Testserver push
This commit is contained in:
@@ -1,7 +1,6 @@
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import { IGame, IEntity } from "../game";
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import { IGame, IEntity } from "../game";
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import game from "..";
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import game from "..";
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const maxDistance = 40 * 40;
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const maxDistance = 40 * 40;
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const width = 0.03;
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const width = 0.03;
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const height = 0.0065;
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const height = 0.0065;
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@@ -27,9 +26,7 @@ const colors = [
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{ id: 9, color: [0, 166, 133, alpha] }, //news
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{ id: 9, color: [0, 166, 133, alpha] }, //news
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];
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];
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export default function customNametags() {
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export default function customNametags() {
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mp.nametags.enabled = false;
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mp.nametags.enabled = false;
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mp.events.add('render', (nametags) => {
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mp.events.add('render', (nametags) => {
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@@ -67,19 +64,19 @@ export default function customNametags() {
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let y2 = y + 0.042;
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let y2 = y + 0.042;
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if (armour > 0) {
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if (armour > 0) {
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graphics.drawRect(x, y2, width + border * 2, height + border * 2, 0 , 0, 0, 200);
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graphics.drawRect(x, y2, width + border * 2, height + border * 2, 0, 0, 0, 200);
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graphics.drawRect(x, y2, width, height, 150, 150, 150, 255);
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graphics.drawRect(x, y2, width, height, 50, 0, 0, 255);
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graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 200, 0, 0, 200);
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graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 200, 0, 0, 200);
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var x2 = x + width / 2 + border / 2;
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var x2 = x + width / 2 + border / 2;
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graphics.drawRect(x, y2 + height, width + border * 2, height + border * 2, 0, 0, 0, 200);
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graphics.drawRect(x, y2 + height, width + border * 2, height + border * 2, 0, 0, 0, 200);
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graphics.drawRect(x, y2 + height, width, height, 200, 200, 200, 255);
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graphics.drawRect(x, y2 + height, width, height, 80, 80, 80, 255);
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graphics.drawRect(x - width / 2 * (1 - armour), y2 + height, width * armour, height, 255, 255, 255, 200);
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graphics.drawRect(x - width / 2 * (1 - armour), y2 + height, width * armour, height, 255, 255, 255, 200);
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}
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}
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else {
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else {
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graphics.drawRect(x, y2, width + border * 2, height + border * 2, 0, 0, 0, 200);
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graphics.drawRect(x, y2, width + border * 2, height + border * 2, 0, 0, 0, 200);
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graphics.drawRect(x, y2, width, height, 150, 150, 150, 255);
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graphics.drawRect(x, y2, width, height, 50, 0, 0, 255);
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graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 200, 0, 0, 200);
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graphics.drawRect(x - width / 2 * (1 - health), y2, width * health, height, 200, 0, 0, 200);
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}
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}
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}
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}
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@@ -6,11 +6,9 @@
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//https://docs.microsoft.com/de-de/windows/desktop/inputdev/virtual-key-codes
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//https://docs.microsoft.com/de-de/windows/desktop/inputdev/virtual-key-codes
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const player = mp.players.local;
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const player = mp.players.local;
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export default function keys(globalData: IGlobalData) {
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export default function keys(globalData: IGlobalData) {
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var showGui = true;
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var showGui = true;
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//ENTER
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//ENTER
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@@ -73,7 +71,6 @@ export default function keys(globalData: IGlobalData) {
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}
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}
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});
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});
