Merge dev into inventory
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@@ -122,10 +122,12 @@ namespace reallife_gamemode.Server.Events
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foreach(Client listPlayer in players)
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{
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var lPlayer = new ListPlayer();
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lPlayer.Id = listPlayer.Handle.Value;
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lPlayer.Name = listPlayer.Name;
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lPlayer.Ping = listPlayer.Ping;
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var lPlayer = new ListPlayer
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{
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Id = listPlayer.Handle.Value,
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Name = listPlayer.Name,
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Ping = listPlayer.Ping
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};
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ListPlayers.Add(lPlayer);
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}
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@@ -196,7 +198,8 @@ namespace reallife_gamemode.Server.Events
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if (!player.IsLoggedIn()) return;
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if (player.IsInVehicle && player.VehicleSeat == -1)
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{
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player.Vehicle.EngineStatus = !player.Vehicle.EngineStatus;
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Vehicle v = player.Vehicle;
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VehicleStreaming.SetEngineState(v, !VehicleStreaming.GetEngineState(v));
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}
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}
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[RemoteEvent("keyPress:X")]
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