adjust admincommands (method names, removed useless)

(cherry picked from commit baf977158c)
This commit is contained in:
hydrant
2021-05-17 23:14:51 +02:00
parent 3c1dfea402
commit 4f458e9ab3

View File

@@ -532,25 +532,6 @@ namespace ReallifeGamemode.Server.Commands
} }
} }
[Command("bitcoin", "~m~/bitcoin [ID]")]
public void CmdAdminBitcoin(Player player, string name)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Player target = PlayerService.GetPlayerByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
return;
}
target.TriggerEvent("CLIENT:PlaySound", "fun/bitcoinnect", "mp3", 50);
}
#endregion Support #endregion Support
#region Admin #region Admin
@@ -567,7 +548,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("remspawnschutz", "~m~Benutzung: ~s~/rmss [Target]", Alias = "rmss")] [Command("remspawnschutz", "~m~Benutzung: ~s~/rmss [Target]", Alias = "rmss")]
public void CmdAdminRmss(Player player, String targetname) public void CmdAdminRemSpawnSchutz(Player player, String targetname)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
@@ -620,7 +601,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("ac", "~m~Benutzung: ~s~/ac [Nachricht]", GreedyArg = true)] [Command("ac", "~m~Benutzung: ~s~/ac [Nachricht]", GreedyArg = true)]
public void CmdAdminA(Player player, string message) public void CmdAdminChat(Player player, string message)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
@@ -1062,110 +1043,8 @@ namespace ReallifeGamemode.Server.Commands
} }
} }
[Command("destroyped", "~m~Benutzung: ~s~/destroyped [PedNr]")]
public void CmdAdminAddPPed(Player player, int PedNr)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
player.TriggerEvent("CLIENT:DestroyPed", PedNr);
//NAPI.Ped.CreatePed(PedHash.Bankman, new Vector3(player.Position.X, player.Position.Y, player.Position.Z), player.Heading, dimension);
}
[Command("addpped", "~m~Benutzung: ~s~/addpped [PedNr] [model] [dimension] [Dynamic] [Freezed] [Collision(0-3)] [Weapon] [AttackProof] [Fire/Explosion-Proof] [DrownProof]")]
public void CmdAdminAddPPed(Player player, Array PedNr, string model, uint dimension = 0, bool dynamic = false, bool freeze = false, int collision = 0, string weapon = "none", bool attackproof = false, bool fireexplosionproof = false, bool drownproof = false)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
player.TriggerEvent("CLIENT:AddPed", PedNr, model, player.Position.X, player.Position.Y, player.Position.Z, player.Heading, dimension, dynamic, freeze, collision, weapon, attackproof, fireexplosionproof, drownproof);
//NAPI.Ped.CreatePed(PedHash.Bankman, new Vector3(player.Position.X, player.Position.Y, player.Position.Z), player.Heading, dimension);
}
[Command("addmped", "~m~Benutzung: ~s~/addmped [model] [dimension]")]
public void CmdAdminAddMPed(Player player, int model, uint dimension = 0)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
player.TriggerEvent("CLIENT:AddPedModel", model, player.Position.X, player.Position.Y, player.Position.Z, player.Heading, dimension);
//NAPI.Ped.CreatePed(PedHash.Bankman, new Vector3(player.Position.X, player.Position.Y, player.Position.Z), player.Heading, dimension);
}
[Command("addgped", "~m~Benutzung: ~s~/addgped")]
public void CmdAdminAddGPed(Player player, int model, uint dimension = 0)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
//player.TriggerEvent("CLIENT:AddPed", model, player.Position.X, player.Position.Y, player.Position.Z, player.Heading, dimension);
Ped Peter = NAPI.Ped.CreatePed(PedHash.Bankman, new Vector3(player.Position.X, player.Position.Y, player.Position.Z), player.Heading, dimension);
//Peter.freezePosition(true);
}
[Command("addgpedmore", "~m~Benutzung: ~s~/addgpedMore")]
public void CmdAdminAddGPedMore(Player player, int model, uint dimension = 0)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
//player.TriggerEvent("CLIENT:AddPed", model, player.Position.X, player.Position.Y, player.Position.Z, player.Heading, dimension);
Ped Peter = NAPI.Ped.CreatePed(PedHash.ChickenHawk, new Vector3(player.Position.X + 1, player.Position.Y, player.Position.Z + 2), player.Heading, dimension);
