diff --git a/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs b/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs index a9bfa5c5..2106a5a5 100644 --- a/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs +++ b/ReallifeGamemode.Server/Job/RefuseCollectorJob.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.Collections.Generic; using System.Linq; using GTANetworkAPI; @@ -295,6 +295,7 @@ namespace ReallifeGamemode.Server.Job [ServerEvent(Event.VehicleDeath)] private void MuellmannOnVehicle(Vehicle veh) { + NAPI.Util.ConsoleOutput("VehicleDeath2: Debug 1"); if (veh.Model != (uint)Types.VehicleModel.Trash && veh.Model != (uint)Types.VehicleModel.Trash2) return; foreach (var data in muellmanData) {