Change vehicle taxation

see https://life-of-german.org/bugtracker/bug/60-neue-fahrzeugsteuern/

@hydrant update DB before merge with master.
This commit is contained in:
2021-04-21 21:32:19 +02:00
parent 8485102e49
commit 4fe9365902
5 changed files with 2331 additions and 12 deletions

View File

@@ -814,7 +814,7 @@ namespace ReallifeGamemode.Database.Migrations
.ValueGeneratedOnAdd()
.HasColumnType("datetime(6)");
b.Property<int?>("UserId")
b.Property<int>("UserId")
.HasColumnType("int");
b.HasKey("Id");
@@ -1749,7 +1749,7 @@ namespace ReallifeGamemode.Database.Migrations
{
b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry");
b.Property<int?>("FactionId")
b.Property<int>("FactionId")
.HasColumnType("int");
b.HasIndex("FactionId");
@@ -1768,7 +1768,7 @@ namespace ReallifeGamemode.Database.Migrations
{
b.HasBaseType("ReallifeGamemode.Database.Entities.Logs.Chat.ChatLogEntry");
b.Property<int?>("GroupId")
b.Property<int>("GroupId")
.HasColumnType("int");
b.HasIndex("GroupId");
@@ -1891,6 +1891,10 @@ namespace ReallifeGamemode.Database.Migrations
{
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.Property<int?>("BusinessId")
.HasColumnName("UserVehicle_BusinessId")
.HasColumnType("int");
b.Property<int?>("Price")
.HasColumnName("UserVehicle_Price")
.HasColumnType("int");
@@ -2011,7 +2015,9 @@ namespace ReallifeGamemode.Database.Migrations
{
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId");
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.CommandLogEntry", b =>
@@ -2134,14 +2140,18 @@ namespace ReallifeGamemode.Database.Migrations
{
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId");
.HasForeignKey("FactionId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Chat.GroupChatLogEntry", b =>
{
b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group")
.WithMany()
.HasForeignKey("GroupId");
.HasForeignKey("GroupId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b =>