test
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@@ -260,8 +260,7 @@ namespace ReallifeGamemode.Server.Gangwar
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}
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}
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foreach (var a in attackers)
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foreach (var a in attackers)
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{
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{
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if (o != null)
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if (a != null)
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a.TriggerEvent("CLIENT:loose");
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a.TriggerEvent("CLIENT:loose");
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}
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}
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ChatService.BroadcastFaction("~y~[GANGWAR] ~w~Deine Fraktion hat erfolgreich das Gebiet ~g~" + getName() + "~w~ verteidigt.", dbContext.Factions.Where(f => f.Name == getOwner()).FirstOrDefault());
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ChatService.BroadcastFaction("~y~[GANGWAR] ~w~Deine Fraktion hat erfolgreich das Gebiet ~g~" + getName() + "~w~ verteidigt.", dbContext.Factions.Where(f => f.Name == getOwner()).FirstOrDefault());
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