diff --git a/ReallifeGamemode.Client/Gui/nametags.ts b/ReallifeGamemode.Client/Gui/nametags.ts index 269ed99a..7fee2fc4 100644 --- a/ReallifeGamemode.Client/Gui/nametags.ts +++ b/ReallifeGamemode.Client/Gui/nametags.ts @@ -33,18 +33,9 @@ export default function customNametags() { const graphics = mp.game.graphics; const screenRes = graphics.getScreenResolution(0, 0); - var localPlayer: any = mp.players.local; - nametags.forEach(nametag => { let [player, x, y, distance] = nametag; - - - var voiceActive = player.isVoiceActive; - var isTalking = player.isPlayerTalking; - - mp.gui.chat.push("name = " + player.name + ", voiceActive = " + voiceActive + ", isTalking =" + isTalking); - if (distance <= maxDistance) { let scale = distance / maxDistance; if (scale < 0.6) scale = 0.6;