fix Client.GetUser() -> gets house too
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@@ -34,6 +34,7 @@ namespace ReallifeGamemode.Server.Extensions
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.Include(u => u.Faction)
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.Include(u => u.Faction)
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.Include(u => u.FactionRank)
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.Include(u => u.FactionRank)
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.Include(u => u.Group)
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.Include(u => u.Group)
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.Include(u => u.House)
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.Where(u => u.Name == client.Name)
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.Where(u => u.Name == client.Name)
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.FirstOrDefault();
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.FirstOrDefault();
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}
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}
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