Busfahrer und PilotenSystem überarbeitet, LoginAmbiente eingefügt, Überarbeitung der Türen
This commit is contained in:
@@ -148,10 +148,11 @@ namespace ReallifeGamemode.Server.Managers
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}
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}
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JobPoint nearJobPoint = PositionManager.jobPoints.Find(p => p.Position.DistanceTo(player.Position) <= 2);
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if (nearJobPoint == null && u.JobId == 2) return;
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//JobPoint nearJobPoint = PositionManager.JobPoints.Find(p => p.Position.DistanceTo(player.Position) <= 2);
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if(u.JobId == 2 || u.JobId == 3 || u.JobId == 4)
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{
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return;
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}
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var json = JsonConvert.SerializeObject(data);
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@@ -181,7 +182,34 @@ namespace ReallifeGamemode.Server.Managers
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job.StartJob(player);
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}
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Vehicle LastVehicle;
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[ServerEvent(Event.PlayerExitVehicle)]
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public void JobManagerPlayerExitVehicle(Player player, Vehicle veh)
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{
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User u = player.GetUser();
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if (u.JobId == null) return;
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JobBase job = GetJob(u.JobId.Value);
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if (veh.GetServerVehicle() is JobVehicle vehJ && player.VehicleSeat == 0)
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{
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if (vehJ.GetJob().GetUsersInJob().Contains(player))
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{
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if (u.JobId != 2)
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{
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timerJobVehicleRespawn.Start();
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veh.SetData("timerJobVehicleRespawn", true);
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LastVehicle = veh;
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timerJobVehicleRespawn.AutoReset = false;
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timerJobVehicleRespawn.Elapsed += Timer30000_Elapsed;
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player.SendChatMessage("~y~[JOB] ~w~Du hast das Fahrzeug verlassen,");
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player.SendChatMessage("~y~[JOB] ~w~Bist du nicht in 30 Sekunden zurück, ~r~wird der Job beendet!");
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//job.StopJob(player);
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return;
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}
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}
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}
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}
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[RemoteEvent("CLIENT:Job_StopJob")]
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public void StopJob(Player player)
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{
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@@ -205,11 +233,11 @@ namespace ReallifeGamemode.Server.Managers
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//if (LastVehicle.GetData<bool>("timerJobVehicleRespawn") == true)
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//Vehicle v = player.Vehicle;
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job.StopJob(player);
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if (player.GetUser().JobId == 1)//Taxifahrer
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/*if (player.GetUser().JobId == 1)//Taxifahrer
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{
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player.Position = new Vector3(-628.598388671875, -2107.609130859375, 6.072586536407471);
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player.Heading = (-171.50303649902344f);
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}
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}*/
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if (player.GetUser().JobId == 2)//Müllmann
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{
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player.Position = new Vector3(-428.9902038574219, -1726.5357666015625, 19.783836364746094);
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@@ -217,101 +245,59 @@ namespace ReallifeGamemode.Server.Managers
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}
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if (player.GetUser().JobId == 3)//Pilot
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{
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if (player.IsInVehicle)
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/*if (LastVehicle != null)
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{
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if ((VehicleHash)player.Vehicle.Model == VehicleHash.Cuban800)
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Cuban800)
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{
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player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
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player.Heading = (-154.65234375f);
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}
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if ((VehicleHash)player.Vehicle.Model == VehicleHash.Velum || (VehicleHash)player.Vehicle.Model == VehicleHash.Velum2)
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Velum || (VehicleHash)LastVehicle.Model == VehicleHash.Velum2)
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{
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player.Position = new Vector3(-1615.156982421875, -3140.54833984375, 13.991917610168457);
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player.Heading = (60.65372848510742f);
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}
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}
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else
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}*/
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if (!player.HasData("PilotenBase2") || player.GetData<bool>("PilotenBase2") == false) //Sandyshores
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{
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if (LastVehicle != null)
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{
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Cuban800)
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{
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player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
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player.Heading = (-154.65234375f);
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}
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Velum || (VehicleHash)LastVehicle.Model == VehicleHash.Velum2)
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{
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player.Position = new Vector3(-1615.156982421875, -3140.54833984375, 13.991917610168457);
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player.Heading = (60.65372848510742f);
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}
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}
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player.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
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player.Heading = (-154.65234375f);
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}
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if (player.HasData("PilotenBase2") && player.GetData<bool>("PilotenBase2") == true) //LS Airport
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{
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player.Position = new Vector3(-1622.48, -3151.58, 13);
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player.Heading = (48.44f);
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}
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}
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if (player.GetUser().JobId == 4)//Busfahrer
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{
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if (player.IsInVehicle)
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/*if (LastVehicle != null)
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{
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if ((VehicleHash)player.Vehicle.Model == VehicleHash.Bus || (VehicleHash)player.Vehicle.Model == VehicleHash.Coach)
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Bus || (VehicleHash)LastVehicle.Model == VehicleHash.Coach)
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{
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player.Position = new Vector3(-604.0092163085938, -2229.08447265625, 6.004401683807373);
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player.Heading = (17.64179039001465f);
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}
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if ((VehicleHash)player.Vehicle.Model == VehicleHash.Tourbus)
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Tourbus)
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{
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player.Position = new Vector3(458.98468017578125, -657.942138671875, 27.58537483215332);
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player.Heading = (-8.147048950195312f);
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}
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}
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else
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{
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if (LastVehicle != null)
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{
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Bus || (VehicleHash)LastVehicle.Model == VehicleHash.Coach)
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{
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player.Position = new Vector3(-604.0092163085938, -2229.08447265625, 6.004401683807373);
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player.Heading = (17.64179039001465f);
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}
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Tourbus)
