stadthalle und busbase nodmzone

This commit is contained in:
Fabian
2021-04-22 19:05:14 +02:00
parent ae9fbb13a1
commit 4dcb4396cb
2 changed files with 14 additions and 14 deletions

View File

@@ -351,11 +351,11 @@ export default function (globalData: IGlobalData): void {
} }
if (noDmZone) { if (noDmZone) {
mp.game.graphics.drawText("~r~NoDM Zone", [0.907, 0.741], mp.game.graphics.drawText("~r~No-DM Zone", [0.92, 0.7],
{ {
font: 4, font: 2,
color: [255, 255, 255, 255], color: [255, 255, 255, 255],
scale: [0.8, 0.8], scale: [0.7, 0.7],
outline: true, outline: true,
centre: false centre: false
}) })

View File

@@ -1,22 +1,22 @@
import polygons from "../polygons"; import polygons from "../polygons";
let vec1 = new mp.Vector3(-515.60626, -2165.5671, 7.5437155); let busbaseVector1 = new mp.Vector3(-522.4485, -2138.7021, 7.7564063);
let vec2 = new mp.Vector3(-527.26056, -2179.1477, 6.2923); let busbaseVector2 = new mp.Vector3(-584.9822, -2072.467, 5.9921026);
let vec3 = new mp.Vector3(-519.55426, -2186.5708, 6.4070964); let busbaseVector3 = new mp.Vector3(-669.1689, -2172.7917, 6.009973);
let vec4 = new mp.Vector3(-506.00034, -2186.9153, 6.705781); let busbaseVector4 = new mp.Vector3(-600.4804, -2230.3953, 6.213662);
let vec5 = new mp.Vector3(-500.05966, -2178.3372, 3.6730707);
const polygon = polygons.add([vec1, vec2, vec3, vec4, vec5], 6, true, [255, 255, 255, 255], 0); let stadthalleVector1 = new mp.Vector3(-464.26273, -242.73814, 35.946384);
let stadthalleVector2 = new mp.Vector3(-505.32938, -170.14832, 37.859695);
let stadthalleVector3 = new mp.Vector3(-589.5164, -224.41574, 36.648193);
let stadthalleVector4 = new mp.Vector3(-556.6909, -280.71564, 35.163292);
const polygon_busbase = polygons.add([busbaseVector1, busbaseVector2, busbaseVector3, busbaseVector4], 15, true, [255, 155, 0, 255], 0);
const polygon_stadthalle = polygons.add([stadthalleVector1, stadthalleVector2, stadthalleVector3, stadthalleVector4], 15, true, [255, 155, 0, 255], 0);
export let isInAnyPolygon; export let isInAnyPolygon;
export default function nodmHandler() { export default function nodmHandler() {
polygon.visible = true;
polygon.height = 100;
polygon.lineColorRGBA = [255, 155, 0, 255];
mp.events.add('playerEnterPolygon', (polygon) => { mp.events.add('playerEnterPolygon', (polygon) => {
mp.events.call('toggleNoDmZone', true); mp.events.call('toggleNoDmZone', true);
isInAnyPolygon = true; isInAnyPolygon = true;