Haus erweiterungen
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@@ -1,4 +1,5 @@
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using System.ComponentModel.DataAnnotations;
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using System;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using GTANetworkAPI;
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@@ -22,6 +23,8 @@ namespace ReallifeGamemode.Database.Entities
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public bool CanRentIn { get; set; }
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public DateTime LastRentSetTime { get; set; }
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[NotMapped]
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public Vector3 Position => new Vector3(X, Y, Z);
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