[+] Elevator System. + FIB, LSED, Ballas & GS duty / weapon rack
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22
ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs
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22
ReallifeGamemode.Server/Events/UpdateCharacterElevator.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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using ReallifeGamemode.Server.Managers;
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namespace ReallifeGamemode.Server.Events
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{
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public class UpdateCharacterElevator : Script
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{
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[RemoteEvent("sendClientToStage")]
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public void SaveWeaponSelection(Client client, string stage)
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{
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ElevatorPoint elevator = PositionManager.ElevatorPoints.Find(e => e.Stage == stage);
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if(elevator != null)
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{
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client.Position = elevator.Position;
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}
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}
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}
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}
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