dimension bei /veh wird jetzt beachtet

This commit is contained in:
Luke
2021-07-03 23:05:20 +02:00
parent fbf7aaedb4
commit 4ddd019797

View File

@@ -1537,7 +1537,7 @@ namespace ReallifeGamemode.Server.Commands
Vehicle v = NAPI.Vehicle.CreateVehicle(uHash, player.Position, player.Heading, color1, color2, engine: true); Vehicle v = NAPI.Vehicle.CreateVehicle(uHash, player.Position, player.Heading, color1, color2, engine: true);
VehicleStreaming.SetEngineState(v, true); VehicleStreaming.SetEngineState(v, true);
VehicleStreaming.SetLockStatus(v, false); VehicleStreaming.SetLockStatus(v, false);
player.SetIntoVehicle(v.Handle, 0); v.Dimension = player.Dimension;
player.SetIntoVehicle(v.Handle, 0); player.SetIntoVehicle(v.Handle, 0);
} }