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{
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player.Position = new Vector3(458.98468017578125, -657.942138671875, 27.58537483215332);
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player.Heading = (-8.147048950195312f);
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}
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}
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}
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}*/
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player.Position = new Vector3(-535.46, -2144.97, 5.95);
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player.Heading = (57.03f);
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}
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ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(LastVehicle);
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ServerVehicleExtensions.Spawn(sVeh, LastVehicle);
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if (LastVehicle != null)
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{
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LastVehicle.ResetData("timerJobVehicleRespawn");
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ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(LastVehicle);
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ServerVehicleExtensions.Spawn(sVeh, LastVehicle);
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ChatService.SendMessage(player, $"~y~[JOB]~s~ LastVehicle1: {LastVehicle}");
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}
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ChatService.SendMessage(player, $"~y~[JOB]~s~ LastVehicle2: {LastVehicle}");
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CheckPointHandle.DeleteCheckpoints(player);
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ChatService.SendMessage(player, $"~y~[JOB]~s~ Du hast deinen Job ~o~{job.Name}~s~ beendet.");
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}
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Vehicle LastVehicle;
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[ServerEvent(Event.PlayerExitVehicle)]
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public void JobManagerPlayerExitVehicle(Player player, Vehicle veh)
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{
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User u = player.GetUser();
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if (u.JobId == null) return;
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JobBase job = GetJob(u.JobId.Value);
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if (veh.GetServerVehicle() is JobVehicle vehJ)
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{
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if (vehJ.GetJob().GetUsersInJob().Contains(player) && job.NeedVehicleToStart)
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{
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if (u.JobId != 2)
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{
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timerJobVehicleRespawn.Start();
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veh.SetData("timerJobVehicleRespawn", true);
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LastVehicle = veh;
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timerJobVehicleRespawn.AutoReset = false;
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timerJobVehicleRespawn.Elapsed += Timer30000_Elapsed;
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player.SendChatMessage("~y~[JOB] ~w~Du hast das Fahrzeug verlassen,");
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player.SendChatMessage("~y~[JOB] ~w~Bist du nicht in 30 Sekunden zurück, ~r~wird der Job beendet!");
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//job.StopJob(player);
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return;
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}
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}
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}
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}
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public void Timer30000_Elapsed(object sender, ElapsedEventArgs e)
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{
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NAPI.Task.Run(() =>
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@@ -335,7 +321,7 @@ namespace ReallifeGamemode.Server.Managers
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LastVehicle.ResetData("timerJobVehicleRespawn");
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CheckPointHandle.DeleteCheckpoints(p);
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ServerVehicleExtensions.Spawn(sVeh, LastVehicle);
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if (p.GetData<bool>("isDead") == true)
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if (p.GetData<bool>("isDead") == false)
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{
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if (p.GetUser().JobId == 1)//Taxifahrer
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{
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@@ -347,31 +333,21 @@ namespace ReallifeGamemode.Server.Managers
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}
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if (p.GetUser().JobId == 3)//Pilot
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{
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Cuban800)
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if (!p.HasData("PilotenBase2") || p.GetData<bool>("PilotenBase2") == false) //Sandyshores
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{
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p.Position = new Vector3(1707.2711181640625, 3276.216064453125, 41.155494689941406);
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p.Heading = (-154.65234375f);
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}
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Velum || (VehicleHash)LastVehicle.Model == VehicleHash.Velum2)
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if (p.HasData("PilotenBase2") && p.GetData<bool>("PilotenBase2") == true) //LS Airport
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{
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p.Position = new Vector3(-1615.156982421875, -3140.54833984375, 13.991917610168457);
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p.Heading = (60.65372848510742f);
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p.Position = new Vector3(-1622.48, -3151.58, 13);
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p.Heading = (48.44f);
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}
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//VehicleManager.DeleteVehicle(v);
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}
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if (p.GetUser().JobId == 4) //Busfahrer
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if (p.GetUser().JobId == 4)//Busfahrer
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{
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Bus || (VehicleHash)LastVehicle.Model == VehicleHash.Coach)
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{
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p.Position = new Vector3(-604.0092163085938, -2229.08447265625, 6.004401683807373);
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p.Heading = (17.64179039001465f);
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}
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if ((VehicleHash)LastVehicle.Model == VehicleHash.Tourbus)
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{
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p.Position = new Vector3(458.98468017578125, -657.942138671875, 27.58537483215332);
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p.Heading = (-8.147048950195312f);
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}
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//VehicleManager.DeleteVehicle(v);
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p.Position = new Vector3(-535.46, -2144.97, 5.95);
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p.Heading = (57.03f);
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}
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}
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}
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@@ -431,15 +407,19 @@ namespace ReallifeGamemode.Server.Managers
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{
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if (sVeh is JobVehicle JV)
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{
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JobVehicle c = new JobVehicle();
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if (JV.GetJob().GetUsersInJob().Contains(player))
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if (seat == 0)
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{
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timerJobVehicleRespawn.Stop();
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veh.SetData("timerJobVehicleRespawn", false);
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JobVehicle c = new JobVehicle();
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if (JV.GetJob().GetUsersInJob().Contains(player))
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{
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timerJobVehicleRespawn.Stop();
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veh.SetData("timerJobVehicleRespawn", false);
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}
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}
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else return;
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}
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}
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else return;
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}
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return;
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}
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}
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@@ -463,7 +443,7 @@ namespace ReallifeGamemode.Server.Managers
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}
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[ServerEvent(Event.PlayerExitVehicle)]
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public void JobManagerPlayerEnterVehicle(Player player, Vehicle veh)
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public void JobManagerPlayerExitVehicle2(Player player, Vehicle veh)
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{
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ServerVehicle sVeh = veh.GetServerVehicle();
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if (sVeh == null) return;
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