Inventory and onlinelist now pre load on login and open without delay on keybind press.
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@@ -184,6 +184,9 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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player.TriggerEvent("loadInventoryCEF");
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player.TriggerEvent("loadPlayerListCEF");
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player.TriggerEvent("draw", player.Name, player.Handle.Value);
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NAPI.Task.Run(() =>
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{
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@@ -531,8 +531,7 @@ namespace ReallifeGamemode.Server.Managers
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{
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if (usableItemObj.Use(fItem))
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{
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List<InventoryItem> items = backpackItems[player];
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player.SetSharedData("backpackItems", JsonConvert.SerializeObject(items.ToArray()));
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SetBackpackItems(player);
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player.TriggerEvent("aproveUse", 1, iItem.Name);
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}
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}
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@@ -590,6 +589,7 @@ namespace ReallifeGamemode.Server.Managers
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break;
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}
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context.SaveChanges();
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}
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}
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