Busfahrer und PilotenSystem überarbeitet, LoginAmbiente eingefügt, Überarbeitung der Türen
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@@ -4,16 +4,12 @@ export default function () {
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mp.events.addDataHandler("vehicleAdminSpeed", (entity, newValue) => {
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if (!entity.isAVehicle()) return;
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entity.setEnginePowerMultiplier(newValue);
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mp.gui.chat.push("Debug0");
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});
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mp.events.add("CLIENT:SetDoorOpen", (door, lose, permanent) => {
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mp.players.local.vehicle.setDoorOpen(door, lose, permanent);
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});
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mp.events.add("CLIENT:SetDoorShut", (door, permanent) => {
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mp.players.local.vehicle.setDoorShut(door, permanent);
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});
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mp.events.add("CLIENT:SetDoorShutDelayed", (door, permanent, time) => {
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setTimeout(function () {
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mp.players.local.vehicle.setDoorShut(door, permanent);
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}, time)
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mp.events.addDataHandler("vehicleAdminSpeed2", (entity, newValue2) => {
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if (!entity.isAVehicle()) return;
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mp.gui.chat.push("Debug1");
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entity.setEngineTorqueMultiplier(newValue2);
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mp.gui.chat.push("Debug2");
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});
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}
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BIN
ReallifeGamemode.Client/assets/sound/music/login.mp3
Normal file
BIN
ReallifeGamemode.Client/assets/sound/music/login.mp3
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@@ -164,6 +164,8 @@ waypointUtil();
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require('./vehiclesync/vehiclesync');
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require('./vehiclesync/door');
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import smoothThrottle from './vehiclesync/smoothtrottle';
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smoothThrottle();
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13
ReallifeGamemode.Client/vehiclesync/door.ts
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13
ReallifeGamemode.Client/vehiclesync/door.ts
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@@ -0,0 +1,13 @@
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export default function door() {
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mp.events.add("CLIENT:SetDoorOpen", (door, lose, permanent) => {
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mp.players.local.vehicle.setDoorOpen(door, lose, permanent);
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});
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mp.events.add("CLIENT:SetDoorShut", (door, permanent) => {
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mp.players.local.vehicle.setDoorShut(door, permanent);
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});
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mp.events.add("CLIENT:SetDoorShutDelayed", (door, permanent, time) => {
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setTimeout(function () {
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mp.players.local.vehicle.setDoorShut(door, permanent);
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}, time)
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});
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}
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