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//I //Inventar
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//I //Inventar
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mp.keys.bind(0x49, false, function () {
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mp.keys.bind(0x49, false, function () {
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if (!globalData.InChat && !globalData.InTuning) {
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if (!globalData.InChat && !globalData.InTuning) {
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@@ -83,7 +80,7 @@ export default function keys(globalData: IGlobalData) {
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//O //Spielerliste
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//O //Spielerliste
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mp.keys.bind(0x4F, true, function () {
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mp.keys.bind(0x4F, true, function () {
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if (!globalData.InChat && !globalData.InTuning ) {
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if (!globalData.InChat && !globalData.InTuning) {
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mp.events.callRemote("keyPress:O");
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mp.events.callRemote("keyPress:O");
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//mp.events.call("showPlayerlist");
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//mp.events.call("showPlayerlist");
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}
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}
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@@ -143,9 +140,16 @@ export default function keys(globalData: IGlobalData) {
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mp.gui.takeScreenshot(new Date().toLocaleDateString(), 1, 100, 80);
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mp.gui.takeScreenshot(new Date().toLocaleDateString(), 1, 100, 80);
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});
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});
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//H
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mp.keys.bind(0x48, false, function () {
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if (mp.keys.isDown(0x11)) { //CTRL
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mp.events.call("keyPress:ControllH"); //hup
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return;
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}
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});
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//F2 //Noclip
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//F2 //Noclip
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mp.keys.bind(0x71, false, () => {
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mp.keys.bind(0x71, false, () => {
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mp.events.callRemote("Noclip");
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mp.events.callRemote("Noclip");
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});
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});
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}
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}
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@@ -7,6 +7,8 @@
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animationSyncData.register("getArrest", "mp_arrest_paired", "crook_p2_back_right", 3760, false, 0);
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animationSyncData.register("getArrest", "mp_arrest_paired", "crook_p2_back_right", 3760, false, 0);
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animationSyncData.register("doUncuff", "mp_arresting", "a_uncuff", 5500, false, 0);
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animationSyncData.register("doUncuff", "mp_arresting", "a_uncuff", 5500, false, 0);
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animationSyncData.register("getUncuff", "mp_arresting", "b_uncuff", 5500, false, 0);
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animationSyncData.register("getUncuff", "mp_arresting", "b_uncuff", 5500, false, 0);
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animationSyncData.register("hup", "mp_am_hold_up", "handsup_base", -1, true, 50);
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animationSyncData.register("carryBox", "anim@heists@box_carry@", "idle", -1, true, 50);
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});
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});
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const animationSyncData =
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const animationSyncData =
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@@ -16,14 +16,12 @@ namespace ReallifeGamemode.Server.Commands
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{
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{
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internal class UserCommands : Script
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internal class UserCommands : Script
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{
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{
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[Command("skill")]
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[Command("skill")]
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public void CmdUserSkill(Player player)
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public void CmdUserSkill(Player player)
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{
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{
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User user = player.GetUser(new DatabaseContext());
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User user = player.GetUser(new DatabaseContext());
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player.SendChatMessage($"~c~BusSkill = {user.BusSkill}/800, PilotSkill = {user.PilotSkill}/300.");
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player.SendChatMessage($"~c~BusSkill = {user.BusSkill}/800, PilotSkill = {user.PilotSkill}/300.");
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}
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}
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[Command("id", "~m~Benutzung: ~s~/id [Name]")]