Ped Peter2 = NAPI.Ped.CreatePed(PedHash.MovAlien01, new Vector3(player.Position.X + 2, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter3 = NAPI.Ped.CreatePed(PedHash.Chimp, new Vector3(player.Position.X + 3, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter4 = NAPI.Ped.CreatePed(PedHash.Boar, new Vector3(player.Position.X + 4, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter5 = NAPI.Ped.CreatePed(PedHash.BradCadaverCutscene, new Vector3(player.Position.X + 5, player.Position.Y, player.Position.Z + 2), player.Heading, dimension);
Ped Peter6 = NAPI.Ped.CreatePed(PedHash.Cat, new Vector3(player.Position.X - 1, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter7 = NAPI.Ped.CreatePed(PedHash.Chop, new Vector3(player.Position.X - 2, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter8 = NAPI.Ped.CreatePed(PedHash.Cormorant, new Vector3(player.Position.X - 3, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter9 = NAPI.Ped.CreatePed(PedHash.Cow, new Vector3(player.Position.X - 4, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter10 = NAPI.Ped.CreatePed(PedHash.Deer, new Vector3(player.Position.X - 5, player.Position.Y, player.Position.Z), player.Heading, dimension);
Ped Peter11 = NAPI.Ped.CreatePed(PedHash.Coyote, new Vector3(player.Position.X, player.Position.Y + 1, player.Position.Z), player.Heading, dimension);
Ped Peter12 = NAPI.Ped.CreatePed(PedHash.Crow, new Vector3(player.Position.X, player.Position.Y + 2, player.Position.Z + 2), player.Heading, dimension);
Ped Peter13 = NAPI.Ped.CreatePed(PedHash.Humpback, new Vector3(player.Position.X, player.Position.Y + 3, player.Position.Z), player.Heading, dimension);
Ped Peter14 = NAPI.Ped.CreatePed(PedHash.Husky, new Vector3(player.Position.X, player.Position.Y + 4, player.Position.Z), player.Heading, dimension);
Ped Peter15 = NAPI.Ped.CreatePed(PedHash.JohnnyKlebitz, new Vector3(player.Position.X, player.Position.Y + 5, player.Position.Z - 1), player.Heading, dimension);
Ped Peter16 = NAPI.Ped.CreatePed(PedHash.Pig, new Vector3(player.Position.X, player.Position.Y - 1, player.Position.Z), player.Heading, dimension);
Ped Peter17 = NAPI.Ped.CreatePed(PedHash.Pigeon, new Vector3(player.Position.X, player.Position.Y - 2, player.Position.Z), player.Heading, dimension);
Ped Peter18 = NAPI.Ped.CreatePed(PedHash.Poodle, new Vector3(player.Position.X, player.Position.Y - 3, player.Position.Z), player.Heading, dimension);
Ped Peter19 = NAPI.Ped.CreatePed(PedHash.Pug, new Vector3(player.Position.X, player.Position.Y - 4, player.Position.Z), player.Heading, dimension);
Ped Peter20 = NAPI.Ped.CreatePed(PedHash.Rabbit, new Vector3(player.Position.X, player.Position.Y - 5, player.Position.Z), player.Heading, dimension);
Ped Peter21 = NAPI.Ped.CreatePed(PedHash.Rat, new Vector3(player.Position.X + 1, player.Position.Y + 1, player.Position.Z), player.Heading, dimension);
Ped Peter22 = NAPI.Ped.CreatePed(PedHash.Retriever, new Vector3(player.Position.X + 2, player.Position.Y + 2, player.Position.Z), player.Heading, dimension);
Ped Peter23 = NAPI.Ped.CreatePed(PedHash.Rhesus, new Vector3(player.Position.X + 3, player.Position.Y + 3, player.Position.Z), player.Heading, dimension);
Ped Peter24 = NAPI.Ped.CreatePed(PedHash.Rottweiler, new Vector3(player.Position.X + 4, player.Position.Y + 4, player.Position.Z), player.Heading, dimension);
Ped Peter25 = NAPI.Ped.CreatePed(PedHash.Seagull, new Vector3(player.Position.X + 5, player.Position.Y + 5, player.Position.Z + 2), player.Heading, dimension);
Ped Peter26 = NAPI.Ped.CreatePed(PedHash.Shepherd, new Vector3(player.Position.X - 1, player.Position.Y - 1, player.Position.Z), player.Heading, dimension);
Ped Peter27 = NAPI.Ped.CreatePed(PedHash.Stingray, new Vector3(player.Position.X - 2, player.Position.Y - 2, player.Position.Z), player.Heading, dimension);
Ped Peter28 = NAPI.Ped.CreatePed(PedHash.Westy, new Vector3(player.Position.X - 3, player.Position.Y - 3, player.Position.Z), player.Heading, dimension);
