Start work on Inventory System
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34
Server/Entities/UserItem.cs
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34
Server/Entities/UserItem.cs
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using GTANetworkAPI;
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Text;
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/**
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* @overview Life of German Reallife - Entities UserItem (UserItem.cs)
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* @author VegaZ
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* @copyright (c) 2008 - 2018 Life of German
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*/
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namespace reallife_gamemode.Server.Entities
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{
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public class UserItem
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public int ItemId { get; set; }
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[ForeignKey("User")]
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public int UserId { get; set; }
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public User User { get; set; }
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public float Amount { get; set; }
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}
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}
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