Busfahrer und PilotenSystem überarbeitet, LoginAmbiente eingefügt, Überarbeitung der Türen
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@@ -16,7 +16,7 @@ namespace ReallifeGamemode.Server.Job
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public override string Name => "Pilot";
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public override bool NeedVehicleToStart => true;
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public override bool NeedVehicleToStart => false;
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private readonly IReadOnlyCollection<Vector3> Route1 = new List<Vector3>
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{
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@@ -115,7 +115,7 @@ namespace ReallifeGamemode.Server.Job
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private void PilotJob_JobStart(Player player)
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{
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List<String> listRouteTexts = new List<string>();
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/*List<String> listRouteTexts = new List<string>();
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List<String> listRouteTexts2 = new List<string>();
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Vehicle veh = player.Vehicle;
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@@ -136,14 +136,89 @@ namespace ReallifeGamemode.Server.Job
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listRouteTexts.Add("Route 3");
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player.TriggerEvent("showPilotRouteMenu", JsonConvert.SerializeObject(listRouteTexts));
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}*/
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/*Random rnd = new Random();
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int rroute = rnd.Next(1, 6);
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switch (rroute)
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{
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case 1:
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{
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StartPilotRoute(player, "Route 1");
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break;
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}
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case 2:
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{
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StartPilotRoute(player, "Route 2");
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break;
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}
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case 3:
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{
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StartPilotRoute(player, "Route 3");
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break;
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}
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case 4:
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{
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StartPilotRoute(player, "Route 4");
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break;
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}
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case 5:
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{
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StartPilotRoute(player, "Route 5");
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break;
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}
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}*/
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if (player.GetUser().PilotSkill < 300)
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{
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Random rnd = new Random();
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int rroute = rnd.Next(1, 4);
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switch (rroute)
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{
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case 1:
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{
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StartPilotRoute(player, "Route1");
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break;
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}
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case 2:
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{
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StartPilotRoute(player, "Route2");
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break;
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}
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case 3:
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{
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StartPilotRoute(player, "Route3");
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break;
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}
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}
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}
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if (player.GetUser().PilotSkill >= 300)
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{
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Random rnd = new Random();
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int rroute = rnd.Next(1, 4);
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switch (rroute)
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{
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case 1:
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{
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StartPilotRoute(player, "Route4");
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break;
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}
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case 2:
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{
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StartPilotRoute(player, "Route5");
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break;
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}
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case 3:
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{
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StartPilotRoute(player, "Route6");
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break;
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}
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}
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}
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}
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[RemoteEvent("startPilotRoute")]
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public void StartPilotRoute(Player player, string type)
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{
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if (player.VehicleSeat == 0)
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{
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//if (player.VehicleSeat == 0)
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//{
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if (type == "Route 1")
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{
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CheckPointHandle.StartCheckPointRoute(player, Route1, 0, 6, 40, 30, "pilotJob"); //6, 23, 25, 26, 27, 28
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@@ -168,7 +243,7 @@ namespace ReallifeGamemode.Server.Job
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{
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CheckPointHandle.StartCheckPointRoute(player, Route6, 0, 6, 40, 30, "pilotJob");
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}
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}
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//}
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}
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public static void payWage(Player jobber, int wage)
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{
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@@ -176,8 +251,8 @@ namespace ReallifeGamemode.Server.Job
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{
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if (jobber.VehicleSeat == 0)
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{
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jobber.GetUser(dbContext).BankAccount.Balance += wage;
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jobber.SendChatMessage($"~y~[JOB] ~w~Du hast ~g~${wage} ~w~bekommen.");
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jobber.GetUser(dbContext).Wage += wage;
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jobber.SendNotification($"~y~[JOB] ~g~+{wage}$");
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jobber.GetUser(dbContext).PilotSkill++;
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dbContext.SaveChanges();
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if (jobber.GetUser(dbContext).PilotSkill == 300)
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