCustomer");
- driver.TriggerEvent("CLIENT:resetFareClock");
- driver.ResetData("Passager");
- driver.ResetData("hasPassager");
- driver.SetData("FareKm", 0);
- driver.TriggerEvent("CLIENT:cancelFare");
- driver.TriggerEvent("CLIENT:startFare");
-
- foreach (Player occupant in veh.Occupants)
- {
- if (occupant == driver) continue;
- occupant.WarpOutOfVehicle();
- }
- }
}
[RemoteEvent("CLIENT:JobManager_TaxiJob_AcceptCall")]
diff --git a/ReallifeGamemode.Server/Managers/PositionManager.cs b/ReallifeGamemode.Server/Managers/PositionManager.cs
index 5534a189..ec0ea301 100644
--- a/ReallifeGamemode.Server/Managers/PositionManager.cs
+++ b/ReallifeGamemode.Server/Managers/PositionManager.cs
@@ -5,6 +5,7 @@ using ReallifeGamemode.Server.Shop.Clothing;
using ReallifeGamemode.Server.Shop.SevenEleven;
using ReallifeGamemode.Server.Shop.Friseur;
using ReallifeGamemode.Server.Util;
+using ReallifeGamemode.Server.Extensions;
namespace ReallifeGamemode.Server.Managers
{
@@ -162,13 +163,17 @@ namespace ReallifeGamemode.Server.Managers
{
Position = new Vector3(485.4114685058594, -2173.25, 5.918273448944092),
jobId = 2,
- Skill = 0
+ Skill = 0,
+ eventOnStart = false,
+ eventName = ""
};
JobPoint jobPointPilot = new JobPoint()
{
Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406),
jobId = 3,
- Skill = 0
+ Skill = 0,
+ eventOnStart = false,
+ eventName = ""
};
JobPoint jobPointPilot2 = new JobPoint()
{
@@ -289,7 +294,7 @@ namespace ReallifeGamemode.Server.Managers
return;
}
- player.Position = ElevatorPoints.Where(e => e.Stage == level).First().Position;
+ player.SafeTeleport(ElevatorPoints.Where(e => e.Stage == level).First().Position);
}
}
}
@@ -392,6 +397,8 @@ public class JobPoint
public Vector3 Position { get; set; }
public int jobId { get; set; }
public int Skill { get; set; }
+ public bool eventOnStart { get; set; }
+ public string eventName { get; set; }
}
public class ElevatorPoint
diff --git a/ReallifeGamemode.Server/Managers/VehicleManager.cs b/ReallifeGamemode.Server/Managers/VehicleManager.cs
index 8eefebda..ec064e89 100644
--- a/ReallifeGamemode.Server/Managers/VehicleManager.cs
+++ b/ReallifeGamemode.Server/Managers/VehicleManager.cs
@@ -893,14 +893,15 @@ namespace ReallifeGamemode.Server.Managers
public static ServerVehicle GetServerVehicleFromVehicle(Vehicle veh, DatabaseContext dbContext = null)
{
+ if (veh == null)
+ {
+ return null;
+ }
+
dbContext = dbContext ?? new DatabaseContext();
foreach (KeyValuePair pair in _serverVehicles)
{
- if (veh == null)
- {
- continue;
- }
if (pair.Value == veh.Handle)
{
diff --git a/ReallifeGamemode.Server/Services/ChatService.cs b/ReallifeGamemode.Server/Services/ChatService.cs
index 255b30ad..c4584315 100644
--- a/ReallifeGamemode.Server/Services/ChatService.cs
+++ b/ReallifeGamemode.Server/Services/ChatService.cs
@@ -94,13 +94,28 @@ namespace ReallifeGamemode.Server.Services
///
/// Die Nachricht, die gesendet werden soll
/// Das mindest Admin Level, das für das Erhalten dieser Nachricht benötigt wird
- public static void BroadcastAdmin(string message, AdminLevel minLevel)
+ public static void BroadcastAdmin(string message, AdminLevel minLevel, Func getAddInfoMessage = null, Predicate shouldSendMessage = null)
{
NAPI.Pools.GetAllPlayers().ForEach(p =>
{
if (p.GetUser()?.IsAdmin(minLevel) ?? false)
{
- ChatService.SendMessage(p, message);
+ if(shouldSendMessage != null)
+ {
+ if(!shouldSendMessage(p))
+ {
+ return;
+ }
+ }
+
+ string toSend = message;
+
+ if(getAddInfoMessage != null)
+ {
+ toSend += getAddInfoMessage(p);
+ }
+
+ ChatService.SendMessage(p, toSend);
}
});
}
diff --git a/ReallifeGamemode.Server/Util/CheckPointHandle.cs b/ReallifeGamemode.Server/Util/CheckPointHandle.cs
index 1d8aa46f..84b93b84 100644
--- a/ReallifeGamemode.Server/Util/CheckPointHandle.cs
