*Added MakeLeader / LeaveGroup / DeleteGroup to groups

This commit is contained in:
VegaZ
2021-03-10 19:32:19 +01:00
parent 865c78833b
commit 524baa7f7c
2 changed files with 163 additions and 20 deletions

View File

@@ -358,28 +358,60 @@ export default function (globalData: IGlobalData) {
var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(0, screenRes.y / 3), null, null); var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(0, screenRes.y / 3), null, null);
groupMenu.AddItem(new UIMenuItem("Spieler einladen")); groupMenu.AddItem(new UIMenuItem("Spieler einladen"));
groupMenu.AddItem(new UIMenuItem("Spieler rauswerfen")); groupMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
groupMenu.AddItem(new UIMenuItem("Mitglieder anzeigen"));
groupMenu.AddItem(new UIMenuItem("Leiter bestimmen"));
groupMenu.AddItem(new UIMenuItem("Gruppe verlassen"));
groupMenu.AddItem(new UIMenuItem("Gruppe löschen"));
groupMenu.Visible = false; groupMenu.Visible = false;
mp.gui.chat.show(false); mp.gui.chat.show(false);
groupMenu.ItemSelect.on((item, index) => { groupMenu.ItemSelect.on((item, index) => {
if (index === 0) { // Inviten switch (index) {
globalData.InInput = true; case 0: //Spieler inviten
var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData); globalData.InInput = true;
input.show(); var input = new InputHelper("Welchen Spieler möchtest du inviten (Name / ID)?", globalData);
input.getValue(name => { input.show();
mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Gruppe", name); input.getValue(name => {
parentMenu.Close(); mp.events.callRemote("CLIENT:InteractionMenu_Invite", "Gruppe", name);
globalData.InInput = false; parentMenu.Close();
}); globalData.InInput = false;
} else if (index === 1) { // Uninviten });
globalData.InInput == true; break;
var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
input.show(); case 1: //Spieler uninviten
input.getValue(name => { globalData.InInput == true;
mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Gruppe", name); var input = new InputHelper("Welchen Spieler möchtest du uninviten (Name / ID)?", globalData);
parentMenu.Close(); input.show();
globalData.InInput = false; input.getValue(name => {
}); mp.events.callRemote("CLIENT:InteractionMenu_Uninvite", "Gruppe", name);
parentMenu.Close();
globalData.InInput = false;
});
break;
case 2: //Gruppenmitglieder anzeigen
mp.events.callRemote("CLIENT:InteractionMenu_MemberList", "Gruppe");
break;
case 3: //Neuen (zusätzlichen) Gruppenleiter bestimmen
globalData.InInput = true;
var input = new InputHelper("Welchen Spieler möchtest du zum Leiter ernennen (Name) ? ", globalData);
input.show();
input.getValue(name => {
mp.events.callRemote("CLIENT:InteractionMenu_MakeLeader", "Gruppe", name);
parentMenu.Close();
globalData.InInput = false;
});
break;
case 4: //Gruppe verlassen (bestimmt zufällig neuen Leiter)
mp.events.callRemote("CLIENT:InteractionMenu_LeaveGroup", "Gruppe");
break;
case 5: //Gruppe löschen (als Leiter)
mp.events.callRemote("CLIENT:InteractionMenu_DeleteGroup", "Gruppe");
break;
} }
}); });
return groupMenu; return groupMenu;

