Fix Nametagcolor

This commit is contained in:
VegaZ
2021-04-04 03:00:01 +02:00
parent 12ceab5c03
commit 47eecc1822
3 changed files with 8 additions and 8 deletions

View File

@@ -12,7 +12,7 @@ export default function customNametags() {
mp.events.addDataHandler("nameTagColor", (entity, value) => {
if (entity.type === "player") {
entity.setVariable('nametagColor', value)
entity.setVariable('nametagColor',)
}
});
@@ -36,7 +36,7 @@ export default function customNametags() {
mp.game.graphics.drawText(player.name + " (" + player.remoteId + ")", [x, y],
{
font: 4,
color: player.data.nametagColor, //Grove //Ballas 171 0 207 //PD 0 95 190 //FIB 0 0 170 LSED 147 0 0 NR 0 166 133 Trucker 255 162 Support 0 255 255 Zivilist 255 255 255
color: [player.data.nametagColor[0], player.data.nametagColor[1], player.data.nametagColor[2], 200], //Grove //Ballas 171 0 207 //PD 0 95 190 //FIB 0 0 170 LSED 147 0 0 NR 0 166 133 Trucker 255 162 Support 0 255 255 Zivilist 255 255 255
scale: [0.4, 0.4],
outline: true,
centre: false

View File

@@ -279,21 +279,21 @@ namespace ReallifeGamemode.Server.Events
//LSPD
case 1:
//nameTagColor = new Color(28, 134, 238);
player.SetSharedData("nameTagColor", new Color[28, 134, 238, 255]);
player.SetSharedData("nameTagColor", new int[] { 28, 134, 238});
player.SetSharedData("blipColor", 38);
break;
//Medic
case 2:
//nameTagColor = new Color(255, 0, 0);
player.SetSharedData("nameTagColor", new Color[255, 0, 0, 255]);
player.SetSharedData("nameTagColor", new int[] { 255, 0, 0});
player.SetSharedData("blipColor", 79);
break;
//FBI
case 3:
//nameTagColor = new Color(173, 0, 118);
player.SetSharedData("nameTagColor", new Color[173, 0, 118, 255]);
player.SetSharedData("nameTagColor", new int[] { 173, 0, 118});
player.SetSharedData("blipColor", 72);
player.SetAccessories(2, 2, 0);
break;

View File

@@ -108,12 +108,12 @@ namespace ReallifeGamemode.Server.Events
case 8:
player.SetSharedData("blipColor", 83);
player.SetSharedData("nameTagColor", new Color[171, 0, 207, 255]);
player.SetSharedData("nameTagColor", new int[]{171, 0, 207});
break;
case 7:
player.SetSharedData("blipColor", 52);
player.SetSharedData("nameTagColor", new Color[0, 54, 0, 255]);
player.SetSharedData("nameTagColor", new int[] { 0, 54, 0});
break;
case 4:
@@ -121,7 +121,7 @@ namespace ReallifeGamemode.Server.Events
break;
case 9:
player.SetSharedData("blipColor", 25);
player.SetSharedData("nameTagColor", new Color[0, 166, 133, 255]);
player.SetSharedData("nameTagColor", new int[] { 0, 166, 133});
break;
}