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[Command("id", "~m~Benutzung: ~s~/id [Name]")]
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@@ -34,7 +32,8 @@ namespace ReallifeGamemode.Server.Commands
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if (target == null)
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if (target == null)
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{
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{
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player.SendChatMessage("~c~Spieler ist nicht online.");
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player.SendChatMessage("~c~Spieler ist nicht online.");
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} else
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}
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else
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{
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{
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player.SendChatMessage("~c~ID: (" + target.Id + ") " + target.Name);
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player.SendChatMessage("~c~ID: (" + target.Id + ") " + target.Name);
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}
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}
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@@ -90,6 +89,7 @@ namespace ReallifeGamemode.Server.Commands
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ChatService.SendMessage(player, "~m~" + ((VehicleHash)pVeh.Model) + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor + " | ID: " + pVeh.Handle.Value);
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ChatService.SendMessage(player, "~m~" + ((VehicleHash)pVeh.Model) + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor + " | ID: " + pVeh.Handle.Value);
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}
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}
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}
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}
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[Command("help", "~m~Benutzung: ~s~/help")]
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[Command("help", "~m~Benutzung: ~s~/help")]
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public void CmdHelp(Player player)
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public void CmdHelp(Player player)
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{
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{
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@@ -106,8 +106,10 @@ namespace ReallifeGamemode.Server.Commands
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[Command("hup")]
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[Command("hup")]
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public void CmdAnim(Player player)
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public void CmdAnim(Player player)
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{
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{
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player.StopAnimation();
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if (player.HasAnimation())
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player.PlayAnimation("mp_am_hold_up", "handsup_base", (int)(AnimationFlags.Loop | AnimationFlags.OnlyAnimateUpperBody | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable));
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return;
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player.SyncAnimation("hup");
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ChatService.SendInRange(player.Position, 20, $"~m~{player.Name} stellt sich...");
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ChatService.SendInRange(player.Position, 20, $"~m~{player.Name} stellt sich...");
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}
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}
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@@ -119,9 +121,7 @@ namespace ReallifeGamemode.Server.Commands
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ChatService.NotAuthorized(player);
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ChatService.NotAuthorized(player);
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return;
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return;
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}
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}
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ChatService.BroadcastFaction("~b~[Event] " + player.Name + ": " + msg, new List<int>() { 9 }) ;
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ChatService.BroadcastFaction("~b~[Event] " + player.Name + ": " + msg, new List<int>() { 9 });
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}
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}
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}
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}
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}
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}
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@@ -30,6 +30,7 @@ namespace ReallifeGamemode.Server.Events
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public class Key : Script
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public class Key : Script
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{
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{
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#region User Key
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#region User Key
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[RemoteEvent("keyPress:NUM2")]
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[RemoteEvent("keyPress:NUM2")]
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public void KeyPressNUM2(Player player)
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public void KeyPressNUM2(Player player)
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{
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{
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@@ -60,6 +61,7 @@ namespace ReallifeGamemode.Server.Events
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GroundItem.PickUpGroundItem(player);
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GroundItem.PickUpGroundItem(player);
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}
