From 4b3706749736cfb23f2d96cbf5bca0330f4f3a4f Mon Sep 17 00:00:00 2001 From: hydrant Date: Mon, 29 Oct 2018 21:55:04 +0100 Subject: [PATCH] Simplfied some code parts --- Server/Events/Key.cs | 23 ++++------------------- 1 file changed, 4 insertions(+), 19 deletions(-) diff --git a/Server/Events/Key.cs b/Server/Events/Key.cs index cbe9e732..51988b41 100644 --- a/Server/Events/Key.cs +++ b/Server/Events/Key.cs @@ -34,32 +34,17 @@ namespace reallife_gamemode.Server.Events [RemoteEvent("keyPress:N")] public void KeyPressN(Client player) { - if (NAPI.Player.IsPlayerInAnyVehicle(player)) + if (player.IsInVehicle && player.VehicleSeat == -1) { - bool engineStatus = NAPI.Vehicle.GetVehicleEngineStatus(player.Vehicle); - if (engineStatus == false) - { - player.Vehicle.EngineStatus = true; - } - else - { - player.Vehicle.EngineStatus = false; - } + player.Vehicle.EngineStatus = !player.Vehicle.EngineStatus; } } [RemoteEvent("keyPress:X")] public void KeyPressX(Client player) { - if (NAPI.Player.IsPlayerInAnyVehicle(player)) + if (player.IsInVehicle) { - if (player.Seatbelt == false) - { - player.Seatbelt = true; - } - else - { - player.Seatbelt = false; - } + player.Seatbelt = !player.Seatbelt; } } }