Ped Peter29 = NAPI.Ped.CreatePed(PedHash.MountainLion, new Vector3(player.Position.X - 4, player.Position.Y - 4, player.Position.Z), player.Heading, dimension);
Ped Peter30 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X - 5, player.Position.Y - 5, player.Position.Z), player.Heading, dimension);
Ped Peter31 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X + 1, player.Position.Y - 3, player.Position.Z), player.Heading, dimension);
Ped Peter32 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X + 3, player.Position.Y - 1, player.Position.Z), player.Heading, dimension);
Ped Peter33 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X - 1, player.Position.Y + 3, player.Position.Z), player.Heading, dimension);
Ped Peter34 = NAPI.Ped.CreatePed(PedHash.Acult01AMM, new Vector3(player.Position.X - 3, player.Position.Y + 1, player.Position.Z), player.Heading, dimension);
Ped Peter35 = NAPI.Ped.CreatePed(PedHash.Acult01AMM, new Vector3(player.Position.X + 5, player.Position.Y + 1, player.Position.Z), player.Heading, dimension);
Ped Peter36 = NAPI.Ped.CreatePed(PedHash.Acult01AMO, new Vector3(player.Position.X + 1, player.Position.Y - 5, player.Position.Z), player.Heading, dimension);
Ped Peter37 = NAPI.Ped.CreatePed(PedHash.Acult01AMO, new Vector3(player.Position.X + 4, player.Position.Y - 2, player.Position.Z), player.Heading, dimension);
Ped Peter38 = NAPI.Ped.CreatePed(PedHash.Acult01AMY, new Vector3(player.Position.X - 5, player.Position.Y + 2, player.Position.Z), player.Heading, dimension);
Ped Peter39 = NAPI.Ped.CreatePed(PedHash.Acult01AMY, new Vector3(player.Position.X - 4, player.Position.Y - 1, player.Position.Z), player.Heading, dimension);
//Peter.freezePosition(true);
}
[Command("gotox", "~m~Benutzung: ~s~/gotox [X] [Y] [Z]")] [Command("gotox", "~m~Benutzung: ~s~/gotox [X] [Y] [Z]")]
public void CmdAdminGotoxyz(Player player, float x, float y, float z) public void CmdAdminGotox(Player player, float x, float y, float z)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
@@ -1515,7 +1394,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("aclear", "~m~Benutzung: ~s~/aclear [Spieler] [Grund]", GreedyArg = true)] [Command("aclear", "~m~Benutzung: ~s~/aclear [Spieler] [Grund]", GreedyArg = true)]
public void CmdFactionClear(Player player, string nameOrId, string reason) public void CmdAdminClear(Player player, string nameOrId, string reason)
{ {
User user = player.GetUser(); User user = player.GetUser();
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
@@ -1650,7 +1529,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("vcolor", "~m~Benutzung: ~s~/vcolor [Farb-ID1] [Farb-ID2]")] [Command("vcolor", "~m~Benutzung: ~s~/vcolor [Farb-ID1] [Farb-ID2]")]
public void CmdAdminColor(Player player, int color1, int color2) public void CmdAdminVColor(Player player, int color1, int color2)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{ {
@@ -1834,7 +1713,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setsvar", "~m~Benutzung:~s~ /setsvar [ID] [WERT]")] [Command("setsvar", "~m~Benutzung:~s~ /setsvar [ID] [WERT]")]
public void CmdAdmSetSvar(Player player, int varId, int varValue) public void CmdAdminSetSvar(Player player, int varId, int varValue)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.PROJEKTLEITUNG) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.PROJEKTLEITUNG) ?? true)
{ {
@@ -1845,7 +1724,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("createturf", "~m~Benutzung:~s~ /createturf [radius]")] [Command("createturf", "~m~Benutzung:~s~ /createturf [radius]")]
public void CmdAdmCreateTurf(Player player, float option) public void CmdAdminCreateTurf(Player player, float option)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -1867,7 +1746,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("cancleturf", "~m~Benutzung:~s~ /cancleturf")] [Command("cancleturf", "~m~Benutzung:~s~ /cancleturf")]
public void CmdAdmCancleTurf(Player player) public void CmdAdminCancleTurf(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -1878,7 +1757,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("reloadturfs", "~m~Benutzung:~s~ /ReloadTurfs")] [Command("reloadturfs", "~m~Benutzung:~s~ /ReloadTurfs")]
