Text im Flugschulen-Checkpoint angepasst

This commit is contained in:
Luke
2021-04-24 11:39:30 +00:00
parent 34caafaac4
commit 50208e4ebd

View File

@@ -1,4 +1,4 @@
import * as NativeUI from '../libs/NativeUI';
import * as NativeUI from '../libs/NativeUI';
const Menu = NativeUI.Menu;
const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
@@ -25,9 +25,7 @@ export default function planeSchoolHandle(globalData: IGlobalData) {
var waitFinished = false;
mp.events.add('planeSchoolMenu', () => {
mp.game.ui.setTextComponentFormat('STRING');
mp.game.ui.addTextComponentSubstringPlayerName('Drücke ~INPUT_CONTEXT~, um das Flugschulmenü zu öffnen');
mp.game.ui.displayHelpTextFromStringLabel(0, true, true, -1);
mp.events.call("renderHelpTextOnScreen", "~s~Drücke ~g~E~s~, um die ~b~Flugprüfung ~s~zu beginnen");
mp.keys.bind(0x45, false, keyPressHandler);
keyBound = true;
});