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}
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/*
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/*
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[RemoteEvent("keyPress:LEFT_ARROW")]
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[RemoteEvent("keyPress:LEFT_ARROW")]
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public void KeyPressLeftArrow(Player player)
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public void KeyPressLeftArrow(Player player)
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@@ -85,6 +87,7 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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}
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}
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*/
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*/
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[RemoteEvent("keyPress:RIGHT_ARROW")]
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[RemoteEvent("keyPress:RIGHT_ARROW")]
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public void KeyPressRightArrow(Player player)
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public void KeyPressRightArrow(Player player)
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{
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{
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@@ -169,7 +172,7 @@ namespace ReallifeGamemode.Server.Events
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int pay_amount = 0;
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int pay_amount = 0;
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bool house = false;
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bool house = false;
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if(u.House != null)
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if (u.House != null)
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{
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{
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house = true;
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house = true;
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}
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}
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@@ -185,7 +188,6 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), factionleader, faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount, pay_amount, house);
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player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), factionleader, faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount, pay_amount, house);
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}
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}
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[RemoteEvent("keyPress:E")]
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[RemoteEvent("keyPress:E")]
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@@ -194,16 +196,15 @@ namespace ReallifeGamemode.Server.Events
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if (!player.IsLoggedIn()) return;
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if (!player.IsLoggedIn()) return;
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var user = player.GetUser();
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var user = player.GetUser();
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if (player.HasData("nearATM"))
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if (player.HasData("nearATM"))
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{
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{
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ATMManager.ShowAtmUi(player, player.GetData<int>("nearATM"));
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ATMManager.ShowAtmUi(player, player.GetData<int>("nearATM"));
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return;
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return;
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}
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}
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if(!player.IsInVehicle)
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if (!player.IsInVehicle)
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{
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{
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if(GroundItem.PickUpGroundItem(player))
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if (GroundItem.PickUpGroundItem(player))
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{
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{
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return;
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return;
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}
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}
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@@ -229,7 +230,6 @@ namespace ReallifeGamemode.Server.Events
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List<VehicleItem> vehicleItems = dbContext.VehicleItems.ToList().Where(f => f.GetVehicle().GetVehicle() == nearestBehindVehiclePoint.vehicle && InventoryManager.GetItemById(f.ItemId) is IWeaponDealItem).ToList();
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List<VehicleItem> vehicleItems = dbContext.VehicleItems.ToList().Where(f => f.GetVehicle().GetVehicle() == nearestBehindVehiclePoint.vehicle && InventoryManager.GetItemById(f.ItemId) is IWeaponDealItem).ToList();
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if (vehicleItems.Count == 0)
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if (vehicleItems.Count == 0)
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{
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{
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GTANetworkAPI.Vehicle vehicle = nearestBehindVehiclePoint.vehicle;
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GTANetworkAPI.Vehicle vehicle = nearestBehindVehiclePoint.vehicle;
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if (vehicle.HasAttachment("weapondeal"))
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if (vehicle.HasAttachment("weapondeal"))
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@@ -367,7 +367,7 @@ namespace ReallifeGamemode.Server.Events
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if (player.HasAttachment("ammobox"))
