Fixed vehicle sync
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@@ -5,6 +5,7 @@ using GTANetworkAPI;
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Extensions;
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using reallife_gamemode.Server.Saves;
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/**
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* @overview Life of German Reallife - Managers LoadManager (LoadManager.cs)
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@@ -22,7 +23,7 @@ namespace reallife_gamemode.Server.Managers
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{
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using (var loadData = new DatabaseContext())
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{
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foreach (Saves.SavedBlip b in loadData.Blips)
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foreach (SavedBlip b in loadData.Blips)
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{
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if(b.Active == true)
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{
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