Add Shop / ShopCategory
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@@ -128,7 +128,8 @@ namespace reallife_gamemode.Server.Events
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{
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using (var saveAll = new Model.DatabaseContext())
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{
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//Alle User Vehicle
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//TODO Fahrzeugschäden und Tankfüllstände
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//User Vehicle
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foreach (Vehicle v in LoadManager.UserVehicleList)
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{
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int ownerId = v.GetData("ownerId");
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@@ -139,6 +140,17 @@ namespace reallife_gamemode.Server.Events
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userVehicle.Heading = v.Heading;
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}
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//Faction Vehicle
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foreach (Vehicle v in LoadManager.FactionVehicleList)
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{
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int factionId = v.GetData("factionId");
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Entities.UserVehicle factionVehicle = saveAll.UserVehicles.FirstOrDefault(u => u.UserId == factionId);
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factionVehicle.PositionX = v.Position.X;
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factionVehicle.PositionY = v.Position.Y;
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factionVehicle.PositionZ = v.Position.Z;
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factionVehicle.Heading = v.Heading;
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}
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//Alle Spieler
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foreach (Client player in NAPI.Pools.GetAllPlayers())
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{
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