fix /revive wenn kein spieler in nähe

This commit is contained in:
hydrant
2020-05-08 16:20:46 +02:00
parent 64ebe9c733
commit 51b0f78041

View File

@@ -207,6 +207,12 @@ namespace ReallifeGamemode.Server.Commands
return; return;
} }
if(deadPlayer == null)
{
ChatService.ErrorMessage(player, "Es wurde kein toter Spieler gefunden");
return;
}
var deadPlayerUser = deadPlayer.GetUser(dbContext); var deadPlayerUser = deadPlayer.GetUser(dbContext);
if (deadPlayerUser.Handmoney >= 100) if (deadPlayerUser.Handmoney >= 100)