View File

@@ -297,7 +297,7 @@ namespace ReallifeGamemode.Server.Managers
if (targetUser?.Group.Id != playerUser?.Group.Id) if (targetUser?.Group.Id != playerUser?.Group.Id)
{ {
ChatService.ErrorMessage(player, "Dieser Spieler ist nicht in deiner Fraktion"); ChatService.ErrorMessage(player, "Dieser Spieler ist nicht in deiner Gruppe");
return; return;
} }
@@ -326,7 +326,118 @@ namespace ReallifeGamemode.Server.Managers
} }
} }
[RemoteEvent("CLIENT:InteractionMenu_CallService_Taxi")] [RemoteEvent("CLIENT:InteractionMenu_MemberList")]
public void InteractionMenuGroupMemberList(Player player, string type, string name)
{
}
[RemoteEvent("CLIENT:InteractionMenu_MakeLeader")]
public void InteractionMenuGroupMakeLeader(Player player, string type, string name)
{
if (type == "Gruppe")
{
using (var dbContext = new DatabaseContext())
{
User targetUser = dbContext.Users.FirstOrDefault(u => u.Name == name);
User playerUser = player.GetUser();
if (playerUser?.Group == null || playerUser.GroupRank < GroupRank.OWNER)
{
ChatService.NotAuthorized(player);
return;
}
if (targetUser?.Group.Id != playerUser?.Group.Id)
{
ChatService.ErrorMessage(player, "Dieser Spieler ist nicht in deiner Gruppe");
return;
}
if (player.Name == name)
{
ChatService.ErrorMessage(player, "Du bist schon Leader! Was willst du noch?");
return;
}
ChatService.BroadcastGroup("~y~" + targetUser.Name + " ~s~ist jetzt neuer Gruppen-Manager.", playerUser.Group);
ChatService.SendMessage(targetUser.Player, "~y~Du bist jetzt Manager deiner Gruppe.");
targetUser.GroupRank = GroupRank.MANAGER;
dbContext.SaveChanges();
}
}
}
[RemoteEvent("CLIENT:InteractionMenu_LeaveGroup")]
public void InteractionMenuGroupLeageGroup(Player player, string type)
{
if (type == "Gruppe")
{
using (var dbContext = new DatabaseContext())
{
User playerUser = player.GetUser();
if (playerUser?.Group == null)
{
ChatService.NotAuthorized(player);
return;
}
if(dbContext.Users.Count(c => c.Group == playerUser.Group) == 1)
{
InteractionMenuGroupDeleteGroup(player,"Gruppe");
return;
}
if(playerUser.GroupRank == GroupRank.OWNER)
{
var memberList = dbContext.Users.ToList().Where(u => u.Group == playerUser.Group && u.GroupRank < GroupRank.OWNER);
var newOwner = dbContext.Users.GroupBy(x => x.GroupRank).Select(g => g.OrderByDescending(x => x.GroupRank).FirstOrDefault());
newOwner.FirstOrDefault().GroupRank = GroupRank.OWNER;
ChatService.BroadcastGroup("~y~" + player.Name + "~s~ wurde zum neuen Owner ernannt.", playerUser.Group);
}
ChatService.BroadcastGroup("~y~" + player.Name + "~s~ hat die Gruppe verlassen.",playerUser.Group);
playerUser.Group = null;
playerUser.GroupRank = GroupRank.NONE;
dbContext.SaveChanges();
}
}
}
[RemoteEvent("CLIENT:InteractionMenu_DeleteGroup")]
public void InteractionMenuGroupDeleteGroup(Player player, string type)
{
if (type == "Gruppe")
{
using (var dbContext = new DatabaseContext())
{
User playerUser = player.GetUser();
if (playerUser?.Group == null || playerUser.GroupRank < GroupRank.OWNER)
{
ChatService.NotAuthorized(player);
return;
}
var memberList = dbContext.Users.ToList().Where(u => u.Group == playerUser.Group);
var deletedGroup = dbContext.Groups.FirstOrDefault(g => g.Id == playerUser.Group.Id);
foreach (var user in memberList)
{
var groupName = dbContext.Groups.FirstOrDefault(g => g.Id == playerUser.Group.Id);
user.Group = null;
user.GroupRank = GroupRank.NONE;
ChatService.SendMessage(user.Player, "Die Gruppe ~y~" + groupName + "~s~ wurde aufgelöst");
}
dbContext.Remove(deletedGroup);
dbContext.SaveChanges();
}
}
}
[RemoteEvent("CLIENT:InteractionMenu_CallService_Taxi")]
public void CallServiceTaxi(Player player, string street, string zone) public void CallServiceTaxi(Player player, string street, string zone)
{ {
var taxiJob = JobManager.GetJob<TaxiDriverJob>(); var taxiJob = JobManager.GetJob<TaxiDriverJob>();