public void CmdAdmReloadTurf(Player player) public void CmdAdminReloadTurf(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -1890,7 +1769,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("deleteturf", "~m~Benutzung:~s~ /DeleteTurfs")] [Command("deleteturf", "~m~Benutzung:~s~ /DeleteTurfs")]
public void CmdAdmDeleteTurf(Player player) public void CmdAdminDeleteTurf(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -1901,7 +1780,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setturfpoint", "~m~Benutzung:~s~ /setturfpoint")] [Command("setturfpoint", "~m~Benutzung:~s~ /setturfpoint")]
public void CmdAdmSetTurfPoint(Player player) public void CmdAdminSetTurfPoint(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -1943,7 +1822,7 @@ namespace ReallifeGamemode.Server.Commands
} }
ChatService.SendMessage(target, "~r~WARNINFO: ~w~Dir wurde von " + adminPlayername + " ein Warn entfernt: " + reason); ChatService.SendMessage(target, "~r~WARNINFO: ~w~Dir wurde von " + adminPlayername + " ein Warn entfernt: " + reason);
ChatService.Broadcast("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " ein Warn entfernt: " + reason); ChatService.BroadcastAdmin("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " ein Warn entfernt: " + reason, AdminLevel.ADMIN);
} }
[Command("setskill", "~m~Benutzung: ~s~/setskill [Playerid] [Bus/Pilot] [Menge]")] [Command("setskill", "~m~Benutzung: ~s~/setskill [Playerid] [Bus/Pilot] [Menge]")]
@@ -2124,7 +2003,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setweather", "~m~Benutzung: ~s~/setweather [Wetter]")] [Command("setweather", "~m~Benutzung: ~s~/setweather [Wetter]")]
public void CmdAdminSetweather(Player player, string weather) public void CmdAdminSetWeather(Player player, string weather)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -2174,7 +2053,7 @@ namespace ReallifeGamemode.Server.Commands
[Command("showtuningmenu", "~m~Benutzung: ~s~/showtuningmenu", Alias = "stm")] [Command("showtuningmenu", "~m~Benutzung: ~s~/showtuningmenu", Alias = "stm")]
public void CmdAdminShowtuningmenu(Player player) public void CmdAdminShowTuningMenu(Player player)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -2244,14 +2123,14 @@ namespace ReallifeGamemode.Server.Commands
[Command("wepmod", "~m~Benutzung: ~s~/wepmod [Variable]")] [Command("wepmod", "~m~Benutzung: ~s~/wepmod [Variable]")]
public void CmdWeaponModifier(Player player, float modifier) public void CmdWeaponModifier(Player player, float modifier)
{ {
player.SendChatMessage("Modifier steht auf" + modifier); player.SendChatMessage("Modifier steht auf " + modifier);
player.TriggerEvent("SERVER:WeaponModifier2", player, modifier, 1); player.TriggerEvent("SERVER:WeaponModifier2", player, modifier, 1);
} }
[Command("wepmmod", "~m~Benutzung: ~s~/wepmmod [Variable]")] [Command("wepmmod", "~m~Benutzung: ~s~/wepmmod [Variable]")]
public void CmdWeaponMeeleModifier(Player player, float modifier) public void CmdWeaponMeeleModifier(Player player, float modifier)
{ {
player.SendChatMessage("MeeleModifier steht auf" + modifier); player.SendChatMessage("MeeleModifier steht auf " + modifier);
player.TriggerEvent("SERVER:WeaponModifier2", player, 1, modifier); player.TriggerEvent("SERVER:WeaponModifier2", player, 1, modifier);
} }
@@ -2269,7 +2148,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("sethandmoney", "~m~Benutzung: ~s~/sethandmoney [Name/ID] [Menge]")] [Command("sethandmoney", "~m~Benutzung: ~s~/sethandmoney [Name/ID] [Menge]")]
public void CmdAdminSetUserHandMoney(Player admin, string targetname, int amount) public void CmdAdminSetHandMoney(Player admin, string targetname, int amount)
{ {
if (!admin.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!admin.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -2296,7 +2175,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("givehandmoney", "~m~Benutzung: ~s~/givehandmoney [Name/ID] [Menge]")] [Command("givehandmoney", "~m~Benutzung: ~s~/givehandmoney [Name/ID] [Menge]")]