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if (player.HasAttachment("ammobox"))
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{
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{
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player.AddAttachment("ammobox", true);
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player.AddAttachment("ammobox", true);
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player.StopAnimation();
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player.ClearAnimation();
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}
|
}
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bool unloadedWeaponPackage = false;
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bool unloadedWeaponPackage = false;
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|
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@@ -430,13 +430,12 @@ namespace ReallifeGamemode.Server.Events
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if (user.FactionRank.Order >= weapon.Rank)
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if (user.FactionRank.Order >= weapon.Rank)
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specials.Add(weapon.WeaponModel.ToString());
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specials.Add(weapon.WeaponModel.ToString());
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break;
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break;
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|
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case 5:
|
case 5:
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if (user.FactionRank.Order >= weapon.Rank)
|
if (user.FactionRank.Order >= weapon.Rank)
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armor.Add(weapon.WeaponModel.ToString());
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armor.Add(weapon.WeaponModel.ToString());
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break;
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break;
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|
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}
|
}
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|
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}
|
}
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foreach (var weapon in weapons)
|
foreach (var weapon in weapons)
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{
|
{
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@@ -496,7 +495,7 @@ namespace ReallifeGamemode.Server.Events
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foreach (Player target in NAPI.Pools.GetAllPlayers())
|
foreach (Player target in NAPI.Pools.GetAllPlayers())
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{
|
{
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User c = target.GetUser();
|
User c = target.GetUser();
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if(c == null)
|
if (c == null)
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{
|
{
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continue;
|
continue;
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}
|
}
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@@ -679,7 +678,6 @@ namespace ReallifeGamemode.Server.Events
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player.TriggerEvent("SERVER:Job_ShowJobMenu", job.Name, json);
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player.TriggerEvent("SERVER:Job_ShowJobMenu", job.Name, json);
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}
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}
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|
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|
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[RemoteEvent("keyPress:O")]
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[RemoteEvent("keyPress:O")]
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public void KeyPressO(Player player)
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public void KeyPressO(Player player)
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{
|
{
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@@ -688,13 +686,13 @@ namespace ReallifeGamemode.Server.Events
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List<Player> players = NAPI.Pools.GetAllPlayers().Where(p => p.IsLoggedIn() == true).OrderBy(o => o.Handle.Value).ToList();
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List<Player> players = NAPI.Pools.GetAllPlayers().Where(p => p.IsLoggedIn() == true).OrderBy(o => o.Handle.Value).ToList();
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|
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var listPlayers = players.Select(p => new
|
var listPlayers = players.Select(p => new
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{
|
{
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Id = p.Handle.Value,
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Id = p.Handle.Value,
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p.Name,
|
p.Name,
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p.Ping,
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p.Ping,
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FactionName = p.GetUser()?.Faction?.Name ?? "Zivilist",
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FactionName = p.GetUser()?.Faction?.Name ?? "Zivilist",
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});
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});
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player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
|
player.TriggerEvent("showPlayerlist", JsonConvert.SerializeObject(listPlayers));
|
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}
|
}
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|
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[RemoteEvent("keyPress:K")]
|
[RemoteEvent("keyPress:K")]
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@@ -801,7 +799,7 @@ namespace ReallifeGamemode.Server.Events
|
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}
|
}
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else if (sV is FactionVehicle fV)
|
else if (sV is FactionVehicle fV)
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{
|
{
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if(fV.Model == VehicleHash.Burrito3 && u.FactionId == 1
|
if (fV.Model == VehicleHash.Burrito3 && u.FactionId == 1