+++ b/ReallifeGamemode.Server/Util/CheckPointHandle.cs
@@ -3,254 +3,43 @@ using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Job;
-
+using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Util
{
- public class CheckPointHandle : Script
+ public static class CheckPointHandle
{
- public int BusSkill1RouteVerdienst = 1000;
- public int BusSkill2RouteVerdienst = 1300;
- public int BusSkill3RouteVerdienst = 1600;
- public int PilotSkill1RouteVerdienst = 1100;
- public int PilotSkill2RouteVerdienst = 1500;
+ public static int PilotSkill1RouteVerdienst = 1100;
+ public static int PilotSkill2RouteVerdienst = 1500;
public static List listHandle = new List();
public static void DeleteCheckpoints(Player player)
{
- player.SetData("HatRoute", false);
- player.ResetData("Route");
RemovePlayerHandlerFromList(player);
player.TriggerEvent("destroyCP");
}
- public static void StartCheckPointRoute(Player player, IEnumerable nListCps, int delay, int markerID, int markerSize, int markerDist, bool useVehicle, string nEvent)
+ public static void StartCheckPointRoute(this Player player, IEnumerable nListCps, int delay, int markerID, int markerSize, int markerDist, bool useVehicle, string nEvent)
{
-
RemovePlayerHandlerFromList(player);
CheckPointListForPlayer playerHandle = new CheckPointListForPlayer(player, nListCps, delay, markerID, markerSize, markerDist, useVehicle, nEvent);
playerHandle.DeleteCheckpoints();
listHandle.Add(playerHandle);
- player.ResetData("Route");
playerHandle.StartRoute();
-
- player.SetData("HatRoute", true);
- /*if(player.GetUser().BusSkill >= 1000)
- {
- playerHandle.LastCheckpoint = 2;
- }*/
}
- public static void RemovePlayerHandlerFromList(Player player)
+ public static void RemovePlayerHandlerFromList(this Player player)
{
- CheckPointListForPlayer temp = null;
for (int a = 0; a < listHandle.Count; a++)
{
- temp = listHandle[a];
+ CheckPointListForPlayer temp = listHandle[a];
if (temp.player == player)
{
listHandle.Remove(temp);
}
}
}
-
- [RemoteEvent("playerWaitsInCheckpoint")]
- public void PlayerWaitsInCheckpoint(Player user)
- {
- if (user.GetUser().JobId == 4)
- {
- Job.JobBase job = Managers.JobManager.GetJob(user.GetUser().JobId ?? -1);
- if (job.GetUsersInJob().Contains(user))
- {
- if (!user.IsInVehicle || user.VehicleSeat != 0) return;
- Vehicle veh = user.Vehicle;
- user.TriggerEvent("CLIENT:FreezeVehicle", veh);
- user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
- user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AnfahrtHaltestelle", "wav", 50);
- if ((VehicleHash)veh.Model == VehicleHash.Bus)
- {
- user.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
- user.TriggerEvent("CLIENT:SetDoorOpen", 1, false, false);
- user.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
- user.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
- user.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
- NAPI.Task.Run(() =>
- {
- BusCheckpoint(user);
- }, delayTime: 3600);
- }
- if ((VehicleHash)veh.Model == VehicleHash.Coach)
- {
- user.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
- NAPI.Task.Run(() =>
- {
- BusCheckpoint(user);
- }, delayTime: 2800);
- }
- if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
- {
- user.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
- user.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
- NAPI.Task.Run(() =>
- {
- BusCheckpoint(user);
- }, delayTime: 3250);
- }
- if (!(veh.GetData("indicatorData") is IndicatorData data)) data = new IndicatorData();
- data.Left = false;
- data.Right = true;
- veh.SetData("indicatorData", data);
- NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
- /*NAPI.Task.Run(() =>
- {
- veh.Position = new Vector3(veh.Position.X, veh.Position.Y, veh.Position.Z + 0.25);
- }, delayTime: 500);*/
- NAPI.Task.Run(() =>
- {
