Added business database entity (+ bank account)
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@@ -68,6 +68,10 @@ namespace reallife_gamemode.Model
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public DbSet<Server.Saves.SavedVehicle> Vehicles { get; set; }
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public DbSet<Server.Entities.ShopVehicle> ShopVehicles { get; set; }
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// Business
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public DbSet<Server.Entities.Business> Businesses { get; set; }
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public DbSet<Server.Entities.BusinessBankAccount> BusinessBankAccounts { get; set; }
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// Control Panel
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public DbSet<Server.Entities.News> News { get; set; }
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}
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35
Server/Entities/Business.cs
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35
Server/Entities/Business.cs
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@@ -0,0 +1,35 @@
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Text;
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namespace reallife_gamemode.Server.Entities
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{
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public class Business : IBankAccountOwner
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public string Name { get; set; }
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public IBankAccount GetBankAccount (DatabaseContext databaseContext = null)
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{
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if (databaseContext == null)
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{
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using (databaseContext = new DatabaseContext())
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{
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return databaseContext.BusinessBankAccounts.FirstOrDefault(u => u.BusinessId == this.Id);
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}
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}
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else
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{
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return databaseContext.BusinessBankAccounts.FirstOrDefault(u => u.BusinessId == this.Id);
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}
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}
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}
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}
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21
Server/Entities/BusinessBankAccount.cs
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21
Server/Entities/BusinessBankAccount.cs
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@@ -0,0 +1,21 @@
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using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text;
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namespace reallife_gamemode.Server.Entities
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{
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public class BusinessBankAccount : IBankAccount
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public int Balance { get; set; }
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[ForeignKey("Business")]
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public int BusinessId { get; set; }
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public Business Business { get; set; }
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}
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}
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