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|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 3
|
|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 3
|
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|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 7
|
|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 7
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|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 8
|
|| fV.Model == VehicleHash.Burrito3 && u.FactionId == 8
|
||||||
@@ -967,8 +965,17 @@ namespace ReallifeGamemode.Server.Events
|
|||||||
player.TriggerEvent("ToggleVehicleMenu");
|
player.TriggerEvent("ToggleVehicleMenu");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endregion
|
|
||||||
#region Faction Key
|
[RemoteEvent("keyPress:ControllH")]
|
||||||
#endregion
|
public void KeyPressControllH(Player player)
|
||||||
|
{
|
||||||
|
if (player.HasAnimation())
|
||||||
|
return;
|
||||||
|
|
||||||
|
player.SyncAnimation("hup");
|
||||||
|
ChatService.SendInRange(player.Position, 20, $"~m~{player.Name} stellt sich...");
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion User Key
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ using ReallifeGamemode.Database.Models;
|
|||||||
using ReallifeGamemode.Server.Extensions;
|
using ReallifeGamemode.Server.Extensions;
|
||||||
using ReallifeGamemode.Server.Inventory.Interfaces;
|
using ReallifeGamemode.Server.Inventory.Interfaces;
|
||||||
using ReallifeGamemode.Server.Managers;
|
using ReallifeGamemode.Server.Managers;
|
||||||
|
using ReallifeGamemode.Server.Util;
|
||||||
|
|
||||||
namespace ReallifeGamemode.Server.Inventory
|
namespace ReallifeGamemode.Server.Inventory
|
||||||
{
|
{
|
||||||
@@ -99,9 +100,9 @@ namespace ReallifeGamemode.Server.Inventory
|
|||||||
}
|
}
|
||||||
if (nearestItem is IWeaponDealItem obj)
|
if (nearestItem is IWeaponDealItem obj)
|
||||||
{
|
{
|
||||||
if (!player.HasAttachment("ammobox"))
|
if (!player.HasAttachment("ammobox") && !player.HasAnimation())
|
||||||
{
|
{
|
||||||
player.PlayAnimation("anim@heists@box_carry@", "idle", 49);
|
player.SyncAnimation("carryBox");
|
||||||
player.AddAttachment("ammobox", false);
|
player.AddAttachment("ammobox", false);
|
||||||
NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Unarmed);
|
NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Unarmed);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using GTANetworkAPI;
|
|||||||
using ReallifeGamemode.Server.Shop.Clothing;
|
using ReallifeGamemode.Server.Shop.Clothing;
|
||||||
using ReallifeGamemode.Server.Shop.SevenEleven;
|
using ReallifeGamemode.Server.Shop.SevenEleven;
|
||||||
using ReallifeGamemode.Server.Shop.Friseur;
|
using ReallifeGamemode.Server.Shop.Friseur;
|
||||||
|
using ReallifeGamemode.Server.Util;
|
||||||
|
|
||||||
namespace ReallifeGamemode.Server.Managers
|
namespace ReallifeGamemode.Server.Managers
|
||||||
{
|
{
|
||||||
@@ -19,7 +20,7 @@ namespace ReallifeGamemode.Server.Managers
|
|||||||
|
|
||||||
public static List<ClotheshopPoint> clotheshopPoints = new List<ClotheshopPoint>();
|
public static List<ClotheshopPoint> clotheshopPoints = new List<ClotheshopPoint>();
|
||||||
|
|
||||||
public static List<FriseurPoint> friseurPoints = new List<FriseurPoint>();
|
public static List<FriseurPoint> friseurPoints = new List<FriseurPoint>();
|
||||||
|
|
||||||
public static List<ItemshopPoint> itemshopPoints = new List<ItemshopPoint>();
|
public static List<ItemshopPoint> itemshopPoints = new List<ItemshopPoint>();
|
||||||
|
|
||||||
@@ -213,6 +214,7 @@ namespace ReallifeGamemode.Server.Managers
|
|||||||
NAPI.Blip.CreateBlip(513, p.Position, 1f, 16, "Busfahrer", 255, 0, true);
|
NAPI.Blip.CreateBlip(513, p.Position, 1f, 16, "Busfahrer", 255, 0, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion JobPoints
|
#endregion JobPoints
|
||||||
|
|
||||||
#region Shops
|
#region Shops
|
||||||
@@ -285,7 +287,6 @@ namespace ReallifeGamemode.Server.Managers
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
player.Position = ElevatorPoints.Where(e => e.Stage == level).First().Position;
|
player.Position = ElevatorPoints.Where(e => e.Stage == level).First().Position;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -347,7 +348,7 @@ public class BehindVehiclePoint
|
|||||||
{
|
{
|
||||||
if (!player.HasAttachment("ammobox"))
|
if (!player.HasAttachment("ammobox"))
|
||||||
{
|
{
|
||||||
player.PlayAnimation("anim@heists@box_carry@", "idle", 49);
|
player.SyncAnimation("carryBox");
|
||||||
player.AddAttachment("ammobox", false);
|
player.AddAttachment("ammobox", false);
|
||||||
NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Unarmed);
|
NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Unarmed);
|
||||||
}
|
}
|
||||||
@@ -389,7 +390,6 @@ public class JobPoint
|
|||||||
public Vector3 Position { get; set; }
|
public Vector3 Position { get; set; }
|
||||||
public int jobId { get; set; }
|
public int jobId { get; set; }
|
||||||
public int Skill { get; set; }
|
public int Skill { get; set; }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class ElevatorPoint
|
public class ElevatorPoint
|
||||||
|
|||||||
@@ -30,8 +30,6 @@ namespace ReallifeGamemode.Server.Util
|
|||||||
{
|
{
|
||||||
string animationName = animations.ElementAt(0);
|
string animationName = animations.ElementAt(0);
|
||||||
List<string> nextAnimations = animations.Skip(1).ToList();
|
List<string> nextAnimations = animations.Skip(1).ToList();
|
||||||
nextAnimations.ForEach(s => player.SendChatMessage(s));
|
|
||||||
|
|
||||||
player.SyncAnimation(animationName);
|
player.SyncAnimation(animationName);
|
||||||
|
|
||||||
if (nextAnimations.Count != 0)
|
if (nextAnimations.Count != 0)
|
||||||
|
|||||||
@@ -142,13 +142,13 @@ public class AttachmentSyncExample : Script
|
|||||||
if (!player.HasAttachment("ammobox"))
|
if (!player.HasAttachment("ammobox"))
|
||||||
{
|
{
|
||||||
player.AddAttachment("ammobox", false);
|
player.AddAttachment("ammobox", false);
|
||||||
player.PlayAnimation("anim@heists@box_carry@", "idle", 49);
|
//player.SyncAnimation("carryBox");
|
||||||
//veh.AddAttachment("weapondeal1", false);
|
//veh.AddAttachment("weapondeal1", false);
|
||||||
//veh.AddAttachment("weapondeal2", false);
|
//veh.AddAttachment("weapondeal2", false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
player.StopAnimation();
|
player.ClearAnimation();
|
||||||
|
|
||||||
player.ClearAttachments();
|
player.ClearAttachments();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user