public void CmdAdminGiveUserHandMoney(Player admin, string targetname, int amount) public void CmdAdminGiveHandMoney(Player admin, string targetname, int amount)
{ {
if (!admin.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!admin.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -2323,7 +2202,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("quicksavemode", "~m~Benutzung: ~s~/quicksavemode [Modus]: ~g~blip, ~g~atm")] [Command("quicksavemode", "~m~Benutzung: ~s~/quicksavemode [Modus]: ~g~blip, ~g~atm")]
public void CmdAdminSetQuickSaveMode(Player player, string mode) public void CmdAdminQuickSaveMode(Player player, string mode)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -2373,7 +2252,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setshopitem", "~m~Benutzung: ~s~/setshopitem [Item ID]")] [Command("setshopitem", "~m~Benutzung: ~s~/setshopitem [Item ID]")]
public void CmdAdminSetItemInShop(Player player, int itemId) public void CmdAdminSetShopItem(Player player, int itemId)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -2419,7 +2298,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("rmshopitem", "~m~Benutzung: ~s~/rmshopitem [Item ID]")] [Command("rmshopitem", "~m~Benutzung: ~s~/rmshopitem [Item ID]")]
public void CmdAdminRemoveItemInShop(Player player, int itemId) public void CmdAdminRmShopItem(Player player, int itemId)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -3228,7 +3107,7 @@ namespace ReallifeGamemode.Server.Commands
// //
[Command("managefactionranks", "~m~Benutzung: ~s~/managefactionranks [Fraktions-ID]", Alias = "mfr")] [Command("managefactionranks", "~m~Benutzung: ~s~/managefactionranks [Fraktions-ID]", Alias = "mfr")]
public void CmdFactionManageFactionRanks(Player player, int factionID) public void CmdAdminManageFactionRanks(Player player, int factionID)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -3342,7 +3221,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setmoney", "~m~Benutzung: ~s~/setmoney [Name] [Menge]")] [Command("setmoney", "~m~Benutzung: ~s~/setmoney [Name] [Menge]")]
public void SetPlayerMoney(Player player, string receiver, int amount) public void CmdAdminSetMoney(Player player, string receiver, int amount)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -3367,7 +3246,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("givemoney", "~m~Benutzung: ~s~/givemoney [Name] [Menge]")] [Command("givemoney", "~m~Benutzung: ~s~/givemoney [Name] [Menge]")]
public void GivePlayerMoney(Player player, string receiver, int amount) public void GiveAdminGiveMoney(Player player, string receiver, int amount)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -3393,7 +3272,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setbusinessowner", "~m~Benutzung: ~s~/setbusinessowner [Name] [Business ID]")] [Command("setbusinessowner", "~m~Benutzung: ~s~/setbusinessowner [Name] [Business ID]")]
public void CmdAdminSetbusinessowner(Player player, string name, int businessid) public void CmdAdminSetBusinessOwner(Player player, string name, int businessid)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -3474,7 +3353,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("setbusinessbankbalance", "~m~Benutzung: ~s~/setbusinessbankbalance [Business ID] [Menge]")] [Command("setbusinessbankbalance", "~m~Benutzung: ~s~/setbusinessbankbalance [Business ID] [Menge]")]
public void CmdAdminGivebusinessbankbalance(Player player, int businessid, int amount) public void CmdAdminSetBusinessBankBalance(Player player, int businessid, int amount)
{ {
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true) if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{ {
@@ -4006,7 +3885,7 @@ namespace ReallifeGamemode.Server.Commands
} }
[Command("blind", "~m~Benutzung: ~s~/blind [Spieler] [Mode]")] [Command("blind", "~m~Benutzung: ~s~/blind [Spieler] [Mode]")]
public void CmdBlind(Player player, string name, int mode) public void CmdAdminBlind(Player player, string name, int mode)
{ {
if (!player.IsLoggedIn()) return; if (!player.IsLoggedIn()) return;