- veh.Position = new Vector3(veh.Position.X, veh.Position.Y, veh.Position.Z + 0.1);
- user.TriggerEvent("CLIENT:FreezeVehicle", veh);
- }, delayTime: 500);
- }
- }
- }
- public static void BusCheckpoint(Player user)
- {
- if (!user.IsInVehicle || user.VehicleSeat != 0) return;
- Vehicle veh = user.Vehicle;
- if ((VehicleHash)veh.Model == VehicleHash.Bus)
- {
- user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleBus", "wav", 25);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 1, false, 1850);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 1850);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 1850);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
- NAPI.Task.Run(() =>
- {
- user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
- }, delayTime: 1850);
- }
- if ((VehicleHash)veh.Model == VehicleHash.Coach)
- {
- user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleCoach", "wav", 35);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1000);
- NAPI.Task.Run(() =>
- {
- user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
- }, delayTime: 1000);
- }
- if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
- {
- user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleTourbus", "wav", 25);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 2600);
- user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2600);
- NAPI.Task.Run(() =>
- {
- user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
- }, delayTime: 2600);
- }
- //user.TriggerEvent("CLIENT:UnFreezeVehicle", veh);
- }
-
- [RemoteEvent("playerInCheckpoint")]
- public void PlayerInCheckpoint(Player user)
- {
- CheckPointListForPlayer temp = null;
- for (int a = 0; a < listHandle.Count; a++)
- {
- temp = listHandle[a];
- if (temp.player == user)
- {
- break;
- }
- }
- if (temp.LastCheckpoint != 1)
- {
- Job.JobBase job = Managers.JobManager.GetJob(user.GetUser().JobId ?? -1);
- if (job?.GetUsersInJob().Contains(user) ?? false)
- {
- if (user.GetUser().JobId == 3)
- {
- if (temp.checkPointsDone == 2)
- {
- if (user.GetData("Route") == "Skill1Route1" || user.GetData("Route") == "Skill1Route2" || user.GetData("Route") == "Skill1Route3")
- {
- PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
- PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
- }
- if (user.GetData("Route") == "Skill2Route1" || user.GetData("Route") == "Skill2Route2" || user.GetData("Route") == "Skill2Route3")
- {
- PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
- PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
- }
- }
- if (temp.checkPointsDone > 2)
- {
- if (user.GetData("Route") == "Skill1Route1" || user.GetData("Route") == "Skill1Route2" || user.GetData("Route") == "Skill1Route3")
- {
- PilotJob.payWage(user, PilotSkill1RouteVerdienst / temp.list.Count());
- }
- if (user.GetData("Route") == "Skill2Route1" || user.GetData("Route") == "Skill2Route2" || user.GetData("Route") == "Skill2Route3")
- {
- PilotJob.payWage(user, PilotSkill2RouteVerdienst / temp.list.Count());
- }
- }
- //PilotJob.payWage(user, 100);
- }
- if (user.GetUser().JobId == 4)
- {
- if (temp.checkPointsDone == 2)
- {
- if (user.GetData("Route") == "Skill1Route1" || user.GetData("Route") == "Skill1Route2" || user.GetData("Route") == "Skill1Route3" || user.GetData("Route") == "Skill1Route4")
- {
- BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
- BusDriverJob.payWage(user, BusSkill1RouteVerdienst / temp.list.Count());
- }
- if (user.GetData("Route") == "Skill2Route1" || user.GetData("Route") == "Skill2Route2" || user.GetData("Route") == "Skill2Route3" || user.GetData("Route") == "Skill2Route4")
- {
- BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
- BusDriverJob.payWage(user, BusSkill2RouteVerdienst / temp.list.Count());
- }
- if (user.GetData("Route") == "Skill3Route1" || user.GetData